|
|
(10 intermediate revisions by one other user not shown) |
Line 1: |
Line 1: |
| {{Codex TOC}}The galaxy is the home of many individuals, and a vast majority of these are not Force sensitive. Where a [[starwars:Force user|Force user]] uses a [[Lightsabers|Lightsaber]] as a weapon of choice, the Non-Force user will utilize a different weapon altogether. ‘’’Ranged’’’ and ‘’’Melee’’’ weapons fall into this category. This page will explain how these two weapon categories work in the [[Dark Brotherhood]]. | | {{Codex TOC}} |
| | {{Herald}} |
| | |
| | The galaxy is the home of many individuals, and a vast majority of these are not Force sensitive. Where a [[starwars:Force user|Force user]] uses a [[Lightsabers|Lightsaber]] as a weapon of choice, the Non-Force user will utilize a different weapon altogether. ‘’’Ranged’’’ and ‘’’Melee’’’ weapons fall into this category. This page will explain how these two weapon categories work in the [[Dark Brotherhood]]. |
|
| |
|
| == How they work == | | == How they work == |
Line 14: |
Line 17: |
| Vibroweapons are usually considered superior to common melee weapons due to their high-speed sonic vibrations that make these weapons more deadly in combat. These weapons used vibrations generated from a Vibrogenerator, often found in the hilt of the weapon, to cause a rippling effect in organic and nonorganic materials. These vibrations reverberate through the object, or body, and rend it with ease. The other side of the coin were common melee weapons, found in the hands of common bandits and master martial artists alike. These weapons, while lacking the vibration quality of their more powerful counterparts, still maintain a presence in society due to their availability and utilitarian qualities. | | Vibroweapons are usually considered superior to common melee weapons due to their high-speed sonic vibrations that make these weapons more deadly in combat. These weapons used vibrations generated from a Vibrogenerator, often found in the hilt of the weapon, to cause a rippling effect in organic and nonorganic materials. These vibrations reverberate through the object, or body, and rend it with ease. The other side of the coin were common melee weapons, found in the hands of common bandits and master martial artists alike. These weapons, while lacking the vibration quality of their more powerful counterparts, still maintain a presence in society due to their availability and utilitarian qualities. |
|
| |
|
| == Obtaining a Ranged or Melee weapon ==
| | All weapons are available through [[Regent|Possessions]]. |
| [[File:Lowhrick_EotE_DG_by_Adam_Schumpert.jpg|thumb|175px|left|While not as common, melee weapons can still be found throughout the galaxy.]] | |
|
| |
|
| In the [[Dark Brotherhood]], members first gain access to a Dagger or Basic Blaster when they join. As they progress through the ranks, they are permitted more advanced weapons such as carbines, swords, axes, heavy weapons and others. When a member reaches a [[JM1|certain rank]], they will gain access to a Basic Carbine and a Vibro Short Sword. The next tier may be unlocked by reaching the rank of [[JM4|Knight]]. At this tier members unlock selector pistols, carbines or shotguns and vibro swords (long, short, two handed).
| | == Custom Melee & Ranged weapons == |
| | At the Equite 2 ([[EQ2]]) rank, a member is permitted to request, or manufacture himself, a custom melee or ranged weapons. |
|
| |
|
| Members that reach [[Equite 1]] are permitted the use of Armory Dual pistols, Sniper rifles, Heavy weapons, Armory Dual Weapons and Force pikes. At [[Equite 2]] members may use Special weapons and specialized Weapon and grenade combinations. The [[Equite 3]] rank unlocks Dual weapon combinations (Sniper+pistol, carbine+pistol, shotgun+pistol, etc.) as well as all Dual melee weapons as well as Dual-Bladed Vibro Weapons.
| | Melee weapons are usually Vibro weapons, however some may prefer mundane weapons instead. They are requested, and created, much like [[Lightsabers]]. The requesting member will receive a fully customized weapon. Ranged weapons can be [[starwars:Blaster|Blasters]], [[starwars:Slugthrower|Slugthrowers]], or other weapon types available through Possessions. |
|
| |
|
| == Custom Melee & Ranged weapons ==
| | All weapons available in Possessions may have Custom skins. A member must first buy their desired weapon before requesting a Custom skin through the requisition form in their admin panel. |
| At the [[Equite 2]] rank, a member is permitted to request, or manufacture himself, a custom melee or ranged weapons.
| |
|
| |
|
| === Melee Weapons ===
| | Please refer to the [[Herald Requisition Limit]] policy for information on request limits. |
| Melee weapons are usually Vibro weapons, however some may prefer mundane weapons instead. They are requested, and created, much like [[Lightsabers]]. The requesting member will receive a fully customized weapon.
| |
|
| |
|
| '''Melee weapons are open to all [[Orders]] and [[Paths]].
| | === Alternative: Selector dual option === |
|
| |
|
| === Ranged Weapons ===
| | Equite 2 ([[EQ2]]) and above may request a selector weapon in pair with a custom weapon thus creating a dual combination. To do this, they must have the desired selector weapon available in Possessions and they must select it in the request form available in the admin menu. |
| Ranged weapons can be [[starwars:Blaster|Blasters]], [[starwars:Slugthrower|Slugthrowers]], or other weapon types. Unlike Lightsabers or Melee weapons, however, Ranged Weapons are created based on pre-made templates. These templated are heavily inspired by Star Wars canon weaponry to fit the Club thematically. A member can request '''any''' combination of parts displayed below from any of the categories they are entitled to.
| |
|
| |
|
| Depending on rank within the Brotherhood, members will receive additional options. Review the tables below for more information.
| | === Special effects === |
|
| |
|
| '''''IMPORTANT NOTE: While the shapes and models are determined by the templates, colors and additional effects are not. For example, a member requesting a slugthrower sniper rifle may request that it be covered in ghilie or some other type of camouflage, likewise for any other ranged weapon. Likewise anyone requesting a fully custom ranged weapon may select the materials they want as well as and non-mod additions, such as additional logos, buttons, panels, lights, or similar cosmetic modifications. All you have to do is explain in detail what you want. The mods and templates are here to limit the scope of the ranged weapons to the Star Wars aesthetic, not to limit your customizalibility of the weapons. Also don't be scared to ask the Herald staff if you have any questions.'''''
| | Equite 3 ([[EQ3]]) have the option of requesting any of the following effects on their lightsaber blades: Unstable, Electric, Fire, Digital (Gree). Select your desired option when requesting a new custom skin. The visuals may vary depending on author or software used. |
|
| |
|
| Ranged weapons are open to all [[Orders]] and [[Paths]], however Non-Force Users receive a considerable bonus when requesting these weapons. Read below.'''
| |
|
| |
| The [[Herald]] is the [[Dark Council]] member who is responsible for creating and uploading custom melee weapons.
| |
| <br clear="both"/> | | <br clear="both"/> |
| {|cellpadding="3" cellspacing="0" class="fancy" style="margin:0 auto;" | | {|cellpadding="3" cellspacing="0" class="fancy" style="margin:0 auto;" |
| |- | | |- |
| |colspan="3" class="head" style="background-color: #151515; padding: 1em;"| '''Ranged Weapon Availability''' | | |colspan="3" class="head" style="background-color: #151515; padding: 1em;"| '''Weapon Availability''' |
| |- | | |- |
| ! width="50" style="border-right:1px solid #111; border-top:1px solid #111; text-align:center; padding: 1em;" | Rank | | ! width="50" style="border-right:1px solid #111; border-top:1px solid #111; text-align:center; padding: 1em;" | Rank |
| ! style="border-right:1px solid #111; border-top:1px solid #111; text-align:center; padding: 1em;" | Selector Options | | ! style="border-right:1px solid #111; border-top:1px solid #111; text-align:center; padding: 1em;" | Possesions Selector |
| ! style="border-right:1px solid #111; border-top:1px solid #111; text-align:center; padding: 1em;" | Custom Options | | ! style="border-right:1px solid #111; border-top:1px solid #111; text-align:center; padding: 1em;" | Custom Skins |
| |- | | |- |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[NV1]] | | | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[NV2]] |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | Armory blaster DL-44 | | | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | Armory blaster DL-44 |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | --
| | |
| |-
| | Armory E-11 Blaster Rifle |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[JM1]]
| | |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | Armory E-11 Blaster carbine
| | Armory Vibro Dagger |
| | |
| | Armory Vibrosword |
| | |
| | Armory Vibroblade |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | -- | | | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | -- |
| |- | | |- |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[JM4]] | | | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[JM4]] |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | | | | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | |
| *Pistols
| | Any standard weapon available in Possessions |
| *Carbines
| |
| *Shotguns
| |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | -- | | | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | -- |
| |- | | |- |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EQ1]] | | | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EQ1]] |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | | | | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | -- |
| *Armory Dual Westar-34 blaster pistols
| |
| *Sniper rifles
| |
| *Heavy weapons
| |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | -- | | | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | -- |
| |- | | |- |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EQ2]] | | | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EQ2]] |
| | | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | -- |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | | | | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | |
| *Special weapons
| | Any standard weapon skins |
| *Weapon & grenade
| |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |
| |
| All:
| |
| *Any one Weapon in one of these categories:
| |
| **Pistols
| |
| **Carbines
| |
| **Scatterguns
| |
| **Sniper rifles
| |
| Additional:
| |
| *Force User Only
| |
| **Any 1 Mod
| |
| **Blue or Red blaster color
| |
| *Non-Force User Only
| |
| **Any 2 Mods
| |
| **Any color
| |
| **MWS pistol
| |
| | |
| Optional: At this rank and all ranks thereafter you<br>
| |
| may request ONE (1) Custom ranged weapon and <br>
| |
| ONE (1) Selector ranged or melee weapon as your <br>
| |
| dual weapon option. The Selector ranged weapon <br>
| |
| MUST be a pistol or short melee weapon.
| |
| | |
| Caution: Many selector images are of poorer quality. <br>
| |
| The Herald staff may not have the original HD files <br>
| |
| for these weapons. Expect varied results. The Herald <br>
| |
| reserves the right to deny any requests.
| |
|
| |
|
| | Optional: Selector dual option skin |
| |- | | |- |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EQ3]] | | | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EQ3]] |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | | | | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | -- |
| Dual weapon combinations
| |
| *Sniper & pistol
| |
| *Carbine & pistol
| |
| *Shotgun & pistol
| |
| *etc
| |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | | | | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | |
| All:
| | Dual weapon skins (identical weapons only) |
| *Any one Weapon in one of these categories:
| | |
| **Pistols
| | Special effects: Unstable, Electric, Fire, Digital (Gree) |
| **Carbines
| |
| **Scatterguns
| |
| **Sniper rifles
| |
| **Heavy Weapons
| |
| Additional:
| |
| *Force User Only:
| |
| **Any 2 Mods
| |
| **Any color
| |
| *Non-Force User Only
| |
| **Any 3 Mods
| |
| **Special effects
| |
| **MWS Rifle
| |
| |- | | |- |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EQ4]] | | | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EQ4]] |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | Dual Weapon combinations | | | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | -- |
| *Including special weapons
| |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | | | | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | |
| All:
| | Dual weapon combinations skins (varied weapons) |
| *Dual Blaster Pistols
| |
| *Dual Slug Pistols
| |
| *Long weapon+Pistol
| |
| Additional:
| |
| *Force User Only
| |
| **3 Mods
| |
| **Special effects
| |
| *Non Force User Only
| |
| **4 Mods
| |
| **Any MWS weapon combination
| |
| |- | | |- |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EL1]] | | | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EL2]] |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | -- | | | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | Sith sword |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | | | |
| *Any weapon combination
| | Sith dagger |
| *Any additions/Any mods
| | | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | Sith sword skin |
| | |
| | Sith dagger skin |
| |} | | |} |
| {|cellpadding="3" cellspacing="0" class="fancy" style="margin:0 auto;"
| |
| |-
| |
| |colspan="3" class="head" style="background-color: #151515; padding: 1em;"| '''Melee Weapon Availability'''
| |
| |-
| |
| ! width="50" style="border-right:1px solid #111; border-top:1px solid #111; text-align:center; padding: 1em;" | Rank
| |
| ! style="border-right:1px solid #111; border-top:1px solid #111; text-align:center; padding: 1em;" | Selector Options
| |
| ! style="border-right:1px solid #111; border-top:1px solid #111; text-align:center; padding: 1em;" | Custom Options
| |
| |-
| |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[NV1]]
| |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | Armory Vibro Dagger
| |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | --
| |
| |-
| |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[JM1]]
| |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |
| |
| Armory Vibro Sword
| |
| *Armory Vibro Short Sword
| |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | --
| |
| |-
| |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[JM4]]
| |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | Basic vibro swords
| |
| *Long sword
| |
| *Short sword
| |
| *Two handed sword
| |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | --
| |
| |-
| |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EQ1]]
| |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |
| |
| *Armory Dual Vibro Swords
| |
| *Armory Dual Vibro Daggers
| |
| *Force pikes
| |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | --
| |
| |-
| |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EQ2]]
| |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |
| |
| *5x Dual Weapons
| |
| *Armory Dual-Bladed Vibro Swords
| |
| *Vibro Axe
| |
| *Power Maul
| |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |
| |
| *Vibro dagger
| |
| *Vibro sword (longsword)
| |
| *Vibro short sword
| |
| *Vibro Two-handed sword
| |
|
| |
|
| Optional: At this rank and all ranks thereafter you<br>
| | == Weapon Gallery and options == |
| may request ONE (1) Custom melee weapon and <br>
| |
| ONE (1) Selector ranged or melee weapon as your <br>
| |
| dual weapon option. The Selector ranged weapon <br>
| |
| MUST be a pistol or short melee weapon.
| |
|
| |
|
| Caution: Many selector images are of poorer quality. <br>
| | <center> |
| The Herald staff may not have the original HD files <br>
| | {|align="center" cellpadding="0" cellspacing="0" class="fancy fancy-blue" |
| for these weapons. Expect varied results. The Herald <br>
| | |- |
| reserves the right to deny any requests.
| | |td colspan="5" class="head" style="background-color: #1e1e1e;color: #4482b4"| '''Examples of melee and ranged Weapons''' |
| |- | | |- |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EQ3]] | | | class="sub-head" width="20%" style="background-color: #1e1e1e;color: #4482b4"| '''Selector Westar blaster''' |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | | | | class="sub-head" width="20%" style="background-color: #1e1e1e;color: #4482b4"| '''Custom DL-44 blaster (EQ3)''' |
| *Any Dual Sword
| | | class="sub-head" width="20%" style="background-color: #1e1e1e;color: #4482b4"| '''Selector Vibroax''' |
| *Any Double-Bladed Vibro weapons
| | | class="sub-head" width="20%" style="background-color: #1e1e1e;color: #4482b4"| '''Custom Karambit knife (EQ2)''' |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |
| | | class="sub-head" width="20%" style="background-color: #1e1e1e;color: #4482b4"| '''Selector Z6 riot control baton''' |
| *Vibro Axe
| |
| *Power Maul
| |
| *Force pikes
| |
| *Custom blade effects (Cosmetic)
| |
| |- | | |- |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EQ4]] | | | [[File:Westar35-Blue-Gray.png|170px]] |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | -- | | | [[File:3690-custom-blaster.png|170px]] |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | | | | [[File:VibroAx-Gray-Normal.png|170px]] |
| *Custom Double-Bladed Vibro Weapons
| | | [[File:Celevon-Custom-alt.png|170px]] |
| *Custom Dual Vibro Weapons
| | | [[File:LegionRiotGear-Loyalist-Blue.png|170px]] |
| |- | | |- |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EL1]] | | | class="sub-head" width="20%" style="background-color: #1e1e1e;color: #4482b4"| '''"Unstable" Special Effect (EQ3)''' |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | -- | | | class="sub-head" width="20%" style="background-color: #1e1e1e;color: #4482b4"| '''"Digital (Gree)" Special effect (EQ3)''' |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | | | | class="sub-head" width="20%" style="background-color: #1e1e1e;color: #4482b4"| '''"Fire" Special effect (EQ3)''' |
| *Cortosis sword
| | | class="sub-head" width="20%" style="background-color: #1e1e1e;color: #4482b4"| '''"Electric" Special Effect (EQ3)''' |
| *Any effects
| | | class="sub-head" width="20%" style="background-color: #1e1e1e;color: #4482b4"| '''Elder effect (EL1)''' |
| |- | | |- |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EL2]] | | | [[File:HRLD-Pistol-Unstable.png|170px]] |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | -- | | | [[File:HRLD-Pistol-Gree.png|170px]] |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | | | | [[File:HRLD-Pistol-Fire.png|170px]] |
| Sith sword
| | | [[File:HRLD-bow-electric.png|170px]] |
| | | [[File:HRLD-whip-elder.png|170px]] |
| |- | | |- |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EL3]] | | |td colspan="5" class="foot" style="background-color: #1e1e1e;color: #4482b4"| |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | --
| |
| | style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |
| |
| Dual Sith Swords
| |
| |} | | |} |
| | </center> |
|
| |
|
| == Ranged Weapons ==
| |
| === Pistols ===
| |
| [[file:Dl-44 Blaster.jpg|200px]][[file:Dl-45 Lawgiver.jpg|200px]][[file:DH-17 Blaster.jpg|200px]][[file:DH-20 Divider.jpg|200px]][[file:.48 Arbiter.jpg|200px]][[file:.48 Enforcer.png|200px]][[File:Westar35.png|200px]]
| |
|
| |
| === Carbines ===
| |
| [[file:E-11 Blaster.jpg|200px]][[File:E-11c Marauder Blaster.png|200px]][[file:EE-3 Blaster.jpg|200px]][[file:EE-3 E-11 Mod.jpg|200px]][[file:EE-3 Gravewalker.jpg|200px]][[file:EE-3 Silverback.jpg|200px]][[File:Dl-44c Blaster Carbine.png|200px]][[File:Dl-45c Magnum Blaster Carbine.png|200px]]
| |
|
| |
| === Sniper Rifles ===
| |
| [[file:6-2Aug2 hunting rifle.jpg|200px]][[file:KiSteer 1284 projectile rifle.jpg|200px]]
| |
|
| |
| === Heavy Weapons ===
| |
| [[file:T-21 Repeater.jpg|200px]]
| |
|
| |
| === Mods ===
| |
| [[file:Mods.jpg|200px]]
| |
|
| |
| == Metals ==
| |
| Here's an example of some of the metals available to members during the crafting:
| |
|
| |
| [[File:Metal_Pattern.jpg|thumb|250px|center|Examples of metals used in ranged and melee weapons.]]
| |
|
| |
| ==Addendum==
| |
|
| |
|
| * 11/20/2015 - Dual option at EQ 2
| | [[Category:Codex]] [[Category:DJB Info]][[Category:Herald Policies]] |
| [[Category:Codex]] [[Category:DJB Info]] | |
Dark Brotherhood Infrastructure
Dark Jedi of the Brotherhood
Rights of the Brethren
Lore
|
The galaxy is the home of many individuals, and a vast majority of these are not Force sensitive. Where a Force user uses a Lightsaber as a weapon of choice, the Non-Force user will utilize a different weapon altogether. ‘’’Ranged’’’ and ‘’’Melee’’’ weapons fall into this category. This page will explain how these two weapon categories work in the Dark Brotherhood.
How they work
‘’’Ranged weapons’’’ are divided into two categories: Blasters and Slughtrowers.
Where blasters fire bursts of particle beam energy called blaster bolts from a replaceable power pack, slughtrowers - true to their name - launch a solid projectile (a "slug") at a high velocity through a process of explosive chemical combustion.
Both types of weapons are popular due to their unique qualities. Blasters are often regarded as superior due to their immense stopping power and high-energy fire which can sear flesh and burn through armor. They are, however, quite easily deflected by Force users handling lightsabers. Slugthrowers, on the other hand, are hard to deflect with a lightsaber but they are much more rare than blasters and require specialized ammunition which is often not available.
‘’’Melee weapons’’’ are a popular alternative to Lightsabers. These are divided into Vibroweapons and common melee weapons made from a wide variety of materials.
Vibroweapons are usually considered superior to common melee weapons due to their high-speed sonic vibrations that make these weapons more deadly in combat. These weapons used vibrations generated from a Vibrogenerator, often found in the hilt of the weapon, to cause a rippling effect in organic and nonorganic materials. These vibrations reverberate through the object, or body, and rend it with ease. The other side of the coin were common melee weapons, found in the hands of common bandits and master martial artists alike. These weapons, while lacking the vibration quality of their more powerful counterparts, still maintain a presence in society due to their availability and utilitarian qualities.
All weapons are available through Possessions.
Custom Melee & Ranged weapons
At the Equite 2 (EQ2) rank, a member is permitted to request, or manufacture himself, a custom melee or ranged weapons.
Melee weapons are usually Vibro weapons, however some may prefer mundane weapons instead. They are requested, and created, much like Lightsabers. The requesting member will receive a fully customized weapon. Ranged weapons can be Blasters, Slugthrowers, or other weapon types available through Possessions.
All weapons available in Possessions may have Custom skins. A member must first buy their desired weapon before requesting a Custom skin through the requisition form in their admin panel.
Please refer to the Herald Requisition Limit policy for information on request limits.
Alternative: Selector dual option
Equite 2 (EQ2) and above may request a selector weapon in pair with a custom weapon thus creating a dual combination. To do this, they must have the desired selector weapon available in Possessions and they must select it in the request form available in the admin menu.
Special effects
Equite 3 (EQ3) have the option of requesting any of the following effects on their lightsaber blades: Unstable, Electric, Fire, Digital (Gree). Select your desired option when requesting a new custom skin. The visuals may vary depending on author or software used.
Weapon Availability
|
Rank
|
Possesions Selector
|
Custom Skins
|
NV2
|
Armory blaster DL-44
Armory E-11 Blaster Rifle
Armory Vibro Dagger
Armory Vibrosword
Armory Vibroblade
|
--
|
JM4
|
Any standard weapon available in Possessions
|
--
|
EQ1
|
--
|
--
|
EQ2
|
--
|
Any standard weapon skins
Optional: Selector dual option skin
|
EQ3
|
--
|
Dual weapon skins (identical weapons only)
Special effects: Unstable, Electric, Fire, Digital (Gree)
|
EQ4
|
--
|
Dual weapon combinations skins (varied weapons)
|
EL2
|
Sith sword
Sith dagger
|
Sith sword skin
Sith dagger skin
|
Weapon Gallery and options
Examples of melee and ranged Weapons
|
Selector Westar blaster
|
Custom DL-44 blaster (EQ3)
|
Selector Vibroax
|
Custom Karambit knife (EQ2)
|
Selector Z6 riot control baton
|
|
|
|
|
|
"Unstable" Special Effect (EQ3)
|
"Digital (Gree)" Special effect (EQ3)
|
"Fire" Special effect (EQ3)
|
"Electric" Special Effect (EQ3)
|
Elder effect (EL1)
|
|
|
|
|
|