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| {{CSP Organization}} | | {{CSP Organization}} |
| | | Born with the heritage of the Galactic Empire, '''Clan Scholae Palatinae''' ever stands proud, ready, and able, an amalgamation of Dark Jedi and Sith, Gray Jedi, and imperial loyalists, mercenaries, and bounty hunters. Led by their shrewd [[Consul|Emperors]], [[House Caliburnus]] and [[House Acclivis Draco]] come together to form glaive and hammer, together mustering their martial might to secure and expand their territory in the [[Caperion System]] and status in the [[Dark Brotherhood]]. Clan Scholae Palatinae is often referred to by its members by the simplified moniker “The Empire” or “CSP”. |
| The ghost of the Galactic Empire, '''Clan Scholae Palatinae''' ever stands proud, ready and able, an amalgamation of Dark Jedi and Sith, Gray Jedi and imperial loyalists, mercenaries and bounty hunters. Led by their shrewd [[consul|Empress]], houses [[Imperium]] and [[Excidium]] come together to form glaive and hammer, together mustering their martial might to secure and expand their territory in the [[Caperion System]] and status in the [[Dark Brotherhood]].
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| ==History== | | ==History== |
| {{Main|Clan Scholae Palatinae history}} | | {{Main|Clan Scholae Palatinae history}} |
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| Clan Scholae Palatinae proudly traces its roots back to [[starwars:Palpatine|Emperor Palpatine’s]] Galactic Empire. For nearly two decades, the clan maintained an iron grip on [[Cocytus System|its former territory]] and began to build a formidable military from conscription of the [[Cocytus System|Cocytus]] natives. The clan fended off attacks from both within, including a terrorist organisation known as 'The Cause' which attempted to restore power to the Cocytus natives, until in [[34 ABY]], the [[Dark Council]]’s Iron Fleet destroyed the [[Cocytus System]], leaving the clan in disarray, forcing key personnel to escape. | | Clan Scholae Palatinae proudly traces its roots back to [[starwars:Palpatine|Emperor Palpatine’s]] Galactic Empire. For nearly two decades, the clan maintained an iron grip on [[Cocytus System|its former territory]] and began to build a formidable military from the conscription of the [[Cocytus System|Cocytus]] natives. The clan fended off attacks from both within, including a terrorist organization known as 'The Cause' which attempted to restore power to the Cocytus natives, until in [[34 ABY]], the [[Dark Council]]’s Iron Fleet destroyed the [[Cocytus System]], leaving the clan in disarray, forcing key personnel to escape. |
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| The clan fled to the [[Caperion System]], a system with diverse spacefaring civilisations and a complex political structure. The clan made its mark on the system by taking [[Caelestis City]] from [[Ragnath|The Meraxis Empire]], claiming it as their new headquarters and establishing a new military: the [[Imperial Scholae Army]] and [[Imperial Scholae Navy]]. | | The clan fled to the [[Caperion System]], a system with diverse spacefaring civilizations and a complex political structure. The clan made its mark on the system by taking [[Caelestis City]] from [[Ragnath|The Meraxis Empire]], claiming it as their new headquarters and establishing a new military: the [[Imperial Scholae Army]] and [[Imperial Scholae Navy]]. Time passed and tensions rose with the rest of the political bodies in the system. |
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| ==The Scholae Empire==
| | After the Empire established a foothold on [[Seraph]] in [[40 ABY]], the Caperion system erupted into [[The Dark Times Saga|civil war]]. The battle, which culminated with the invasion of the [[Children of Mortis]], resulted in the unification of the Caperion system under the Imperial Banner. At present, the Empire is taking expansive actions to build the infrastructure and economy of the Caperion System. |
| ===Government and Politics===
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| The Scholae Empire, modelled on the workings of Palpatine's Galactic Empire, is the frontal governmental system operated by Clan Scholae Palatinae. The Scholae Empire is public knowledge to inhabitants of the [[Caperion System]], while the Dark Jedi clan, the real force behind the government, operates in the shadows. This fact is unknown to all but the top military, economic and political leaders, those who are familiar enough with the Empire to know that disclosing its secrets is unwise.
| | ==Clan Organization== |
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| Headquartered in the [[Caelestis City|City of Caelestis]], on [[Ragnath]], the Imperial Government is led by the Emperor of the Scholae Empire, who rules de facto over its claimed territory. This territory currently consists of the capital and most of the [[Ragnath|continent of Maqor]]. The appointed officers, and below them the Senate, help alleviate some of the duties of the Emperor. Advisors within the Imperial Palace handle the functioning of the realm so that the Emperor has the time to direct and control as he wills.
| | ===The Emperor=== |
| | The [[Consul]] of Clan Scholae Palatinae acts as the supreme De Facto and De Jure authority of the domain of the Empire. While the transfer of the title of Emperor is a relatively common occurrence, ultimate power over the citizens of the Empire remains solely with the throne. The Emperor may organize their administration in any fashion that best suits the needs of the ruler and the Empire. |
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| The Emperor of the Scholae Empire and the [[Consul]] of Clan Scholae Palatinae form a singular role. While this subjects the system to more frequent changes in Emperor, it is not enough that it causes major alarm for the citizens, who fear the title more than the man himself.
| | ===Hand of the Emperor=== |
| | The [[Proconsul]] of Clan Scholae Palatinae acts as the second in command of the domain of the Empire. As the Emperor's most trusted retainer, the Hand of the Emperor, or simply The Hand, fills the role of advisor and executor of the Emperor’s directive. |
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| The current Emperor of the Scholae Empire is [[Elincia Rei]], who goes by the title of Empress. | | The Hand of the Emperor oversees all facets of the operation of the Empire but serves in a special capacity as the [[Praetorian Regiment - Scholae Palatinae|Commander of the Guard]] and Director of the [[Imperial Mission]]. |
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| ==== Appointed Officers ==== | | ===Imperial Ruling Council=== |
| The appointed officers of The Scholae Empire are hand-picked and answer only to the Emperor. | | The Emperor has established a loose organization of advisors and politicians that keep the Emperor informed on matters relating to the health and stability of the Emperor. At the behest of the Emperor, these party members may assume control of certain aspects of the greater bureaucracy. |
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| '''Grand Admiral'''
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| The [[Proconsul]] of the Clan also takes the role of Grand Admiral of the Scholae Empire. The Grand Admiral is the supreme commander of the [[Imperial Scholae Army]] and [[Imperial Scholae Navy]]. While there were twelve Grand Admirals in Palpatine’s Galactic Empire, Scholae only employs the one due to its relative small size.
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| The current Grand Admiral is [[Mune Cinteroph]], the master of the current Empress.
| | ====House Acclivis Draco==== |
| | Built upon a long-standing history of the [[Krath]], House Acclivis Draco serves the Empire as a covert organization of relic hunters. House Acclivis Draco uses a sigil of an ancient dragon to represent its power. The Quaestor of House Acclivis Draco serves on the Imperial Ruling Council. |
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| '''Imperator'''
| | House Acclivis Draco operates from the secret mountain installation known as [[Havoc Base]] |
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| The Imperator is the [[Quaestor]] of House [[Imperium]]. The role of the Imperator is to ensure the success of House Imperium in its primary aim of upholding the ideals of the Empire and maintaining security within its territory. Closely aligned with the military, House Imperium are an elite, well funded and well rounded fighting force that mostly operate within clan space.
| | ====House Caliburnus==== |
| | Traditionally based on the philosophies and history of the [[Sith]], House Caliburnus serves the Empire as an extension of its military might. House Caliburnus adopts the symbol of the legendary lightsaber of the same name. The Quaestor of House Caliburnus serves on the Imperial Ruling Council. |
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| The current Imperator is [[Shadow Nighthunter]].
| | House Caliburnus operates from the fortress base known as [[Steelstrike Garrison]]. |
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| '''Executor'''
| | ==The Empire of Clan Scholae Palatinae== |
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| The Executor is the [[Quaestor]] of House [[Excidium]]. The role of the Executor is to ensure the continued success of House Excidium in its primary aim of executing the Emperor’s will. The role of the Executor is not public knowledge, and their actions, often outright criminal in nature, are officially disassociated with the Emperor.
| | === Dominion=== |
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| The current Executor is [[Jorm "The Jester" Na'trej]].
| | [[File:CaperionOrbits.png|250px|thumb|left|The Caperion System]] |
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| '''Director of Imperial Intelligence'''
| | ====The Caperion System==== |
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| The [[Rollmaster]] of the clan also takes the role of Director of Imperial Intelligence, often shortened to Director. The Director is the leader of [[Imperial Scholae Intelligence]] the main intelligence force of the Scholae Empire, responsible for the collection, analysis, and exploitation of information in support of law enforcement, national security, military, and foreign policy objectives. | |
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| The current Director of Imperial Intelligence is [[Calindra Hejaran]].
| | {{Main|Caperion System}} |
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| ''' The Imperial Senate '''
| | The [[Caperion System]] has a well-established history of sentient inhabitants and space-faring technology, being home to 5 diverse political groups (6 including Scholae Palatinae). Once a newcomer to the system, Clan Scholae Palatinae has gained full control of the system. Now focused on growth, security, and prosperity, the citizens of the Caperion system have come to welcome the Imperial way of life. |
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| The Imperial Senate, comprised of Dark Jedi members of Clan Scholae Palatinae and civilian politicians, is an advisory body to the Emperor. Members of the Imperial Senate meet regularly to discuss various matters, which have crucial meaning for the functioning of the Empire. However, the Scholae Empire is not a democracy and The Imperial Senate has no power to make any real decisions. It may provide opinions on certain matters or its own ideas for bills, but they still need to be reviewed and approved by the Emperor himself, and are frequently overruled. Nevertheless, the Senate serves the function of making people think that they have an influence on how the Empire is ruled.
| | ====Headquarters==== |
| | [[File:SeraphHQ.png|250px|thumb|right|Architectural Model of Clan Scholae Palatinae’s Headquarters ‘’The Monolith’’’]] |
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| ====Future Plans====
| | After the unification of the Caperion System and the near destruction of Ragnath, Clan Scholae Palatinae relocated their seat of power to [[Seraph]]. The move was considered controversial at first, but the consolidation of power on the larger planetary body proved effective in solidifying the Empire’s grip on the system’s political entities. In 40ABY, The Imperial Ministry of Finance authorized funding the construction of a planned city that would meet the needs of establishing the administrative complex at the heart of the Empire. The construction contract was awarded to Trident Construction and Development, Inc. This company had previously worked with the Clan in the construction of [[Arx Ondorii]] on [[Caina]], in the [[Cocytus System]] |
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| '''Loans''': The move to Caperion was expensive for Scholae Palatinae, but it has found itself a home with some rich individuals. As a short term economic plan, Scholae has encouraged its citizens to loan some of their personal wealth in exchange for Imperial favour. If some of these people, and their descendants, mysteriously disappear one day, all the better.
| | The city was specifically planned for a location on the borders of the territories formerly ruled by The Democratic Republic of Elaya and the Nayama Dynasty. This decision had both strategic and symbolic power. Being placed on the border of the two primary belligerents in the Caperion Civil War enforced the ideal of Scholae Palatinae as a unifying power. Additionally, the proximity to the equator gives the location the symbolic power of being located at the center of Seraph. |
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| '''Mining on Balaerion''': The [[The_Meraxis_Empire|Meraxis Empire]] have long held a prison mining colony on the icy world of Balaerion. Scholae eventually plans to take control of that colony, and hijack the trade of the raw materials in orderto boost its economy.
| | At the center of the planned city, the Empire’s headquarters dominates the city’s skyline. The massive pyramid-shaped building serves as a symbol of the authority of the Empire but also serves as the city’s spaceport. The upper floors, above the spaceport, are reserved for members of Clan Scholae Palatinae and other Imperial officials. The remainder of the building is open to the public and houses many shops, markets, public services, and leisure spaces. The building is heavily fortified and offers protection for the local area. |
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| '''Other Clans:''' Scholae Palatinae also hope to establish a military alliance and trade partnership with other clans in the near future.
| | The building was specifically placed in a position that aligned with the ecliptic of Seraph’s moon [[Ragnath]]. Each day, when Ragnath rises in the sky it aligns with the pinnacle of the building. This design element was included as a memorial to all of the Imperial Citizens who were killed during the brutal civil war and subsequent invasion of the Children of Mortis. |
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| ==Clan Scholae Palatinae Structure == | | ===Government and Politics=== |
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| Clan Scholae Palatinae is the shadowy organisation, mostly of Dark Jedi, that uphold the Empire in secrecy. Their existence is only known to a select few that can be trusted to have the wisdom not to leak confidential information. Led by the [[Consul]], also known as the Emperor, and supported by the Grand Admiral ([[Proconsul]]) and the Director of Imperial Intelligence ([[Rollmaster]]), Clan Scholae Palatinae is divided into two houses, both equally important arms of the Empire. [[Imperium]] enforces Imperial rule within the laws of the Empire, while [[Excidium]] operates entirely within the shadows as they perform tasks that the Emperor cannot be publicly associated with.
| | The Empire, modeled on the workings of Palpatine's Galactic Empire, is the frontal governmental system operated by Clan Scholae Palatinae. The Empire is public knowledge to inhabitants of the [[Caperion System]], while the Dark Jedi clan, the real force behind the government, operates in the shadows. This fact is unknown to all but the top military, economic, and political leaders, those who are familiar enough with the Empire to know that disclosing its secrets is unwise. |
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| === Chain of Command ===
| | Headquartered in the planned city of New Ohmen City on [[Seraph]], Clan Scholae Palatinae established the Imperial capital on the continent of Elaya. This location was chosen for its strategic value, centralized location, and abundant resources. The city was built as a planned metropolis, designed specifically to serve the administrative and defensive needs of the Empire. From this seat of power, the Imperial bureaucracy rules over the Caperion System. |
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| * '''Consul and Empress:''' [[Elincia Rei]]
| | At the head of the bureaucracy is the Emperor, who assumes total power over the Empire. Serving directly under the Imperial Throne are the Military, the Hand of The Emperor, and the Imperial ruling council. The Emperor acts as Commander-in-Chief of the Imperial Military. The Hand of The Emperor acts with autonomy over the rest of the Government, serving as an extension of the Emperor’s will. Likewise, the Imperial Ruling Council governs the greater bureaucracy as an extension of the Emperor. |
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| * '''Proconsul and Grand Admiral:''' [[Mune Cinteroph]]
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| * '''House Quaestors:''' [[Shadow Nighthunter]] ([[Imperium]]), [[Jorm "The Jester" Na'trej]] ([[Excidium]])
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| * '''Rollmaster and Director of Intelligence:''' [[Calindra Hejaran]]
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| * '''House Aediles:''' [[TBD]] ([[Imperium]]), [[TBD]] ([[Excidium]])
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| ===House Excidium===
| | The current Emperor of Scholae Palatinae is [[Rayne Victae|Rayne Palpatine]], who goes by the title of Empress and Grand Moff. |
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| [[Excidium|House Excidium]] is known as wild cards and dubious character, some even outright criminal, but this is exactly what Excidium needs in order to watch over the [[Caperion System|Scholae Empire]]. This group uses a wide variety of skills to ensure that the Empire is protected from internal and external threats that the Clan either can’t see or can’t fight due to more delicate reasons, such as political or public image. As a result, it is publicly disassociated from the Clan itself, and while its loyalties may appear to be less than reputable, in reality its fealty is to the Scholae Empire above all else.
| | The bureaucracy has a rigid hierarchy that comprises nine (9) Ministries. Each Ministry governs over a specific aspect of Imperial life. Under each Ministry, there are several Bureaus, each of which focuses their efforts on more specific tasks within the government. Each Bureau may or may not have subunits referred to as Administrations or Offices, which focus on one specific governmental task. All of these Ministries, Bureaus, and Administrations fall under the purview of the Office of Intergovernmental Affairs, which serves to facilitate communication between the compartmentalized bureaucratic arms. |
| | [[File:CSPGovtOrgchart.png|500px|thumb|ledt|Organization of the Imperial Government]] |
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| ===House Imperium===
| | The nine (9) ministries are as follows: Ministry of Commerce and Trade, Ministry of Labor, Ministry of Interior, Ministry of Education, Ministry of Health and Safety, Ministry of Defense, Ministry of Finance, Ministry of Security and Justice, and the Ministry of Culture. |
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| [[House Imperium]] is the public face of Clan Scholae Palatinae and is a shining example of its power and might. As such, Imperium exudes military strength, tactically precise weapons of mass destruction, elite troops, and a prestigious naval presence. Imperium is designed to awe Scholae’s allies and strike fear into its enemies. This is exemplified in combat on the front lines, but also behind enemy lines, where success can be achieved by shrewd interventions, subversions and outright sabotage of enemy targets and assets, before Imperial troops even hit the ground.. When war breaks out, Imperium will be the first to respond. During peace, they prepare the road to conquest, all in the name of the Empire, and its former glory. Members of Imperium will fight boldly, resorting to brute force to overpower the enemy when needed.
| | Some notable Bureaus are as follows: Bureau of Imperial Heritage, Bureau of Imperial Services, Bureau of Domestic Finance, Bureau of Imperial Sciences, Bureau of Land and Mineral Management, Bureau of Economic Affairs, and Bureau of Imperial Security. |
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| To the outside world, they are the visible part of the clan, and often are identified as such. Imperium holds several garrisons under its own command, to deter rebellious forces, and to spread the influence of the clan.
| | ===Economy=== |
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| == Military ==
| | Due in part to the isolated relationship that the Caperion System has with the galaxy at large, modern economic principles had not been employed. Subjected to an underdeveloped economic base, the Empire began its economic growth dealing in trading luxury goods. This field proved extremely limited in its capacity to support growth. High taxation and tariffs along with the questionable economic practice of securing indebtedness from Ragnath’s wealthiest citizens had the Empire teetering on the verge of economic collapse. |
| [[File:Sidious.png|right|250 px|thumb|The [[ISN Sidious]], flagship of the [[Imperial Scholae Navy]]]]
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| {{Main|Scholae Palatinae Military}}
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| {{Main|Imperial Scholae Army}}
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| {{Main|Imperial Scholae Navy}}
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| The military of the Scholae Empire is broken into three elements: the [[Imperial Scholae Army]] (ISA), containing the clan's ground forces, the [[Imperial Scholae Navy]] (ISN), containing its ships, and the [[Imperial Scholae Intelligence]] (ISI), consisting of spies and data analysts. Each branch is highly regarded for their skills in warfare; though, each element is uniquely different in the way it is deployed and managed. As a combined force, they are designated '''The Military of Scholae Palatinae'''. Based on Imperial rule and tradition, the divisible elements can be positioned and commanded with greater ease.
| | Under the reign of Emperor [[Kamjin "Maverick" Lap'lamiz]], then special advisor to the Emperor [[Thran Occasus]] began cultivating and developing the manufacturing capacity of the Caperion System. Unifying existing governmental and corporate entities towards a unified economic vision proved fruitful, particularly in securing Imperial governance rights over the various territories of the Caperion system after the [[The Dark Times Saga|civil war]]. Under Lam’lamiz and Occasus, the Imperial Economic policy developed around securing loyalty to the Empire through prosperity and wealth generation. Former Political enemies and rivals of the Clan soon allied under demonstrations of how the Empire was capable of keeping their coffers full. |
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| Presiding as Overlord of the Legions & Clan Fleet is the Emperor’s Right-Hand: '''The Grand Admiral'''. This is the highest rank one can attain within the Military, short of being the Emperor himself, and is seen as the Chief Military Expert and Leader within the clan. The clan military operates two ranking systems, one for the navy and one for the army. The army ranks are identical to the loyalist [[ranks]] of the [[Dark Jedi Brotherhood]]. This provides an equivalence between the Dark Jedi ranks and military ranks.
| | The economic plan developed under Occasus began with clearly delineating the sectors of the economy. In the Primary Sector, massive mining operations, farming operations, and extraction of other natural resources would build a solid foundation for the economy. Unified mining consortiums began extracting large quantities of Doonium, Quadranium, Corundum, Dolovite, Tibanna, Thorilide, Kesium Gas, and Solid Carbonite for use in construction projects that would develop the Secondary Sector. Now flush with raw materials, a focus was placed on refining, manufacturing, and construction. This sector of the economy flourished quickly and created the opportunity for the Empire to develop a healthy Tertiary Sector. This focused effort is still underway, overseen by the Vizier. |
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| The members of Clan Scholae Palatinae do not have permanent command of specific military units, but can commandeer sub-units of the military for specific purposes in accordance with their rank. For the Army, this begins with commanding fireteams of 3-4 troops at the Journeyman ranks, up to entire regiments at the upper echelon of the Equite ranks. In the Navy, Dark Jedi of the journeymen ranks can take brief command of fighter flights, and command destroyers at the upper Equite ranks. More detail is available in the main pages of the [[Imperial Scholae Army|Army]] and [[Imperial Scholae Navy|Navy]].
| | As a stress test of the infant economic machine, [[Thran Occasus]] and [[Kamjin "Maverick" Lap'lamiz]] oversaw the construction of a massive defensive space station and weapons platform known as the [[SARLaC]]. The massively large military project proved to be an effective demonstration of a growing war machine. [[File:SARLaCConcept.png|250px|thumb|left|The SARLaC]] |
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| Mercenary forces will also frequently fight alongside the Imperial Forces. During the [[Twelfth Great Jedi War]], an army of [[The_Nayama_Dynasty|Nayaman]] Mercenaries were paid to support the ISA in the fight against [[The Collective]]. These are not currently employed by the clan following the expiration of their contract.
| | '''Imports/Exports''': Under the oversight of the Bureau of Economic Affairs, the import-reliant economy of the Caperion system has been minimized. Goods from outside the Empire are taxed at an extraordinarily high rate. High tariffs, particularly on raw materials, have been established to develop a strong and independent Primary Economic Sector. Consumer goods are imported at reduced tax rates, due in part to the still-developing nature of the Secondary Economic Sector. |
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| == Dominion==
| | The Caperion system has begun to establish itself as a player in the local star sectors as a provider of Raw Materials, Repulsor Coils, Civilian Repulsor Craft, Electronic Stabilizers, Communication Devices, and Gravity Generators. Several prominent businesses, such as Sal-Mal Repulsor, MagTek Liquid Mineral Extraction, GreevTech, and AnoDryve Innovations, have profited heavily from their relationship with the Empire. This burgeoning market has extended into the Financial Sector as stocks are traded on the Caperion IntraGalactic Stock Exchange (CISE). |
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| [[File:RagnathPolitical.png|500px|thumb|right|Political Borders of [[Ragnath]]]]
| | '''Internal''': At one time the prevailing philosophy on revenue generation came from high taxation and a misguided system of “Cash for Favor” among the wealthy residents of [[Ragnath]]. However, when the Empire expanded to encompass the whole of the Caperion System a wave of tax-slashing reform took place. Due to the dramatic increase in taxable population and better management and oversight of Imperial revenue, the old policies became antiquated. An established flat tax has provided a sustainable revenue stream for the Empire. |
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| === Scholae Palatinae Territory === | | ===The Imperial Mission === |
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| Scholae Palatinae does not control the entirety of the [[Caperion System]] in which it resides, but has been expanding its influence from [[Caelestis City]], on the moon of [[Ragnath]]. The map shows the current political borders of [[Ragnath|Seraph’s moon]].
| | Established under [[Kamjin "Maverick" Lap'lamiz]], the Imperial Mission serves the Empire in carrying the message and values of the Empire to all of the Citizens of the Caperion System and beyond. Members of the Imperial Mission dedicate themselves to service to the Empire, particularly those who are in great need. The Mission operates as a charitable foundation, assisting those who have been displaced by conflict, tragedy, and other catastrophic events. The Imperial Mission provides financial aid, housing, education, and resources to those who have been impacted by such events. |
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| ====Nethal Archipelago====
| | The Imperial Mission is funded primarily by donors from within the Empire, who receive tax breaks for contributions. The early days of the Imperial Mission were filled with scrutiny about its efficacy and were laden with concerns over using goodwill as a propaganda tool. After the events of the Caperion Civil War and the Invasion of Ragnath, the Imperial Mission quickly got to housing orphaned children and relocating refugees. Shortly thereafter, scrutiny regarding the Mission and its activity waned. |
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| Once home to quiet fishing villages, the Archipelago was torn apart when [[Scholae Palatinae]] took over [[Caelestis City]] and then marched on the islands. Most of the fishing communities have been displaced and are hesitant to return to the islands. As a result, due to its natural beauty, the island chain has been repurposed as a tourist destination, with memorials to recognise the Civilian and Military losses during the battle.
| | The Imperial Mission operates under the Bureau of Imperial Services. |
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| ===A New Home: The Caperion System===
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| {{Main|Caperion System}}
| | == Military == |
| | | [[File:ISNPalpatineoverSeraph.jpg|right|250 px|thumb| The ISN Palpatine flagship of the [[Imperial Scholae Navy]] over [[Seraph]] and [[Ragnath]]]] |
| The [[Caperion System]] has a well-established history of sentient inhabitants and space-faring technology, being home to 5 diverse political groups (6 including Scholae Palatinae). The newcomers to the system, Scholae is still making its mark, seeking alliances and room for expanding its territory.
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| ====Isergess====
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| [[Isergess]] is a volatile terrestrial world, composed primarily of large volcanoes along with rivers and lakes of molten lava. Scientific studies of the shifting surface have led to the conclusion that the planet is comprised of over 120 different tectonic plates, constantly in movement along the planet. Of these only 5 are large enough to maintain a semi-stable presence on the top of all other plates, estimated to have been on the surface for over 100 million years. The rest of the plates vary in age from 60 million to as recent as 5 million years.
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| Ownership of Isergess has been in dispute for many generations by the local population. This dispute has been largely between various corporate entities instead of the major political powers of the planet. While it is rich in many minerals, the ability to easily mine the planet’s resources has been hindered by the planets largely volcanic surface. None of the ruling parties of Seraph have had the resources to invest in building long term mining facilities.
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| * '''[[Xejtrok]]''' - the single moon of Isergess. Totally lifeless, it is most notable due to its unique rupturing approximately 200 million years ago. For reasons unknown, the core of the moon experienced a catastrophic reaction, destroying the tailing side of the moon.
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| ====Venenum====
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| [[Venenum]] is a hostile terrestrial world with a poisonous atmosphere, composed primarily of rocky mountainous terrain, along with rivers, lakes and oceans of sulphuric acid. The climate of the planet is influenced heavily by its elliptical orbit. For the majority of the planet’s 276 day year, the temperature is a moderate 10 - 30 degrees. However, as the planet approaches Caperion, the orbital speed and temperature increase, causing an evaporation of the oceans as temperatures soar to 120 degrees. As the planet passes the closest point of its orbit, the temperature rapidly falls, leading to a standard month of intense acid rain.
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| Venenum was the first planetary step for the people of the Caperion system. Due to its elliptical orbit, and depending on its relation to the orbit of Seraph it can become the closest orbiting planet. In a rare sign of solidarity between the major political powers of Seraph, Venenum was to be home of a cross-cultural colonization effort. However, underestimating the extreme environmental shifts on the planet, along with the strength of the acid rains as it moves further from Caperion, the colonization effort failed, leading to the deaths of over 25,000 individuals from all political parties of Seraph.
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| * '''[[Lypalion|Ly'palion]]''' - the only major orbiting moon of Venenum. It has no atmosphere and there have been no attempts to establish bases on its surface by the citizens of the Caperion system. Its surface has many beautiful colours, but have no real use besides being pleasing to look at.
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| ====Seraph====
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| [[Seraph]] is the only planet in the Caperion System ideal for harbouring advanced sentient life. Perfect for life to flourish, Seraph contains a variety of terrains, including desert, mountains, plains, jungles and icy polar regions, as well as large oceans of fresh water and a breathable atmosphere and almost standard levels of gravity. Temperatures on Seraph range from 0 to 30 degrees Celsius, depending on latitude and season, with a year length of 450 standard days. Seraph has a variety of animal and plant life forms, including its own indigenous species and those more commonly seen across the galaxy that have been brought in from off world. | |
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| The planet is home to five major political groups that fight over power, and is heavily populated with cities, towns and villages, home to 3.7 billion people, 80% of which are human. The [[The_Meraxis_Empire|Meraxis Empire]] and the [[The_Democratic_Republic_of_Elaya|Democratic Republic of Elaya]] possess the largest territory, with the Republic being the main thing stopping the Empire from dominating the rest of the planet. The [[The_United_Corporations_of_Elaya|United Corporations of Elaya]] are a hugely rich independent faction occupying a single city and possess the majority of the wealth in the system. The remaining two factions are the [[The_Nayama_Dynasty|Nayama Dynasty]], a culture renowned for martial arts and craftsmanship, and [[The_Republic_of_the_Force|The Republic of the Force]], a theocracy that worship the Force and those who control it.
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| * '''[[Ragnath]]''' - Seraph's only moon, is much like its planet in that, other than its low gravity, is perfect for sustaining life. Ragnath's surface is approximately 57% ocean. Its landmass, which holds 300 million people across several cities, is split into numerous continents ranging in size. While the natural gravity of the planet is very low, artificial gravity generators (the same technology used on capital ships) is used to provide pockets of gravity to major towns and cities. This technology is provided by the United Corporations of Elaya.
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| The 5 political groups of Seraph also occupy territory on Ragnath, with similar relations as on the planet. In addition, Scholae Palatinae have chosen the moon as their home, taking the largest city, Caelestis, from the Meraxis Empire and claiming it as their capital.
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| ====Albicosus====
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| [[Albicosus|Albicosus’]] surface is largely covered in sheets of ice and glaciers. Its rocky surface does periodically cut to the surface in sharply carved mountain peaks, or in the basins and crags in of the ice sheets. The rocky tectonic plates have rarely shown any movement, but the ice that covers them frequently slides across the plates, resulting in far more movement than seen on the surfaces of other planets. This can result in frequent avalanches on the planets’ sharp mountainsides.
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| Able-bodied and dedicated martial artists from [[The_Nayama_Dynasty|Nayama]] ventured to the high gravity planet to train their bodies to be strong, and to endure in extreme environments. To make a living they hired themselves out as honorable mercenaries, primarily employed to police Ulress and maintain the peace between the rival gangs that call it home. Unwilling to subject their families to the dangers of the moon, the Nayaman mercenaries took up camp in the old colony of the planet as a permanent base of operations. Shuttles between the planet surface and Ulress go continually as goods and people are moved to and fro.
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| * '''[[Ulress]]''' - The surface of the moon is simple, rocky and icy. The moon held many great valuable minerals however, leading to centuries of mining on the moon. Over time the entire interior core of the moon was hollowed out, leaving a massive shell. The mining of Ulress goes back centuries, with civilians moving to a small mining colony on the planet, Albicosus, and then traveling back and forth to proceed with mining operations. The moon was rich with natural resources, and all the different political parties on Seraph desired to harvest what they could from the moon. When the interior of the moon had been wiped bare, the civilians abandoned the hollow moon and the mining colony on Albicosus.
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| It didn’t take long for the city, officially named [[Ulr Uvi]], to become an outlier in the system. The corporations that led to its creation let control of the city slide into hands criminals and gangs. Commonly referred to as the Black Core, security of the moon was left to hired help from the [[The_Nayama_Dynasty|Nayama Dynasty]], who took up residence in the abandoned mining colony on Albicosus. [[House Excidium]], the shady arm of Scholae Palatinae, have taken an interest in Ulress, and see it as the perfect home for a house of their specialities.
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| ====Myryakur====
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| The nature of the core of the planet [[Myryakur]] completely unknown. Its gases are thick and heavy. Particles suspended in the gases are charged in the planet’s rapid rotation and the gases stormy movements. These charged particles have left the planet in a perpetual lightning storm. The thick gas however masks the lightning from orbit and beyond, only noticeable once you break the outermost layer of gas.
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| There have been multiple attempts at better studying the gas giant by the citizens of the system. Early probes faced issues with the planet’s high gravity and lightning storms, rendering most of the data they gathered unobtainable. Later ventures by some of the corporations of Seraph to establish high altitude cities have also ended in failure.
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| * '''[[Korgollo]]''' - Korgollo Major and Minor are the two orbiting moons of the gas giant Myryakur. They are always paired together because they orbit around Myryakur together. As the moons orbit the planet, they also orbit around the center of mass between the two of them. This paired orbit has led to the locals of the system referring to them as the Dancers.
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| ====Balaerion====
| | The Military of the Empire is divided into three (3) primary elements and operates directly under the oversight of the Emperor and Visier. The branches of the Imperial Military are The Imperial Navy, comprised of three (3) smaller fleets of Capital Ships and the TIE Corps of Starfighters, The Imperial Legion, comprised of the regiments of Stormtroopers and Armored Units that protect the Empire on terra firma, and Imperial Special Intelligence, the network of spies and data analysts that protect the Empire’s interests. The structure of each military branch falls in line with the post-Tarkin Imperial Doctrine, with modifications made to best suit the Empire’s needs. |
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| [[Balaerion]] is a freezing cold terrestrial world of barren frozen wastes. The surface is 96% nitrogen ice with traces of methane and carbon monoxide. Beneath the surface of frozen nitrogen is a thick layer of water ice. The crust is composed of two tectonic plates, bordered on a great circle perpendicular to the equator. Frequent earthquakes along this line have been known to shatter the surface down to the crust. Within the crust lie valuable resources essential for artificial gravity generators and electronics.
| | Separate from the Imperial Military branches, under the office of the Hand, the Praetorian Regiment and Special Forces Command serve the Empire as the tip of the spear. The Praetorian regiment also operates as the Royal Guard for the Emperor. These Guards wear the standard Crimson Armor of the Sith Eternal. Praetorian Regiment also operates a secret training facility, known only as SITE 921, on the dangerous planet of [[Venenum]]. |
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| Life on Balerion dates back a mere thirty standard years, when the [[The_Meraxis_Empire|Meraxis Empire]] established the Balaerian Detention Centre, a maximum security prison facility. Largely used as a place to send political prisoners who have spoken out against the oppressive totalitarian regime, the facility is used for mining the valuable resources beneath the ice layer, its prisoners sent there on a life sentence of hard labour. The total planetary population is 100,000, of which 90,000 are miners and the remaining 10,000 are security personnel.
| | While not operating as active warfighters, several other administrations also fall under the umbrella of the Scholae Military. The Commission for the Proliferation of the New Order (COMPNOR), which operates the Imperial Propaganda Bureau and Imperial Secret Police (ISP) also falls under the Office of The Hand. |
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| ===The Cocytus System (Former)===
| | Members of Scholae Palatinae are often embedded in leadership roles within the military branches. Operating as an extension of the Emperor’s authority, members of Scholae Palatinae may assume command of any Military unit, especially during times of war. [[Journeymen]] members are limited in their command capacity to a single squad or squadron. [[Equite]] members may command smaller capital ships, flights of starfighters, or entire companies of soldiers. [[Elder]] members have unrestricted access to command any unit necessary. These guidelines may be altered by direct order of the Emperor. |
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| {{Main|Cocytus System}}
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| Scholae Palatinae ruled over the entire Cocytus System until it was destroyed by the Iron Fleet of [[Darth Pravus]] and the clan fled to the Caperion System to establish a new home. Its natives were largely primitive and tribal and bent to the wishes of the Empire's superior technology and Force Powers. While the Empire swiftly took control of the 6-planet system shortly after the Exodus, they faced numerous uprisings throughout their rule from the capital world of [[Judecca]]. Now, the surface of its 6 planets are a smoking ruin, the ghost of the civilisation left behind, marked hazardous with strong risk of radiation poisoning.
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| == Allies and Enemies == | | == Allies and Enemies == |
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| Due to the Imperial nature of the Clan, it is not surprising that it is largely focused on improving itself and expanding its borders, knowledge and prowess. Thus, the borders of Scholae Palatinae have been less open than others due to the Clan’s natural isolation from outside influence. At present, the clan has just recently set foot in the [[Caperion System]] and begun to establish territory on the moon of [[Ragnath]]. Due to the complex political structure on Caperion and of the Dark Brotherhood, the clan has numerous domestic threats and those further afield. | | Due to the Imperial nature of the Clan, it is not surprising that it is largely focused on improving itself and expanding its borders, knowledge, and prowess. Thus, the borders of Scholae Palatinae have been less open than others due to the Clan’s natural isolation from outside influence. At present, the clan has just recently taken control of the [[Caperion System]]. Due to the complex political structure of Caperion and of the Dark Brotherhood, the clan has numerous domestic threats as the system transitions power to the Empire. Outside the Caperion System, the clan has numerous enemies and allies both inside of and outside the Brotherhood. |
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| Its current primary goal is to expand its territory, which is currently restricted to one city, albeit the technological masterpiece of Caelestis, on [[Seraph|Seraph's]] moon, [[Ragnath]], taken forcibly from [[The_Meraxis_Empire|Meraxis]]. Scholae Palatinae will slowly and patiently expand under the same principles as Emperor Palpatine expanded his power across the Galaxy, unafraid to forge false alliances and break them when the time is right.
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| ===Caperion System===
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| ====Allies====
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| * '''[[The_Democratic_Republic_of_Elaya|The Democratic Republic of Elaya]]''' - An unlikely ally due to the opposing political views between democracy and imperialism, Scholae Palatinae assisted Elaya in its war against the [[The_Meraxis_Empire|Meraxis Empire]], presenting itself as the best way to turn the tides in the war. The two maintain an uneasy alliance, as Elaya appreciates Scholae's support against its long-term enemy Meraxis, but are uncomfortable with another Empire gaining power in the system. Elaya possesses a military strength comparable to Clan Scholae Palatinae but vastly superior territory. The alliance is on shaky ground following Elaya unexpectedly taking territory from Meraxis.
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| ====Tentative Allies====
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| * '''[[The_United_Corporations_of_Elaya|The United Corporations of Elaya]]''' - A supremely rich and wealthy city state, they put credits above anything else. What their territory lacks in surface area, their control of most of the wealth in the system makes them make up for this, making them extremely powerful politically. Their highest profits are currently obtained via an arms deal with the Meraxis Empire. The Empress has tried to establish a trade deal with the UCE, but has been unable to convince them that Scholae is a stable trade partner.
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| ====Neutral====
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| * '''[[The_Republic_of_the_Force|The Republic of the Force]]''' - A relatively poor theocracy under constant threat of invasion from The Meraxis Empire, the TRF believe in the power of the Force and those who wield it. They have a very weak military and rely on the strength of the [[The_Democratic_Republic_of_Elaya|Republic of Elaya]] to keep safe. House [[Excidium]] have begun to try to subvert the population by using the Force to help refugees displaced by Meraxis' invasion attempt.
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| * '''[[The_Nayama_Dynasty|The Nayama Dynasty]]''' - The Nayama Dynasty harbours a culture valuing skill in the arts - both creative and martial. Their Queen is intrigued by the combat prowess of members of Scholae Palatinae, and has hosted the [[Imperium]] summit as they sought to make a positive impression on the royal family. While no formal military alliance has been organised, there is a sense of mutual intrigue and potential for cooperation. While their military strength is mediocre, the widespread combat skills of its people act as a force multiplier in a similar way to Scholae Palatinae's Dark Jedi.
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| * '''The Nayaman Mercenaries''' - A mercenary group training in the cold high gravity world of [[Albicosus]], the Nayaman Mercenaries joined the [[Imperial Scholae Army]] during the [[Twelfth Great Jedi War]] and fought against [[The Collective]]. While their contract has finished, they would be happy to serve Scholae again if their price is met. However, they would be equally happy to serve their enemies if the price was right.
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| ====Enemies====
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| * '''[[The_Meraxis_Empire|The Meraxis Empire]]''' - Ruled by an ambitious tyrant focused on conquering the whole of the [[Caperion System]] by squashing all in its way, the Meraxis Empire will never accept Scholae's presence in the system as anything other than an insult, especially after they have taken the side of Elaya. Further, Scholae's only territory in the Caperion System, Caelestis city, was previously the jewel of the Meraxis Empire, and a combined Scholae / Elaya offensive pushed Meraxis off the moon entirely. Meraxis has allied itself with [[The Collective]] on the basis that they both hate Scholae equally as much. Meraxis is similar to [[The_Democratic_Republic_of_Elaya|Elaya]] in its military power and territory.
| | === Allies === |
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| === Allies and Enemies Beyond Caperion ===
| | * '''[[Clan Plagueis]]''' - At one point in the distant past, Scholae Palatinae was aligned with the Clans of Satal Keto and Exar Kun. However, when these two units fused into a vastly different Clan, Plagueis, a chasm was birthed between the two groups. Despite that rift, The Empire has had a long-standing relationship with Clan Plagueis and counts it among its allies. |
| ==== Allies ====
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| While the clan can count on the support of the other clans against a greater enemy such as The Collective, it currently has no full time allies.
| | * '''[[Clan Naga Sadow]]''' - A once strong alliance was [[Shattered Ties|shattered]] by Scholae Palatinae's betrayal of Naga Sadow and the theft of valuable artifacts from the Red Fury Pirates, most notably the aptly named [[The Shattering|Shattering]]. However, as recent as this feud was, the events of the Twelfth Great Jedi War put the clans back on the same side, and the future is uncertain. Complex diplomatic efforts have restored the alliance, but the strength of the alliance is tenuous at best. |
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| ==== Neutral ====
| | === Neutral === |
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| * '''[[Clan Plagueis]]''' - At one point in the distant past, Scholae Palatinae was aligned with the Clans of Satal Keto and Exar Kun. However when these two units fused into a vastly different Clan, Plagueis, a chasm was birthed between the two groups. | | * '''[[Clan Arcona]]''' - In the past, Arcona was the sworn enemy of Scholae Palatinae. This stemmed from the time when Scholae Palatinae was forced to serve as a unit of Arcona. Even after years of separation, this tension continued. However thanks to the dulling power of time, and the focus of enemies like the Collective, these feelings have finally faded. While in a state of half-truce, it remains to be seen if this peace will last. |
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| * '''[[Clan Naga Sadow]]''' - A once strong alliance was [[Shattered Ties|shattered]] by Scholae Palatinae's betrayal of Naga Sadow and the theft of valuable artefacts from the Red Fury Pirates, most notably the aptly named [[The Shattering|Shattering]]. However, as recent as this feud was, the events of the Twelfth Great Jedi war put the clans back on the same side, and the future is uncertain. | | * '''[[Dark Council]]''' - While Clan Scholae Palatinae is extremely bitter about the destruction of the [[Cocytus System]] at the hands of [[Darth Pravus]], Clan Scholae Palatinae nonetheless belong to the Dark Brotherhood, and does not possess the resources for war with the Dark Council's Iron fleet. They grudgingly supported the council in the fight against The Collective. |
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| * '''[[Clan Arcona]]''' - In the past, Arcona was the sworn enemy of Scholae Palatinae. This stemmed from the time when Scholae Palatinae was forced to serve as a unit of Arcona. Even after years of separation this tension continued. However thanks to the dulling power of time, and the focus of enemies like the Collective, these feelings have finally faded. While in a state of half-truce, it remains to be seen if this peace will last.
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| * '''[[Clan Taldryan]]''' - Taldryan was historically the dominant clan in the brotherhood, and Scholae Palatinae always had its eyes on taking them down, but out of respect and not hostility. While Taldryan no longer enjoys such a dominant position, with the dominant clans in the brotherhood being Arcona and Odan Urr, the clans maintain a mutual respect and have no significant history of conflict or formal alliance.
| | === Tense Relations === |
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| * '''[[Dark Council]]''' - While Clan Scholae Palatinae are extremely bitter about the destruction of the [[Cocytus System]] at the hands of [[Darth Pravus]], Clan Scholae Palatinae nonetheless belong to the Dark Brotherhood, and does not possess the resources for war with the Dark Council's Iron fleet. They grudgingly supported the council in the fight against The Collective. | | * '''[[Clan Taldryan]]''' - Taldryan was historically the dominant clan in the brotherhood, and Scholae Palatinae always had its eyes on taking them down, but out of respect and not hostility. While Taldryan no longer enjoys such a dominant position, with the dominant clans in the brotherhood being Arcona and Odan Urr, the clans maintain mutual respect and have no significant history of conflict or formal alliance. Current tensions are the result of events of a joint summit between the clans, wherein Taldryan Proconsul and Ewok, [[Teebu Nyrrire]] was mistakenly served a dish that contained Ewok meat. |
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| ==== Enemies ====
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| * '''[[The Collective]]''' - The Collective were Scholae's enemy during the [[Twelfth Great Jedi War]]. Scholae suffered heavy losses fighting this powerful organisation that hates Force users of both sides and seeks their utter eradication, inspiring the entire Dark Brotherhood to units its forces against them. They have lent support to the [[The_Meraxis_Empire|Meraxis Empire]] in its fight against Scholae. | | * '''[[The Collective]]''' - The Collective were Scholae Palatinae's enemy during the [[Twelfth Great Jedi War]]. Scholae Palatinae suffered heavy losses fighting this powerful organization that hates Force users of both sides and seeks their utter eradication, inspiring the entire Dark Brotherhood to unite its forces against them. They have lent their support to the [[The_Meraxis_Empire|Meraxis Empire]] in its fight against Scholae Palatinae and rumors of them supplying insurgents are beginning to rise. |
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| * '''[[Clan Odan-Urr]]''' - The Imperial nature of the Royal Clan immediately soured relations with this Light Side oriented Clan. Both have made it clear through passive-aggressive means, that if given a chance they would gladly clash with each other, however, their only interaction was on the same side as they fought against The Collective in the Twelfth Great Jedi War. | | * '''[[Clan Odan-Urr]]''' - The Imperial nature of the Royal Clan immediately soured relations with this Light Side oriented Clan. Both have made it clear through passive-aggressive means, that if given a chance they would gladly clash with each other, however, their only interaction was on the same side as they fought against The Collective in the Twelfth Great Jedi War. |
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| == Typical Clan Actions and Reactions == | | == Typical Clan Actions and Reactions == |
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| Loyal to the ideals of the Empire, any threat to its stability begins the gears of war turning. Historically aggressive, they’ve been known to go to any lengths to defend the empire. Loyal, headstrong, these traits often led to trouble for the Imperial Clan on more than a few occasions/ The overly aggressive nature has been tempered over the years, with increased emphasis upon rational and thought out approaches to what serves the Clan best. Being it combat or diplomacy. In the scope of the larger Brotherhood, they are more likely to wait out the situation and analyze from afar. Only when they are certain of a course of action will they visit the full breadth of their might upon the enemy. Nothing is haphazard.
| | Scholae Palatinae and the Empire have long taken the approach of “The Empire comes first”. Typically taking a stance of isolationism, Scholae Palatinae values loyalty to the Empire above all else and puts very little worth on that which occurs outside their borders. The Empire is protective of tradition and seeks to uphold the Imperial Ideal. The Empire values the diversity of the citizens of the Caperion System and uniqueness of the members of Scholae Palatinae, the unifying cry of “For the Empire!” is more than enough to rally individuals together. Scholae Palatinae is quick to defend its honor. |
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| Known to isolate itself, Scholae Palatinae has a long history of closing its borders to outside influences at the first sign of trouble - internal or external - and take actions to best serve the Clan. During times of stability, the Clan has become far more open to the rest of the Brotherhood and has even begun to understand the value in garnering allies. They are however not to be crossed or the brunt of their wrath will find itself set upon they who dare betray the Imperial Clan.
| | Under the leadership of [[Kamjin "Maverick" Lap'lamiz]] and [[Thran Occasus]], the Empire has begun considerable efforts to establish itself as an economical player in the local region of the Galaxy. Likewise, considerable diplomatic effort has been placed within the Dark Jedi Brotherhood to establish the Empires seat at the table. |
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| == Important Figures == | | == Important Figures == |
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| These are the former and current leaders, or any influential member who is associated with the Clan. Individuals are delegated to one of these prestigious groups; however their reach, most likely, extends into one or more of these classes. | | These are the former and current leaders or any influential members that are associated with the Clan. Individuals are delegated to one of these prestigious groups; however their reach, most likely, extends into one or more of these classes. |
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| === Legacy of Palpatine === | | === Legacy of Palpatine === |
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| |class="sub-head" width="33%" | '''Palpatine''' | | |class="sub-head" width="33%" | '''Palpatine''' |
| |class="sub-head" width="33%" | '''Induction''' | | |class="sub-head" width="33%" | '''Induction''' |
| |-
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| |width="11%" | Natth a’Niel Palpatine / [[Elincia Rei]]
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| |width="11%" | 03/2007
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| |- | | |- |
| |class="alt" width="33%" | [[Dakari Kaeth Palpatine]] | | |class="alt" width="33%" | [[Dakari Kaeth Palpatine]] |
| |class="alt" width="33%" | 11/2008 | | |class="alt" width="33%" | 11/2008 |
| |- | | |- |
| |width="11%" | [[Kell Dante]] | | |width="33%" | [[Thran Occasus]] |
| |width="11%" | 10/2010 | | |width="33%" | 4/2009 |
| |- | | |- |
| |class="alt" width="33%" | [[Xen'Mordin Palpatine]] | | |class="alt" width="11%" | [[Kell Dante]] |
| |class="alt" width="33%" | 05/2015 | | |class="alt" width="11%" | 10/2010 |
| |- | | |- |
| |width="33%" | [[Evant Taelyan]] | | |width="33%" | [[Archangel Palpatine]] |
| |width="33%" | 03/2016 | | |width="33%" | 03/2016 |
| |- | | |- |
| |class="alt" width="33%" | [[Jorm "The Jester" Na'trej]] / [[Lucyeth]] | | |width="33%" |[[Lucyeth]] |
| |class="alt" width="33%" | 05/2017 | | |width="33%" | 05/2017 |
| | |- |
| | |class="alt" width="33%" | [[Reiden|Reiden Palpatine Karr]] |
| | |class="alt" width="33%" | 12/2017 |
| |- | | |- |
| |width="33%" | [[Mune Cinteroph|Mune Cinteroph-Palpatine]] / [[Braecen Kaeth]] / [[Reiden|Reiden Palpatine Karr]] | | |width="33%" | [[Rasilvenaira StormRaven]] |
| |width="33%" | 12/2017 | | |width="33%" | 03/2021 |
| |- | | |- |
| |width="33%" | [[Shadow Nighthunter]] | | |class="alt" width="33%" | [[Rayne]] |
| |width="33%" | 12/2018 | | |class="alt" width="33%" | 08/2022 |
| |- | | |- |
| |class="foot" colspan="3" | | | |class="alt" width="33%" | [[Xen'Mordin Palpatine]] |
| | |class="alt" width="33%" | 08/2024 |
| | |- |
| | |class="foot" colspan="3" | |
| |}</center> | | |}</center> |
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| === Emperors === | | === Emperors === |
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| |width="33%" | | | |width="33%" | |
| |- | | |- |
| |class="alt" width="33%" | Timbal | | |class="alt" width="33%" | [[Timbal]] |
| |width="33%" | Timbal The Relentless | | |class="alt" width="33%" | Timbal The Relentless |
| |class="alt" width="33%" | | | |class="alt" width="33%" | |
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| |class="alt" width="33%" | [[Braecen Kaeth]] | | |class="alt" width="33%" | [[Braecen Kaeth]] |
| |width="33%" | Braecen The Heartless | | |class="alt" width="33%" | Braecen The Heartless |
| |class="alt" width="33%" | 10/2006 - 09/2007 | | |class="alt" width="33%" | 10/2006 - 09/2007 |
| |- | | |- |
| |width="33%" | Phoenix d’Tana Palpatine | | |width="33%" | [[Phoenix d'Tana Palpatine]] |
| |width="33%" | Phoenix The Ruthless | | |width="33%" | Phoenix The Ruthless |
| |width="33%" | 09/2007 - 11/2008 | | |width="33%" | 09/2007 - 11/2008 |
| |- | | |- |
| |class="alt" width="33%" | Lucien | | |class="alt" width="33%" | [[Lucien Kaeth Palpatine]] |
| |width="33%" | Lucien The Fearless | | |class="alt" width="33%" | Lucien The Fearless |
| |class="alt" width="33%" | 12/2008 - 01/2009 | | |class="alt" width="33%" | 12/2008 - 01/2009 |
| |- | | |- |
| |width="33%" | Thran Occasus-Palpatine | | |width="33%" | [[Thran Occasus|Thran Occasus-Palpatine]] |
| |width="33%" | Thran The Usurper | | |width="33%" | Thran The Usurper |
| |width="33%" | 02/2009 - 07/2010 | | |width="33%" | 02/2009 - 07/2010 |
| |- | | |- |
| |width="33%" | [[Ood Bnar]] | | |class="alt" width="33%" | [[Ood Bnar]] |
| |width="33%" | Ood The Hardwood | | |class="alt" width="33%" | Ood The Hardwood |
| |width="33%" | 07/2010 - 02/2011 | | |class="alt" width="33%" | 07/2010 - 02/2011 |
| |- | | |- |
| |width="33%" | [[Xen'Mordin Palpatine]] | | |width="33%" | [[Xen'Mordin Palpatine]] |
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| |width="33%" | 02/2011 - 08/2017 | | |width="33%" | 02/2011 - 08/2017 |
| |- | | |- |
| |width="33%" | [[Elincia Rei]] | | |class="alt" width="33%" | [[Elincia Rei]] |
| |width="33%" | Elincia The Cunning | | |class="alt" width="33%" | Elincia The Disgrace* |
| |width="33%" | 08/2017 - Present | | |class="alt" width="33%" | 08/2017 - 08/2019 |
| | |- |
| | |width="33%" | [[Shadow Nighthunter|Shadow Palpatine Nighthunter]] |
| | |width="33%" | Shadow the Silent |
| | |width="33%" | 09/2019 - 10/2021 |
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| | |class="alt" width="33%" | [[Kamjin "Maverick" Lap'lamiz]] |
| | |class="alt" width="33%" | Kamjin The Conqueror |
| | |class="alt" width="33%" | 10/2021 - 10/2023 |
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| |class="foot" colspan="3" | | | |width="33%" | [[Thran Occasus|Thran Occasus-Palpatine]] |
| | |width="33%" | Thran The Usurper |
| | |width="33%" | 10/2023 - 7/2024 |
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| | |width="33%" | [[Rayne Victae|Rayne Palpatine]] |
| | |width="33%" | Rayne |
| | |width="33%" | 7/2024 - Present |
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| {{CSP}} | | {{CSP}} |
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| [[Category:Clans|Scholae Palatinae]] [[Category:Scholae Palatinae]] | | [[Category:Clans|Scholae Palatinae]] [[Category:Scholae Palatinae]] |
Born with the heritage of the Galactic Empire, Clan Scholae Palatinae ever stands proud, ready, and able, an amalgamation of Dark Jedi and Sith, Gray Jedi, and imperial loyalists, mercenaries, and bounty hunters. Led by their shrewd Emperors, House Caliburnus and House Acclivis Draco come together to form glaive and hammer, together mustering their martial might to secure and expand their territory in the Caperion System and status in the Dark Brotherhood. Clan Scholae Palatinae is often referred to by its members by the simplified moniker “The Empire” or “CSP”.
History
- Main article: Clan Scholae Palatinae history
Clan Scholae Palatinae proudly traces its roots back to Emperor Palpatine’s Galactic Empire. For nearly two decades, the clan maintained an iron grip on its former territory and began to build a formidable military from the conscription of the Cocytus natives. The clan fended off attacks from both within, including a terrorist organization known as 'The Cause' which attempted to restore power to the Cocytus natives, until in 34 ABY, the Dark Council’s Iron Fleet destroyed the Cocytus System, leaving the clan in disarray, forcing key personnel to escape.
The clan fled to the Caperion System, a system with diverse spacefaring civilizations and a complex political structure. The clan made its mark on the system by taking Caelestis City from The Meraxis Empire, claiming it as their new headquarters and establishing a new military: the Imperial Scholae Army and Imperial Scholae Navy. Time passed and tensions rose with the rest of the political bodies in the system.
After the Empire established a foothold on Seraph in 40 ABY, the Caperion system erupted into civil war. The battle, which culminated with the invasion of the Children of Mortis, resulted in the unification of the Caperion system under the Imperial Banner. At present, the Empire is taking expansive actions to build the infrastructure and economy of the Caperion System.
Clan Organization
The Emperor
The Consul of Clan Scholae Palatinae acts as the supreme De Facto and De Jure authority of the domain of the Empire. While the transfer of the title of Emperor is a relatively common occurrence, ultimate power over the citizens of the Empire remains solely with the throne. The Emperor may organize their administration in any fashion that best suits the needs of the ruler and the Empire.
Hand of the Emperor
The Proconsul of Clan Scholae Palatinae acts as the second in command of the domain of the Empire. As the Emperor's most trusted retainer, the Hand of the Emperor, or simply The Hand, fills the role of advisor and executor of the Emperor’s directive.
The Hand of the Emperor oversees all facets of the operation of the Empire but serves in a special capacity as the Commander of the Guard and Director of the Imperial Mission.
Imperial Ruling Council
The Emperor has established a loose organization of advisors and politicians that keep the Emperor informed on matters relating to the health and stability of the Emperor. At the behest of the Emperor, these party members may assume control of certain aspects of the greater bureaucracy.
House Acclivis Draco
Built upon a long-standing history of the Krath, House Acclivis Draco serves the Empire as a covert organization of relic hunters. House Acclivis Draco uses a sigil of an ancient dragon to represent its power. The Quaestor of House Acclivis Draco serves on the Imperial Ruling Council.
House Acclivis Draco operates from the secret mountain installation known as Havoc Base
House Caliburnus
Traditionally based on the philosophies and history of the Sith, House Caliburnus serves the Empire as an extension of its military might. House Caliburnus adopts the symbol of the legendary lightsaber of the same name. The Quaestor of House Caliburnus serves on the Imperial Ruling Council.
House Caliburnus operates from the fortress base known as Steelstrike Garrison.
The Empire of Clan Scholae Palatinae
Dominion
The Caperion System
- Main article: Caperion System
The Caperion System has a well-established history of sentient inhabitants and space-faring technology, being home to 5 diverse political groups (6 including Scholae Palatinae). Once a newcomer to the system, Clan Scholae Palatinae has gained full control of the system. Now focused on growth, security, and prosperity, the citizens of the Caperion system have come to welcome the Imperial way of life.
Headquarters
After the unification of the Caperion System and the near destruction of Ragnath, Clan Scholae Palatinae relocated their seat of power to Seraph. The move was considered controversial at first, but the consolidation of power on the larger planetary body proved effective in solidifying the Empire’s grip on the system’s political entities. In 40ABY, The Imperial Ministry of Finance authorized funding the construction of a planned city that would meet the needs of establishing the administrative complex at the heart of the Empire. The construction contract was awarded to Trident Construction and Development, Inc. This company had previously worked with the Clan in the construction of Arx Ondorii on Caina, in the Cocytus System
The city was specifically planned for a location on the borders of the territories formerly ruled by The Democratic Republic of Elaya and the Nayama Dynasty. This decision had both strategic and symbolic power. Being placed on the border of the two primary belligerents in the Caperion Civil War enforced the ideal of Scholae Palatinae as a unifying power. Additionally, the proximity to the equator gives the location the symbolic power of being located at the center of Seraph.
At the center of the planned city, the Empire’s headquarters dominates the city’s skyline. The massive pyramid-shaped building serves as a symbol of the authority of the Empire but also serves as the city’s spaceport. The upper floors, above the spaceport, are reserved for members of Clan Scholae Palatinae and other Imperial officials. The remainder of the building is open to the public and houses many shops, markets, public services, and leisure spaces. The building is heavily fortified and offers protection for the local area.
The building was specifically placed in a position that aligned with the ecliptic of Seraph’s moon Ragnath. Each day, when Ragnath rises in the sky it aligns with the pinnacle of the building. This design element was included as a memorial to all of the Imperial Citizens who were killed during the brutal civil war and subsequent invasion of the Children of Mortis.
Government and Politics
The Empire, modeled on the workings of Palpatine's Galactic Empire, is the frontal governmental system operated by Clan Scholae Palatinae. The Empire is public knowledge to inhabitants of the Caperion System, while the Dark Jedi clan, the real force behind the government, operates in the shadows. This fact is unknown to all but the top military, economic, and political leaders, those who are familiar enough with the Empire to know that disclosing its secrets is unwise.
Headquartered in the planned city of New Ohmen City on Seraph, Clan Scholae Palatinae established the Imperial capital on the continent of Elaya. This location was chosen for its strategic value, centralized location, and abundant resources. The city was built as a planned metropolis, designed specifically to serve the administrative and defensive needs of the Empire. From this seat of power, the Imperial bureaucracy rules over the Caperion System.
At the head of the bureaucracy is the Emperor, who assumes total power over the Empire. Serving directly under the Imperial Throne are the Military, the Hand of The Emperor, and the Imperial ruling council. The Emperor acts as Commander-in-Chief of the Imperial Military. The Hand of The Emperor acts with autonomy over the rest of the Government, serving as an extension of the Emperor’s will. Likewise, the Imperial Ruling Council governs the greater bureaucracy as an extension of the Emperor.
The current Emperor of Scholae Palatinae is Rayne Palpatine, who goes by the title of Empress and Grand Moff.
The bureaucracy has a rigid hierarchy that comprises nine (9) Ministries. Each Ministry governs over a specific aspect of Imperial life. Under each Ministry, there are several Bureaus, each of which focuses their efforts on more specific tasks within the government. Each Bureau may or may not have subunits referred to as Administrations or Offices, which focus on one specific governmental task. All of these Ministries, Bureaus, and Administrations fall under the purview of the Office of Intergovernmental Affairs, which serves to facilitate communication between the compartmentalized bureaucratic arms.
The nine (9) ministries are as follows: Ministry of Commerce and Trade, Ministry of Labor, Ministry of Interior, Ministry of Education, Ministry of Health and Safety, Ministry of Defense, Ministry of Finance, Ministry of Security and Justice, and the Ministry of Culture.
Some notable Bureaus are as follows: Bureau of Imperial Heritage, Bureau of Imperial Services, Bureau of Domestic Finance, Bureau of Imperial Sciences, Bureau of Land and Mineral Management, Bureau of Economic Affairs, and Bureau of Imperial Security.
Economy
Due in part to the isolated relationship that the Caperion System has with the galaxy at large, modern economic principles had not been employed. Subjected to an underdeveloped economic base, the Empire began its economic growth dealing in trading luxury goods. This field proved extremely limited in its capacity to support growth. High taxation and tariffs along with the questionable economic practice of securing indebtedness from Ragnath’s wealthiest citizens had the Empire teetering on the verge of economic collapse.
Under the reign of Emperor Kamjin "Maverick" Lap'lamiz, then special advisor to the Emperor Thran Occasus began cultivating and developing the manufacturing capacity of the Caperion System. Unifying existing governmental and corporate entities towards a unified economic vision proved fruitful, particularly in securing Imperial governance rights over the various territories of the Caperion system after the civil war. Under Lam’lamiz and Occasus, the Imperial Economic policy developed around securing loyalty to the Empire through prosperity and wealth generation. Former Political enemies and rivals of the Clan soon allied under demonstrations of how the Empire was capable of keeping their coffers full.
The economic plan developed under Occasus began with clearly delineating the sectors of the economy. In the Primary Sector, massive mining operations, farming operations, and extraction of other natural resources would build a solid foundation for the economy. Unified mining consortiums began extracting large quantities of Doonium, Quadranium, Corundum, Dolovite, Tibanna, Thorilide, Kesium Gas, and Solid Carbonite for use in construction projects that would develop the Secondary Sector. Now flush with raw materials, a focus was placed on refining, manufacturing, and construction. This sector of the economy flourished quickly and created the opportunity for the Empire to develop a healthy Tertiary Sector. This focused effort is still underway, overseen by the Vizier.
As a stress test of the infant economic machine, Thran Occasus and Kamjin "Maverick" Lap'lamiz oversaw the construction of a massive defensive space station and weapons platform known as the SARLaC. The massively large military project proved to be an effective demonstration of a growing war machine.
Imports/Exports: Under the oversight of the Bureau of Economic Affairs, the import-reliant economy of the Caperion system has been minimized. Goods from outside the Empire are taxed at an extraordinarily high rate. High tariffs, particularly on raw materials, have been established to develop a strong and independent Primary Economic Sector. Consumer goods are imported at reduced tax rates, due in part to the still-developing nature of the Secondary Economic Sector.
The Caperion system has begun to establish itself as a player in the local star sectors as a provider of Raw Materials, Repulsor Coils, Civilian Repulsor Craft, Electronic Stabilizers, Communication Devices, and Gravity Generators. Several prominent businesses, such as Sal-Mal Repulsor, MagTek Liquid Mineral Extraction, GreevTech, and AnoDryve Innovations, have profited heavily from their relationship with the Empire. This burgeoning market has extended into the Financial Sector as stocks are traded on the Caperion IntraGalactic Stock Exchange (CISE).
Internal: At one time the prevailing philosophy on revenue generation came from high taxation and a misguided system of “Cash for Favor” among the wealthy residents of Ragnath. However, when the Empire expanded to encompass the whole of the Caperion System a wave of tax-slashing reform took place. Due to the dramatic increase in taxable population and better management and oversight of Imperial revenue, the old policies became antiquated. An established flat tax has provided a sustainable revenue stream for the Empire.
The Imperial Mission
Established under Kamjin "Maverick" Lap'lamiz, the Imperial Mission serves the Empire in carrying the message and values of the Empire to all of the Citizens of the Caperion System and beyond. Members of the Imperial Mission dedicate themselves to service to the Empire, particularly those who are in great need. The Mission operates as a charitable foundation, assisting those who have been displaced by conflict, tragedy, and other catastrophic events. The Imperial Mission provides financial aid, housing, education, and resources to those who have been impacted by such events.
The Imperial Mission is funded primarily by donors from within the Empire, who receive tax breaks for contributions. The early days of the Imperial Mission were filled with scrutiny about its efficacy and were laden with concerns over using goodwill as a propaganda tool. After the events of the Caperion Civil War and the Invasion of Ragnath, the Imperial Mission quickly got to housing orphaned children and relocating refugees. Shortly thereafter, scrutiny regarding the Mission and its activity waned.
The Imperial Mission operates under the Bureau of Imperial Services.
Military
The Military of the Empire is divided into three (3) primary elements and operates directly under the oversight of the Emperor and Visier. The branches of the Imperial Military are The Imperial Navy, comprised of three (3) smaller fleets of Capital Ships and the TIE Corps of Starfighters, The Imperial Legion, comprised of the regiments of Stormtroopers and Armored Units that protect the Empire on terra firma, and Imperial Special Intelligence, the network of spies and data analysts that protect the Empire’s interests. The structure of each military branch falls in line with the post-Tarkin Imperial Doctrine, with modifications made to best suit the Empire’s needs.
Separate from the Imperial Military branches, under the office of the Hand, the Praetorian Regiment and Special Forces Command serve the Empire as the tip of the spear. The Praetorian regiment also operates as the Royal Guard for the Emperor. These Guards wear the standard Crimson Armor of the Sith Eternal. Praetorian Regiment also operates a secret training facility, known only as SITE 921, on the dangerous planet of Venenum.
While not operating as active warfighters, several other administrations also fall under the umbrella of the Scholae Military. The Commission for the Proliferation of the New Order (COMPNOR), which operates the Imperial Propaganda Bureau and Imperial Secret Police (ISP) also falls under the Office of The Hand.
Members of Scholae Palatinae are often embedded in leadership roles within the military branches. Operating as an extension of the Emperor’s authority, members of Scholae Palatinae may assume command of any Military unit, especially during times of war. Journeymen members are limited in their command capacity to a single squad or squadron. Equite members may command smaller capital ships, flights of starfighters, or entire companies of soldiers. Elder members have unrestricted access to command any unit necessary. These guidelines may be altered by direct order of the Emperor.
Allies and Enemies
Due to the Imperial nature of the Clan, it is not surprising that it is largely focused on improving itself and expanding its borders, knowledge, and prowess. Thus, the borders of Scholae Palatinae have been less open than others due to the Clan’s natural isolation from outside influence. At present, the clan has just recently taken control of the Caperion System. Due to the complex political structure of Caperion and of the Dark Brotherhood, the clan has numerous domestic threats as the system transitions power to the Empire. Outside the Caperion System, the clan has numerous enemies and allies both inside of and outside the Brotherhood.
Allies
- Clan Plagueis - At one point in the distant past, Scholae Palatinae was aligned with the Clans of Satal Keto and Exar Kun. However, when these two units fused into a vastly different Clan, Plagueis, a chasm was birthed between the two groups. Despite that rift, The Empire has had a long-standing relationship with Clan Plagueis and counts it among its allies.
- Clan Naga Sadow - A once strong alliance was shattered by Scholae Palatinae's betrayal of Naga Sadow and the theft of valuable artifacts from the Red Fury Pirates, most notably the aptly named Shattering. However, as recent as this feud was, the events of the Twelfth Great Jedi War put the clans back on the same side, and the future is uncertain. Complex diplomatic efforts have restored the alliance, but the strength of the alliance is tenuous at best.
Neutral
- Clan Arcona - In the past, Arcona was the sworn enemy of Scholae Palatinae. This stemmed from the time when Scholae Palatinae was forced to serve as a unit of Arcona. Even after years of separation, this tension continued. However thanks to the dulling power of time, and the focus of enemies like the Collective, these feelings have finally faded. While in a state of half-truce, it remains to be seen if this peace will last.
- Dark Council - While Clan Scholae Palatinae is extremely bitter about the destruction of the Cocytus System at the hands of Darth Pravus, Clan Scholae Palatinae nonetheless belong to the Dark Brotherhood, and does not possess the resources for war with the Dark Council's Iron fleet. They grudgingly supported the council in the fight against The Collective.
Tense Relations
- Clan Taldryan - Taldryan was historically the dominant clan in the brotherhood, and Scholae Palatinae always had its eyes on taking them down, but out of respect and not hostility. While Taldryan no longer enjoys such a dominant position, with the dominant clans in the brotherhood being Arcona and Odan Urr, the clans maintain mutual respect and have no significant history of conflict or formal alliance. Current tensions are the result of events of a joint summit between the clans, wherein Taldryan Proconsul and Ewok, Teebu Nyrrire was mistakenly served a dish that contained Ewok meat.
Enemies
- The Collective - The Collective were Scholae Palatinae's enemy during the Twelfth Great Jedi War. Scholae Palatinae suffered heavy losses fighting this powerful organization that hates Force users of both sides and seeks their utter eradication, inspiring the entire Dark Brotherhood to unite its forces against them. They have lent their support to the Meraxis Empire in its fight against Scholae Palatinae and rumors of them supplying insurgents are beginning to rise.
- Clan Odan-Urr - The Imperial nature of the Royal Clan immediately soured relations with this Light Side oriented Clan. Both have made it clear through passive-aggressive means, that if given a chance they would gladly clash with each other, however, their only interaction was on the same side as they fought against The Collective in the Twelfth Great Jedi War.
Typical Clan Actions and Reactions
Scholae Palatinae and the Empire have long taken the approach of “The Empire comes first”. Typically taking a stance of isolationism, Scholae Palatinae values loyalty to the Empire above all else and puts very little worth on that which occurs outside their borders. The Empire is protective of tradition and seeks to uphold the Imperial Ideal. The Empire values the diversity of the citizens of the Caperion System and uniqueness of the members of Scholae Palatinae, the unifying cry of “For the Empire!” is more than enough to rally individuals together. Scholae Palatinae is quick to defend its honor.
Under the leadership of Kamjin "Maverick" Lap'lamiz and Thran Occasus, the Empire has begun considerable efforts to establish itself as an economical player in the local region of the Galaxy. Likewise, considerable diplomatic effort has been placed within the Dark Jedi Brotherhood to establish the Empires seat at the table.
Important Figures
These are the former and current leaders or any influential members that are associated with the Clan. Individuals are delegated to one of these prestigious groups; however their reach, most likely, extends into one or more of these classes.
Legacy of Palpatine
- Main article: Legacy of Palpatine
Emperors