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House Shar Dakhan was founded on the Anniversary of the Exodus in 30 ABY following the restoration of Naga Sadow as a Great Clan of the Brotherhood.
Brief History
When Naga Sadow became a Clan again in 30 ABY, Mirado L'eonheart was tasked with developing a new House that would preside over the world of Aeotheran. The Clan Summit's primary requirement was that it would generate income for the Clan. Thus, Mirado immediately ordered the construction of the coastal city of Kel Rasha and the island resort of the Gilded Archipelago. This House would be named Shar Dakhan, after one of Naga Sadow's most loyal generals.
Facing unpopularity due to being relatively new, Shar Dakhan doggedly participated in various conflicts on behalf of the Clan in an effort to fight for its identity. Then Caelian took over as Quaestor, as of 32 ABY, the original model of House Shar Dakhan (that of obtaining income and power through the power of their military might) became the basis for the Clan as a whole. The Summit was forced to look for a new direction following the creation of the Warhost, resulting in the newest House serving as the successful prototype for its eventual military model.
Government & Politics
In addition to ruling Aeotheran through business and an iron hand, House Shar Dakhan is charged with providing for the Clan in other ways. Thus, the Dakhani oversee most of the military operations the clan may encounter.
The Dakhani's sister House, Marka Ragnos, are an invaluable aid in these efforts. Their control of the media ensures that they can convince the galactic populace that blame falls elsewhere, while their reporter-spies can assist in locating new targets.
The current Quaestor of Shar Dakhan manages affairs from aboard the ISD-II Covenant as opposed to the traditional base located in the Gilded Archipelago. It is from here that the Quaestor authorizes members of the House to pursue their enemies throughout the system and beyond. Following the near total dissolution of the Dlarit mining company, the Dakhani Group immediately snatched up the previous holdings that the former corporation laid claim to.
In contrast, the House's Aedile usually manages most of the day-to-day operations of the House. From the former Dlarit (Now Dakhani) plaza in Kel Rasha, they maintain the House's holdings on Aeotheran and work closely with the leader of the House's battleteams to maintain control over Aeotheran's extensive newer settlements.
As they no longer hiding in the shadows as they once did, the Dahkhani people know who their masters are now. It is common knowledge that their rulers hail from the heirs of the Sadow legacy. The Quaestor holds the title of the Governor of Aeotheran, and the Aedile the Governor of Inos. Both the Quaestor and Aedile oversee Orian’s Authority to ensure that no enemy dares challenge.
Economy
Shar Dahkan also maintains steady revenue from such locations as the Gilded Archipelago that were planned for or established early in the House's rule. This is accomplished through bargains struck in the original construction of the two cities whereby these businesses remained minor subsidies to Dlarit and payed up a percentage of their revenue. This is among the holdings Dakhani snatched up during the hostile takeover of Dlarit. In addition, Shar Dakhan taxes all the mines and businesses on the their earnings each quarter. This allows them to bring in a fair flow of credits, which are then redistributed back into Aeotheran interests.
Warhost
With regards to military, the House has command of a large detachment of forces from the Clan's Warhost. When it comes to open warfare at the Dark Council's orders, House Shar Dakhan's members may use their experience with raiding to target enemy supply convoys and to disrupt the enemy in any way possible. The troops also fight on the frontlines with the House and its sister House Marka Ragnos.
Territory
The primary domain of House Shar Dakhan is the jungle world of Aeotheran. While the House maintains control over the major cities of Seng Karash and Kel Rasha, as well as particular locations such as the Gilded Archipelago, there are many parts of the planet that remain untamed. In a way, this benefits the House. These untamed elements provide a constant foil for the House's membership to better their combat skills against. The various factions and settlements also provide the House with targets to raid with impunity - so long as they do not go too far.
Also recently a portion of San Korinar now belongs with Dakhani’s Solution after retaking the floating city from the Black Sun and the Dlarit Dissidents.
Purposes of Battleteams
Seeing the need for a dependable group to maintain operations in Aeotheran's newer, untamed frontier settlements, the House Summit has given the Battleteams the purpose of destroying and eliminating high-risk targets and defusing any situations that put the clan risk. The Battleteam's missions are certainly not limited to Aeotheran, however. They are also often called upon for difficult missions elsewhere in the galaxy, and are considered an elite group the House and Clan Summit can call on for a variety of roles on the surface of planets throughout the galaxy, whether it is as part of an assault or a covert operation.
Sub-units
- Main article: The Regulators
The Regulators were a special operations unit founded by Kano Tor Pepoi during Naga Sadow's years as a House following the failure of several other units. More description to be written at a later date.
- Main article: Devil's Shroud
Devil's Shroud is the Battleteam which later replaced the Regulators, formed in 37 ABY. More description will be added her at a later date.
- Main article: Sapphire Squadron
Sapphire Squadron is a well-regarded Battleteam with a history in the House. It was re-formed in 38 ABY, and more will be written here at a later date.
House Summit