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| | [[File:Dulon.jpg|thumb|200px|right|Dulon]] |
| {{Underlinked}}[[starwars:Dulon|Dulon]] has many names. Called by differing names in many different societies, it seems that Truth is universal, this [[:Category:Martial Arts|Martial Art]] having progressed almost identically in several societies almost identically. As such, there is much argument over when or where the art of Dulon evolved. Most scholars agree that the art is an evolved amalgamation of several internal-type styles. [[starwars:Humans|Humans]] have primarily been responsible for the dissemination of this style, but other races practice it as well. It is now flung across the entire [[starwars:Galaxy|galaxy]], with many [[starwars:Species|species]] adhering to the Art.
| | '''Dulon''' has many names. Called by differing names in many different societies, it seems that Truth is universal, this [[Category:Martial Arts]] having progressed almost identically in several societies almost identically. As such, there is much argument over when or where the art of Dulon evolved. Most scholars agree that the art is an evolved amalgamation of several internal-type styles. [http://starwars.wikia.com/wiki/Humans Humans] have primarily been responsible for the dissemination of this style, but other races practice it as well. It is now flung across the entire [http://starwars.wikia.com/wiki/Galaxy galaxy], with many [http://starwars.wikia.com/wiki/Species species] adhering to the Art. |
| | Dulon is an elegant art. It draws upon internal strength, using the body’s own life energy to perform the techniques. The style is graceful, and eschews brute force for speed and alacrity. |
| | The primary repertoire of a Dulon fighter involves using one’s opponent’s energy and strength against them. Dulon could be considered a “fluid” art, believing in presenting nothing for an opponent to strike. One Master even stated, “The best defense is simply to not be there.” By evading the brute force of an opponent, the Dulon adherent will seek to leave himself an avenue to take advantage of the assailant. |
| | Strikes can be augmented by the advanced artist with life energy, delivering powerful blows even with little visible movement. Slowed down, one can almost see the master's strike move in a 'wave' from the ground, his legs grounded in the floor, seemingly drawing strength from it. The Masters have an almost religious following, rumors and tales telling of their accomplishments, often attributing supernatural strength to their actions. |
| | Taught in devoted studios, this art can be learned by anyone, although it takes true devotion, years of study, and a lot of willpower to truly master the art. The youngest one to have been considered a true 'Master' of Dulon had spent 60 years studying the art. Some have complained that this is elitism, but the truth of the matter is that these masters still hold the skill to defeat almost any challengers, even (if one were to believe the tales) [http://starwars.wikia.com/wiki/Jedi Jedi]. |
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| Dulon is an elegant art. It draws upon internal strength, using the body’s own life energy to perform the techniques. The style is graceful, and eschews brute force for speed and alacrity.
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| The primary repertoire of a Dulon fighter involves using one’s opponent’s energy and strength against them. Dulon could be considered a “fluid” art, believing in presenting nothing for an opponent to strike. One Master even stated, “The best defense is simply to not be there.” By evading the brute force of an opponent, the Dulon adherent will seek to leave himself an avenue to take advantage of the assailant. | | == Details == |
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| | === Stance === |
| | The Dulon stance is designed to present a smaller target to the opponent. The body is turned slightly to the side; with the feet roughly shoulder width apart thus granting better balance and stability. Hands are held loosely up at chest level ready to deflect or throw an opponent. |
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| Strikes can be augmented by the advanced artist with life energy, delivering powerful blows even with little visible movement. Slowed down, one can almost see the master's strike move in a 'wave' from the ground, his legs grounded in the floor, seemingly drawing strength from it. The Masters have an almost religious following, rumors and tales telling of their accomplishments, often attributing supernatural strength to their actions.
| |
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|
| Taught in devoted studios, this art can be learned by anyone, although it takes true devotion, years of study, and a lot of willpower to truly master the art. The youngest one to have been considered a true 'Master' of Dulon had spent 60 years studying the art. Some have complained that this is elitism, but the truth of the matter is that these masters still hold the skill to defeat almost any challengers, even (if one were to believe the tales) [[starwars:Jedi|Jedi]].
| | === Striking === |
| | There are few actual strikes in Dulon as this art focuses on utilizing an opponent’s momentum to throw them off balance and topple them to the ground. Once on the ground elbow and palm strikes are common to augment grappling techniques and subdue an opponent. Throws are divided by anatomical region such as hip or foot, there is one form called the Sacrifice that involves driving an opponent backwards and forcing them to land on their neck or head. If done properly it is said there is no defense. |
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| ===Stance===
| |
| The Dulon stance is designed to present a smaller target to the opponent. The body is turned slightly to the side; with the feet roughly shoulder width apart thus granting better balance and stability. Hands are held loosely up at chest level ready to deflect or throw an opponent.
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| ===Striking=== | | === Defense === |
| There are few actual strikes in Dulon as this art focuses on utilizing an opponent’s momentum to throw them off balance and topple them to the ground. Once on the ground elbow and palm strikes are common to augment grappling techniques and subdue an opponent. Throws are divided by anatomical region such as hip or foot, there is one form called the Sacrifice that involves driving an opponent backwards and forcing them to land on their neck or head. If done properly it is said there is no defense.
| | Dulon defense is based on the principle of using the opponents own power against them. Throws and grappling are the two mainstays of the practitioner of Dulon with very few hard strikes. This is an art of endurance in which the opponent will wear themselves out in a futile attempt at engaging the practitioner. |
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| ===Defense===
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| Dulon defense is based off of the principle of using the opponents own power against them. Throws and grappling are the two mainstays of the practitioner of Dulon with very few hard strikes. This is an art of endurance in which the opponent will wear themselves out in a futile attempt at engaging the practitioner.
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| ===Training=== | | === Training === |
| This martial art is taught in studios all over the galaxy. Instruction is available to any who have the time, dedication, and money necessary to learn. Patience is essential as it can take years to achieve even the first rank advancement. Classes are taught to groups with an emphasis on one-on-one sparring called “Free-Practice” in which students are free to use any technique or weapon to further their own understanding of Dulon’s applications against other forms. Chokeholds, arm-bars, sacrifice take-downs, and joint-locks are also allowed during “Free-Practice” but not during regular training as these are potentially deadly. | | This martial art is taught in studios all over the galaxy. Instruction is available to any who have the time, dedication, and money necessary to learn. Patience is essential as it can take years to achieve even the first rank advancement. Classes are taught to groups with an emphasis on one-on-one sparring called “Free-Practice” in which students are free to use any technique or weapon to further their own understanding of Dulon’s applications against other forms. Chokeholds, arm-bars, sacrifice take-downs, and joint-locks are also allowed during “Free-Practice” but not during regular training as these are potentially deadly. |
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| | === Summary === |
| '''Level:''' Core | | '''Level:''' Core |
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| '''Prerequisites:''' DEX 15 | | '''Prerequisites:''' DEX 15 |
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| '''Style:''' Hard | | '''Style:''' Hard |
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| '''Weapons:''' Empty hand | | '''Weapons:''' Empty hand |
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| *• Basic Take-down, Basic Throw | | * • Basic Take-down, Basic Throw |
| *•• Ocean’s Wave, Earth Rumbles, Tree Falling | | * •• Ocean’s Wave, Earth Rumbles, Tree Falling |
| *••• Serpent’s Grip, Shattered Stone, Broken Limb | | * ••• Serpent’s Grip, Shattered Stone, Broken Limb |
| *•••• Rolling Hill, Dancing Fire, Tidal Wave, Mountain Strength | | * •••• Rolling Hill, Dancing Fire, Tidal Wave, Mountain Strength |
| *••••• Sacrifice, Avalanche, Entrapment, Splintered Mind | | * ••••• Sacrifice, Avalanche, Entrapment, Splintered Mind |
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| | == Brotherhood Practitioners == |
| | <table style="width:100%"><tr> |
| | <td style="vertical-align:top"> |
| | * [[Muz|Muz Ashen]] |
| | * [[Korras]] |
| | * [[Kir Katarn]] |
| | * [[Halcyon Taldrya]] |
| | * [[Strategos Thanatos Entar Arconae]] |
| | * [[Timeros Caesus Entar]] |
| | * [[Vassan Rokir]] |
| | * Ethran Sayre Isradia |
| | * [[Lan]] |
| | * [[Legorii Kryotek Entar]] |
| | * [[Driftan Housan]] |
| | * [[JScumm]] |
| | * [[Celahir Erinos]] |
| | * [[Etah d'Tana]] |
| | * [[Inarya]] |
| | * [[Talos d'Tana]] |
| | * Xar'Khan |
| | * [[Earnest]] |
| | </td> |
| | <td style="vertical-align:top"> |
| | * [[Ryben Tosh]] |
| | * Ophelia Creo |
| | * Locar Dedar |
| | * [[Xia Long]] |
| | * Asura Isradia Sadow |
| | * [[Macron Goura Sadow]] |
| | * [[Ekeia Iclo]] |
| | * [[Jade Sadow|Jades A Sadow]] |
| | * [[Raven]] |
| | * Horus Blackheart |
| | * [[Dyrra Skye]] |
| | * [[Jeric Cyrin]] |
| | * Teu Pepoi |
| | * [[Tyren Atema]] |
| | * [[Araxis Pepoi Farron]] |
| | * [[Arian Crass]] |
| | * [[Cev Nabina]] |
| | * [[Rang Verda]] |
| | </td> |
| | <td style="vertical-align:top"> |
| | * Aleksandr DiKrasnos |
| | * Elleron Morakei |
| | * [[Quejo Drakai Xyler|Quejo Drakai]] |
| | * [[Malik]] |
| | * [[Raiju|Raiju]] |
| | * [[Guinevere Deschain]] |
| | * Sanguinus Tsucyra Entar |
| | * [[Tyno]] |
| | * [[Krandon Rowella|Krandon "Jenkins" Rowella]] |
| | * [[Aabsdu Dupar]] |
| | * [[Ashia Kagan Keibatsu|Ashia Kagan '''Keibatsu''']] |
| | * [[Tek Cicero Dantes]] |
| | * [[Mitsuhide Akechi]] |
| | * [[Tra'an Reith]] |
| | * [[Sanjuro Sledge Keibatsu|Sanjuro "Sledge" '''Keibatsu''']] |
| | * [[Valorian]] |
| | * [[Anarya Elvendar]] |
| | * [[Eiko Lanzer|Eiko]] |
| | </td> |
| | <td style="vertical-align:top"> |
| | * Jarith Krassa |
| | * [[Arania Lawakiro Palpatine]] |
| | * [[RevengeX Palpatine]] |
| | * [[Angelo Dante|Angelo Palpatine Dante]] |
| | * [[Koskian 'Psyko' d'Tana]] |
| | * [[Brent "Archangel" Ligur Victae]] |
| | * [[Exodius]] |
| | * [[Koryn Thraagus]] |
| | * [[Rayne]] |
| | * Cado H'darr |
| | * [[Lucien]] |
| | * Iblis Satanique |
| | * [[Jac Cotelin]] |
| | * [[Alanna Taldrya]] |
| | * Duga Taldrya Arkaso |
| | * [[Andan Taldrya Marshall]] |
| | * [[Vardar|Vardar Fen'Amar Taldrya]] |
| | * [[Vladet Taldrya Xavier]] |
| | </td> |
| | <td style="vertical-align:top"> |
| | * [[Anubis Annedu]] |
| | * Gobhainn Sgath |
| | * Kanzuki Ozen |
| | * [[Adrian Agrippa]] |
| | * Ryloth Scrimus |
| | * [[Anshar Kahn Tarentae]] |
| | * [[Sith Bloodfyre-Tarentae]] |
| | * [[Saitou Tarentae]] |
| | * [[Archean Erinos Tarentae]] |
| | * [[Scion Altera]] |
| | * [[Solus Gar]] |
| | * [[Jagen Phoenix]] |
| | * Talon Zetar |
| | * Aegis Fang |
| | * [[Elric Kyes]] |
| [[Category:Martial Arts]] | | [[Category:Martial Arts]] |
Dulon has many names. Called by differing names in many different societies, it seems that Truth is universal, this having progressed almost identically in several societies almost identically. As such, there is much argument over when or where the art of Dulon evolved. Most scholars agree that the art is an evolved amalgamation of several internal-type styles. Humans have primarily been responsible for the dissemination of this style, but other races practice it as well. It is now flung across the entire galaxy, with many species adhering to the Art.
Dulon is an elegant art. It draws upon internal strength, using the body’s own life energy to perform the techniques. The style is graceful, and eschews brute force for speed and alacrity.
The primary repertoire of a Dulon fighter involves using one’s opponent’s energy and strength against them. Dulon could be considered a “fluid” art, believing in presenting nothing for an opponent to strike. One Master even stated, “The best defense is simply to not be there.” By evading the brute force of an opponent, the Dulon adherent will seek to leave himself an avenue to take advantage of the assailant.
Strikes can be augmented by the advanced artist with life energy, delivering powerful blows even with little visible movement. Slowed down, one can almost see the master's strike move in a 'wave' from the ground, his legs grounded in the floor, seemingly drawing strength from it. The Masters have an almost religious following, rumors and tales telling of their accomplishments, often attributing supernatural strength to their actions.
Taught in devoted studios, this art can be learned by anyone, although it takes true devotion, years of study, and a lot of willpower to truly master the art. The youngest one to have been considered a true 'Master' of Dulon had spent 60 years studying the art. Some have complained that this is elitism, but the truth of the matter is that these masters still hold the skill to defeat almost any challengers, even (if one were to believe the tales) Jedi.
Details
Stance
The Dulon stance is designed to present a smaller target to the opponent. The body is turned slightly to the side; with the feet roughly shoulder width apart thus granting better balance and stability. Hands are held loosely up at chest level ready to deflect or throw an opponent.
Striking
There are few actual strikes in Dulon as this art focuses on utilizing an opponent’s momentum to throw them off balance and topple them to the ground. Once on the ground elbow and palm strikes are common to augment grappling techniques and subdue an opponent. Throws are divided by anatomical region such as hip or foot, there is one form called the Sacrifice that involves driving an opponent backwards and forcing them to land on their neck or head. If done properly it is said there is no defense.
Defense
Dulon defense is based on the principle of using the opponents own power against them. Throws and grappling are the two mainstays of the practitioner of Dulon with very few hard strikes. This is an art of endurance in which the opponent will wear themselves out in a futile attempt at engaging the practitioner.
Training
This martial art is taught in studios all over the galaxy. Instruction is available to any who have the time, dedication, and money necessary to learn. Patience is essential as it can take years to achieve even the first rank advancement. Classes are taught to groups with an emphasis on one-on-one sparring called “Free-Practice” in which students are free to use any technique or weapon to further their own understanding of Dulon’s applications against other forms. Chokeholds, arm-bars, sacrifice take-downs, and joint-locks are also allowed during “Free-Practice” but not during regular training as these are potentially deadly.
Summary
Level: Core
Prerequisites: DEX 15
Style: Hard
Weapons: Empty hand
- • Basic Take-down, Basic Throw
- •• Ocean’s Wave, Earth Rumbles, Tree Falling
- ••• Serpent’s Grip, Shattered Stone, Broken Limb
- •••• Rolling Hill, Dancing Fire, Tidal Wave, Mountain Strength
- ••••• Sacrifice, Avalanche, Entrapment, Splintered Mind
Brotherhood Practitioners