Weapons: Difference between revisions

From Wikipedia of the Dark Brotherhood, an online Star Wars Club
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{{Codex TOC}}The galaxy is the home of many individuals, and a vast majority of these are not Force sensitive. Where a [[starwars:Force user|Force user]] uses a [[Lightsabers|Lightsaber]] as a weapon of choice, the Non-Force user will utilize a different weapon altogether. ‘’’Ranged’’’ and ‘’’Melee’’’ weapons fall into this category. This page will explain how these two weapon categories work in the [[Dark Brotherhood]].
{{Codex TOC}}
{{Herald}}
 
The galaxy is the home of many individuals, and a vast majority of these are not Force sensitive. Where a [[starwars:Force user|Force user]] uses a [[Lightsabers|Lightsaber]] as a weapon of choice, the Non-Force user will utilize a different weapon altogether. ‘’’Ranged’’’ and ‘’’Melee’’’ weapons fall into this category. This page will explain how these two weapon categories work in the [[Dark Brotherhood]].


==  How they work  ==
==  How they work  ==
Line 14: Line 17:
Vibroweapons are usually considered superior to common melee weapons due to their high-speed sonic vibrations that make these weapons more deadly in combat. These weapons used vibrations generated from a Vibrogenerator, often found in the hilt of the weapon, to cause a rippling effect in organic and nonorganic materials. These vibrations reverberate through the object, or body, and rend it with ease. The other side of the coin were common melee weapons, found in the hands of common bandits and master martial artists alike. These weapons, while lacking the vibration quality of their more powerful counterparts, still maintain a presence in society due to their availability and utilitarian qualities.
Vibroweapons are usually considered superior to common melee weapons due to their high-speed sonic vibrations that make these weapons more deadly in combat. These weapons used vibrations generated from a Vibrogenerator, often found in the hilt of the weapon, to cause a rippling effect in organic and nonorganic materials. These vibrations reverberate through the object, or body, and rend it with ease. The other side of the coin were common melee weapons, found in the hands of common bandits and master martial artists alike. These weapons, while lacking the vibration quality of their more powerful counterparts, still maintain a presence in society due to their availability and utilitarian qualities.


==  Obtaining a Ranged or Melee weapon  ==
All weapons are available through [[Regent|Possessions]].
[[File:Lowhrick_EotE_DG_by_Adam_Schumpert.jpg|thumb|175px|left|While not as common, melee weapons can still be found throughout the galaxy.]]
 
==  Custom Melee & Ranged weapons ==
At the Equite 2 ([[EQ2]]) rank, a member is permitted to request, or manufacture himself, a custom melee or ranged weapons.
 
Melee weapons are usually Vibro weapons, however some may prefer mundane weapons instead. They are requested, and created, much like [[Lightsabers]]. The requesting member will receive a fully customized weapon. Ranged weapons can be [[starwars:Blaster|Blasters]], [[starwars:Slugthrower|Slugthrowers]], or other weapon types available through Possessions.


In the [[Dark Brotherhood]], members first gain access to a Dagger or Basic Blaster when they join. As they progress through the ranks, they are permitted more advanced weapons such as carbines, swords, axes, heavy weapons and others. When a member reaches a [[JM1|certain rank]], they will gain access to a Basic Carbine and a Vibro Short Sword. The next tier may be unlocked by reaching the rank of [[JM4|Knight]]. At this tier members unlock selector pistols, carbines or shotguns and vibro swords (long, short, two handed).  
All weapons available in Possessions may have Custom skins. A member must first buy their desired weapon before requesting a Custom skin through the requisition form in their admin panel.


Members that reach [[Equite 1]] are permitted the use of Armory Dual pistols, Sniper rifles, Heavy weapons, Armory Dual Weapons and Force pikes. At [[Equite 2]] members may use Special weapons and specialized Weapon and grenade combinations. The [[Equite 3]] rank unlocks Dual weapon combinations (Sniper+pistol, carbine+pistol, shotgun+pistol, etc.) as well as all Dual melee weapons as well as Dual-Bladed Vibro Weapons.
Please refer to the [[Herald Requisition Limit]] policy for information on request limits.


== Custom Melee & Ranged weapons ==
=== Alternative: Selector dual option ===
At the [[Equite 2]] rank, a member is permitted to request, or manufacture himself, a custom melee or ranged weapons.


Melee weapons are usually Vibro weapons, however some may prefer mundane weapons instead. They are requested, and created, much like [[Lightsabers]]. The requesting member will receive a fully customized weapon. Ranged weapons can be [[starwars:Blaster|Blasters]], [[starwars:Slugthrower|Slugthrowers]], or other weapon types. Unlike Lightsabers or Melee weapons, however, Ranged Weapons are created based on pre-made templates. These templated are heavily inspired by Star Wars canon weaponry to fit the Club thematically. A member can request '''any''' combination of parts displayed below from any of the categories they are entitled to.
Equite 2 ([[EQ2]]) and above may request a selector weapon in pair with a custom weapon thus creating a dual combination. To do this, they must have the desired selector weapon available in Possessions and they must select it in the request form available in the admin menu.


Depending on rank within the Brotherhood, members will receive additional options. Review the tables below for more information.
=== Special effects ===


'''Melee weapons are open to all [[Orders]] and [[Paths]]. Ranged weapons are open to all [[Orders]] and [[Paths]], however Non-Force Users receive a considerable bonus when requesting these weapons. Read below.'''
Equite 3 ([[EQ3]]) have the option of requesting any of the following effects on their lightsaber blades: Unstable, Electric, Fire, Digital (Gree). Select your desired option when requesting a new custom skin. The visuals may vary depending on author or software used.  


The [[Herald]] is the [[Dark Council]] member who is responsible for creating and uploading custom melee weapons.
<br clear="both"/>
<br clear="both"/>
{|cellpadding="3" cellspacing="0" class="fancy" style="margin:0 auto;"
{|cellpadding="3" cellspacing="0" class="fancy" style="margin:0 auto;"
|-
|-
|colspan="3" class="head" style="background-color: #151515;  padding: 1em;"| '''Ranged Weapon Availability'''
|colspan="3" class="head" style="background-color: #151515;  padding: 1em;"| '''Weapon Availability'''
|-
|-
! width="50" style="border-right:1px solid #111; border-top:1px solid #111; text-align:center; padding: 1em;" | Rank
! width="50" style="border-right:1px solid #111; border-top:1px solid #111; text-align:center; padding: 1em;" | Rank
! style="border-right:1px solid #111; border-top:1px solid #111; text-align:center; padding: 1em;" | Selector Options
! style="border-right:1px solid #111; border-top:1px solid #111; text-align:center; padding: 1em;" | Possesions Selector
! style="border-right:1px solid #111; border-top:1px solid #111; text-align:center; padding: 1em;" | Custom Options
! style="border-right:1px solid #111; border-top:1px solid #111; text-align:center; padding: 1em;" | Custom Skins
|-
|-
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[NV1]]
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[NV2]]
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | Basic blaster
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | Armory blaster DL-44
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | --
 
|-
Armory E-11 Blaster Rifle
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[JM1]]
 
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | -Basic Blaster carbine
Armory Vibro Dagger
 
Armory Vibrosword
 
Armory Vibroblade
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | --
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | --
|-
|-
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[JM4]]
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[JM4]]
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |  
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |  
*Pistols
Any standard weapon available in Possessions
*Carbines
*Shotguns
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | --
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | --
|-
|-
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EQ1]]
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EQ1]]
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |  
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | --
*Armory Dual pistols
*Sniper rifles
*Heavy weapons
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | --
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | --
|-
|-
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EQ2]]
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EQ2]]
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | --
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |
*Special weapons
Any standard weapon skins
*Weapon & grenade
 
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |
Optional: Selector dual option skin
All:
*Any Basic Weapon in these categories:
**Pistols
**Carbines
**Scatterguns
**Sniper rifles
Additional:
*Force Uuser Only
**Any 1 Mod
**Blue or Red blaster color
*Non-Force User Only
**Any 2 Mods
**Any color
**MWS pistol
|-
|-
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EQ3]]
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EQ3]]
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | --
Dual weapon combinations
*Sniper & pistol
*Carbine & pistol
*Shotgun & pistol
*etc
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |  
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |  
All:
Dual weapon skins (identical weapons only)
*Any Advanced Weapon in these categories:
 
**Pistols
Special effects: Unstable, Electric, Fire, Digital (Gree)
**Carbines
**Scatterguns
**Sniper rifles
**Heavy Weapons
Additional:
*Force User Only:
**Any 2 Mods
**Any color
*Non-Force User Only
**Any 3 Mods
**Special effects
**MWS Rifle
|-
|-
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EQ4]]
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EQ4]]
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | Dual Weapon combinations
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | --
*Including special weapons
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |
All:
Dual weapon combinations skins (varied weapons)
*Dual Blaster Pistols
*Dual Slug Pistols
*Long weapon+Pistol
Additional:
*Force User Only
**3 Mods
**Special effects
*Non Force User Only
**4 Mods
**Any MWS weapon combination
|-
|-
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EL1]]
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EL2]]
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | --
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | Sith sword
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |
 
*Any weapon combination
Sith dagger
*Any additions/Any mods
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | Sith sword skin
 
Sith dagger skin
|}
|}
{|cellpadding="3" cellspacing="0" class="fancy" style="margin:0 auto;"
 
== Weapon Gallery and options ==
 
<center>
{|align="center" cellpadding="0" cellspacing="0" class="fancy fancy-blue"
|-
|-
|colspan="3" class="head" style="background-color: #151515; padding: 1em;"| '''Melee Weapon Availability'''
|td colspan="5" class="head" style="background-color: #1e1e1e;color: #4482b4"| '''Examples of melee and ranged Weapons'''
|-
|-
! width="50" style="border-right:1px solid #111; border-top:1px solid #111; text-align:center; padding: 1em;" | Rank
| class="sub-head" width="20%" style="background-color: #1e1e1e;color: #4482b4"| '''Selector Westar blaster'''
! style="border-right:1px solid #111; border-top:1px solid #111; text-align:center; padding: 1em;" | Selector Options
| class="sub-head" width="20%" style="background-color: #1e1e1e;color: #4482b4"| '''Custom DL-44 blaster (EQ3)'''
! style="border-right:1px solid #111; border-top:1px solid #111; text-align:center; padding: 1em;" | Custom Options
| class="sub-head" width="20%" style="background-color: #1e1e1e;color: #4482b4"| '''Selector Vibroax'''
| class="sub-head" width="20%" style="background-color: #1e1e1e;color: #4482b4"| '''Custom Karambit knife (EQ2)'''
| class="sub-head" width="20%" style="background-color: #1e1e1e;color: #4482b4"| '''Selector Z6 riot control baton'''
|-
|-
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[NV1]]
| [[File:Westar35-Blue-Gray.png|170px]]
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | Basic Vibro Dagger
| [[File:3690-custom-blaster.png|170px]]
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | --
| [[File:VibroAx-Gray-Normal.png|170px]]
| [[File:Celevon-Custom-alt.png|170px]]
| [[File:LegionRiotGear-Loyalist-Blue.png|170px]]
|-
|-
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[JM1]]
| class="sub-head" width="20%" style="background-color: #1e1e1e;color: #4482b4"| '''"Unstable" Special Effect (EQ3)'''
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | Basic Short Sword
| class="sub-head" width="20%" style="background-color: #1e1e1e;color: #4482b4"| '''"Digital (Gree)" Special effect (EQ3)'''
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | --
| class="sub-head" width="20%" style="background-color: #1e1e1e;color: #4482b4"| '''"Fire" Special effect (EQ3)'''
| class="sub-head" width="20%" style="background-color: #1e1e1e;color: #4482b4"| '''"Electric" Special Effect (EQ3)'''
| class="sub-head" width="20%" style="background-color: #1e1e1e;color: #4482b4"| '''Elder effect (EL1)'''
|-
|-
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[JM4]]
| [[File:HRLD-Pistol-Unstable.png|170px]]
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | Basic vibro swords
| [[File:HRLD-Pistol-Gree.png|170px]]
*Long sword
| [[File:HRLD-Pistol-Fire.png|170px]]
*Short sword
| [[File:HRLD-bow-electric.png|170px]]
*Two handed sword
| [[File:HRLD-whip-elder.png|170px]]
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | --
|-
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EQ1]]
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |
*Armory Dual Weapons
*Force pikes
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | --
|-
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EQ2]]
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |
*5x Dual Weapons
*Armory Dual-Bladed Vibro Weapons
*Vibro Axe
*Power Maul
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |
*Vibro dagger
*Vibro sword (longsword)
*Vibro short sword
*Vibro Two-handed sword
|-
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EQ3]]
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |
*Any Dual Sword
*5x Dual-Bladed Vibro Weapons
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |
*Vibro Axe
*Power Maul
*Force pikes
*Custom blade effects (Cosmetic)
|-
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EQ4]]
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | *Any  Double-Bladed Vibro weapons
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |
*Custom Double-Bladed Vibro Weapons
*Custom Dual Vibro Weapons
|-
|-
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EL1]]
|td colspan="5" class="foot" style="background-color: #1e1e1e;color: #4482b4"|&nbsp;
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | --
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |
*Cortosis sword
*Any effects
|-
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EL2]]
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | --
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |
Sith sword
|-
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EL3]]
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | --
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |
Dual Sith Swords
|}
|}
</center>


== Ranged Weapons ==
=== Pistols ===
[[file:Dl-44 Blaster.jpg|200px]][[file:Dl-45 Lawgiver.jpg|200px]][[file:DH-17 Blaster.jpg|200px]][[file:DH-20 Divider.jpg|200px]][[file:.48 Arbiter.jpg|200px]]
=== Carbines ===
[[file:E-11 Blaster.jpg|200px]][[file:EE-3 Blaster.jpg|200px]][[file:EE-3 E-11 Mod.jpg|200px]][[file:EE-3 Gravewalker.jpg|200px]][[file:EE-3 Silverback.jpg|200px]]
=== Sniper Rifles ===
[[file:6-2Aug2 hunting rifle.jpg|200px]][[file:KiSteer 1284 projectile rifle.jpg|200px]]
=== Heavy Weapons ===
[[file:T-21 Repeater.jpg|200px]]
=== Mods ===
[[file:Mods.jpg|200px]]
== Metals ==
Here's an example of some of the metals available to members during the crafting:
[[File:Metal_Pattern.jpg|thumb|250px|center|Examples of metals used in ranged and melee weapons.]]


[[Category:Codex]] [[Category:DJB Info]]
[[Category:Codex]] [[Category:DJB Info]][[Category:Herald Policies]]

Latest revision as of 19:25, 27 March 2021

Dark Brotherhood Infrastructure

Dark Jedi of the Brotherhood

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Dark Jedi Brotherhood
This article is part of the series:
Herald Policies
Documentation
Avatars
Lightsabers
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Weapons
Warbanners
Unit and leader graphics requests
Policies
Herald Requisition Limit Policy
Herald Competition Approval Guidelines
Herald Vendetta Dossier Skin Guidelines
Current Staff
HRLD Malfearak Asvraal

The galaxy is the home of many individuals, and a vast majority of these are not Force sensitive. Where a Force user uses a Lightsaber as a weapon of choice, the Non-Force user will utilize a different weapon altogether. ‘’’Ranged’’’ and ‘’’Melee’’’ weapons fall into this category. This page will explain how these two weapon categories work in the Dark Brotherhood.

How they work

Blasters are the most common weapons in the galaxy.

‘’’Ranged weapons’’’ are divided into two categories: Blasters and Slughtrowers.

Where blasters fire bursts of particle beam energy called blaster bolts from a replaceable power pack, slughtrowers - true to their name - launch a solid projectile (a "slug") at a high velocity through a process of explosive chemical combustion.

Both types of weapons are popular due to their unique qualities. Blasters are often regarded as superior due to their immense stopping power and high-energy fire which can sear flesh and burn through armor. They are, however, quite easily deflected by Force users handling lightsabers. Slugthrowers, on the other hand, are hard to deflect with a lightsaber but they are much more rare than blasters and require specialized ammunition which is often not available.

‘’’Melee weapons’’’ are a popular alternative to Lightsabers. These are divided into Vibroweapons and common melee weapons made from a wide variety of materials.

Vibroweapons are usually considered superior to common melee weapons due to their high-speed sonic vibrations that make these weapons more deadly in combat. These weapons used vibrations generated from a Vibrogenerator, often found in the hilt of the weapon, to cause a rippling effect in organic and nonorganic materials. These vibrations reverberate through the object, or body, and rend it with ease. The other side of the coin were common melee weapons, found in the hands of common bandits and master martial artists alike. These weapons, while lacking the vibration quality of their more powerful counterparts, still maintain a presence in society due to their availability and utilitarian qualities.

All weapons are available through Possessions.

Custom Melee & Ranged weapons

At the Equite 2 (EQ2) rank, a member is permitted to request, or manufacture himself, a custom melee or ranged weapons.

Melee weapons are usually Vibro weapons, however some may prefer mundane weapons instead. They are requested, and created, much like Lightsabers. The requesting member will receive a fully customized weapon. Ranged weapons can be Blasters, Slugthrowers, or other weapon types available through Possessions.

All weapons available in Possessions may have Custom skins. A member must first buy their desired weapon before requesting a Custom skin through the requisition form in their admin panel.

Please refer to the Herald Requisition Limit policy for information on request limits.

Alternative: Selector dual option

Equite 2 (EQ2) and above may request a selector weapon in pair with a custom weapon thus creating a dual combination. To do this, they must have the desired selector weapon available in Possessions and they must select it in the request form available in the admin menu.

Special effects

Equite 3 (EQ3) have the option of requesting any of the following effects on their lightsaber blades: Unstable, Electric, Fire, Digital (Gree). Select your desired option when requesting a new custom skin. The visuals may vary depending on author or software used.


Weapon Availability
Rank Possesions Selector Custom Skins
NV2 Armory blaster DL-44

Armory E-11 Blaster Rifle

Armory Vibro Dagger

Armory Vibrosword

Armory Vibroblade

--
JM4

Any standard weapon available in Possessions

--
EQ1 -- --
EQ2 --

Any standard weapon skins

Optional: Selector dual option skin

EQ3 --

Dual weapon skins (identical weapons only)

Special effects: Unstable, Electric, Fire, Digital (Gree)

EQ4 --

Dual weapon combinations skins (varied weapons)

EL2 Sith sword

Sith dagger

Sith sword skin

Sith dagger skin

Weapon Gallery and options

Examples of melee and ranged Weapons
Selector Westar blaster Custom DL-44 blaster (EQ3) Selector Vibroax Custom Karambit knife (EQ2) Selector Z6 riot control baton
"Unstable" Special Effect (EQ3) "Digital (Gree)" Special effect (EQ3) "Fire" Special effect (EQ3) "Electric" Special Effect (EQ3) Elder effect (EL1)