From Wikipedia of the Dark Brotherhood, an online Star Wars Club
Real World Perspective.
What A Wonderful Smell You've Discovered...
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Dark Jedi Brotherhood
This article is part of the series:
Master at Arms
Procedures & Policies
Master at Arms
MAA Policies
XP Policy
Current Staff
MAA Howlader
P:MAA Mune Cinteroph
M:MAA Halcyon Taldrya


Ambition is one of the defining characteristics of those who enter the Brotherhood. Through their own desire, and lust for power, they have succeeded in throwing off the values of their cultural backgrounds, and accepting the goals and discipline of the Brotherhood. The problems within an organization as diverse as the Brotherhood, must be overcome with some form of stratification Those in power, the Grand Masters and Elders, carefully instruct their students, using their drive to success as a means of maintaining control over the masses of Journeymen and Equites. This creates an intensely contentious political atmosphere within the Brotherhood.

The most obvious of the political controls, is the Hierarchy of Classes and Ranks. Every member who seeks, and gains admission to the Brotherhood begins on the bottom of the ladder. The Grand Masters disregard all prior training, and may even suppress the power of an unusual applicant. This ensures that all applicants may begin training according to the strict procedures of the Shadow Academy. Many Apprentices literally burn themselves out on emotional fuel as they seek power beyond what they are capable of understanding. The Brotherhood stresses the need for gradual development.

Most political positions, such as Summit status, and Dark Councilor are also dependent on a certain rank. As a Brethren progresses, and develops understanding, they are rewarded with positions of greater prestige. It is almost unheard of for a Neophyte to command a Battleteam, much less a House, whereas a Knight of reasonable influence could expect to achieve a command position within a House. Elders are almost universally on the Dark Council or seated upon a Clan Summit. Those who are not positioned are usually Rogue members, though a significant number are still active within the Clans.

Rank Chart

Grand Master
Elders Ascendant Ascendant Ascendant Myth Grand General 655,000*
Prophet Prophet Prophet Legend General 330,000*
Master Master Master Master Vice General 167,500
Adept Adept Adept Eminent Brigadier General 85,000
Equites Warlord Augur Warden Reaver Colonel 44,000
Battlelord Seer Vanguard Corsair Lieutenant Colonel 23,000
Battlemaster Savant Ranger Raider Major 12,500
Warrior Mystic Peacekeeper Privateer Captain 6,800
Journeyman Knight Knight Knight Professional Lieutenant 3,600
Hunter Padawan Padawan Yeoman Sergeant Major 2,150
Acolyte Acolyte Acolyte Courier Sergeant 1300
Neophyte Neophyte Neophyte Runner Corporal 800
Novitiate Proselyte Proselyte Proselyte Trainee Private 350
Novice Novice Novice Recruit Cadet 1
Apprentice Apprentice Apprentice Apprentice Apprentice N/A
Initiate Initiate Initiate Initiate Initiate N/A

For XP Requirements for each rank Click Here

Rank Elevations

It is a great honor when any Brotherhood member receives a rank elevation. When a member advances, it is because a mentor has determined that they has surpassed the abilities of their current rank. Only certain leadership positions can give promotions to the membership. However, anyone may recommend someone for advancement by contacting a person's superior. The Grand Master and the Master at Arms have final jurisdiction over all advancements. If they do not find the candidate is worthy, no elevation is given. All advancements must be approved by the Master At Arms prior to the announcement of the new rank. The Master At Arms will generally approve promotions according to the following table. Should a person recommend another for a promotion past what their position normally entails, the Master At Arms will get Deputy Grand Master or Grand Master approval before proceeding.

Position Promotion Authority
Grand Master All Ranks
Deputy Grand Master / Justicar Elder-3
Core Dark Council Elder-2
Consul Elder-2
Aedile - Proconsul Equite-3
Battleteam Leader JM-4