Clan Plagueis

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House Plagueis
General information
Founder(s):
Leader(s):

Quaestor Kal Vorrac and Aedile Sarak Shai


Headquarters:

Kapsina


Historical information
Formed from:

Clan Plagueis


Founding:

33 ABY


Other information
Notable members:

See Influential Members Section


Affilliation:

Dark Brotherhood


Era(s):

Dark Jedi Brotherhood Era


[ Source ]

House Plagueis is one of the Dark Brotherhood's seven Housess. Plagueis is a new House, descendant of a rich, steeped tradition from not one, but two Clans: Exar Kun and Satal Keto. And today, it presides as the stratocrastic rulers of the Jusadih System and an integral, driving force within the Dark Brotherhood.


Main article: House Plagueis

Brief History

Main article: Clan Plagueis History

The tale of Clan Plagueis' beginning can be found in the epilogue of both Clan Exar Kun and Clan Satal Keto. Both Clans stood amongst the number of the Brotherhood's seven Clans, yet their destinies laid in opposing paths to what their originators may have intended. Whether it be misfortune or fate, in the year of 23 ABY, both Clans were brought together by the Star Chamber. In an unprecedented move, Grand Master Cotelin issued the Dictum of Two Skies: bringing the two clans under a single, new banner.

The charge of leading this new super-Clan was entrusted to former Grand Master Chi Long. Accepting this challenge, he vowed to create a new leadership model that would help the surging Brotherhood flourish. Fate, however, would have a different plan for the emerging group of Dark Jedi within the Acarr System. Soon, their fearless leader would depart Brotherhood space. Some would say it was to track down a Light Side Jedi named Michael Halcyon, others would claim it was due to a personal disagreement with Grand Master Cotelin, a few would speculate that he, like so many Grand Masters before, simply went mad with power.

His successor would be a young Krath Priest named Lucien Isradia. Eager, and with much assistance, the Equite would ascend to this place of honor. But unrest would tear the fledgling Clan asunder during his tenure, causing him to abandon his throne; forcing the Star Chamber to intervene. And in a second, unprecedented maneuver, Lord Cotelin placed his Deputy Grand Master, Kir Katarn, at the helm of the Clan in a gamble to bring stability to the Clan. What it brought was hope... in the form of then Dark Jedi Master Sarin - a future Dark Lord of the Sith.

Soon, during the joint leadership of Katarn-Sarin, the star of the Acarr System would go supernova. Sensing this disturbance, the Plagueis Summit ordered the evacuation of the Clan. Yet, the ill-tempered mistress named fate would strike once more. The Crimson Tide - accredited with the destruction of Clan Satal Keto - would harass the remnant of their arch-nemesis; though, their attack would be halted and the mantle of Consul thrust upon the shoulders of Master Sarin.

And with his new title, he would lead Plagueis to the Jusadih System where they would establish a new seat of power in the Clan Headquarter: The Dark Tower. Trouble would brew internally and externally, but it all would soon be forgotten once the Seventh Great Jedi War was upon them. The Clan would sustain a heavy blow during the Assault on Diadem, setting them back many months. But the Clan would soon rejoice, for their revered Consul, Sarin, would be elevated to Deputy Grand Master and Aabsdu Dupar would assume the duties of leadership.

It would be in the aftermath, during the Rite of Supremacy that a resurgence to glory would be made when they claimed the honor of Third Clan. Shortly thereafter, however, the Invasion of Jusadih and the Eighth Great Jedi War would be upon the Clan's doorstep. Their beloved planetary system would sustain tremendous damage and leave their Naval Forces in disrepair. It would be up to Aabsdu to procure a new Fleet, utilizing the resources and assets offered by the Grand Master and his Dark Council in the aftermath of the Yuuzhan Vong's Incursion.

For his efforts, he would be honored with the position of Head Master of the Shadow Academy. Where he would work to establish a richer, grander legacy for the Brotherhood and its Rule of One; bringing honor to Plagueis with his every action. This action, however, would leave the Clan in a precarious position without a clear successor. After much deliberation, the Clan would be entrusted to Braecen Kaeth; whom had served as Chi Long's original Proconsul during the merger of the two Clans. It would be his task to return the Clan, once again, to glory, but he would be forced into a war with the planet's pre-existing plutocracy - the War of Ascension.

The fate of House Plagueis would determined once the conflict drew to a close...


Government and Politics

Jusadih
Political information
Head of State

Kal Vorrac as Dictator


Head of Government

Sarak Shai as Prime Minister


Commander-in-chief

Kal Vorrac as Supreme Commander


Executive branch

Dictator at the Dark Tower


Legislative branch

Legislative Assembly of Jusadih


Judicial branch

Supreme Court of Jusadih


Societal information
Capital

Dark Tower, Kapsina


Official language

Galactic Basic


Currency

Republic Credits


State religious body

Sith, Obelisk, Krath


National holiday

Dictum of Two Skies


Historical information
Formed from
Date of establishment

29 ABY


Era(s)

Dark Jedi Brotherhood Era


  [Source]

Rule of a System

Stratocracy - a military government - is a form of government headed by military personnel. It is not necessarily the same as a military dictatorship, as the military and government can be interchangeable and a stratocracy does not have to be autocratic, or tyrannical, by nature.

Long had the leadership of Clan Plagueis been content to control the governorship of the Jusadih System from the shadows. Hiding within their own schemes and avoiding open roles within the system and planetary governments - allowing planetary nobles to claim seats of power and dominance. On occasion, members of the clan would shape, or mold, dealings to their will; in the name the clan's best interests. In these instances, the Dark Jedi revealed themselves as cunning conjurers of the Force, but never expressed their loyalties or ties. And so it would remain until the Yuuzhan Vong invaded the Inner Core system.

Braecen Kaeth, newly appointed as Consul of Clan Plagueis, moved to disband the broken, corrupt government - a plutocracy - that had held the system in thrall for far too long; bringing on about the War of Ascension. It would take the assistance of Sistros Acquisitions and Holdings, a smuggling corporation aligned with Clan Plagueis, coupled with the military power of the Clan to secure its new foothold and establish a new government - a stratocracy. This new rule of military leaders would cause the New Republic to turn an eye upon the system; however, a large donation of funds and the assurance of assistance from the Jusadih System would allay their fears. The maneuver would leave Sistros Acquisitions and Holdings on the threshold of bankruptcy, but the Clan would be given the freedom and power it craved and deserved as Disciples of the Dark Side.

Absolute power would be entrusted into the Consul, as the Supreme Commander, and the Proconsul, as the Lieutenant Supreme Commander. Upon the 33 ABY Reformation, the Quaestor would act as Supreme Commander and the Aedile as the Lieutenant Supreme Commander. Subordinate leaders and honored members would be entrusted with positions of command; though their rank was largely dependent on the merit of their service unto House Plagueis and the Dark Brotherhood. To ensure discipline amongst the ranks, Braecen prohibited one to utilize any military rank they may receive to break the chain of command established within the Brotherhood.


"We are the Disciples of Darth Plagueis before we are rulers of this system, and that is why we can be trusted to rule absolutely."
Braecen Kaeth to Alaris Jinn during the War of Ascension on their newfound government.

Rule of a House

The Dictators

Dictatorship - absolute rule - is an authoritarian ruler who assumes sole and absolute power without hereditary ascension such as an absolute monarch. There term dictator is comparable to, but not synonymous, with the ancient concept of a tyrant.

Initially, the term tyrant - like dictator - did not carry a negative connotation; however, with time it became a word used under oppressive, or abusive, rulers. Losing its meaning from the ancient concept wherein a Dictator was elected to rule in a time of emergency.

In House Plagueis, the Quaestor is asked to carry the mantle of dictators of old. It has become an office over all offices within the House. Their power is unchecked within the House halls, and their decisions will determine not only their fate, but that of all others. He is entrusted as the Master of the People and Master of the Infantry; whose function was to perform extraordinary tasks exceeding the authority of any of the ordinary leaders. And with great power comes great responsibility; but the power remains invested in these individuals only so long as the members are placed as the first priority.


Roll of Dictators

The Dictators of Plagueis:


  • Chi Long
  • Lucien Kaeth
  • Kir Katarn
  • Aristan Dantes
  • Aabsdu di Plagia Dupar
  • Valerian Orzon
  • Dacien di Plagia Victae
  • Braecen Kaeth
  • Alaris Jinn di Plagia
  • Kal di Plagia Vorrac

Prime Minister

The Prime Minister acts as the head of the Legislative Assembly of Jusadih. In several societies, the Prime Minister is elected by the people, this is not the case in Jusadih. The Dictator (and Consul) of Jusadih appoints the Proconsul of Clan Plagueis to the position of Prime Minister to act on his behalf in the LAJ.


Chain of Command

Supreme Court of Jusadih

The Supreme Court of Jusadih, comprised of the Dictator and two Executors, is the top Judicial Office of the Jusadih System. In order for an appeal to make it to the Supreme Court, it must have passed through the four lower levels of court, including, regional, provincial, national and global. It is then passed on to the Executors, if either Executor believes that the appeal is worth viewing, the Consul, who acts as Prime Executor, will then see the case into court. His ruling is absolute final, with no appeals being granted beyond that point.


Economy

Overview

Privileged to rest amongst the Inner Core, the Jusadih System experiences a bountiful return as a member of the Inner-Core Merchant Alliance (ICMA). Several corporations call the Jusadih System home, but none more so critical than Sistros Acquisitions and Holdings; the economic front of House Plagueis to Jusadih and the galaxy.

Sistros capitalizes from the economy remaining a first tier economy heavily fortified in the mining and processing industries; including, but not limited to, ore, minerals and gems. This industrial capitol produces employment for nearly one third of the system's denizens and creates almost an identical number of jobs for fields pertaining to specialties in related industries. An unusual development revolves around the high potential energy market stemming from the surface of Kapsina. Utilizing the lava fields of the planet, heat can be processed into energy which has stimulated a second market: energy production. Planets and space stations cut off from such potential sources of energy - due to the Yuuzhan Vong invasion - have created a spike in the market.

Inter-stellar trade makes up a large portion of the economy, as well as the profits of Sistros Acquisitions and Holdings. Though the permanent staple of trade remains raw mining resources, the emerging market of energy has become a breakthrough for profit and trade. The largest consumer, and closest trade partner, is the central hub of the galaxy, Coruscant; though a considerable amount of business is also conducted with the denizens of the Antei System accounting for 33% of exports and nearly 40% of imports as of 26 ABY.

A free market economy, the perception is often skewed due to strong intervention by Sistros A&H in prevalent markets. In truth, it is a market considerably freer than those of the Middle Core and Outer Rim. The per capita gross domestic product (GDP) of Kapsina and Morroth is considerably higher regional income than either Shintera, Nintura and Aerun; all of which are plagued by barriers that are beneficial to overall economic stimulation.


Exports

  • Metallic Ores (Exporting 45-50% on the market)
  • Energy (Exporting 10%-25% on the market)
  • Fuels (Exporting 5%-20% on the market)
  • Precious Gems (Exporting 10%-15% on the market)

Imports

  • Food (45% of market)
  • Advanced Weaponry Systems (70%-80% of market)
  • Medical Equipment and Supplies (80%-85% of market)
  • Education (25% of market)

Major exports are the portion on the galactic market. Imports are on the system market. Example: For food, Plagueis is importing 45% of the food they are using; the remaining is domestic.


Society and Culture

A House of principled leaders creates a house of members whom are morally conscious of their actions. As such, the Disciples of Plagueis - like their namesake - are reserved, cautious individuals better known for their character and integrity than flashy actions and arrogant claims. They embrace each person they come across as a unique individual, capable of great things. With this temperance and morality, some would define them as well-mannered and friendly... open to critiques, recommendations and concerns. Additionally, they are free to express their own unique ideas due to the house's leadership being more accessible than any other House within the Brotherhood.

Yet, this sentimentality has a duality. For the more sinister, arcane Dark Jedi of the House... their guile and cunning allows for them to utilize everyone they come into contact with as an agent, or tool, towards a grander, greater scheme. The succession of minions throughout the House creates an amplified version of Darth Plagueis' own downfall: trust in another. For the actions that make the House strong also create and breed a weakness of equal strength.


Military

Before the rule of Braecen Kaeth, the Clan Plagueis military was deliberately nonexistent. Preferring a more covert nature, the Dark Jedi of the Jusadih System relied upon a security system and sentries whom relied on the urgings of the Dark Side. Likewise, with the merged Fleets of Exar Kun and Satal Keto, they were powerful enough to ensure security along select trade routes, but incapable of preventing the Yuuzhan Vong Invasion. To secure the star system, Clan Plagueis was reliant on the Nobles and their private, standing armies to provide justice and rule within the Core System.

Once the Yuuzhan Vong threat revealed itself, and Antei conquered, then Pontifex Braecen Kaeth came to the system and established a new military order within the system. Infusing the military into the decision-making process, he effectively combined military rule and government into one identity; though, with exception, his rule was not autocratic or evil. Effectively, under his steady hand, a number of military elements were recognized throughout the system: Private Armies and the Jusadih Armed Forces.


Private Armies

Once a system ruled by a Council of Elders, the political situation degenerated into chaos throughout the years until regional, self-proclaimed nobles began to crop up. With the assistance of lesser Dark Jedi of Clan Plagueis, this new faction undermined and subverted the Council until it was disbanded; leaving the new upper class to rule the system in a manner that furthered their own gains and pursuits. And, like all corrupt, they sought to insulate themselves from their enemies by establishing armies from local citizens or mercenaries - depending on the fortuitousness of the given Noble.


Elements

The size, and purpose, of a Private Army was dependent on the success and needs of the Noble whom was procuring the small force. Most often, the size of the force was large enough to give ample personal protection to an individual and his property. In some instances, the group could be large enough to act as agents of a syndicate; using muscle to force lesser businesses, nobles and people to their will. In extreme cases, the force would be extensive and include not only soldiers, or agents, of the noble, but also necessary armament and ships to exert one's will.


  • Bodyguard: one or two individuals tasked with the personal security of a noble
  • Soldier: ten to twenty individuals tasked with security and defense
  • Captain: leader of an element of twenty to fifty soldiers
  • Commander: leader of an element including two or more Captains
  • General: leader of an element including two or more Commanders

The Need for Private Armies

Originally, the collection of bodyguards and soldiers was meant to act as a symbol of one's power and prestige within the Noble hierarchy. The need, and use, for such forces was not necessary until the dissolution of the Council of Elders; allowing mayhem to drag the political decision-making process into an ineffective quagmire that froze the Jusadih System during the Yuuzhan Vong Invasion. It was then that the smaller forces were utilized in a futile attempt to defend the System from the onslaught that passed - quickly - over the star Sigil and her planets.

These forces would not see use, again, until the ascension of Alaris Jinn to leadership. Where he would be tasked to eradicate the corruption within the System. Thus, the War of Ascension would begin and the small units would swell in numbers to fight against the precision strikes of the newly minted Clan Plagueis military forces established during the rule of Braecen Kaeth and Ky Terrak di Plagia.

Purpose of Private Armies:


  • Protect the livelihood and families of Nobles
  • Defend the territory and position of Nobles
  • Maintain a semblance of justice and order within Noble tracts

Ground Forces

Of the four elements of the House Plagueis military, two are primarily tasked, or designated, as ground units: the Jusadih Army and the Jusadih Intelligence Division. The Army is entrusted with the maneuvering - offensive and defensive - against threats that risk the order created by the Supreme Commander, or Quaestor, of the Kapsina Armed Forces. The Intelligence Division is tasked with the seedier duties of information gathering, subterfuge and sabotage within the system.


The Army

Often known as the Ascendant House - for their desire to hold power over others, subjugating them to their will - the Dark Jedi have established a military force in response to the rapid arms race in the galaxy brought upon by the Yuuzhan Vong Invasion. The newfound military was double-edged, however, as it was meant to bring the Jusadih System under their direct control and provide another asset to the Iron Throne to counter the threats that had led to the capture of the Antei Sector. A militarized Jusadih System creates a powerful augment to the already impressive fighting skills of the Dark Jedi; allowing them to execute their will across the planets under Sigil's warm touch.


Organization

The Jusadih Army was constructed under the rule of Braecen Kaeth by then Dark Knight Anubis. The newly appointed Supreme Commander instructed the Sith Knight to utilize the Imperial Army as his model; creating many similarities between those of their forces and the Imperial Remnant. Yet, he did not entrust command to this young Journeymen - only empowering him the authority to establish the construct. As this was a newly created force forged in the aftermath of a recent Invasion, the discipline instilled by the construct would go a long way to establishing a lethal asset for both the Clan of Plagueis and the Iron Throne whom they served.


Chain of Command

Utilizing the experience accrued under Scholae Palatinae Consul Dakari, originator of the Legions of Scholae Palatinae, Braecen was able to overcome the shortcomings of his previous military hierarchy. Instead of entrusting all of the power into the leaders of the House, he sought to spread the responsibility to those individuals and the others whom had proven loyal to the Clan. Yet, not all sought this honor, nor did he demand it. Ingeniously, the Krath Adept allowed for his charges to choose their commission - should they wish for one at all.

Thus, basing their power on their achievements, the new Consul empowered those whom had faithfully served - and continue to serve - the House; while quelling the ambition of those whom might seek to use their power against him. Lastly, to ensure absolute obedience, the Quaestor was sure to place himself as the Supreme Commander and his second, the Aedile, as the Lieutenant Supreme Commander. Thus, the power remained in the Clan Summit's control.

Army Chain of Command:


  • Supreme Commander (Quaestor)
  • Lieutenant Supreme Commander (Aedile)
  • Grand General (Consul appointment)
  • Commanding Officer of a Battle Group
  • Commanding Officer of a Regiment
  • Commanding Officer of a Battalion
  • Commanding Officer of a Company

The Intelligence

Though rarely seen on the battlefield, the Intelligence Division of the Jusadih Armed Forces is still a prevalent and necessary branch of the military in the stratocracy now found in the system. Their weapons - cunning, guile, deception - are far subtler than those of their counterparts whom rely on siege engines, proton torpedoes and turbolasers. Primarily tasked with gathering information to reveal the actions and deceptions of others, they are nearly ghosts - often going unseen until the damage is done. Dually, they can also act in cells - when necessary - to rein havoc and hellfire upon their foes as saboteurs and terrorists.

The Intelligence Division was created in an effort to spread already thin resources into key positions. Despite having the Dark Side of the Force as their ally, the Dark Jedi of House Plagueis could not maintain a status report on all of the newfound threats and agitators found in the wide sweeping star system. Though a useful resource, this branch is maintained the loosest of the four; reporting primarily to the Directorate General opposed to the Supreme Commander and his subordinate.


Intelligence Chain of Command
  • Supreme Commander (Quaestor)
  • Lieutenant Supreme Commander (Aedile)
  • Directorate General (Consul Appointment)
  • Commanding Officer of Intelligence Base
  • Commanding Officer of Intelligence Outpost
  • Commanding Officer of Cell

Naval Forces

Of the four elements of the House Plagueis military, two are primarily tasked, or designated, as naval units: the Jusadih Fleet and the Jusadih Corps. The Fleet is entrusted with the maneuvering - offensive and defensive - against threats that risk the order created by the Supreme Commander, or Consul, of the Kapsina Armed Forces. The Corps are tasked with the subordinate duties of Fleet Command: offensive strikes, defensive screens and planetary bombardment.


The Fleet

The Fleet under the control of Clan Plagueis was decimated in the Incursion of Antei and the subsequent Invasion of the Jusadih System. In the aftermath, the Grand Master revealed a new fleet of warships and allowed the Clans to piece together new, stronger naval contingents. Under the careful consideration of Warlord Vessicant and former Consul Aabsdu, the fleet was built around a unique vessel known as the Firefox-class carrier. The additional ships were chosen for their offensive firepower and their support capabilities to the carrier. Officers were then selected from the former Naval Forces or recruited from the Outer Rim and Unknown Regions to fill in the command staffs aboard the large vessels.




Organization

At the onset of his tenure, Braecen Kaeth commissioned then Obelisk Knight Alaris Jinn to reorganize the Jusadih Naval Forces. The zealous upstart seized the opportunity to lay claim to the naval genius of the Clan and begin an immediate evaluation of the vessels and their staffing. It was at his discretion, with Lieutenant Supreme Commander Yzarc's approval, that the new assignments were created and resources reallocated to benefit a stronger, more organized naval force. Several of the larger vessels fall under the direct command of Dark Jedi from House Plagueis allowing for the art of Battle Meditation during combat. When the Dark Jedi are tasked with other, or additional, duties, they entrust their command to hand picked Officers.

Task Force Oberon:


  • Nebula-class Star Destroyer: Ascendancy
  • Victory-class Star Destroyer Mark II: Ballista
  • Firefox-class Carrier: Perdition
  • Immobilizer 418 Cruiser: Atrum Pars II

Task Force Deviant:


  • Imperial-class Star Destroyer Mark II: The Baron
  • Victory-class Star Destroyer Mark II: Instigator
  • Corellian Corvette: Silent Scream
Naval Chain of Command
  • Supreme Commander (Quaestor)
  • Lieutenant Supreme Commander (Aedile)
  • Grand Admiral (Consul Appointment)
  • Commanding Officer of the Fleet
  • Commanding Officer of the Line
  • Commanding Officer of the Vessel

The Corps

There is a distinct element to space combat that can either ensure the success or failure of a battle plan. This lies in the strategy, effectiveness and overall preparation of starfighter pilots. It is through the grit and determination of these fighter elements that a battle can sway from desperation to a legendary feat.

The Jusadih Corps were created in an effort to ensure the continued success of the Clan's Naval Forces during the reformation of the Fleet. At the insistence of then Proconsul, Yzarc Rellik Kaeth, and then Quaestor of Satal Keto, Alaris Jinn, the Corps were created under the rule of Consul Braecen Kaeth. It was dictated that they would co-op with the Naval Forces, but maintain an elusive identity of their own.

The best candidates were then accepted into the Academy upon Sigil 2 and trained to handle a vast array of flight duties. The Cadets were often forced to fly mundane missions or transport personnel; however, once they had paid their dues, they were inducted into full flight status. Upon attainment of flight status, an individual is then transferred to one of the Fighter Corps elements and assigned a ship.


Corps Chain of Command
  • Supreme Commander (Quaestor)
  • Lieutenant Supreme Commander (Aedile)
  • Commander of the Air Group (CAG) Marshal (Consul Appointment)
  • Commanding Officer of a Division
  • Commanding Officer of a Win
  • Commanding Officer of a Squadron

Astrography

Jusadih System

Main article: Jusadih System

The Jusadih System is located in the Core, in close proximity to Coruscant, and is the current home of House Plagueis. It contains five planets: Kapsina, Aerun, Nintura, Shintera, and Morroth. The system is volatile and possesses a star - Sigil - that has caused major environmental shifts to the two innermost planets. The remainder of the planets remain un ravaged by Sigil's touch, but not marred from a recent invasion by extragalatic invaders known as the Yuuzhan Vong. Yet, the system serves as a center point for travel and trade, feeding the Clan's machinations of developing a corporate facade, Sistros Acquisitions and Holdings, and a military contingent.

The economic distress of the Yuuzhan Vong Incursion created massive losses for the system; however, the rebound has been steadily on the incline. With the recent reconfiguration of the military assets within the system, the protected trade lines are expected to generate new sources of income. A response to the pirateering epidemic spread throughout the galaxy due to a breakdown in New Republic security.


Kapsina

Main article: Kapsina

The crown jewel of the Jusadih System, and host of the headquarters of House Plagueis. Kapsina, once a planet of expansive oceans underwent dramatic changes instigated by the devastating touch of Jusadih’s sun, Sigil. This chain of events turning the once luscious planet into a dry, desolate landscape. Kapsina is composed of five continents: Kurast, Calimcha, Asinai, Schall, Khanduras. In addition, Kapsina possesses two Adegan crystal veins - giving the planet great importance to the Dark Jedi.

Kapsina was spared by the invasion of the Yuuzhan Vong, but afterwards housed both Clan Plagueis and House Exar Kun due to the devastation of Sigil 2. The concentration of Dark Jedi upon the single planet allow for better allocution of resources and personnel; part of Braecen Kaeth's attempts to restructure the Clan and the Jusadih System to his design.


Sigil 2

Main article: Sigil 2

A planet once engulfed in ice, much like Kapsina, the ecosystem went through massive environmental changes and was transformed by the touch of system's star, Sigil. The changes turned the land from a glacial wasteland to a moderately temperate climate... until the Yuuzhan Vong Invasion.

It would be during the Eighth Great Jedi War that Aerun would be reduced to a barren, twisted wasteland. Bombardment and the initial effects of terraforming would ravage landmarks that had stood for millions of years and wipe civilizations from the map that had existed for hundreds. The planet that held reconstructed architectural masterpieces such as the Ash Citadel and the Diadem Fortress would become a shadow of its former self. And the Dark Jedi, of Exar Kun, whom had previously called it home would vacate to the planet of Kapsina. The land has now become a militarized zone and training ground.


Nintura

Main article: Nintura

A world of lush jungles and an abundance of undiscovered flora and fauna, Nintura is an explorer's dream. Beyond a rich ecosystem, the planet boasts a rich history; in which it carries the moniker of an ancient culture's deity of justice. The name of the planet itself belays the deep, ancient history and culture of the Jusadih system. And how prominent of a role the lands of Nintura played in cultivating those cultures.

The planet has three major continents, but is adorned with numerous islands and archipelagoes; crowned by the largest of islands, Solace. The largest island is home to a vast port and is the model city for many of the port-based centers of habitation spread across the planet. Though, during the Eighth Great Jedi War, many of these ports would take a heavy toll from orbital bombardment by the passing Yuuzhan Vong fleet. Unlike Sigil 2, though, the planet would be passed over - spared from the terraforming its sister planet would receive. The destruction, however, did push many of the planets denizens into the forests where new cities appeared in place of previous seaside landscapes.


Shintera

Main article: Shintera

The fourth planet, hung within the illustrious chain of the Jusadih System, is Shintera. The twin of Nintura, it plays host to the grand majority of free trade within the system. Due to the economic stimulus of the planet, it also boasts the largest population of the five planets - possessing many metropolitan areas in addition to a multitude of scattered settlements. Each of the civilizations are spread across the planet's six continents: Sharr, Tethyr, Chult, Theskel, Khurr, and the Sancrist Isles.

Previously host to the corporate front - Sistros Acquisitions and Holdings - of House Plagueis, the planet served as a gateway for trade in the Inner Core to trade lanes stretching to the Outer Rim and the doorstep of the Unknown Regions. Due to the vast amount of clientele with unlimited needs and services they required, the planet developed into a market known for procurement of goods both mundane and one-of-a-kind. Several of the emerging companies presented such unique technology that they were immediately purchased by Sistros Acquisitions and Holdings; the gear being modified to a more military nature. Though, despite this economic resilience, the flag of Sistros Acquisitions and Holdings would be transferred to Kapsina; under the protection of the Jusadih Naval Forces.


Morroth

Main article: Morroth

Farthest from the star named Sigil, the planet of Morroth exhibits glacial climates - a frozen tundra in most regions. Despite such harsh conditions and the lack of self-sufficient agricultural crops, the few peoples of the land flourish. Harnessing the heat trapped below the surface, a thriving economy centered around mining and the natural, hot water springs has developed.

Previously utilized as a military installation for the Jusadih System, the planet has been relegated to a de facto base of Naval Operations. Many of the pieces required to maintain an active, working fleet are manufactured on the ground before being shuttled to their respective locations. And, in the case of smaller craft, a tidy hangar is present to perform routine maintenance. Due to the advanced avionics present, the planet has become a hub for space-faring individuals looking to earn a few extra credits; through honest work or smuggling.


Allies and Enemies

Allies

  • Clan Scholae Palatinae: A common bond is shared between the Royal Clan and the Ascendant Clan. There has been a common theme of trading members throughout the Dark Brotherhood's history; strengthening the latent bond between the disciples of Plagueis and Sidious. In addition, the Clans both exhibit identical tendencies in style, leadership and vision.

With the addition of Braecen Kaeth to the roll of Dark Jedi present amongst those of Clan Plagueis, the bond has been further strengthened. An unofficial alliance between the two clans has resorted in unifying the rivalry found between most Clans.


Neutral

  • Clan Tarentum: Clan Plagueis mimics the military authority of Clan Tarentum, drawing ire from some of the Tarentae; however, the two clans have worked together in past engagements and found common ground in logic. The dealings of the two clans has never resulted in a formal alliance, but neither have the clans declared one another an enemy. However, with Sarin's ascension to the Iron Throne, the relationship has began to weaken.
  • Clan Naga Sadow: Though unwilling to engage in direct combat, Clan Naga Sadow harbors strong resentment against House Exar Kun; formerly Clan Exar Kun. The Children of Sadow and their Overlord, Dark Jedi Master Tron, find the claim of Exar Kun to be the 'true heir' to be treacherous and blasphemy. The Heirs of rival Sith Lords, however, hold the grudge more align with a petty childhood squabble. Thus, leaving the leadership of Plagueis to deem the threats as inadequate or without merit for caution.
  • Clan Arcona: Rival clans of the Iron Throne, Plagueis and Arcona have never been overtly warm to one another, but neither has attempted to overcome the other; though, given the chance, Plagueis would seize the destruction of any rival. With the recent appointment of Braecen Kaeth the tepid tension between the two clans has been drawn to a keen edge. Only time will tell if the two clans can exist in peace.

Enemies

  • Clan Taldryan: Deemed an 'abomination' by the First Clan at Plagueis' inception, the two clans were wrapped in a bitter rivalry until Clan Plagueis tripped - its infrastructure unraveling with the departure of Grand Master Emeritus Chi Long. Taldryan has labeled the down-on-its-luck clan as a non-threat, but the Dark Jedi of Plagueis still harbor a grudge against the rival Clan.

Typical House Actions & Reactions

House Plagueis prides itself with its self-sustaining nature. Plagueis has made for a name for itself as a House that is capable of weathering any storm and has created immense projects to assure all systems within the House function successfully.

House Plagueis members are ardent supporters of house autonomy and strongly oppose Dark Council imposition in clan affairs, while being more than receptive to critiques and recommendations. The house tries to stay out of most conflicts within the Brotherhood, although when directly attacked they will counterattack.

In addition, House Plagueis members strive to not only make their own House better but also the Dark Brotherhood as a whole, as seen through the many DB projects the clan takes on and the actions of its members outside the house.


Important Figures

The following is a list of all members who have had an influence on, and impacted, Clan or House Plagueis. Generally, these leaders and role models move on to influential positions on the Dark Council or the Dark Summit. For those whom serve in the most distinguished of manners, the title of "di Plagia" is bestowed upon them.


The Honored di Plagia

Influential Leaders