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| {{Organization infobox | | {{Eras|rdb|exd|nor|featured}}{{Quote|Tempered by Conflict, Driven by Duty.|the Motto of House Galeres}}{{Military Unit |
| |BG1=FFFFFF | | |unit_name=House Galeres |
| |BG2=999900 | | |image=[[File:Galeres.jpg|250px]] |
| |name=House Galeres | | |dates=20 ABY - Present |
| |image= | | |locality=[[Selen Military Installations#Fort Blindshot|Fort Blindshot]] |
| |founder= | | |province= |
| |leader=[[Quaestor]]: [[Selene|Selene d'Tana]] | | |state= |
| |members= | | |region=[[Selen]], [[Dajorra]] |
| |headquarters= | | |country= |
| |locations= | | |allegiance= [[Clan Arcona]]<br/> |
| |formed= | | [[Serpentine Throne|The Serpentine Throne]] |
| |founded= | | |branch= |
| |reorganized= | | |type= Militant Force Order |
| |fragmented= | | |role= Protection of the Clan through military might |
| |dissolved= | | |size= 37 House members <br/> 842 military personnel |
| |restored= | | |command_structure= |
| |affiliation=[[Dark Jedi Brotherhood]], [[Clan Arcona]] | | |garrison= |
| |era=[[Dark Jedi Brotherhood Era]] | | |nickname=The Shield of Arcona |
| | |patron=Nighthawk (Founder) |
| | |motto="Tempered by Conflict, Driven by Duty." |
| | |colors= |
| | |march= |
| | |mascot= |
| | |anniversaries= |
| | |equipment= |
| | |battles= The [[Great Jedi War|Great Jedi Wars]], including: |
| | * [[Ninth_Great_Jedi_War|9th Great Jedi War]] |
| | * [[Tenth_Great_Jedi_War|10th Great Jedi War]] |
| | * [[Eleventh Great Jedi War|11th Great Jedi War]] |
| | * [[Twelfth Great Jedi War]] |
| | * [[Thirteenth Great Jedi War]] |
| | * Reinvestment of Eldar (38 ABY) |
| | |decorations= |
| | |battle_honors= |
| | |commanders=* Quaestor: {{GalQUA}} |
| | * Aedile: {{GalAED}} |
| | |notable_commanders= |
| | Former leaders: |
| | * [[Timeros|Timeros Entar]] |
| | * [[Zakath| Zakath Agrona]] |
| | * [[Arcia Cortel]] |
| | * [[Atyiru Caesus Entar]] |
| | * [[Uji| Uji Tameike]] |
| | * [[Braecen Kaeth]] |
| | * [[Kordath Bleu]] |
| | * [[Jael Valsi Chi'ra]] |
| | * [[Ood Bnar]] |
| }} | | }} |
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| House Galeres is one of two multi-order [[House|houses]] serving [[Clan Arcona]]. House Galeres is a breed apart from the rest of [[Clan Arcona|Arcona]] and indeed the rest of the Brotherhood. Instead of focusing their energies into matters of the force and the mastery of lightsaber combat, members of Galeres usually face two other tasks. Galeres is heavily involved with the underworld of the galaxy. This includes black marketeering, smuggling, bounty hunting and occasionally slaving. Galeres is always heavily involved in the seedier side of the galactic machine and is well-versed in underhanded dealings and criminal activities. It even goes so far as to rent out its services to various criminal syndicates…as long as the price is right. | | '''House Galeres''' is one of two active [[House|Houses]] of [[Clan Arcona]]. Created and maintained by a proud tradition of warriors, Galeres acts as the militant arm of the their [[Proconsul|Scion]]. Members of this hallowed House are often distinguished combatants - the "heavy hitters" of Clan Arcona. Their focus is not wrapped in the pursuit of arcane power, but instead that which can be acquired by the blade or a blaster. |
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| ==Galeres & Orders==
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| ===Sith=== | | ==The Culture of Galeres== |
| The Sith of Galeres are a bit of a paradox. Whilst their piloting prowess and skill in sabre-combat is formidable to say the least, they seem more content to concentrate on focusing their learning on political machinations, learning how to manipulate people and twist them to their own ends and to quote Darth Traya - 'It is a far greater to make your enemy see your way rather than to crush them absolutely'. Their role within the house is simple: They provide air support, flying the various fighters during any large-scale conflict and spend the rest of the time learning the subtle art of suggestion and occasionally applying it in the many power-struggles that permeate the Brotherhood. | |
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| ===Obelisk===
| | Over the years, House Galeres has undergone multiple shifts in its composition and operational direction, to a point where it seems there ‘’’is’’’ no direction, and the only unifying point is their connection(s) to Arcona’s military. This is due in part to the varied paths and natures of the House’s denizens. The ‘’Dark Jedi’’, sometimes Gray Jedi and sometimes [[Sith]], wield the Force in manners that fit their personal dispositions and desires. Over time, they have proven to be some of the most selfless and individually powerful forces, especially when paired with the [https://wiki.darkjedibrotherhood.com/view/Clan_Arcona#Military| Dajorran military]. After the [[Dark Crusade]], a groundswell of these military personnel were proven able and willing enough to be taken into the Clan’s confidence, forming what are now semi-formally known as ‘’Loyalists’’. These educated military men and women form a very fine bridge between the Shadow Clan and its Dajorran populations, leading the AEF and DDF formations against Arcona’s enemies. The ‘’Mercenary’’ element fills in the gaps, providing unique skills that can often be left unpracticed amongst the other two groups. Despite the often misplaced notions of where their loyalties lie, they have proven to be just as long-standing and stalwart members of the House. |
| The Obelisk of Galeres are almost always contained within Soulfire Brigade and as such are second only to the Grand Master's Royal Guard in tactical prowess and skill with a blade. They spend the majority of their time either training as a small commando-unit or lending their services either to the clan or to the highest bidder. Formerly an elite Obelisk unit within the order, Galeres Troopers have kept up the intensive training regimen that rivals even the Guardsmen's and their skill is reflected in this with the use of not just melee weapons but there's also evidence of everyday use of more conventional weapons such as Blasters of various sizes and explosives, and even the incorporation of these with other tactics that are the norm in the Brotherhood. Galeres Obelisk are the sword of Arcona and they know it.
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| ===Krath=== | | ====House Galeres==== |
| The Krath are not your traditional librarians that seem to make up the majority of the order in other clans. Galeres' Krath are fully committed to gathering knowledge through superior firepower and are the prime resource hired out to independent parties by the House for assistance with skills that include advance warning for ambushes, negotiations of black market dealings and even in some cases assassinations (though this is usually only given to Krath of the rank of Knight or above). The older Krath of Galeres have also been rumoured to have been practicing the elusive art of Battle Meditation and forming "Battle-Melds" for use in times of conflict, however this is unconfirmed.
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| | Stationed at Fort Blindshot, on an island near [[Estle City]], House Galeres proudly serves in defense of the Shadow Clan. Integrated at the highest levels of the Dajorra Defense Forces and [[Dajorra Intelligence Agency]], the members of Galeres influence military decisions, carry out operations on the Summit’s behalf, and safeguard the members of the Clan from outside threats. In times of war, the proud warriors of House Galeres rally to the defense of the Dajorra System and, when on the offense, with the Arcona Expeditionary Force. |
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| ==Base of Operations== | | [[File:BTNighthawk-Logo.jpg|thumb|220px|right|INSERT MOTTO HERE]] |
| Brilliantly disguised as a Mining Facility, the Base of Galeres rests inside the mountain of faspere. The only part of the base visible from the outside is the Mining Facility, which not only helps to hide the base but it brings in useful resources for the Clan.
| | ====[[Nighthawk]]==== |
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| | The ‘Nighthawk’, crew and ship, is in direct service to the Dajorra’s Intelligence Agency (DIA) and as such, the ‘Nighthawk’ acts as the forward operating base of the Intelligence Agency's Analysis Branch. It is responsible for the maintenance of Arcona’s spy network, informants and intelligence gathering. Reporting to the Director and Deputy of Dajorra’s Intelligence Agency, the Captain of the Nighthawk has developed a reputation for knowing far more than many of the Dark Jedi within the Brotherhood. While [[Nighthawk|Battleteam Nighthawk]] has since been deactivated, the ship remains as something of a retainer asset to the militarist House. As such, wherever Arcona and Galeres go, the Nighthawk is usually part of the accompaniment by default. |
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| ===Grand Arena===
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| This massive room embodies all that is Galeres, it is where all awards, promotions, celebrations and important meetings are held. A plush carpet with gray and black thread cover the cold floor and the high ceiling is imprinted with the Galeres logo, providing a watching eye over all the doings below it. The smoky grey pillars around the edges of the room are labeled with the embossed names of previous leaders or extremely valuable members of House Galeres. The Arena's focus, however, is a black and gold marble throne. It is carved to resemble a dragon, two heads form the handrests with four clawed feet and wings stretching up to form the back.
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| ===Quaester's Quarters=== | | ==Allies and Enemies== |
| The Galeres Quaestor has his room dominated with black and gold, the aura of the room dark and deadly. The carpet covering the entire floor area has a circular crest outlined in gold, carrying the dragon emblem proudly. The large bed is covered in pure black, the pillows emblazoned with the same golden dragon. In a private office a desk of ebony wood stands majestically, a comfortable chair pushed under it. Important papers are all arranged in order, nothing out of its place. The imposing desk and chair provide the added impression of absolute authority when required. It is through the office that one reaches the Quaestor's quarters using a code only known by him or her.
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| | ===Allies=== |
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| | ====[[House Qel-Droma]]==== |
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| ===Sparring Mats===
| | Both Houses adhere to a one-Clan mentality and Galeres respects the manner in which House Qel-Droma operates. While Galeres is found embedded into the military structure, their sister house practices a more shadowy, indirect approach to dealings in the criminal underworld and politics within Dajorra and the Brotherhood. When might is not right, Galeres turns to the members of Qel-Droma for a swift response that will not tie the Serpentine Throne to the crime. |
| Large, circular room with the same dimensions as the Meditation area directly opposite. The floor area is divided to provide four training areas, two designated for weapons, two for hand to hand combat. Weapon racks and an assortment of battle droids are conveniently placed around the area to ensure a wide variety of training.
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| | ====[[Dajorra Intelligence Agency]]==== |
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| ===Hangar===
| | With the Nighthawk spearheading the relationship between the House and the DIA, Galeres looks favorably upon the assistance and requests of the DIA’s Director, Timeros Entar Arconae. Often assigned to DIA Agents, House Galeres provides entry and exit on military missions while also providing funding and assets from the DDF for high level surveillance and asset conversion. The DIA holds an unparalleled level of access within the military hierarchy, but Galeres knows that at its head sits an [[Elder]] that would never willingly place the House in a situation that compromises its loyalty. |
| A place where ships are stored for the Galeres military or respected guests. Restricted access codes make it possible to trace ships planning to land within this large room. A large force field is used to protect the contents of the Hangar and large turbolasers are mounted on each corner with cameras used for targeting.
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| | ====[[Dajorra Defense Force]]==== |
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| ===Machine Shop===
| | With Loyalists indoctrinated into the Clan’s power hierarchy, the relationship between Clan Arcona’s military forces and the House are at an all-time high. Force Users, much like mercenaries and DIA Agents, are assigned to lead units of varying size for specific mission profiles. While some still harbor fear of the mysticism and unknown power of The Force, the soldiers are often relieved to have a Force User assigned to their detail for missions; knowing their chances for success – and returning home – are much more favorable. |
| The small area that extends from the hangar holds all equipment required by the Galeres base. Any broken, out of order, malfunctions equipment is taken to this room to be fixed.
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| Presses, lathes, drills line the walls, alongside the hi-tech equipment constantly modified or replaced to keep up with the evolving technology. The personnel are competent to fix all but the most complex of problems, for which the engineers will be called. The Machine Shop also holds enough equipment to manage small scale replacements.
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| ===Communications=== | | == Past History== |
| Contains a com-scan unit large enough to continually monitor all the base's incoming system data, processing it and alerting communications personnel to perceived dangers or threats to the base. It also has several Eradicators which resemble a large communications dish, Eradicators locks onto the communications of a Jedi working from a remote location and scramble the incoming transmission's header data. This way, the origination point of the message is unreadable to any being who tries to slice the transmission in order to pinpoint a Jedi's location. Each member of Galeres also has within their possession a Jedi beacon receiver and Clockwatcher. The beacon receiver allows them to communicate signals and broadcasts from the base, the Clockwatcher gives not only time but also provides information on ambient temperature, gravity, atmospheric conditions, and the surrounding environment. HoloNet is wired throughout the base and the communications room contains a Hologram Projection Pod connected to it. The Projection Pod allows the user to send a full-body, holographic communication to another being using the transmission and reception of HoloNet signals, enabling virtually real-time communications across the galaxy.
| | {{Main|House Galeres History}} |
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| ===Command Center===
| | In the time of archaic Brotherhood tradition, the Dark Jedi segregated themselves not only into Clans but Orders: ''[[Obelisk]]'', ''[[Krath]]'', and ''[[Sith]]''. At its inception, House Galeres was meant to serve as the barracks for the Obelisk of the Clan. What Galeres now houses is the hearts and minds of Clan [[Arcona|Arcona's]] brightest and most prominent warriors. With a deep tradition, the House has created many skilled fighters and successful leaders to see Clan Arcona through difficult campaigns. |
| The nerve center for the entire base. The staff makes sure everything on base is running smoothly and efficiently. Terminals fill the Command Center controlling defense, the Generator and other such systems. From here the Quaestor can control any system if needed. A button is located within the Center that can lock-down the entire base in case of intruders or an attack.
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| ===Research/Development=== | | [[File:Galeres_Explorers_on_Eldar.jpg|thumb|300px|right|Galerian scouts exploring the planet Eldar]] |
| Engineers, biochemists, geneticists, micro-biologists and other researchers all use this facility to ensure that Galeres stays ahead of the technological developments. Time is spent to ensure that the house and, in the end, Arcona has the best weapons, medical facilities and defensive systems in the galaxy. All researchers are tagged with tracking devices to follow their movements. This is simply to ensure that Galeres information stay within the base. No researcher is allowed into the facility without a thorough background, qualification and security check. Due to the nature of the work done here, "Top-Secret" clearance is required.
| | ===The Beginning=== |
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| ===Meditation Mats=== | | <p align="justify">In the days before the [[Exodus]], Galeres was located on the planet of Coronada with the entirety of the Clan. After the Exodus and the discovery of the [[Dajorra System]], a base was quickly established on [[Sukhur]], the harshest of worlds in the system. While the Clan desired a foothold on each planet, the practicality of maintaining a base of operations on a planet of sifting glass seas and blistering heat was soon questioned. In an attempt to secure a new foothold on Dajorra and perpetuate their advance as a House of Arcona, they came upon the lush world of [[Eldar]]. Spies from the Clan's now-closed third House — [[Oriens Obscurum]] — relayed this information back to their Summit. When House Galeres left Sukhur to colonize Eldar, they found the Dark Jedi of Oriens Obscurum waiting for them. According to those archaic traditions, [[Consul]] [[Halcyon Rokir]] declared a House Feud with Eldar as the prize for the winner. After a campaign of fierce fighting, Galeres proved stronger and took the planet as their new home base. The first Galerian base was disguised as a mining operation. It quickly hit pay dirt with the discovery of Garconian spice found by [[Voranyen d'Tana-Arconae|Voranyen]] and Gavin d'Tana. After some experimenting on Gavin's behalf, it was found that the spice was extremely potent on Humans and near Human species. Further testing showed it had effects of euphoria and bliss on the [[starwars:Hutt|Hutt]] species. With the Dajorra System located near Hutt space, it became a simple effort of learning to mine and refine the abundant spice.</p> |
| Large, circular room. Candles ring the room providing soft, flickering light. Mixed throughout are incense burners with the Galeres symbol on it, a black dragon outlined in gold. The symbol is also painted on the floor underneath black square mats, 4x4 feet that are spread out evenly throughout the room.
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| | == Recent History == |
| | ===[[Rite of Supremacy: Meridian|Rites]] and the [[Thirteenth Great Jedi War]]=== |
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| ===AED Quarters===
| | This refocused military would soon be tested, and in Arcona’s own back yard. The [[Meridian Prime space station]], located on the opposite side of the Maw as the Dajorra system, was located by the now-publicly-recognized Inquisitorius and found to be a hotbed of Collective activity. Once again, the Brotherhood converged, pointedly spearheaded by Arcona and Galeres. Fighting through the expansive station proved a difficult fight. However, the Brotherhood ended the engagement with yet another victory, including the Galeres-led capture of [[The Collective: Technocratic Guild#Kendra Icasta|Kendra Icasta]], a high-ranking officer of the Collective. |
| Reflect the personality of the current Aedile: passionate, full of life and emotion. The comfortable bed is covered in scarlet and black satin, black drapes hang down to provide even more privacy when needed. Candles burn throughout the room, giving it a soft glow yet leaving parts of it in shadow. Unique swords gathered in her travels hang on the walls as well as a few select paintings. Incense burns on top of a set of ornate drawers filling the room with a pungent yet sweet scent. A clean and organized office is the only way one can enter the Aedile's quarters using only a code known the Quaestor or Aedile. It reveals little of the Aedile, instead focusing on presenting the proper image of an authority figure.
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| ===Living Quarters===
| | Riding the waves of yet another victory, the House Summit sought some glories of its own. Working in-depth with the DDF, the Quaestor began planning the initial stages of the reconquest of Eldar, Galeres’ former home. Due to family issues, however, she was forced to depart her post, handing the reins over to [[Aldaric]], a former member of the House recently returned from Aedileship in [[House Archanis]] of [[Clan Taldryan]]. |
| The spartan living quarters are divided into twelve 256 square feet rooms. A hallway splits the two sections and a single side corridor divides and provides access to the rooms to the left and right. Each room contains two bunk beds and four lockers for storing personal effects. A weapons storage cabinet is installed next to each door for easy access in case of an emergency.
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| ===BTL Quarters===
| | It would be this Summit that led the House in the next phase of the ongoing conflict with the Collective. The [[Severian Principate]], an Imperial splinter group, had made a home near Hutt space, and its wealth quickly became a diplomatic and military target for both the Collective and the Brotherhood alike. Satsi, having joined Galeres upon her descent from the Serpentine Throne, carried a great deal of weight going into the fray, along with the newly-appointed Quaestor, resulting in the destruction of a kyber crystal mining facility over the course of the battle; one which nearly killed the Shadow Lord through a clandestine act of betrayal on the part of Grot. |
| These rooms are outfitted in the emerald green, black and gold. A comfortable bed stands in one corner, a large rug covering part of the cold floor. The desk squarely placed so that the occupant had a full view of the room, not allowing any unannounced visitors. The sole difference between the two quarters, the crest of the respective Battle Teams engrained onto the door of the quarters and the various personal items in the room.
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| ===Archive Check-In===
| | It was a convenient thing, then, that the Trandoshan was soon quietly replaced by Scarlett Kelrune as the Battleteam leader of Spectre Cell. Kordath, upon revealing himself alive but not necessarily well, simply sought a little peace and quiet in semi-retirement, though not without finalizing some plans first. |
| A sparse room with a desk attendant, visitors are required to check-in before they can access the Archives room. A camera monitors the room at all times keeping a visual record of visitors as well.
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| ===Archives=== | | ===The Reinvestment of Eldar=== |
| Large room that contains hard copies as well as electronic copies of all records, security feeds, research, maps and more. It includes four small rooms for private usage as well as fifteen public consoles. It is staffed by two attendants, one in the room at all times. A button that locks down the room and freezes the electronic information is provided as a safeguard.
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| ===Med Lab===
| | As the fires of conflict with the Collective dwindled yet again, Galeres saw its opening. Cashing in on Arronen’s plans and preparations left to Aldaric, and with fresh intelligence on a potent slaving operation on [[Eldar]]’s surface, the Galeres Summit enacted [https://www.darkjedibrotherhood.com/competitions/15289| Operation Homecoming]. Rather than the more prolonged operation planned by the former Quaestor, Homecoming was meant to be a lightning strike, ridding them of the slaver nuisance and securing the planet in a single fell swoop. |
| The rectangular room of approximately 100 ft wide and 50 ft in length house all the medical equipment needed for genome, genetics, biochemistry, molecular biology and bio weapons research. The division in the room is used to keep samples, specimens and unsafe chemicals, high-level security preventing unauthorized access. The Lab is usually inhabited by two Galeres researchers and an assistant for each.
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| ===Storage===
| | Unlike their many battles with the Collective, their opponent had little in the way of a presence in space; helpful in keeping their activities discreet, but doing little for their ability to prevent the landing of Galeres’ forces. Lacking the full might of Arcona, the use of the House’s discretionary troops amounted to the whole of the expedition, and thus required they hit fast and hard wherever they found enemy activity. |
| Contains supplies enough for 5 years including food stuffs, cleaning supplies, water, alcohol and replacement parts for the varied devices within the compound. First aid kits are held for missions as well as spare clothes for new initiates and robes for promotions.
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| ===Holding Cells===
| | After dozens of skirmishes in the Eldarian forests, the culminating battle came at the Keadean capital of Shihon. After noting how many of their satellite operations were going silent, or outright reporting hostile activity, the leader — a Zygerrian named Atai — rallied what was left of his forces to delay the Galerian assault and buy time for him to load up the transports with the slaves. The attempt proved to be in vain. Between artillery fire, constant strafing runs from Darkwing Squadron, and attacks on the ground from infantry and tanks alike, the slavers were quickly and brutally overrun. The slaves were freed and, gradually, reintroduced back into what little was left of the population. |
| Room containing four large holding cells as well as two single occupant holding cells. Two guards are present at all times to ensure the security in case of the very unlikely chance a prisoner escapes. A button near the guard's station locks down the room in case of emergency. Along the wall are hung instruments for "persuading" the prisoner to release information or simply to be punished for their incarceration. In one corner is the Geonosian Containment Field, a specialized device created by the Geonosians that is capable of disrupting the prisoner's connection to the force.
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| ===Generator===
| | This proved to be a greater challenge than the battle itself. A massive percentage of Eldar’s population was eradicated by the plague that the Arconans had cured on Selen and its other holdings. The reduced numbers thus had to form a smaller number of communities, focused almost entirely on the provision of basic necessities like food. The operation also only accounted for the Keadean-controlled continent of Tairiku, leaving the Sardinian continent of Aifreann to its own devices for the time being. |
| The Colony Class 23669 is a heavy-duty power generator, usually costing nearly 25 million credits. It was "apprehended" by a Galerien squad who discovered it in the hands of "spies" and put to use in the Galeres compound.
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| ===Security===
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| Manned by a two man, around the clock, security force. It is equipped by 57C's (devices that can record images in 3-D and have audio pick-ups and motion detectors) that cover the entire base excepting the Quaestor's quarters.
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| ===Armory/Weapon Development=== | | ==Important Figures== |
| All manner of rifles, pistols, blasters, daggers, swords, training sabers, mines, grenades and a vast assortment of other instruments of death are stored here. Enough ammunition is stored to keep the base armed in case of emergency. The equipment allows for weapons specialists to provide a constant flow of ammunition, if required, as well as the ability to produce replacement weapons on a small scale, in times of hostilities. Droids man the check-out points, programmed to only accept orders processed by either the Head of Security, BTL, AED, QUA, PCON or CON.
| | ''Main Article: [[Galeres Summit|List of Galeres Summit]]'' |
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| | {{GaleresSummit}} |
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| | ===Influential Leaders=== |
| | These individuals have led House Galeres or aspects of House Galeres with the highest level of honor and commitment, forever impacting the workings of the Warrior House. |
| | * [[Koskian 'Psyko' d'Tana]] |
| | * '''Mage''' |
| | * [[Quejo Drakai Xyler]] |
| | * [[Malidir Trepidus Erinos]] |
| | * [[Sashar Arconae | Sashar Erinos Arconae]] |
| | * [[Zandro Savric Erinos]] |
| | * [[Timeros Caesus Entar Arconae]] |
| | * [[Wuntila|Wuntila Arconae]] |
| | * [[Zakath|Zakath Agrona]] |
| | * [[Sanguinius Tsucyra|Sanguinius Tsucyra Entar]] |
| | * [[Cethgus Entar]] |
| | * [[Arcia Cortel]] |
| | * [[Atyiru Caesus Entar]] |
| | * [[Uji|Uji Tameike]] |
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| ===Bacta Tanks=== | | ===Individuals with Impact=== |
| 16 ft high, 7 ft wide, bacta tanks equally spaced in large room. The tanks are filled with translucent red fluid that encourages the growth of bacteria that promotes regeneration and rapid healing in injured tissue. Wounds will heal quickly with minimal to no scarring.
| | These individuals have been involved with House Galeres, helping change it for the better. Their names should not be forgotten for the great work and example they provided for House Galeres. |
| | * '''Dagger''' |
| | * [[Syn Kaek]] |
| | * [[Etah d'Tana]] |
| | * [[Rho d'Tana]] |
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| ===Dining Hall===
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| The hall holds two long tables, each capable of seating 35 people. The serving tables stand to the side, droids ready to lend a helping hand whenever it is required. The room also holds one ornate table for exclusive use by the Quaestor and Aedile, along with their chosen companions. The Galeres and Arcona emblems are alongside that of the Brotherhoods'. Meals are served three times a day, at set times, but these are not set in stone, since the nature of the occupants of the base require meals to be available at odd times.
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| ===Kitchen/Supply===
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| Large kitchen with a ten-person staff that provides meals for the entire base. Quaestor has his own personal chef on call all hours of the day. Storage includes all necessary foodstuffs as well as a very large alcohol supply.
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| ===VIP Rooms===
| | {{Arcona}} |
| A group of 8 rooms richly furnished and comfortable including a droid per room, designed to serve the errand/cleaning/translator desires of the important occupant.
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| ===Silos===
| | [[Category:Houses|Galeres]] [[Category:Arcona]] |
| Contain the mined and refined Garconian Spice, a highly illegal and rare narcotic spice, packaged and ready for transport around the galaxy.
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| ===Miner Housing===
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| 10 rooms crammed with over 480 Garconian Spice miners, cots from floor to ceiling. The last two rooms within the housing contain the showers and facilities for waste.
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| ===Mining Office===
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| A large office that runs the mining operation. Several droids serve the upper-echelon mining personnel. An overseer reports to the Aedile weekly and takes of care of any but the most major of decisions.
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| ===Cantina===
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| Dark interior, slightly rank with sweat, smoke and alcohol. One bartender and several servo-droids and some twi-leks for entertainment. Open throughout the day and night though it is busiest during the night hours. There is a reserved table for the House Summit and any they might invite.
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| ===Mess Hall===
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| Barely large enough for the occupants it serves. Tables are jammed close together, the smell of bland food and dirty sweat filling the room. At the front of the room is a conveyer belt from which the miners receive and return their food. A small kitchen takes up half the room which is why it is so congested. Bright lights accent the grubbiness of everything within.
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| ===Dealing Office===
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| Where the trades and sales of the refined Garconian Spice are arranged. This is usually taken care of by the agents in the mining office unless the buyer is important, then the Aedile proceeds with the negotiations.
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| ==History==
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| ==DJB Facts==
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| ===Quaestors of Galeres===
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| *[[Selene|Selene d'Tana]]
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| ===Aediles of Galeres===
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| ===Logo Symbology===
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| ==Trivia==
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| [[Category:Clan Arcona]] | |
| [[Category:Clans & Houses]]
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- "Tempered by Conflict, Driven by Duty."
- ―the Motto of House Galeres
House Galeres is one of two active Houses of Clan Arcona. Created and maintained by a proud tradition of warriors, Galeres acts as the militant arm of the their Scion. Members of this hallowed House are often distinguished combatants - the "heavy hitters" of Clan Arcona. Their focus is not wrapped in the pursuit of arcane power, but instead that which can be acquired by the blade or a blaster.
The Culture of Galeres
Over the years, House Galeres has undergone multiple shifts in its composition and operational direction, to a point where it seems there ‘’’is’’’ no direction, and the only unifying point is their connection(s) to Arcona’s military. This is due in part to the varied paths and natures of the House’s denizens. The ‘’Dark Jedi’’, sometimes Gray Jedi and sometimes Sith, wield the Force in manners that fit their personal dispositions and desires. Over time, they have proven to be some of the most selfless and individually powerful forces, especially when paired with the Dajorran military. After the Dark Crusade, a groundswell of these military personnel were proven able and willing enough to be taken into the Clan’s confidence, forming what are now semi-formally known as ‘’Loyalists’’. These educated military men and women form a very fine bridge between the Shadow Clan and its Dajorran populations, leading the AEF and DDF formations against Arcona’s enemies. The ‘’Mercenary’’ element fills in the gaps, providing unique skills that can often be left unpracticed amongst the other two groups. Despite the often misplaced notions of where their loyalties lie, they have proven to be just as long-standing and stalwart members of the House.
House Galeres
Stationed at Fort Blindshot, on an island near Estle City, House Galeres proudly serves in defense of the Shadow Clan. Integrated at the highest levels of the Dajorra Defense Forces and Dajorra Intelligence Agency, the members of Galeres influence military decisions, carry out operations on the Summit’s behalf, and safeguard the members of the Clan from outside threats. In times of war, the proud warriors of House Galeres rally to the defense of the Dajorra System and, when on the offense, with the Arcona Expeditionary Force.
The ‘Nighthawk’, crew and ship, is in direct service to the Dajorra’s Intelligence Agency (DIA) and as such, the ‘Nighthawk’ acts as the forward operating base of the Intelligence Agency's Analysis Branch. It is responsible for the maintenance of Arcona’s spy network, informants and intelligence gathering. Reporting to the Director and Deputy of Dajorra’s Intelligence Agency, the Captain of the Nighthawk has developed a reputation for knowing far more than many of the Dark Jedi within the Brotherhood. While Battleteam Nighthawk has since been deactivated, the ship remains as something of a retainer asset to the militarist House. As such, wherever Arcona and Galeres go, the Nighthawk is usually part of the accompaniment by default.
Allies and Enemies
Allies
Both Houses adhere to a one-Clan mentality and Galeres respects the manner in which House Qel-Droma operates. While Galeres is found embedded into the military structure, their sister house practices a more shadowy, indirect approach to dealings in the criminal underworld and politics within Dajorra and the Brotherhood. When might is not right, Galeres turns to the members of Qel-Droma for a swift response that will not tie the Serpentine Throne to the crime.
With the Nighthawk spearheading the relationship between the House and the DIA, Galeres looks favorably upon the assistance and requests of the DIA’s Director, Timeros Entar Arconae. Often assigned to DIA Agents, House Galeres provides entry and exit on military missions while also providing funding and assets from the DDF for high level surveillance and asset conversion. The DIA holds an unparalleled level of access within the military hierarchy, but Galeres knows that at its head sits an Elder that would never willingly place the House in a situation that compromises its loyalty.
With Loyalists indoctrinated into the Clan’s power hierarchy, the relationship between Clan Arcona’s military forces and the House are at an all-time high. Force Users, much like mercenaries and DIA Agents, are assigned to lead units of varying size for specific mission profiles. While some still harbor fear of the mysticism and unknown power of The Force, the soldiers are often relieved to have a Force User assigned to their detail for missions; knowing their chances for success – and returning home – are much more favorable.
Past History
- Main article: House Galeres History
In the time of archaic Brotherhood tradition, the Dark Jedi segregated themselves not only into Clans but Orders: Obelisk, Krath, and Sith. At its inception, House Galeres was meant to serve as the barracks for the Obelisk of the Clan. What Galeres now houses is the hearts and minds of Clan Arcona's brightest and most prominent warriors. With a deep tradition, the House has created many skilled fighters and successful leaders to see Clan Arcona through difficult campaigns.
The Beginning
In the days before the Exodus, Galeres was located on the planet of Coronada with the entirety of the Clan. After the Exodus and the discovery of the Dajorra System, a base was quickly established on Sukhur, the harshest of worlds in the system. While the Clan desired a foothold on each planet, the practicality of maintaining a base of operations on a planet of sifting glass seas and blistering heat was soon questioned. In an attempt to secure a new foothold on Dajorra and perpetuate their advance as a House of Arcona, they came upon the lush world of Eldar. Spies from the Clan's now-closed third House — Oriens Obscurum — relayed this information back to their Summit. When House Galeres left Sukhur to colonize Eldar, they found the Dark Jedi of Oriens Obscurum waiting for them. According to those archaic traditions, Consul Halcyon Rokir declared a House Feud with Eldar as the prize for the winner. After a campaign of fierce fighting, Galeres proved stronger and took the planet as their new home base. The first Galerian base was disguised as a mining operation. It quickly hit pay dirt with the discovery of Garconian spice found by Voranyen and Gavin d'Tana. After some experimenting on Gavin's behalf, it was found that the spice was extremely potent on Humans and near Human species. Further testing showed it had effects of euphoria and bliss on the Hutt species. With the Dajorra System located near Hutt space, it became a simple effort of learning to mine and refine the abundant spice.
Recent History
This refocused military would soon be tested, and in Arcona’s own back yard. The Meridian Prime space station, located on the opposite side of the Maw as the Dajorra system, was located by the now-publicly-recognized Inquisitorius and found to be a hotbed of Collective activity. Once again, the Brotherhood converged, pointedly spearheaded by Arcona and Galeres. Fighting through the expansive station proved a difficult fight. However, the Brotherhood ended the engagement with yet another victory, including the Galeres-led capture of Kendra Icasta, a high-ranking officer of the Collective.
Riding the waves of yet another victory, the House Summit sought some glories of its own. Working in-depth with the DDF, the Quaestor began planning the initial stages of the reconquest of Eldar, Galeres’ former home. Due to family issues, however, she was forced to depart her post, handing the reins over to Aldaric, a former member of the House recently returned from Aedileship in House Archanis of Clan Taldryan.
It would be this Summit that led the House in the next phase of the ongoing conflict with the Collective. The Severian Principate, an Imperial splinter group, had made a home near Hutt space, and its wealth quickly became a diplomatic and military target for both the Collective and the Brotherhood alike. Satsi, having joined Galeres upon her descent from the Serpentine Throne, carried a great deal of weight going into the fray, along with the newly-appointed Quaestor, resulting in the destruction of a kyber crystal mining facility over the course of the battle; one which nearly killed the Shadow Lord through a clandestine act of betrayal on the part of Grot.
It was a convenient thing, then, that the Trandoshan was soon quietly replaced by Scarlett Kelrune as the Battleteam leader of Spectre Cell. Kordath, upon revealing himself alive but not necessarily well, simply sought a little peace and quiet in semi-retirement, though not without finalizing some plans first.
The Reinvestment of Eldar
As the fires of conflict with the Collective dwindled yet again, Galeres saw its opening. Cashing in on Arronen’s plans and preparations left to Aldaric, and with fresh intelligence on a potent slaving operation on Eldar’s surface, the Galeres Summit enacted Operation Homecoming. Rather than the more prolonged operation planned by the former Quaestor, Homecoming was meant to be a lightning strike, ridding them of the slaver nuisance and securing the planet in a single fell swoop.
Unlike their many battles with the Collective, their opponent had little in the way of a presence in space; helpful in keeping their activities discreet, but doing little for their ability to prevent the landing of Galeres’ forces. Lacking the full might of Arcona, the use of the House’s discretionary troops amounted to the whole of the expedition, and thus required they hit fast and hard wherever they found enemy activity.
After dozens of skirmishes in the Eldarian forests, the culminating battle came at the Keadean capital of Shihon. After noting how many of their satellite operations were going silent, or outright reporting hostile activity, the leader — a Zygerrian named Atai — rallied what was left of his forces to delay the Galerian assault and buy time for him to load up the transports with the slaves. The attempt proved to be in vain. Between artillery fire, constant strafing runs from Darkwing Squadron, and attacks on the ground from infantry and tanks alike, the slavers were quickly and brutally overrun. The slaves were freed and, gradually, reintroduced back into what little was left of the population.
This proved to be a greater challenge than the battle itself. A massive percentage of Eldar’s population was eradicated by the plague that the Arconans had cured on Selen and its other holdings. The reduced numbers thus had to form a smaller number of communities, focused almost entirely on the provision of basic necessities like food. The operation also only accounted for the Keadean-controlled continent of Tairiku, leaving the Sardinian continent of Aifreann to its own devices for the time being.
Important Figures
Main Article: List of Galeres Summit
Influential Leaders
These individuals have led House Galeres or aspects of House Galeres with the highest level of honor and commitment, forever impacting the workings of the Warrior House.
Individuals with Impact
These individuals have been involved with House Galeres, helping change it for the better. Their names should not be forgotten for the great work and example they provided for House Galeres.