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| Additionally, crescent tiers scale as follows: | | Additionally, crescent tiers scale as follows: |
| * Upgrade one tier at a scaling threshold of participation (crescents may only upgrade ''once'' per competition) | | * Upgrade one tier at a scaling threshold of participation (crescents may only upgrade ''once'' per competition) |
| * Upgrade one tier for a parent competition with at least three sub-competitions (parent level clan competitions are tier 2, parent level house competitions are tier 3) | | * Parent competitions with three or more sub-competitions run one tier higher than their sub-competitions |
| * Downgrade one tier if the competition involves low effort flash and mobile gaming | | * Downgrade one tier if the competition involves low effort flash and mobile gaming |
| [[File:Cr_diamond_small.jpg|thumb|83px|right|Crescent with Diamond Star]] | | [[File:Cr_diamond_small.jpg|thumb|83px|right|Crescent with Diamond Star]] |
Revision as of 14:56, 7 March 2015
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Crescents
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Competition Organizers (Automated)
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Competition
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Crescents are awarded for achieving first, second, or third place in an official, non-Vendetta competition. Rendered from solid shanks of hollinium, crescents are cast symbolically in the shape of the dark star eclipsing the Brotherhood homeworld of Antei. Each crescent is studded with jewels, ranging from quartz to diamond, dependent upon the crescent’s value. Some of these jewels are believed to be taken from the stores of Okemi and are embued with dark energy. The most active within the Brotherhood possess quite a collection of crescents.
Tiering
Crescents are automatically processed by the database when a competition is judged and closed. The following outlines the appropriate crescent tier based on the target unit:
Tier |
Target Unit |
Upgrades at |
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Tier 1 Crescents
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DC-run DJB-Wide Competitions
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No Upgrade
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Tier 2 Crescents
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Non-DC DJB-Wide Competitions
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10 Participants
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Tier 3 Crescents
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Clan Competitions
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10 Participants
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Tier 4 Crescents
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House Competitions
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10 Participants
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Tier 5 Crescents
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Battle Team Competitions
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5 Participants
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Additionally, crescent tiers scale as follows:
- Upgrade one tier at a scaling threshold of participation (crescents may only upgrade once per competition)
- Parent competitions with three or more sub-competitions run one tier higher than their sub-competitions
- Downgrade one tier if the competition involves low effort flash and mobile gaming
First Level
These elite crescents are reserved for Brotherhood-wide competitions hosted by members of the Dark Council or those special events, such as the Independence Games, which garner large numbers of participants.
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Placing |
Description |
ID Display
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1st Place |
Crescent with Diamond Star |
Cr-1D
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2nd Place |
Crescent with Ruby Star |
Cr-1R
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3rd Place |
Crescent with Amethyst Star |
Cr-1A
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Second Level
The standard level for Brotherhood-wide competitions as well as multi-event parent competitions hosted at the unit-level.
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Placing |
Description |
ID Display
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1st Place |
Crescent with Ruby Star |
Cr-1R
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2nd Place |
Crescent with Amethyst Star |
Cr-1A
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3rd Place |
Crescent with Sapphire Star |
Cr-1S
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Third Level
The standard tier for Independent Unit competitions, including both clans and independent houses.
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Placing |
Description |
ID Display
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1st Place |
Crescent with Amethyst Star |
Cr-1A
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2nd Place |
Crescent with Sapphire Star |
Cr-1S
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3rd Place |
Crescent with Emerald Star |
Cr-1E
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Fourth Level
The standard level for sub-unit house competitions.
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Placing |
Description |
ID Display
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1st Place |
Crescent with Sapphire Star |
Cr-1S
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2nd Place |
Crescent with Emerald Star |
Cr-1E
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3rd Place |
Crescent with Topaz Star |
Cr-1T
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Fifth Level
The standard tier for Battleteam competitions, regardless of its parent unit status. Many low effort flash and mobile game competitions also start at this level.
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Placing |
Description |
ID Display
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1st Place |
Crescent with Emerald Star |
Cr-1E
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2nd Place |
Crescent with Topaz Star |
Cr-1T
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3rd Place |
Crescent with Quartz Star |
Cr-1Q
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