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| After a close encounter with the Yuuzhan Vong, and knowing that the Brotherhood would have to fight them again, Anshar immediately ordered the clan to begin stockpiling war supplies. Everything from guns and bombs to electrical wiring was considered fair game, and Tarentum bought and stole whatever it could. The greatest prizes, however, came with the discovery of a secret Imperial research facility on Prakith, a world deep in the Core. With potential weapons and technology too good to pass up, Anshar led the clan to the planet. | | After a close encounter with the Yuuzhan Vong, and knowing that the Brotherhood would have to fight them again, Anshar immediately ordered the clan to begin stockpiling war supplies. Everything from guns and bombs to electrical wiring was considered fair game, and Tarentum bought and stole whatever it could. The greatest prizes, however, came with the discovery of a secret Imperial research facility on Prakith, a world deep in the Core. With potential weapons and technology too good to pass up, Anshar led the clan to the planet. |
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| An elaborate ruse managed to fool the New Republic garrison. Though they encountered resistance within the facility, Tarentum ultimately managed to escape unharmed, and with plans and designs for technology that held great potential. While returning home, the clan came across a more tantalizing prize: the MC80 Renegade. | | An elaborate ruse managed to fool the New Republic garrison. Though they encountered resistance within the facility, Tarentum ultimately managed to escape unharmed, and with plans and designs for technology that held great potential. While returning home, the clan came across a more tantalizing prize: the [[MC80 Renegade]]. |
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| ====Ghosts, Spirits, and a Young Girl==== | | ====Ghosts, Spirits, and a Young Girl==== |
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| [[Image:Talitha.jpg|thumb|left|200px|Talitha]] Finding an abandoned MC80 was too good of an opportunity to pass up, and Anshar authorized an inspection of the ship. Little did he, or anyone, know that the ship was already inhabited. The ship itself still housed the lingering spirits of much of the crew, all of whom desired vengeance upon [[Maxamillian von Oberst|Oberst]], [[image:Renegade.jpg|thumb|right|170px|The ''MC80 Renegade'']]whom many blamed for their deaths. Furthermore, the seven spirits from the Crystal of Tears spirits had joined forces with the spirits, knowing that finding Oberst would allow them vengeance upon Clan Tarentum. | | [[Image:Talitha.jpg|thumb|left|200px|Talitha]] Finding an abandoned MC80 was too good of an opportunity to pass up, and Anshar authorized an inspection of the ship. Little did he, or anyone, know that the ship was already inhabited. The ship itself still housed the lingering spirits of much of the crew, all of whom desired vengeance upon [[Maxamillian von Oberst|Oberst]], [[image:Renegade.jpg|thumb|right|170px|The ''MC80 Renegade'']]whom many blamed for their deaths. Furthermore, the seven spirits from the Crystal of Tears spirits had joined forces with the spirits, knowing that finding Oberst would allow them vengeance upon Clan Tarentum. |
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| During the ensuing mission, Anshar’s soul was stripped from his body. His spirit soon encountered a young girl named Talitha, who agreed to serve as Anshar’s guide if he would help her “find her king.” It was revealed that Talitha was actually a [[Keepers|Keeper]], and her true powers far surpassed anyone else in the clan. However, while in her more docile state, the young girl could remember nothing about being a Keeper, only knowing how to use her powers, and that she had actually lived numerous lives. | | During the ensuing mission, Anshar’s soul was stripped from his body. His spirit soon encountered a young girl named [[Talitha]], who agreed to serve as Anshar’s guide if he would help her “find her king.” It was revealed that Talitha was actually a [[Keepers|Keeper]], and her true powers far surpassed anyone else in the clan. However, while in her more docile state, the young girl could remember nothing about being a Keeper, only knowing how to use her powers, and that she had actually lived numerous lives. |
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| In the end, Talitha was able to restore Anshar to his body, and only one of the Crystal of Tears spirits managed to survive as Tarentum discovered ways to fend them off, and ultimately kill them. However, as Anshar would discover, his own journey had resulted in permanent condition. | | In the end, Talitha was able to restore Anshar to his body, and only one of the Crystal of Tears spirits managed to survive as Tarentum discovered ways to fend them off, and ultimately kill them. However, as Anshar would discover, his own journey had resulted in permanent condition. |
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| ===Holdings=== | | ===Holdings=== |
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| Anshar has a small estate, known as [[Messina]], on Yridia III. It is where he goes for true solitude. Other than that, Anshar does not have any other property. | | Anshar has a small estate, known as [[Messina]], on [[Yridia III]]. It is where he goes for true solitude. Other than that, Anshar does not have any other property. |
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| ===Necromancy=== | | ===Necromancy=== |
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| == DJB Facts == | | == DJB Facts == |
| === Positions Held === | | === Positions Held === |
| Anshar has held numerous positions in the Brotherhood, from battleteam leader up to Headmaster. His career stretches over seven years, most of which has involved his being in some sort of leadership position. He has served as a tetrarch, aedile, quaestor (twice),[[image:Old_kcb_badge.jpg|thumb|right|150px|Old Knight Commander Emblem]] Proconsul, Consul (twice), Clan Envoy, Eclectic Pedagogue, Praetor to the Headmaster, Knight Commander of the Brotherhood, and Headmaster. | | Anshar has held numerous positions in the Brotherhood, from battleteam leader up to Headmaster. His career stretches over seven years, most of which has involved his being in some sort of leadership position. He has served as a tetrarch, [[aedile]], [[quaestor]] (twice),[[image:Old_kcb_badge.jpg|thumb|right|150px|Old Knight Commander Emblem]] [[Proconsul]], [[Consul]] (twice), Clan Envoy, [[Eclectic Pedagogue]], [[Praetor]] to the Headmaster, [[Knight Commander of the Brotherhood]], and [[Headmaster]]. |
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| == Trivia == | | == Trivia == |
Template:Krath charinfo
- "It has been said that if you are not remembered, you never existed. I can live with that."
- ―Anshar Kahn Tarentae
Anshar Kahn Tarentae is a Krath Master. Anshar is a very private individual, having kept the details of his past hidden from even his closest of friends. This has not stopped him from serving with distinction on many levels of the Brotherhood, including serving as Headmaster through the Eighth Great Jedi War. After the war, in which he suffered severe injuries, Anshar returned to Clan Tarentum to serve as Consul, becoming only the second person in the clan’s history to hold the position twice.
Character History
Pre-Brotherhood Years
Anshar comes from the planet Jaguada, though he has never been back since leaving. Growing up in the harsh environment, Anshar was trained in combat and survival, and to this day he keeps his crystalline knife with him, tucked in his robes. During this time, Anshar was praised by his fellow people for being exceptionally skillful in hunting and fighting. None knew or realized it was his Force affinity that gave him these abilities. Anshar desired to learn more, however, and he left his homeworld when he was about fifteen. Making his way to Dantooine, Anshar began to immerse himself in both study and work. Anshar has revealed little to anyone about his life in these days, though many have picked up that something bad happened. It is known that Anshar did inherit a considerable sum of money from someone, though what he did with the money is anyone’s guess.
After leaving Dantooine permanently, Anshar spent the next few years wandering the galaxy, occasionally taking on odd jobs. A fairly decent pilot in his own right, Anshar did some cargo shipping, but never really liked the job. During his early travels, Anshar met many people, but befriended only a few. These included Admiral Vren Cadran, commanding officer of the Kelna-Kasan combined military. Through Cadran, Anshar met Ayane Askani, a skilled martial artist who trained Anshar. Another friend of Anshar’s is the mysterious, apparent jack of all trades, Kurenai Allister. Later, well after joining the Brotherhood, Anshar assisted Admiral Cadran with a special mission and in the process, befriended Mira Odrasi, daughter of a high ranking Kelna-Kasan military officer.
Anshar was discovered by a Dark Jedi named Hearn, who recognized Anshar’s potential and brought him to the Brotherhood. Anshar used his surname of Kahn and set about training in the ways of the Krath.
Clan Arcona
Anshar joined the Brotherhood and followed his friend Hearn to Clan Arcona. Anshar made decent progress through the early ranks. He served as Tetrarch of the Dark Orb phyle,
Aedile and then Quaestor to House Qel-Droma. While Quaestor of House Qel-Droma, Anshar helped lead Arcona to a victory over Tarentum and Naga Sadow in a three way clan feud, helping win the Carrack class cruiser Wrathraven . When Project: Dark Fury restructured the Envoys, Anshar was not only involved in the planning, but served as Clan Arcona’s first envoy. Eventually, Anshar added his first name back and since then has been known as Anshar to all members of the Brotherhood.
The Exodus
When the seven announced their intention to separate from the Emperor’s Hammer, Anshar was surprised, but he supported the action. He had never been terribly comfortable with how the Emperor’s Hammer interfered with the Brotherhood, and the evidence provided by the seven in their declaration confirmed Anshar’s distrust. Anshar also had another reason to remain with the Brotherhood: he had never been involved with the Emperor’s Hammer in any meaningful way. During the split, Anshar served as interim tetrarch to the Dark Orb phyle during Mav Cantor’s tenure as Consul.
A Personal Exodus
For some time after the split, Anshar remained in Clan Arcona, serving as an ad-hoc advisor. However, Anshar began to see himself more and more on the outside of his clan. His close friend Satana was ostracized from the clan after a public dispute with Qel-Droma’s aedile. Not pleased with the result, Anshar also saw himself more and more in the background of the clan, despite being one of the eldest and most experienced members of the clan. The Brotherhood had, quite frankly, begun to wear on him, and he contemplated going Rogue.
Sometime later, Anshar, during one of his many travels, came across a Shi'ido named Dranik. Recognizing many of the same qualities in Dranik that Anshar had once had himself, Anshar recruited the young warrior, training him in the ways of the Force. As fate would have it, Dranik was assigned to Clan Tarentum upon joining the Brotherhood. Seeking to expand his horizons, and to give old wounds time to heal, Anshar transferred from Arcona to Tarentum.
Rebirth
Starting off as Tarentum’s Clan Envoy, Anshar became Quaestor of House Gladius. Gladius saw a great deal of change under his leadership, including the events of "In the Shadows" as well as when the Brotherhood went to multi-order houses. Eventually, he moved up to Proconsul. During this time, Anshar also commanded the Envoys as Knight Commander, and was the Praetor to the Headmaster, being one of the few in Brotherhood history to hold three Dark Summit level positions simultaneously.
After Consul Rekio stepped down, Anshar, as Proconsul, was asked by Grandmaster Jac Cotelin and Tarentum’s Grand Chamberlain, Sith Bloodfyre, to take over as Consul. Already in discussions with then Headmaster Spears about taking over as Headmaster, Anshar nevertheless agreed to take up the mantle of Consul. Spears delayed stepping down from Headmaster in order to give Anshar more time as Consul. This was done so that a rapid changing of leaders would not upset the clan. However, whereas Tarentum, and indeed the Brotherhood, was fairly peaceful on the outside, Tarentum found itself dealing with internal problems.
It was during Anshar’s tenure as Consul that the Yridian Revolt occurred. Non-Tarenti of the Yridia system rose up and tried to overthrow Clan Tarentum and the feudal establishment. The rebellion was surprisingly well armed and funded. The rebels attacked the Sword’s Sheath and initially made some headway, but they were eventually driven off. Following that battle, the Yridian rebels launched a massive attack on Castle Tarentum itself. However, the assault failed miserably and the rebellion collapsed. In a rather uncharacteristic move, Anshar ordered the execution of many of the rebels, rather than letting them return home with defeat hanging over their heads. The crisis over, it was time for Anshar to take over as Headmaster. Anshar turned over control of the clan to Spears.
Interlude on Lyspair
When Anshar took the reigns as Headmaster, he had little expectation that he would ever return to serve as Consul again. Though he kept tabs on Clan Tarentum, Anshar devoted himself to his duties as Headmaster. Under his leadership, the Shadow Academy has seen, and will continue to see, an expansion of course offerings, as well as adding to the Shadow Academy’s defenses as the Academy has been prone to destruction in recent years. The Dark Vault was finally opened to general membership during Anshar’s tenure. However, at the same time, Anshar ordered that back up copies of all documents in the Dark Vault be made. Along with the truly rare items, these copies were hidden away. Only a few people know where they are.
Times of War
Great Jedi Wars are a time of trials for everyone, and Anshar is no exception. During the past few wars, whether by design or happenstance, Anshar has found himself at the Shadow Academy. It is because of this in particular that caused Anshar to focus on the Shadow Academy’s defenses during his tenure as Headmaster.
Sixth Great Jedi War
During the Sixth Great Jedi War, also known as the War of the Star Chamber, Anshar was teaching classes at the Shadow Academy. Taking up arms to defend the institution from his infected brethren, Anshar himself managed to defeat several “enemies,” including Sith Bloodfyre. However, a lucky strike by a journeyman infected Anshar, though he was one of a very few who, rather than turning on their former allies, fell into a coma. After Okemi was destroyed, Anshar quickly recovered.
Seventh Great Jedi War
The Seventh Great Jedi War was the first Great Jedi War to take place while Anshar was Headmaster. Anshar took a far more active role in this particular conflict than in previous wars. With two Jac Cotelins claiming the title of Grand Master, Anshar made an unexpected move and quickly sided with one of the two Jacs, taking the position of Deputy Grand Master. Though roundly criticized for such a bold and open move, especially by his friends in Clan Tarentum, Anshar’s own motives were never revealed to the rest of the Brotherhood.
In secret, Anshar had hoped to get close enough to one of the two Jacs to try and determine which one was the real Jac. However, Anshar was kept at a distance by the Jac he had chosen to side with, ostensibly under the pretense of preparing loyal forces to fight off the “rebels.” In the end, Anshar never achieved his goal, and the war ended with no one really knowing which Jac had been the real one.
Eighth Great Jedi War
The Eighth Great Jedi War also occurred during Anshar’s tenure as Headmaster, but its consequences would be far reaching than previous wars. In the end, however, Anshar could claim responsibility for one of the few successes the Brotherhood achieved in the conflict: the preservation of the Shadow Academy’s library.
Anshar took the Mnemosyne to the gathering of the clans at the end of the Rite of Supremacy known as Second Darkness. Anshar attended the awards ceremony, but immediately returned to the Mnemosyne,
preferring to avoid the large social event full of inter-clan politics. It proved to be a fateful decision.
Anshar was on board the Mnemosyne when the Yuuzhan Vong attacked. The older ship fell quickly to the sudden onslaught, though she managed to launch her two squadrons of TIE Interceptors before being destroyed. Anshar was shoved into an escape pod by Captain Elsad, the Mnemosyne's commanding officer, but not before suffering serious personal injuries. He inhaled a great deal of smoke and a durasteel rod was driven through his left knee.
Shoved into an escape pod by a deck officer, Anshar was picked up by a Shadow Academy shuttle that had been observing the fleet for the benefit of a few promising students. Returning to Lyspair, Anshar set about preparing both the defenses and for an evacuation, using what little spare time he managed to find to seek treatment for his injuries. His decision proved to be correct, for the Yuuzhan Vong and the hodgepodge Brotherhood forces collided over Antei and Lyspair. Miraculously, no more Shadow Academy vessels were destroyed, though the dozens of Clone Wars era droid fighters were sent to engage the Yuuzhan Vong. The Shadow Academy fleet, under the command of Dranik on the Sirona, fled the battle in what became known as the Evacuation of Lyspair
Tempted to deny the Yuuzhan Vong the Shadow Academy, Anshar almost used a self-destruct device, but instead chose to simply close the abandoned facility, promising to return one day. The last to leave the Shadow Academy, Anshar received a message from Sarin. Upon meeting up with Sarin, Anshar was presented with a Khyron-class dreadnaught that would serve as a mobile Shadow Academy. Naming it the Arcanum, Anshar met up with Dranik and the fleet, reestablishing the Shadow Academy aboard the vessel. Shortly thereafter, Anshar and Dranik assembled a new fleet for the Shadow Academy.
Crisis on Koros
During his last few months as Headmaster, Anshar was called upon to help Clan Tarentum heal an old would: Koros. Koros, the moon that orbits Yridia II, had once housed House Cestus, but an outbreak of undead creatures had left the base uninhabitable. Now, however, many clan members began to experience harsh dreams, and the clan leadership traced the problem back to Koros.
Anshar, as a Master, agreed to go to the surface in hopes of discovering the source of the problem. Anshar, along with Dranik, quickly discovered that several Force spirits had joined the undead creatures, and had managed to find a way to possess the bodies, as well as using spiritual undead creations to invade the dreams of the Tarentae. These seven Force spirits were former Dark Jedi and each one had been trapped by Trevarus Caerick in the Crystal of Tears, with the assistance of the Tarentae. When Trevarus broke the crystal during the Eighth Great Jedi War, the seven spirits were released. Banding together, they swore vengeance upon their captors, and they targeted Clan Tarentum first.
Using a possessed draugr, the seven spirits demanded that Anshar and Dranik, whom they had captured, create more spirits for them to latch onto, in hopes of ultimately being able to possess real bodies. Anshar and Dranik managed to escape, and they returned to orbit. Anshar then joined Sith Bloodfyre and Trevarus Caerick in guiding the battle scarred Corsair into the surface of Koros, destroying the undead and creating a new base for the reconstituted House Cestus. The seven spirits disappeared, at least for the short term.
Shortly thereafter, Anshar was asked to return to Tarentum to serve as Consul.
Second Tenure
In 28 ABY, Anshar returned to Tarentum to serve as Consul, becoming the second person to hold the position more than once (Sith Bloodfyre being the first). He is currently serving in this position, though a great deal has already happened in that time.
Settling Home
Shortly after his return to Consul, Anshar discovered that, though Yridia had been spared the direct Yuuzhan Vong invasion, the system still faced trouble. Refugees flowed towards the system, and even placing many in designated areas did not placate them. To complicate matters, Deutta the Hutt, a Yuuzhan Vong collaborator and crime boss, had his agents infiltrate the camps and stir up discontent.
Deutta also had ties to the Yuuzhan Vong, but Tarentum managed to defeat Deutta and distract the Yuuzhan Vong long enough to retreat. The Yuuzhan Vong never discovered the true home of the Tarentae, losing track of the “infidels” as more appealing targets opened up. Anshar himself slew Deutta.
The Renegade
Masquerade of Allies
After a close encounter with the Yuuzhan Vong, and knowing that the Brotherhood would have to fight them again, Anshar immediately ordered the clan to begin stockpiling war supplies. Everything from guns and bombs to electrical wiring was considered fair game, and Tarentum bought and stole whatever it could. The greatest prizes, however, came with the discovery of a secret Imperial research facility on Prakith, a world deep in the Core. With potential weapons and technology too good to pass up, Anshar led the clan to the planet.
An elaborate ruse managed to fool the New Republic garrison. Though they encountered resistance within the facility, Tarentum ultimately managed to escape unharmed, and with plans and designs for technology that held great potential. While returning home, the clan came across a more tantalizing prize: the MC80 Renegade.
Ghosts, Spirits, and a Young Girl
Finding an abandoned MC80 was too good of an opportunity to pass up, and Anshar authorized an inspection of the ship. Little did he, or anyone, know that the ship was already inhabited. The ship itself still housed the lingering spirits of much of the crew, all of whom desired vengeance upon Oberst,
whom many blamed for their deaths. Furthermore, the seven spirits from the Crystal of Tears spirits had joined forces with the spirits, knowing that finding Oberst would allow them vengeance upon Clan Tarentum.
During the ensuing mission, Anshar’s soul was stripped from his body. His spirit soon encountered a young girl named Talitha, who agreed to serve as Anshar’s guide if he would help her “find her king.” It was revealed that Talitha was actually a Keeper, and her true powers far surpassed anyone else in the clan. However, while in her more docile state, the young girl could remember nothing about being a Keeper, only knowing how to use her powers, and that she had actually lived numerous lives.
In the end, Talitha was able to restore Anshar to his body, and only one of the Crystal of Tears spirits managed to survive as Tarentum discovered ways to fend them off, and ultimately kill them. However, as Anshar would discover, his own journey had resulted in permanent condition.
Personal Info
Holdings
Anshar has a small estate, known as Messina, on Yridia III. It is where he goes for true solitude. Other than that, Anshar does not have any other property.
Necromancy
Anshar dislikes the raising of the dead, but has found spiritual and life manipulation to be rather interesting. Anshar firmly believes that spirits and ghosts should not remain in the living world, and has focused his efforts in that area. After the events aboard the Renegade, Anshar now faces the situation that his spirit is not fully connected to his body, as several of the strands that connect the spirit to the body were frayed in his separation. Eventually, his spirit will lose all its connection to his body.
Anshar also has a rather strange quasi “father-daughter” relationship with Talitha. Though Talitha is technically vastly more powerful than Anshar, and has lived longer, she still fears those that hunt her. In return for Anshar’s protection and assistance in seeking out her king, Talitha teaches Anshar what she knows, and uses her abilities to temporarily strengthen the bonds between his spirit and his body. However, even Talitha has admitted that every time she does it, the effect will wear off quicker, and there is nothing she can do to prevent Anshar’s spirit from leaving his body at that time.
Lightsabers
Anshar has two lightsabers, though he rarely uses both at the same time. Anshar's preferred form of lightsaber combat is Soresu, which he has mastered, though he also quite adept at Jar'Kai Niman.
His primary lightsaber is the one he constructed himself, possessing a black and gold hilt with a royal blue blade. The other lightsaber is silver with three purple bands in the middle. It has a purple blade. It is also a Force activated lightsaber, with the switch on the inside. No one knows where this lightsaber came from, and Anshar has said nothing to the few who have asked.
DJB Facts
Positions Held
Anshar has held numerous positions in the Brotherhood, from battleteam leader up to Headmaster. His career stretches over seven years, most of which has involved his being in some sort of leadership position. He has served as a tetrarch, aedile, quaestor (twice),
Proconsul, Consul (twice), Clan Envoy, Eclectic Pedagogue, Praetor to the Headmaster, Knight Commander of the Brotherhood, and Headmaster.
Trivia
- Was once told he was “overqualified” for the position of Praetor to the Headmaster: a few years before he actually got the job.
- Has the longest running active service record at the Shadow Academy, having held some sort of SA staff position for the past 5 years.
- 18th Headmaster of the Brotherhood
- All NPCs and non-canon locations mentioned in the article are creations of Anshar in his various fictions written since becoming a DB member. He admits to shamelessly ripping parts of names from various sources, both fictional and real life.