| Mission Title
|
Envoys
|
Summary
|
Expedition 33
|
Golden Envoy:
Envoys:
- Salni
- Evelyn
- Miho Keibatsu
- Tahiri
- Aurelis Phalor
- Karracca
|
A lost system has been discoverd, and the Envoy Corps is the vanguard.
The first team of Envoys to enter Khor-Vala crash-lands on a hostile jungle planet. They fent off insectoid swarms, carnivorous plants, and stone golems, then discovered a tortured, magic-wielding prisoner whose suffering was jamming communications. Killing them and the creature guarding it to free the signal costs them injuries and their Envoy guide -Treen- her life. Just as all seemed lost, the Envoy Corps new flagship aarrives with the Exarch and reinforcements helping cut a path to safety to extract the Envoys. The Envoy Corps is left with more questions than answers.
|
Drugs Are Bad Mmkay #1: Scum and Villiany
|
Golden Envoy:
Envoys:
- Hector Ricmore
- Tarvitz
- Miho Keibatsu
- Ryan Hawkins
- Aurelis Phalor
- BlackHawk
|
After receiving intel indicating that the a Spice Cartel had begun quietly supporting the Collective and increasing their attempts to distribute their illicit spice in an around Brotherhood territory, the Exarch authorizes an audacious, large scale military campaign against the cartel. 'Operation Starshell' would involve a series of simultaneous strikes against more then 15 distinct targets spread across the length and breadth of the galaxy. The mission was an unqualfied success that included military support from every Clan, and severely degraded the Cartels capacity and capabilities near all of the Brotherhoods primary spheres of influence.
|
Uskil: Uncharted II
|
Golden Envoy:
Envoys:
|
A Brotherhood outpost on the continent of Uskil is being attacked by waves of mutant creatures. A team of five Envoys have a moment of reprieve to regroup and prepare before the next wave. They must hold out until reinforcements from the Iron Forces arrive, while evacuating teams of scientists and their research safely. Is there a possible connection to Dr. Shelby Watenka's research and efforts? There is little time for mystery when survival is the primary directive.
|
Training 002
|
Golden Envoy:
Envoys:
|
Tomora and Teon take on a simulation of the Collective's new Technocratic Elites.
|
Uskil: Uncharted I
|
Golden Envoy:
Envoys:
|
Mission Log The Envoys assigned to investigate the strange occurrences in the Uskil region of planet Arx fought and infiltrated their way into a secret underground laboratory beneath the swampy marshlands. After pressing in deeper and find some disturbing intelligence on the kinds of experiments transpiring, the Envoys encountered mutated monsters of different varieties.
After successfully fighting off the first wave, the party wisely noted that there was more than just a simple staging site. The laboratory was fully guarded by a cadre of strange looking soldiers. The Envoys decided to tactically reposition and to report what was found the Headmistress and Exarch.As they filed out, running in tandem and alternating cover fire, the Envoys escaped. A shuttle was dispatched, and the Envoys lifted off from the swamps of Uskil and headed to the fortified walls of the Shadow Academy.
|
The Sceptre of Tu'Torial
|
Golden Envoy:
Envoys:
|
Objective On a remote asteroid-based research facility deep in the Unknown Regions, rumors have swirled of an ancient Nightsister artifact known as the Sceptre of Tu'Torial. Legend says that any who wield the fabled artifact would be able to harness the power once reserved for the great Mother Talzin, and bend it to their whim. The Collective, in their bid to regain power, have seized control of the facility and have begun to delve into learning the secrets of the Sceptre, and must be stopped at any cost. The Exarch has been given special clearance to call in a usually reserved asset of the Brotherhood: the Star Chamber, as well as a select few Envoys suitable to the task at hand.
Mission Log
Thanks to Aylin's quick thinking and slicing to get the schematics of the building, Grand Master Muz Ashen was able to "carve" a shortcut to the Sceptre. The artifact was retrieved and the team successfully extracted, but more research would be needed to uncover the secrets.
|
The Immortal Sith III
|
Golden Envoy:
Envoys:
|
The team gathered by High Inquisitor Anderson for a briefing regarding Scimitar's third soul-bound artifact, the Tasc'i family amulet. They travel to Rattatak where they encounter a village terrified by the old Tasc'i family mansion. Upon entering, they are faced with droids infused with the souls of the Tasc'i family that were slain by Scimitar's hands, as well as visions of what made the Immortal Sith what he is today.
The team eventually retrieve the artifact, though it is handed over to the Shadow Academy for further research.
|
The Immortal Sith (Interlude)
|
Golden Envoy:
Envoys:
|
Lord Scimitar, immortal scourge of the Children of Mortis, has only one artifact left securing his immortality. Never in the last couple of centuries has he ever felt closer to death. A specialized team of Brotherhood members has fought through literal trials and tribulations to destroy these artifacts. The last is unknown, though the Regent, using his vast resources in Arx Capital Exchange, has found a broken holocron made by one of Scimitar's enemies that may yet reveal the location of Scimitar's last soul-bound artifact. So far, Scimitar has yet to retaliate. Though, will his immortality being threatened now more than ever, that may be about to change...
|
The Immortal Sith II
|
Golden Envoy:
Envoys:
|
Objective After the Dagger containing a part of Lord Scimitar's soul was destroyed, the team has been assembled again to search for the second of Scimitar's soul-bound artifacts. Their task was to discern its location, find it, and destroy it.
|
The Immortal Sith I
|
Golden Envoy:
Envoys:
|
Mission Log
The team was shown footage, then taken to Dantooine and decided to explore one of the nearby settlements. A group of survivors confront them, and the team successfully defuse the hostility, gaining the trust of the townsfolk. However, they are then attacked by a swarm of cultists worshipping the Immortal Sith. The team fight them off, though Sagitta is kidnapped. She manages to leave a trace behind so the rest of the team can follow her. They follow her to a cave which was secretly a Sith Temple. Inside, Sagitta is sacrificed, the dagger with the soul fragment of Darth Scimitar plunged into her heart. Instead of dying, she is instead possessed, gaining significantly more power under Scimitar's influence. The team battle the possessed Mirialan, defeating her. In a final act of vengeance, Scimitar released her from his possession, letting her wounds take over her. Tahiri and Savran successfully heal the worst of the damage whilst Hector conducts a Force ritual to keep her from death. The dagger was destroyed, and Nyssa hailed their transport as Titius blows up the temple.
The team escape, battered, bit determined to continue in the hunt for the remaining artifacts.
|
Training 001
|
Golden Envoy:
Envoys:
|
Mune and Von vs Crystal Ascendent. Utilizing the new state of the art technology, both Brotherhood fighters were able to take down the simulated Ascendent Warrior and generated valuable machine learning data for combatting the Children of Mortis.
|
Mission 001
|
Golden Envoy:
Envoys:
|
The Corps dispatched a small team that met with Iris Astra's lieutenants. The team met with Jib Jarren, a former Expansionist with the Revenants, and Jin, a lost contractor with the Severian Principate. During the meeting, it was revealed that a SoL freighter was raided by the Children of Mortis. After a distraction and misdirection, the Envoys found themselves in a hostage situation with a traitor crew member working for the Children of Mortis. With him were two assassin acolytes that threatened to take Jib and Jin away.
The Envoys sprung into action, quickly and efficiently, in a show of power and competency, that the members of the Brotherhood were capable guardians. In the end, the Envoy Corps walked away with two new assets in Jin and Jib, and a new ally in the Outer Rim.
|