Erinos Clan
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Erinos Mandalorian Clan | |
Unit Information | |
Active: |
43 ABY (reorganization) |
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Special Forces |
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[ Source ] |
- "I am Mandalorian, of Clan Erinos, and I say that you are more than your blood, your history, more than their history. I, as a Mandalorian, grant you that chance we all hold highest: to let what you do define you, not what those before you have done."
- ―Minnow Erinos
The branch of Clan Erinos currently residing on Selen have a long and storied history with Clan Arcona of the Brotherhood. Residing on a compound somewhere within the remote reaches of Apaec, these Mandalorians uphold a pact of tentative fealty to Arcona and its Shadesworn, lending their weapons and beskar’gam when called upon to help thwart threats to the Dajorra System and its people. One shouldn’t mistake the Erinos’ allegiance to Clan Arcona as blind loyalty, though, for old grievances still color the perceptions of Clan Erinos’ senior members. For those who can still feel the sting of betrayal by one who was both Erinos and Shadesworn, there likely will always remain an air of suspicion, begrudging respect, and in some cases, hatred, for the Brotherhood Clan.
This apprehensive posture toward Arcona presents itself not only in the way many Erinos members will quickly correct anyone who mistakenly considers them actual Shadesworn themselves, but also in the way the Erinos have remodeled their compound in the wake of the massacre that left their fates forever altered. Although there are numerous facilities and living quarters — both personal and communal — present above ground, the vast majority of both exist underground, which can only be accessed via a network of secure tunnels hidden on the complex grounds.
Organization
In recent times, Clan Erinos has undergone a reformation of its organizational structure. With a mix of both traditionalist and more forward-thinking members, it has adopted a hybrid form of governance that combines elements of the old ways and the new. The changes began with the appointment of Jax Erinos Settgré to the position of Alor’ad (clan leader), followed by the creation of a five-member council to be voted in by their peers.
Alomb’Erinos
A highly unorthodox institution as far as Mandalorians go, the Alomb’Erinos is the name given to the five-member council who both act as advisors to the clan Alor’ad and as joint rulers. Decisions in the Erinos’ council are made via vote, with each member voicing their opinions while holding a ceremonial beskad to signify who is presently speaking. This same method of turn-based speech is used in clan-wide public forums, the blade passed to any speaker. All meetings of the council are entirely public and may be attended by any member of the clan.
The Erinos Compound
Nestled in the sun-baked highlands of Apaec, surrounded by dense jungle and the jagged ridges of the continent’s mountainous interior, the Erinos Compound is equal parts bastion and refuge for everyone living inside its borders. The Erinos value privacy and strength in equal measure, and doubly so in light of the decimation of its ranks in recent years. The compound reflects this attitude and duality in both its design structure and expansive subterranean complexes. Both a blend of modern and historical Mandalorian architecture, the buildings tend to be camouflaged in earthen colors that mimic the Selenian landscape, such as patches of green on rooftops due to the fostering of moss growth. Although the buildings are decidedly Mandalorian in design with homes that have angular foundations and rounded domes as roofs, the induction of a handful of native Selenians as Foundlings has led to subtle changes in the Clan’s material culture as it has become more inclusive of the cultures of its newer members. Additions more common to Selenian architecture and design have been added.
Unfortunately, though, due to the loss of members during Teroch’s massacre and the fact that not all who carry the Erinos name currently live on the compound, many of these buildings remain uninhabited, built upon the dream of filling them with new faces instead of old ghosts.
Surface Level
Housing
Communal Housing (The Roosts)
A cluster of stacked barracks made from a combination of durasteel and duracrete, surrounded by an electrified perimeter fence. Each Roost sports a minimalistic yet functional design, each housing 4 to 6 people in individual apartments for single or two-person residence. In the centers of these communal spaces on the first floor lie small greens with fire pits and hanging banners of Erinos heraldry both new and old, giving the space a somewhat tribal communal feel. Unpaired Foundlings and individuals are encouraged to take up residence here, as much to foster social connection as to leave full houses for those planning to start families.
Independent Housing
Not every clan member chooses to live communally or in the subterranean levels. Some opt for more privacy at the cost of higher exposure and isolation from resources— though none are far from reach, the farthest homesteads being x kilometers away from communal areas. These homesteads may be much more individualized, but still maintain the general camouflage tactics all the other buildings do.
Member homes
TBA
Defenses
The compound’s borders are dotted with camouflaged towers featuring state-of-the-art sensors that can scan in the visible, infrared, and ultraviolet spectrums. The towers are also equipped with automatic heavy laser turrets that eliminate hostile intruders with prejudice. Embedded within the rock walls and vast canopies that flank the compound proper are several anti-aircraft emplacements.
Training Facilities
The Crucible
An open arena featuring modular obstacles made from lightweight yet durable materials. The space is large enough to house nearly all of Clan Erinos at one time, featuring modular obstacles used for conducting drills, dueling, and refining squad tactics. The Crucible exists in proximity to a natural rock amphitheater where mando’ade both young and old can test themselves and one another in both traditional Mandalorian and modern tactics.
Gymnasiums
TBA
Recreation Area
A space where any member of Clan Erinos can come to relax, whether that be through spending time in the community garden, perusing the holobooks in the small library, or playing games on the communal tables. The Recreation Area is also a place where older Erinos members can tell stories and teach Foundlings their history.
Hangar
Subterranean Levels (The Deephold)
Accessed through hidden passageways and turbolifts across the compound’s surface, the Deephold is where the soul of Clan Erinos resides.
The Armory & Forge (Ashgate Hall)
Lined with reclaimed pieces of armor from fallen mando’ade, it serves as a memorial as much as it is a place to equip its members with the best gear the compound has to offer. The Ashgate Hall houses weapons and tools of all kinds, ranging from vibroblades to blaster carbines and even jetpack components. All the tools, weapons, and armor are meticulously cleaned and organized by the compound’s resident Alor’goran (forgemaster), Rysa. In the center of Ashgate Hall lies the forge itself. Powered by a synthesis of traditional and modern forging techniques, it is said that the Ashgate forge will never stop burning so long as a single Erinos draws breath.
Sickbay
This space is bedecked with cutting-edge medical technology whose origins lie both in the ingenuity of the Clan’s own members and partly as donations from House Galeres' Field Medic Corps. Bacta tanks, droid-assisted surgery rooms, and pharmaceutical caches can be found here.
War Room
The place where Erinos leadership and its most accomplished and respected members can discuss strategy and battle plans. It features holotables that project images in full color and exquisite detail, live feeds of Selen’s planetary grid using Arconan Armed Forces satellite technology, and encrypted off-world comm systems.
Council Chamber (Alomb'uryaim)
The Erinos council chamber, known formerly as the Alom’uryaim, lies deep within the subterranean portion of the compound. It is accessible only to clan leadership and their guests. It is a circular room with six high-backed chairs for both the Alomb’Erinos and the Alor’ad. Fixed in the center of the room is a pedestal housing the ceremonial beskad held by whomever is addressing the rest of the room. The walls of the Alom’uryaim are decorated with detailed engraving depicting the clan’s history, including its victories, betrayals, and oaths.
Notable Members
Notable Members | ||
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Irian'Jaxerias Settgré Erinos |
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Foxen Erinos |
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Socorra Erinos |
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Minnow Erinos |
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L'ara Erinos |
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Avery Watson Erinos |
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Eeviee Erinos |
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Bril Teg Erinos |
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Clan Arcona | ||
Units | Clan: Clan Arcona • Houses: House Galeres & House Qel-Droma • Battleteams: Dajorran Marshals & Voidbreaker | |
Leadership |
Clan Summit: Galeres Summit:
Qel-Droma Summit:
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Possessions | Dajorra System • Arconan Armed Forces • Dajorra Defence Force • Arcona Expeditionary Force • Dajorra Intelligence Agency • Port Ol'Val • Kurs'kranak | |
Misc | Di Tenebrous Arconae • Cythraul • Starscream Tactical Solutions | |
Light is limited; Darkness is infinite. |