- Alaris Jinn: "Peace is a lie."
- Darth Plagueis: "Shut up."
- ―Alaris encountering the ghost of Darth Plagueis on Morroth
Alaris Jinn is a Twi'lek Sith Master and Dread Lord of Plagueis. who publicly operates as a wealthy industrialist and philanthropist. Born from poverty and shaped by experiences with corruption and injustice, he developed an obsession with imposing order upon a chaotic galaxy. His methods evolved from vigilantism into political influence, economic dominance, and strategic warfare.
While he projects decadence and refinement publicly, privately he remains a disciplined strategist who values preparation, intelligence, and control above all else. He does not seek power for pleasure; he seeks power because he believes only those willing to wield it can prevent others from abusing it.
Character History
Childhood
- "The mind of a child is easy to shape, and easier, still, to destroy."
- ―Alaris Jinn to his Apprentice, Kaira Rohana
A Young Alaris Jinn on Coruscant
Born on Imperial Center (Coruscant) two years after the Battle of Yavin, Alar'isjin grew up in poverty as a Twi'lek facing prejudice under the Empire. Sheltered by devoted parents, he developed resentment toward their inability to change their circumstances. His only close friend, Yussan Bino, eventually left the Works, leaving Alar isolated.
At thirteen, after his parents finally saved enough money to send him to Ryloth, they were murdered by xenophobic attackers. In a burst of unexplained strength through the Force, Alar killed both murderers with one of their own weapons. The event shaped his lifelong hatred of corruption and injustice.
The Vigilante
Living alone in the depths of Coruscant, Alar survived as a thief who stole only from the wealthy. Over time, he turned his attention toward hunting corrupt officials, criminals, and those who profited from exploitation. Though operating outside the law, he became an unseen vigilante who distributed much of what he stole to the poor.
His activities eventually attracted the attention of the Dark Jedi Ky Terrak. After witnessing Terrak defeat a Jedi, Alar accepted an offer to learn about the Force.
The Dark Jedi Brotherhood
Dark Jedi Brotherhood Logo
Ky Terrak trained Alar in the ways of the Dark Side before bringing him to the Dark Jedi Brotherhood. After completing the Shadow Academy, Alar abandoned his former identity, taking the name Alaris Jinn and dedicating himself fully to Clan Plagueis.
As a Journeyman, Alaris participated in numerous military campaigns against the Crimson Tide, steadily earning promotions through leadership, discipline, and combat ability. He developed a reputation for relentless determination and an uncompromising hatred of corruption.
Knighthood
After completing his trials and constructing his lightsaber, Alaris achieved the rank of Dark Jedi Knight. He served as Aedile of House Satal Keto, mentored apprentices, commanded the Star Destroyer Ballista, and became an influential military and political leader within Clan Plagueis.
Although respected for his effectiveness, his harsh training methods and ruthless pursuit of justice often placed him at odds with allies and rivals alike.
The War of Ascension
During the Jusadih Civil War, Alaris played a leading role in overthrowing the feudal powers that controlled the system. Through military campaigns and covert operations, he helped secure victory for Clan Plagueis and was promoted to Quaestor and later Proconsul.
His belief that corruption could only be eradicated through absolute control became the defining philosophy of his leadership.
Consul of Clan Plagueis
- "Surely, you understand the word 'Sith' well enough to know that the phrase 'temporary loyalty' is redundant."
- ―Kal Vorrac
Following the Ninth Great Jedi War, Alaris orchestrated a successful political coup that removed Braecen Kaeth from power and elevated himself to Consul of Clan Plagueis. His reign focused on strengthening the Clan, centralizing authority, and eliminating opposition.
Though initially successful, years of rule led to growing unrest. Eventually choosing a different path, Alaris relinquished leadership and stepped away from the Dark Throne.
Justice and Politics
Leaving behind direct rule, Alaris served as Right Hand and later Left Hand of Justice within the Brotherhood, using his skills to hunt corruption across the galaxy.
Later, he entered politics, serving as Senator for the Jusadih System while concealing his connection to the Brotherhood behind his birth name, Alar'isjin. Despite his political career, he remained closely tied to the Dark Jedi Brotherhood and continued pursuing his lifelong mission: imposing order upon a corrupt galaxy by any means necessary.
Taldryan, Arcona, and Back Again
The Horizons Plague ripped through Jusadih as it did everyone else, and while Plagueis travelled to The Anchorage, Alaris decided to move on from his old Clan and join Taldryan. The Dark Crusade brought him closer and closer to his goal of control, and be began to change the way his philosophy was to be enacted.
He travelled to Arcona and became an Aedile of House Qel-Droma, but was eventually seized as an Inquisitorius spy. He was tortured for months and eventually released by his former Consul and mentor, Braecen Kaeth. He was sent by Jac Cotelin to bring Taldryan to heel, and he spent several months hunting down the Clan.
His success in this brought him his first appointment as a Dark Councillor, Fist of the Brotherhood. He served during Great Jedi War XIII, but he experienced true failure for the first time in his life, of his own doing and was allowed to keep his life, but not his position.
This eventually brought him back to Plagueis. Selika Roh, the new Consul, was surrounding herself with intelligent individuals with a similar outlook. Alaris took over as Proconsul for a short period before resigning to focus on his new task: Avenging his failures against the Collective.
Meridian, Arx, and Cor'neria
Alaris used his now vast collection of contacts and favours to build a small financial empire. He began to study how power could be gained through finance and favours. This led to him to owning 10% of the stock of a Collective Corporation: Capital Enterprises. He managed this through a massive buy of shares after a stock collapse of his own design. He became a billionaire in a matter of a year. He created the Jinn Hospitality Group as a front, but held stock in hundreds of thousands of companies across the galaxy. He then used this influence to bring down Capital Enterprises, so that it could be acquired by Arx Capital Exchange at an incredibly low price.
This work granted him several hero titles and eventually he was granted the rank of Sith Master. Following this success, Alaris was named the new Dread Lord of Plagueis, returning to the role he held nearly 2 decades earlier.
Personality
Alaris Jinn is a controlled, calculating, and intensely disciplined Sith who presents himself as a refined industrialist and philanthropist while privately operating as a strategist willing to manipulate events from the shadows. He is not driven by simple cruelty or a desire for destruction; he sees himself as a necessary force of order in a galaxy consumed by corruption, incompetence, and chaos.
He is intelligent, patient, and pragmatic, preferring to win through preparation, influence, and psychological warfare rather than brute force. Alaris rarely acts impulsively. Every alliance, investment, battle, and conversation is viewed as a move on a larger strategic board. He believes emotions are useful tools but dangerous masters, and he works constantly to maintain control over himself and those around him.
Despite his arrogance, Alaris is not simply a narcissist. His confidence comes from a lifetime of overcoming hardship and recognizing patterns of failure in others, and in himself. He believes most people are trapped by their weaknesses — greed, fear, ignorance, or ambition — and that someone must have the vision and discipline to impose stability upon them.
However, this creates one of his greatest flaws: Alaris struggles to trust others. He sees dependence as vulnerability and often believes that if he does not personally control a situation, it will inevitably collapse. This places him at odds with allies like Nora Olen, who view his unwillingness to delegate or believe in others as arrogance disguised as wisdom.
Philosophy
Alaris is not a conqueror; he is an architect.
- "Order is not given. It must be created, enforced, and maintained by those strong enough to bear the burden."
- ―Alaris Jinn to Selika Roh.
Born from poverty and shaped by witnessing corruption and injustice, Alaris came to reject the idea that the galaxy naturally moves toward fairness. In his view, freedom without structure becomes chaos, and chaos allows the cruel and incompetent to exploit everyone else. Unlike Sith who seek power purely for personal glory, Alaris views power as a responsibility and a weapon. Those capable of shaping the galaxy have an obligation to do so. His Sith philosophy is built around the belief that strength grants the right—and duty—to impose order upon those who cannot create it themselves.
His methods have evolved over time:
- Early Alaris: A vigilante who punished criminals and corrupt officials directly.
- Developing Alaris: A strategist who realized individual victories were meaningless without changing the systems that created the problems.
- Current Alaris: A political and economic architect who uses corporations, influence, intelligence networks, and military force to reshape the galaxy.
He does not see himself as evil. In his mind, he is a realist willing to do what others lack the courage to do. The suffering caused by his actions is justified if the end result is a more stable galaxy. He struggled with the concept of being Sith early in his life. He thought of himself as better than them, that he sought justice rather than dominance. As he matured he realized that the Sith were not wrong about power; they were wrong about how to use it.
Public vs Private
Alaris Jinn’s greatest deception is that his public persona is not a lie — it is a carefully edited version of the truth. He genuinely believes he is bringing order to the galaxy; the difference is that the public sees the idealist, while those closest to him see the tyrant beneath the surface.
Public Persona: The Benevolent Industrialist and Reformer
Alaris Jinn overlooking the Eos City skyline.
To the galaxy at large, Alaris presents himself as:
- A wealthy entrepreneur and philanthropist who rose from poverty through intelligence, discipline, and determination.
- A champion against corruption, someone who uses influence, resources, and political connections to dismantle criminal organizations, exploitative governments, and inefficient institutions.
- A disciplined strategist and statesman, calm, composed, and always several steps ahead.
- A mentor and patron, someone who invests in talented individuals and gives opportunities to those who would otherwise be ignored.
- A necessary realist, a man who understands that idealism alone cannot fix a broken galaxy.
To outsiders, Alaris is the rare Sith who appears almost respectable: controlled, intelligent, charitable, and motivated by a desire to create stability. His reputation is built on the fact that many people genuinely have benefited from his actions.
Private Persona: The Architect of Control
Alaris Jinn in a dark cloak in Aliso City.
- "The galaxy does not suffer because there is too much power. It suffers because the wrong people wield it."
- ―Alaris Jinn to Nora Olen.
Behind closed doors, Alaris is far colder. The people who truly know him see:
- A manipulator, not a leader. He prefers controlling the people who hold power rather than sitting visibly on the throne himself.
- A perfectionist who trusts almost nobody. Everyone has a purpose, a weakness, or a price.
- A man obsessed with order because he fears chaos. His childhood experiences with poverty, prejudice, and corruption shaped his belief that uncontrolled systems inevitably hurt the innocent.
- A Sith who views emotions as tools. Compassion, loyalty, fear, respect, and even love are all resources that can be cultivated and exploited.
- A mentor who intentionally creates enemies. He pushes apprentices and protégés harshly because he believes adversity creates strength.
The private Alaris does not ask:
"What is the right thing to do?"
He asks:
"What must happen for the desired outcome to occur?"
The Tragedy of Alaris
The most interesting aspect is that the public persona is not entirely false. Alaris does hate suffering. He does want a better galaxy. He does believe he is protecting people. The tragedy is that his solution to injustice became the very thing he originally fought against.
A young Alaris looked at corruption and thought:
"Someone must stop those who abuse power."
The older Alaris looked at the galaxy and concluded:
"Someone must possess enough power that nobody can abuse it."
And eventually, that someone became him.
Previous Positions
- Aedile of House Satal Keto and House Qel-Droma
- Quaestor of House Satal Keto
- Proconsul of Clan Plagueis (2) and Clan Taldryan
- Consul of Clan Plagueis (2)
- Left Hand of Justice (3), Right Hand of Justice (2), Appeals Panel (2)
- Fist of the Brotherhood
- Praetor to the Headmaster
- Staff: Wiki, Fist, ACC, CS Development, Covenant Rework
Aster Vale
| Aster Vale
|
|
Residential Estate
|
|
Northwest of Aliso City
|
|
Aliso
|
|
34 ABY
|
|
Active
|
|
Alaris Jinn
|
|
Alaris Jinn
|
|
The Inner Circle
|
|
Plagueis
|
|
34 ABY
|
|
Alderaanian
|
|
The Residence
|
|
Approx. 2000 Hectares (20 Square Km)
|
- Lake Aster
- Vineyard
- Botanical Gardens
- Apple Orchard
- Curated Gardens
- Woodlands
|
|
|
|
Private Estate Security
|
Aster Vale was a private estate on Aliso surrounding Lake Aster and an ancient Wroshyr tree whose history extended back to the era of the Infinite Empire. Although best known as the private residence of Alaris Jinn and his household, the estate was established in large part to protect the Wroshyr and the landscape that had formed around it.
Located beyond the outskirts of Aliso City, Aster Vale encompassed the Residence, Lake Aster, extensive gardens and woodland, vineyards and orchards, staff and service facilities, landing areas, and a substantial network of support and security infrastructure. The Residence itself combined the functions of a private home, country estate, social venue, and secure retreat.
Despite the scale of the property, Jinn did not regard Aster Vale simply as another possession. The estate was conceived as a stewardship, with the preservation of the Wroshyr and Lake Aster regarded as a responsibility extending beyond the interests of its current inhabitants.
History
The Wroshyr of Aliso
The history of Aster Vale began several millennia before either the estate or modern settlement on Aliso.
During the era of the Infinite Empire, the Rakatans transported Wroshyr seeds beyond their native environment and planted them on numerous worlds in an effort to determine where the species could successfully establish itself. One such seed was brought to Aliso.
At the time, however, Aliso remained highly volcanically active and shifted into a volcanic winter. The region in which the seed had been planted was too cold and geologically unstable to support germination. Rather than being destroyed, the seed was buried within the volcanic landscape, where the unusual environmental conditions helped preserve it.
Long after the Rakatans went extinct, the Wroshyr seed lay dormant. Over the following millennia, volcanic activity on Aliso diminished and the planet gradually warmed. During its transition toward a temperate environment, the region passed through a considerably more humid period. When conditions finally became suitable, the ancient seed germinated.
Over approximately the next two thousand years, the Wroshyr grew to immense proportions. Its expanding root system penetrated, displaced, and compacted the surrounding ground, gradually reshaping the landscape. A broad depression formed around the tree and, as the region's climate continued to change, accumulated water. In time, that basin became Lake Aster.
The Wroshyr therefore predated the lake itself. The island upon which the mature tree stood was not simply an island where a Wroshyr happened to grow, but the surviving center of a landscape that the tree's own growth had helped create. Its enormous root system continued beneath both the island and portions of the lakebed.
For millennia afterward, the tree survived largely undisturbed. Its isolation and obscurity proved to be among its greatest protections.
Discovery and Stewardship
By the time Alaris Jinn became aware of the Wroshyr, the tree represented more than an exceptionally old living organism. Its origins connected it directly to the era of the Infinite Empire, while its growth preserved a physical record of Aliso's changing geological and climatic history.
Jinn also recognized that discovery presented a considerable danger to the tree.
A Wroshyr of such extraordinary age and size represented an enormous quantity of valuable timber. Were its existence and location to become known to collectors, commercial interests, or others concerned primarily with its material value, something that had survived for millennia could be felled and divided into lumber in a matter of days.
The history represented by the living tree was, in Jinn's estimation, considerably more valuable than anything that could be made from its wood.
Protecting it consequently became one of the principal reasons for securing the surrounding property.
Jinn did not regard his acquisition of the land as conferring ownership of the Wroshyr itself. Instead, he regarded control of the property as a stewardship. Ownership of the surrounding land allowed him to restrict access to Lake Aster, conceal the significance of the Wroshyr from outsiders, and provide sufficient security to ensure its continued survival.
This distinction became an important principle of the estate: Alaris Jinn owned Aster Vale; he did not consider himself the owner of the Wroshyr. The tree had existed for millennia before him and, if the estate fulfilled its purpose, would continue to exist for millennia after him.
Development of Aster Vale
The development of Aster Vale was consequently undertaken around Lake Aster rather than at its expense.
The Wroshyr's island was left undeveloped. No bridge or permanent causeway connected it to the mainland, and no structures were constructed upon the island. The tree was not incorporated into the formal landscaping of the estate or treated as an architectural feature of the Residence. Anyone wishing to reach it was required to cross the lake itself.
The surrounding property was developed into a large private estate, with the Residence occupying a prominent position overlooking Lake Aster. Formal gardens and landscaped grounds surrounded the house, transitioning into woodland and less intensively managed portions of the property farther from the Residence. Vineyards and orchards formed part of the working estate, while staff, service, transportation, and security facilities were positioned away from the principal residential areas.
Construction of the Residence took place over several years. Although it eventually became Jinn's principal private home, its position within the larger estate reflected the philosophy behind Aster Vale: the Residence occupied the landscape without becoming its defining feature.
The lake and Wroshyr had been there first.
The Estate
Lake Aster
Lake Aster was the dominant natural feature of the estate and gave Aster Vale its name. Several kilometers across at its widest point, the lake possessed an irregular shoreline marked by coves, peninsulas, wooded banks, and small islands.
The ancient Wroshyr stood upon the most significant of these islands.
The portions of the lake immediately adjoining the Residence were incorporated into the everyday life of the estate. Terraces and recreational spaces overlooked the water, while paths through the surrounding grounds provided access to portions of the shoreline. Farther from the Residence, landscaping gradually gave way to a more natural environment.
The Wroshyr island remained intentionally separate from this development.
Knowledge of the tree's true age and origins was restricted. To most visitors, it appeared simply to be an exceptionally large and ancient tree occupying an island within the estate. Its connection to the Infinite Empire and its role in the formation of Lake Aster were not information Jinn had any interest in advertising.
Among those who knew its history, however, the Wroshyr became the symbolic center of Aster Vale.
The Residence
The Residence was the principal inhabited structure at Aster Vale and the private home of Alaris Jinn and his extended household.
The building combined monumental public spaces with increasingly informal and private rooms as one moved deeper into the house. Formal reception and entertainment areas allowed Jinn to host guests without compromising the privacy of the household, while extensive residential wings and communal rooms supported everyday life within the estate.
Grand Hall and formal rooms
The principal entrance opened into the Grand Hall, the ceremonial center of the Residence. Extending vertically through multiple levels, the hall established the scale of the house immediately upon entry and served as the principal point from which guests entered its formal circulation.
Reception rooms, formal dining spaces, entertainment rooms, and other public areas were arranged around and beyond the Grand Hall.
A performance stage and associated entertainment spaces allowed the Residence to accommodate private performances and larger social gatherings, while a Grand Dining Room provided a setting for formal meals and events.
Although imposing, these rooms represented only one aspect of life at Aster Vale. The farther one moved from the principal entrance, the less ceremonial the Residence became.
Household rooms
Smaller libraries, sitting rooms, gardens, lounges, dining spaces, and recreational rooms were distributed throughout the Residence for everyday use by its inhabitants.
Among the best known was the Brown Room, an informal library and sitting room centered around a fireplace. Its name developed within the household rather than as part of the architectural design of the Residence. It became a common gathering place for conversation, reading, sabacc, dejarik, and evenings when the residents had little interest in occupying the house's grander spaces.
The Residence also contained a music room, morning room, private library, study, fitness facilities, winter gardens, and numerous smaller rooms intended for particular members of the household or particular activities.
Meals within the household varied considerably in formality. Breakfast and lunch were often taken individually or in small groups, particularly when Jinn or other residents were working. Dinner, however, developed into a more communal household tradition whenever circumstances permitted.
Lakeside rooms
The portions of the Residence facing Lake Aster were deliberately less formal than its principal entrance.
The Lake Room formed one of the principal gathering spaces on this side of the house and opened toward terraces overlooking the water. A lakeside bar, spa facilities, refreshment rooms, and other recreational spaces were positioned nearby.
Unlike the more rigid geometry of the formal portions of the Residence, elements of the lakeside façade followed the curvature of the landscape and the shore. The architecture was intended to frame views of Lake Aster without attempting to dominate it.
The Wroshyr was visible from portions of the lakeside Residence but remained physically distant across the water.
Residential apartments
The upper levels of the Residence contained both guest accommodations and permanent apartments.
Five substantial apartments were maintained for members of Jinn's closest circle. These were not conventional guest suites but permanent residences within Aster Vale and could be altered and personalized by their occupants. Their residents were considered members of the household rather than visitors.
Additional guest accommodations ranged from conventional bedrooms and suites to larger apartments intended for families, dignitaries, or long-term guests. Among the most elaborate was the Grand Sovereign Guest Suite, reserved for particularly distinguished visitors.
Jinn's own apartment occupied a more secluded portion of the Residence. Arranged across multiple levels, it included his bedroom and dressing rooms together with private sitting, reading, music, and library spaces.
His private office was distinct from the study in which he received visitors and conducted less sensitive business.
Grounds
The developed grounds of Aster Vale extended well beyond the Residence.
Formal gardens surrounded the principal approaches to the house, while increasingly natural woodland occupied more distant portions of the property. Walking paths connected the Residence with gardens, orchards, vineyards, and portions of the lakeshore.
A working vineyard and orchard formed part of the estate. Although both contributed to the appearance of the grounds, neither existed solely for decoration. Produce from the estate was used by the household, and their operation formed part of the larger network of staff and facilities necessary to maintain Aster Vale.
Service structures and staff facilities were deliberately positioned away from the principal sightlines of visitors. This allowed the Residence to function as a large household without making the infrastructure required to support it a dominant part of the landscape.
Landing facilities elsewhere on the estate accommodated household traffic and visiting spacecraft without requiring them to approach the Residence directly. Jinn's personal yacht, the Prosper, could be berthed at Aster Vale while he was in residence.
Household
Despite its monumental scale, Aster Vale functioned primarily as a home.
A permanent household staff maintained the Residence, kitchens, grounds, gardens, vineyard, orchard, transportation systems, and other daily operations. Many members of staff lived in dedicated accommodations elsewhere on the estate rather than within the Residence itself.
Members of Jinn's inner circle maintained permanent apartments in the Residence and enjoyed considerably greater freedom throughout Aster Vale than ordinary visitors. Within the private portions of the estate, much of the protocol associated with Jinn's public life disappeared.
This distinction between public and private life was central to the character of Aster Vale. Jinn maintained other residences and accommodations associated with his business, political, and Brotherhood responsibilities, but Aster Vale was intended to remain separate from them.
The estate was therefore simultaneously private, communal, and highly controlled. Guests could be received on a considerable scale without necessarily entering the portions of the Residence in which the household actually lived.
Security
Security throughout Aster Vale was extensive but deliberately unobtrusive.
The estate's isolation provided its first layer of protection. Access to the property was controlled well before a visitor reached the Residence, while surveillance and security systems were integrated into the landscape and architecture rather than presented as overt fortifications.
This approach served two purposes. It protected Jinn and the other residents of the estate, but it also protected the Wroshyr.
The latter consideration was particularly important. A conventional fortified perimeter surrounding Lake Aster might itself have attracted unwanted interest. Instead, the lake existed within what outwardly appeared to be the private grounds of an exceptionally large residential estate.
Circulation within the Residence followed a similar philosophy. Public routes connected the major reception and entertainment spaces, while private household corridors and service passages allowed residents and staff to move through the building without repeatedly crossing formal areas.
Access became progressively more restricted deeper within the Residence. Jinn's public study effectively marked the end of the areas to which an ordinary visitor could expect unrestricted access.
Underground facilities
Beneath Aster Vale was an extensive network of support and restricted facilities.
The Residence's ordinary basement contained the infrastructure required to operate a building of its size, including service, storage, engineering, and household support areas. Separate from these spaces was a more restricted underground complex used for security, training, operations, and command functions.
These facilities were deliberately isolated from the normal circulation of the Residence. Most guests could visit Aster Vale repeatedly without becoming aware of their extent.
Their presence allowed the estate to function as a secure refuge when necessary without requiring the Residence above to resemble a military installation.
Philosophy of Stewardship
Although Aster Vale eventually became associated closely with Alaris Jinn and his household, the philosophy underlying the estate remained rooted in the discovery that had preceded its construction.
The Wroshyr could not be replaced.
Buildings could be reconstructed. Gardens could be replanted. Fortunes and possessions could be recovered or inherited. The Wroshyr represented thousands of years of continuous history, beginning with a seed carried to Aliso by a civilization that had vanished long before the tree itself germinated.
For Jinn, protecting that history justified the expense, secrecy, and security of the surrounding estate.
Aster Vale was therefore never intended merely as a monument to its owner. Its stewardship imposed an obligation upon whoever controlled the property: to leave the Wroshyr, Lake Aster, and the landscape they had created intact for whoever came afterward.
In that respect, the oldest inhabitant of Aster Vale was also the only one intended to remain there permanently.
Prosper
Prosper is a heavily modified Minstrel-class space yacht owned by Alaris Jinn. At 160 meters long, the yacht serves as Jinn's primary personal spacecraft and home away from Aliso.
Built for extended travel, Prosper carries the comforts and amenities expected of one of Jinn's residences alongside the facilities necessary to conduct business, receive guests, and support members of his household. Among those familiar with both properties, the yacht has earned a simple description: "Mobile Aster Vale."
History
Prosper was built for Alaris Jinn by Ulbirikkian Industries, based on the company's Minstrel-class space yacht.
Jinn's specifications departed considerably from a conventional passenger yacht. Much of the available space was given over to private residences, entertainment, hospitality, and the needs of his household rather than maximizing passenger capacity. The ship was also equipped with extensive defensive systems and enough independent support infrastructure to remain away from port for long periods.
Prosper subsequently became Jinn's preferred means of personal travel, allowing him to travel with his household and continue conducting his personal, political, and business affairs in surroundings considerably closer to home.
Design
Prosper measures 160 meters long, with a 55.6-meter beam and an overall height of 26.3 meters.
The yacht's unusual internal arrangement takes advantage of its broad stern and long, tapered bow. Most of the machinery required to operate the ship is concentrated in the aft portion of the hull. Residential and hospitality spaces occupy much of the remaining vessel, insulating them from the noise and activity of the engineering spaces.
Hangar
A large hangar occupies the bottom of Prosper's aft section. With approximately ten meters of vertical clearance, it can accommodate as many as four starfighters or small shuttlecraft, along with the equipment needed to maintain them.
The hangar also provides direct access to cargo and maintenance facilities elsewhere aboard the yacht.
Technical Core
Above the hangar is the yacht's main technical core, containing its electrical distribution systems, water storage and reclamation equipment, environmental machinery, and primary computer systems.
Essential equipment is divided among multiple compartments rather than housed in a single machinery room, allowing individual systems to be isolated for maintenance or in the event of damage.
The Technical readout of the Prosper. Top down and cross-section designed by Mune Cinteroph.
Engineering
Prosper's engineering spaces occupy the level above the technical core. In addition to the equipment associated with the yacht's propulsion and other mechanical systems, the area contains workshops, repair bays, fabrication equipment, diagnostic stations, tools, and spare parts.
Components from elsewhere aboard Prosper can be brought here for repair, while work on the yacht's embarked spacecraft is generally performed in the hangar below.
Bridge and Operations
The yacht's bridge occupies the prominent dome atop the aft hull. Flight control, navigation, communications, sensors, shields, and weapons are controlled from stations here.
An operations section extends forward from the bridge and contains additional monitoring and communications stations, weapons-system support, planning areas, and secure conference rooms. This allows larger operations to be coordinated without filling the bridge with personnel who are not directly involved in flying the ship.
Residential Deck
The upper portion of Prosper's main hull is reserved for Jinn's household and contains the private apartments of his Inner Circle.
The deck is considerably less formal than the hospitality areas below it. Shared spaces include lounges, recreational areas, an informal mess and dining room, and a dedicated ballet studio. The residential deck is considered part of the household rather than a guest area, and access is normally restricted accordingly.
Diplomatic and Hospitality Deck
Prosper's diplomatic and hospitality spaces are used to receive Jinn's guests and provide much of the yacht's entertainment space.
Guest suites share the deck with formal dining facilities, lounges, salons, and a smaller counterpart to Aster Vale's Grand Hall. A private casino contains two sabacc tables and provides a considerably less formal setting for entertaining guests.
The deck allows Jinn to host visitors for extended periods without opening the private residential areas of the yacht to them.
Personnel and Logistics
Crew accommodations and much of Prosper's day-to-day support infrastructure occupy the lower inhabited portion of the main hull.
The area contains crew and passenger quarters, medical facilities, cargo storage, ship's stores, security facilities, housekeeping and laundry spaces, and other practical necessities. Additional accommodations are available for aides, specialists, security personnel, or others who need transportation aboard Prosper but are not traveling as Jinn's personal guests.
Prosper's medical facilities can handle routine treatment and provide emergency care for more serious casualties until they can be transferred to a dedicated medical facility.
Lower Technical
A shallow technical level runs beneath much of Prosper's main hull. It carries the power, data, plumbing, environmental, and other service connections needed throughout the yacht, as well as equipment associated with shields, heat management, and hull systems.
The space becomes progressively smaller toward the bow as the hull narrows, with full machinery spaces eventually giving way to maintenance passages and service access.
Executive Suite
Alaris Jinn's private residence occupies much of Prosper's upper forward hull.
Far larger than conventional shipboard quarters, the Executive Suite was designed as an apartment in its own right. In addition to Jinn's bedroom, dressing room, and private refresher, it includes sitting and dining rooms, a personal library, office, meditation space, and other private amenities.
The residence connects readily with the residential deck used by Jinn's household while remaining separate from both it and the public areas of the yacht.
Circulation
Four primary repulsorlifts provide vertical movement through Prosper. One pair is located near the boundary between the aft engineering section and the main inhabited hull, while another pair sits farther forward near the beginning of the Executive Suite.
Stairways provide additional connections between neighboring levels, with separate service access available in technical areas. Access controls restrict movement into the yacht's private residential, executive, and operational spaces.
Systems and Armament
Although Prosper is not intended to serve as a warship, Alaris Jinn had little interest in owning an expensive spacecraft incapable of defending itself.
The yacht carries six turbolaser turrets, eight point-defense laser cannons, and a tractor beam. Experimental shield generators provide additional protection.
Prosper is also equipped with an experimental droid brain integrated extensively into the yacht's systems. The intelligence can assist the crew with routine ship operations and is capable of flying and fighting the vessel autonomously when necessary.
Fortune providing patrol service to Prosper.
Complement
Prosper requires a crew of approximately ten for normal operation. Its accommodations allow Jinn's household, guests, security personnel, and other passengers to travel alongside the permanent crew.
The yacht carries approximately 90 metric tonnes of cargo, distributed between dedicated cargo areas and stores throughout the vessel.
Auxiliary Craft
Prosper's hangar has berths for up to four small spacecraft, although its normal complement is considerably smaller.
Its primary embarked craft is Fortune, a Firespray-31-class patrol and attack craft owned by Alaris Jinn. The heavily armed vessel serves as both an escort for Prosper and a smaller alternative when the 160-meter yacht is unsuitable for a particular destination or mission.
Additional hangar berths can accommodate starfighters, shuttlecraft, or visiting vessels as required.
The Inner Circle
The Inner Circle consists of six individuals: Alaris Jinn, Mira Dantavi, Stev Bora, Hikari Kojima, Kahlora Teka, and Veyron Tal. Though Alaris sits at its head, the Circle operates less like a traditional chain of command and more like a council. Alaris provides much of the money, influence, and power behind it, but each member has their own responsibilities and considerable freedom in how they carry them out.
Trust is the foundation of the arrangement. Each member knows enough about the others to hurt them. They have access to finances, ships, security, private information, and parts of each other's lives that are deliberately kept away from almost everyone else. Within the Circle, that knowledge is not considered leverage. Knowing where another member is vulnerable means knowing what needs to be protected.
That trust also means knowing when to get out of someone else's way. Each member was brought into the Circle because they could do something exceptionally well, and the others generally leave them to do it. Alaris is no exception. He has little difficulty handing over control when someone at the table knows better than he does.
There is still a hierarchy. Alaris remains at the head of the Circle and provides the authority and resources behind much of what it does. In that sense, he occupies a metaphorical throne above the others. Otherwise, the six sit at a round table. They argue, advise, disagree, and work together knowing that everyone at the table is looking out for everyone else.
The Circle works because none of them need to wonder what the others might do with the trust they have been given. They already know.
| Inner Circle
|
| Profile Image
|
Name
|
Species
|
Role
|
Description
|
Main Article
|
|
Mira Dantavi
|
Human
|
Emissary & Attaché The Right Hand
|
Originally recruited by Alaris as an assassin, Mira's responsibilities gradually expanded as she earned his trust. She now acts as an intelligence operative, emissary, and public face for several of Alaris's less visible financial interests. Outside his service, she is an accomplished prima ballerina.
|
Main article
|
|
Kahlora Teka
|
Togruta
|
Apprentice The Heir
|
Alaris's current Sith apprentice, Kahlora is talented, competitive, and considerably more impulsive than her Master. Beyond her training, she has become firmly embedded within Alaris's household and the unusual family that has formed around him.
|
Main article
|
|
Stev Bora
|
Falleen
|
Pilot and Logistics The Ferryman
|
Alaris's longtime pilot and the captain of Prosper, Stev is an adventurous drifter with considerable skill behind the controls of a starship and a distinctly dark sense of humor. Years of shared experience have earned him an unusually informal relationship with Alaris. He also handles much of Alaris's extra-legal empire.
|
Main article
|
|
Hikari Kojima
|
Human
|
Engineer The Heart
|
A gifted engineer raised among Ugnaughts, Hikari is responsible for maintaining much of Alaris's personal machinery, including Prosper. Brilliant, hands-on, and notoriously temperamental when machinery refuses to cooperate, they are most at home in a workshop or engine room.
|
Main article
|
|
Veyron Tal
|
Neimoidian
|
Financial Liaison The Wallet
|
A former Capital Enterprises executive, Veyron oversees the financial machinery behind Alaris's legitimate business interests and Jinn Hospitality Group. Precise, professional, and financially formidable, she manages the commercial empire underpinning much of Alaris's wealth and public influence.
|
Main article
|
Jinn Hospitality Group
|
| Jinn Hospitality Group
|
|
Alaris Jinn
|
|
Board of Directors
|
|
|
|
Luxury Hospitality and Gaming
|
- Luxury Hotels
- Casinos
- Vacation Resorts
- Transportation
- Corporate Accommodation and Events
- Security
|
|
34 ABY
|
|
Plagueis
|
|
Dark Jedi Brotherhood Era
|
Jinn Hospitality Group (JHG) is a privately held luxury hospitality corporation founded by entrepreneur and industrialist Alaris Jinn. Headquartered on Aliso, the company operates luxury hotels, resorts, restaurants, entertainment venues, and executive accommodations throughout Brotherhood-controlled space.
Founded approximately ten years ago, Jinn Hospitality Group has become one of the fastest-growing hospitality organizations in the galaxy, earning a reputation for exceptional service, operational efficiency, and long-term investment strategies.
Although relatively young compared to established galactic corporations, JHG's rapid expansion and consistent profitability have established it as a respected competitor in the luxury hospitality sector.
History
Founding
Jinn Hospitality Group was established following Alaris Jinn's acquisition and revitalization of a struggling luxury hotel on Aliso. Recognizing an opportunity to transform an underperforming property into a premier destination, Jinn invested heavily in renovations, employee development, and operational improvements.
The property's rapid turnaround became the foundation of the JHG brand philosophy: disciplined management, exceptional service, and sustainable growth.
Following the success of its first location, JHG expanded through strategic acquisitions and selective development, focusing on restoring undervalued properties and integrating them into a unified hospitality network.
Growth and Expansion
Within its first decade of operation, Jinn Hospitality Group expanded from a single luxury property into a multi-system hospitality organization.
The company attributes its success to:
- Careful market analysis
- Strategic acquisitions
- Long-term investment planning
- Employee development
- Consistent brand standards
Rather than pursuing uncontrolled expansion, JHG has maintained a selective growth model, entering markets where it believes it can provide lasting value.
Corporate Structure
| Executive Leadership
|
| Title
|
Name
|
Role
|
Description
|
| Chief Executive Officer
|
Alaris Jinn Twi'lek
|
Strategic Vision & Corporate Direction
|
Founder of Jinn Hospitality Group and the architect of its rapid expansion, Alaris Jinn provides the long-term vision that guides the company. He maintains oversight of major acquisitions, strategic investments, and corporate philosophy while entrusting daily operations to his executive team. His approach emphasizes ambition, excellence, and building institutions designed to endure.
|
| Chief Operating Officer
|
Draven Voss Human
|
Hospitality Operations
|
Draven Voss is responsible for turning JHG's long-term vision into daily reality. A veteran hospitality executive with decades of experience managing luxury properties, Voss ensures that every JHG destination operates to the same exacting standards. Calm under pressure and exceptionally organized, he provides the operational discipline behind the company's continued growth.
|
| Chief Financial Officer
|
Veyron Tal Neimoidian
|
Corporate Finance, Banking & Strategic Investment
|
Veyron Tal is the financial architect behind JHG's continued expansion. An accomplished financier with an exceptional understanding of galactic markets, she specializes in acquisition financing, investment strategy, and identifying hidden financial risks. Tal's emphasis on long-term stability has helped JHG grow beyond its original markets while maintaining the financial resilience necessary for continued expansion.
|
| Chief Development Officer
|
Kaelen Rhyse Bothan
|
Real Estate Acquisition & Development
|
Kaelen Rhyse is responsible for finding JHG's next opportunity. His team identifies promising tourism markets, underperforming luxury properties, untapped worlds, and strategic acquisitions throughout the company's expanding footprint. Rhyse has a particular talent for recognizing potential before competitors do and was instrumental in transforming JHG from a successful hotel chain into a multi-system hospitality corporation.
|
| Chief People Officer
|
Liora Fen Mirialan
|
Organizational Development & Employee Experience
|
Liora Fen oversees the people and culture behind JHG's success. Responsible for recruitment, training, employee advancement, and leadership development, she works to ensure that the company's standards extend to how it treats its own people. Known for regularly visiting properties and speaking directly with employees at every level, Fen is regarded by many within JHG as the heart of the organization.
|
| Chief Security Officer
|
Cassian Dorne Human
|
Corporate Security & Risk Management
|
Cassian Dorne oversees protective services, executive protection, threat assessment, and crisis planning throughout JHG. A former military logistics and security specialist, Dorne approaches security as a preventative discipline rather than a visible show of force. His goal is simple: identify risks early enough that guests and employees never need to know they existed.
|
| Chief Brand Officer
|
Tavian Ordo Human
|
Brand Strategy, Marketing & Public Relations
|
Tavian Ordo manages the public identity of Jinn Hospitality Group across advertising, corporate communications, brand standards, and public relations. He ensures that every property remains recognizably JHG while retaining its own sense of place. Ordo's philosophy is that the company is not simply selling accommodations or luxury—it is selling the confidence that wherever guests encounter the JHG name, they know what to expect.
|
| Corporate Divisions
|
| Division
|
Description
|
| Hotels and Resorts
|
The primary division of JHG, responsible for luxury accommodations throughout the galaxy.
|
| Gaming and Entertainment
|
Operates casinos, entertainment venues, and luxury event spaces. JHG also has a stake in Outer Rim Wrestling.
|
| Culinary Services
|
Manages restaurants, lounges, catering operations, and signature dining experiences.
|
| Real Estate and Development
|
Oversees acquisition, construction, renovation, and maintenance of JHG properties.
|
| Corporate Services
|
Provides financial, legal, technological, and administrative support.
|
| Security
|
Oversees location security, travel, and personal security services.
|
Brands
Jinn Hospitality Group operates several distinct hospitality brands, each designed to serve a specific market segment while maintaining the company's core principles of exceptional service, operational precision, and long-term quality. All JHG properties adhere to the company's internal Jinn Standard, a set of operational guidelines focused on guest experience, facility maintenance, employee professionalism, and consistent service.
| JINN GRAND
|
| "The Signature Collection"
|
| Market: Ultra-luxury hospitality
|
| Description
|
Features
|
| Jinn Grand represents the highest tier of Jinn Hospitality Group's portfolio. These properties serve elite travelers, diplomats, corporate leaders, and individuals seeking the finest accommodations available. Rather than emphasizing extravagance, Jinn Grand properties are defined by meticulous attention to detail. Architecture, cuisine, service, and technology are carefully integrated to create an experience of effortless sophistication. Each Jinn Grand property is designed to become a landmark within its region.
|
- Luxury suites and private residences
- Executive conference facilities
- Fine dining restaurants
- Private lounges
- High-security accommodations
- Cultural and entertainment venues
- Dedicated concierge teams
|
| MERIDIAN HOTELS
|
| "Business Without Compromise"
|
| Market: Premium Corporate Travel
|
| Description
|
Features
|
Meridian serves professionals who require reliable, efficient accommodations without the formality or expense of a Jinn Grand property. Designed around productivity and convenience, Meridian hotels are commonly found near:
- Government districts
- Corporate centers
- Trade hubs Starports
- Industrial worlds
Meridian's reputation is built on consistency. A traveler staying at a Meridian on one world should receive the same experience on another.
|
- Executive suites
- Conference rooms
- Business centers
- Secure communication facilities
- Extended-stay accommodations
- Corporate dining options
|
| HORIZON RESORTS
|
| "Destinations Beyond Ordinary"
|
| Market: Luxury leisure and recreation
|
| Description
|
Features
|
Horizon Resorts represents JHG's destination hospitality division. These properties are located on worlds known for:
- Natural beauty
- Unique environments
- Cultural significance
- Recreational opportunities
Horizon properties focus on providing memorable experiences while maintaining the company's signature professionalism.
|
* Private villas
- Wellness facilities
- Adventure excursions
- Fine dining
- Cultural experiences
- Exclusive events
|
| ASCEND COLLECTION
|
| "Preserving Excellence"
|
| Market: Boutique Luxury
|
| Description
|
Ascend Collection is JHG's acquisition and restoration brand. Rather than replacing successful independent properties, JHG purchases exceptional hotels with strong reputations but limited resources and integrates them into the company's network. Each Ascend property maintains its original character while gaining access to:
- JHG training
- Financial resources
- Operational systems
- Global marketing
This brand has become especially popular among travelers seeking unique experiences rather than standardized luxury.
|
| HEARTH RESIDENCES
|
| "A Home Away"
|
| Market: Extended Stays and Executive Housing
|
| Description
|
Features
|
Hearth Residences provides long-term accommodations for individuals requiring temporary residence without sacrificing comfort. Primary customers include:
- Diplomats
- Corporate executives
- Researchers
- Military personnel
- Government contractors
Unlike traditional hotels, Hearth properties are designed to feel like permanent homes.
|
* Fully furnished residences
- Private kitchens
- Personal concierge services
- Secure communications
- Long-term guest services
|
Non-Hotel Services
| JHG CULINARY COLLECTION
|
| "Indulge Your Curiosity"
|
| Market: Fine Dining and Hospitality Experiences
|
| Description
|
| While many restaurants operate within JHG properties, the Culinary Collection allows the company to establish independent dining destinations.
The division includes:
- Fine dining restaurants
- Specialty cuisine
- Chef-led concepts
- Executive dining clubs
- Event catering
Several Culinary Collection restaurants have become destinations in their own right.
|
Notable Properties
Jinn Hospitality Group's most prestigious properties serve as representatives of the company's philosophy of precision, understated luxury, and exceptional service. While JHG operates numerous hotels and resorts throughout the galaxy, these locations are considered the crown jewels of the organization.
| JINN GRAND ALISO HOTEL
|
| "Corporate Flagship"
|
| Location: Aliso City, Aliso
|
Brand: Jinn Grand
|
| Description
|
Features
|
| The birthplace of Jinn Hospitality Group, the Jinn Grand Aliso was the first property acquired and renovated by Alaris Jinn. Once an underperforming luxury hotel, the property became the foundation upon which the entire JHG brand was built. Located near the cultural and commercial centers of Aliso, the resort combines luxury accommodations, entertainment, fine dining, and corporate facilities into a single destination.
The property serves as:
JHG corporate headquarters
- A premier diplomatic venue
- A gathering place for executives and dignitaries
- The primary location for major company events
The Aliso Grand is known less for extravagant displays of wealth and more for its flawless execution. Guests often describe the experience as effortless, with every need anticipated before it is requested.
|
- Luxury suites overlooking Aliso's major landmarks
- Executive conference facilities
- High-end casino and entertainment district
- Signature JHG restaurants
- Private diplomatic reception areas
- Corporate offices hidden within the upper levels
|
| JINN GRAND CORUSCANT
|
| "The Old Captial's Premier Executive Hotel"
|
| Location: Coruscant
|
Brand: Jinn Grand
|
| Description
|
Features
|
The Jinn Grand Coruscant was JHG's first major expansion beyond Clan Plagueis territory and established the company as a serious player in galactic hospitality. Located within the heart of Coruscant's financial and political districts, the property caters primarily to:
- Corporate executives
- Diplomats
- Government officials
- Visiting dignitaries
Unlike many Coruscant luxury hotels that emphasize spectacle, Jinn Grand Coruscant focuses on discretion, security, and efficiency. The property is particularly valued by guests who require privacy while conducting sensitive negotiations or high-level business discussions.
|
- Secure executive floors
- Private meeting suites
- Luxury dining venues
- High-security accommodations
- Exclusive members' lounge
|
| HORIZON KASIYA
|
| "The Sanctuary Resort"
|
| Location: Kasiya system
|
Brand: Horizon Resorts
|
| Description
|
Features
|
| Horizon Kasiya represents JHG's vision of luxury leisure travel. Built around the natural beauty of its environment, the resort emphasizes privacy, relaxation, and personalized experiences.
The property attracts:
- Wealthy travelers
- Artists
- Corporate leaders
- Public figures seeking anonymity
Rather than overwhelming guests with excessive luxury, Horizon Kasiya focuses on creating a peaceful escape from the complexity of galactic life.
|
- Private villas
- Natural landscape preserves
- Wellness facilities
- Exclusive dining experiences
- Private recreational excursions
|
| MERIDIAN TRADE DISTRICT
|
| "Where Commerce Connects"
|
| Location: Various Commerical Worlds
|
Brand: Meridian Hotels
|
| Description
|
Features
|
| The Meridian Trade District properties are a collection of premium business hotels located near major economic centers and trade routes. Unlike Jinn Grand properties, Meridian locations are designed around efficiency and accessibility. Their success comes from providing executives with a predictable, high-quality experience regardless of destination.
|
- Advanced conference facilities
- Corporate offices
- Secure communication networks
- Executive lounges
- Long-term business accommodations
|
| THE ASCENDANT HOUSE
|
| "Legacy, Restored"
|
| Location: Eos City, Arx
|
Brand: Ascend Collection
|
| Description
|
Features
|
| The Ascendant House is one of JHG's most celebrated restoration projects. Originally a historic luxury hotel that had fallen into decline, JHG acquired the property and restored it while preserving its original architectural identity. The property became an example of Alaris Jinn's approach to business: identify overlooked potential, invest properly, and allow excellence to emerge.
|
- Historic architecture
- Original cultural artwork
- Boutique accommodations
- Exclusive dining venues
- Private event spaces
|