House Imperium: Difference between revisions

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|members=
|headquarters=[[Judecca]]
|headquarters=[[Judecca]]
|founded=38 ABY
|founded=33 ABY
|affiliation=[[Scholae Palatinae|Clan Scholae Palatinae]]
|affiliation=[[Scholae Palatinae|Clan Scholae Palatinae]]
|era=[[Dark Jedi Brotherhood Era]]
|era=[[Dark Jedi Brotherhood Era]]
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         ! Jarl !! Skald !! Tyr !! Years of Service
         ! Jarl !! Skald !! Tyr !! Years of Service
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         | [[Kell Dante]] || [[Lexiconus Qor]] || [[Delak Krennel]] || 38 ABY-Present
         | [[Kell Dante]] || [[Lexiconus Qor]] || [[Delak Krennel]] || 33 ABY-Present
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Revision as of 01:37, 25 February 2016

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House Imperium
General information
Founder(s):

Kell Palpatine Dante

Leader(s):
Headquarters:

Judecca

Historical information
Founding:

33 ABY

Other information
Affiliation:

Clan Scholae Palatinae

Era(s):

Dark Jedi Brotherhood Era

[ Source ]


With the restoration of Scholae Palatinae to Clan status, House Imperium was formed to further the goals of the Emperor and the Empire within the Cocytus System. Imperial to the core, each member of the House serves the Empire in a secondary capacity such as in the military, intelligence agency, or the bureaucracy that keeps the Empire going on a daily basis.

History

Foundation

At the end of Darth Ashen's reign, Emperor Xen formed two Houses that would embody the spirit of the Empire itself. One of the Houses would be known as Excidium. The other House would be known as Imperium. Respectively, one to protect the Empire and strike from the shadows, the other to be the Empire itself and to run it in the light. The first Jarl Imperius of House Imperium was Kell Dante, while the first Skald Imperius was Zagro Fenn. By the order of Emperor Xen, the headquarters of the Clan was placed on the Isle of Dleacht in the northern hemisphere of Judecca.

As a testament to the strength of the House, it was given its first task. When the Entanglements uprising broke out on Ptolomea, the House Imperium was sent to put it down alongside House Excidium. After the uprising, interstellar pirates had attacked both Clans Scholae Palatinae and Naga Sadow. House Excidium excelled at the task. But this only showed what House Imperium was meant for. The Emperor cannot be bothered with every single need and duty of the civilian and military population. This is why Imperium exists. To deal with these as an extension of the Emperor. It was also around this time that Shadow Guard was formed, to be a smaller version of Excidium within Imperium.

Survivors and The Forgotten

(UNDER CONSTRUCTION)

Government and Leadership

House Imperium is a semi-dictatorial military scientific meritocracy. In Imperium, those who do well will exceed. Thus, House Imperium exceeds at many things, two of which are major; science and military. The system is only semi-dictatorial because the Emperor leads the entire Clan and under him are the two Houses. Also, there is a civilian advisory parliament which exists in name and slight function only. They ultimately serve the needs of the Empire. Imperium is lead by the Jarl Imperius (Quaestor), Skald Imperius (Aedile), and Tyr Imperius (Battle Team Leader).

The Jarl Imperius is the planetary governor. He is also the epitome of Imperial ideals in public life and heads up the Imperial War Office from which he or she rules. The Jarl Imperius also aids Imperial Scholae Intelligence and the Grand Marshal in times of need and reports directly to the Grand Marshal and Emperor. The Skald Imperius is the planetary Chief of Operations. They lead the Imperial Resource Center and represent what the Empire could become one day in the future (always looking to it). They also directly link with the System Moff in dealing with day to day issues and economics. The Tyr Imperius leads Shadow Guard, the main battle team for House Imperium. The Tyr Imperius is also the Chief of Training for the Imperial Academy of Judecca and secretly works alongside House Excidium in times of need for both. Also, he or she is the hidden liaison for the shadow Imperial Scholae Intelligence program within the Imperial Academy.

Administrative Hierarchy

Departments of Imperium

Imperial War Office (IWO)

  • Imperial Diplomatic Control (IDCo)
  • Imperial Civilian Government (ICG)
  • Imperial Police Force (IPF)

Imperial Resource Center (IReC)

  • Imperial News Agency (INA)
  • Center for Economics and Imperial Development (CEID)
  • Society of Imperial Research and Development (SIRD)
  • Center for History, Artifacts, and Nobility (CHAN)

Imperial Academy of Judecca (ImpAc)

  • Military Academy
  • Academy of Fine Arts
  • Administrative Studies
  • Flight Academy
  • Diplomatic Studies

Military

The military for House Imperium is backed up by the Clan military with the exception of the Imperial Guard stationed on the planet as well as Shadow Guard, a secret military group designed to defend the seemingly open House from outside threats. What Excidium is to Scholae Palatinae, Shadow Guard is to Imperium. Imperium, being at the forefront of the Imperial message and ideology, is plotted at the training ground for the Imperial futures of the Clan, as well as the shadowy undertones of the shadow government. The military itself is done first by willing conscription, but then allows people to choose civilian or military life (most remaining in some capacity within the military).

Also, the Military Academy, Flight School, and Diplomatic Studies are all part of the Imperial Academy of Judecca, which is lead by the Tyr Imperius, leader of the covert Shadow Guard, and Chief of Training for the Academy.

Military Academy

The Imperial Academy of Judecca is first and foremost a military training ground for those who wish to serve in the military in a plethora of differing positions and infantry tasks. This is also the main recruitment center for the System's population. Those who wish the serve the Empire and it's Emperor dutifully come join the ranks of the military academy and train to serve the Clan Dominion.

Flight School

Much like the Military Academy, the Flight School serves the same purpose but for flying ships both large and small for many different purposes. The difference being that eventual trainees end up going to starships and capital ships to complete their training and graduation. The Flight School also partially leads to House Excidium, where advanced fighters complete training. Although this is only rumor.

Diplomatic Studies/ISI Shadow Program

House Imperium is also charged with the diplomacy of the Clan. Make no mistake, there is a diplomatic component to Clan Scholae Palatinae, and it does exist in a small vacuum to present the most objective organization as possible. However, recruits who project a certain savvy in specialized manners such as charisma, agency, technology, and other intelligent topics are sometimes recruited into the Imperial Scholae Intelligence shadow program (sometimes unknowingly, and then revealed later). Thus, the program serves a dual function; to protect the diplomatic interests of the Empire, and to protect and gain intelligence of the Empire (centered from House Imperium).

Praetorian Guard of Judecca

The Praetorian Guard of Judecca is ultimately under the review of the Field Marshal, Surface Marshal, Grand Marshal, and the Emperor himself. However, when it is not a time of Clan-wide war, the Praetorian Guard is mostly kept under the power of the Jarl Imperius. They protect the planet from major and minor threats, and are stationed to keep relative peace on Judecca itself. This portion of the military ultimately comes from the Clan, but is given to Judecca for that exact purpose.

Civilian Police Force

Made up of volunteers and weaker military personnel, the Civilian Police Force does little that the Praetorian Guard of Judecca already does. However, they serve as a way for people to join the Imperial system and feel like they are contributing to the great Empire itself. The Civilian Police Force promotes patriotism and an interstellar Imperial identity. It allows people to do basic detective and protection work, and is a close reminder of the watchful eyes of the Emperor. In times of war though, the CPF becomes significantly less useable. And when the big strong military with their less spoken of high powered individuals comes through to wipe the floors clean of these rebels, it reinforces the necessity of the Empire and the need for a temporary Civilian Police Force. The personnel trained for the CPF come from the Isle of Dleacht as well, although different smaller training facilities exist in different parts of the system (with a focus on the different aspects of the land as well).

Shadow Guard

Shadow Guard trains in a secret base close to or around the Isle of Dleacht. Their purpose is to exterminate outside and inside threats to House Imperium and to work collectively with House Excidium when necessary. Civilians and average military personnel are not chosen for this group. Only those from the Clan are chosen and they are given responsibility to carry out the covert operations. Shadow Guard is the Clan and House name for the organization. However, to civilians and the usual military personnel, Shadow Guard does not exist, and whatever operations come from it are given credit to the shadowy House Excidium.

Economics

The economic aspects of the House are two-fold. One aspect is the larger Clan as a whole. Judecca is one of two major Clan trading points for other Clans and other groups of people or interested parties. Thus, House Imperium becomes one of those trading hubs, and Clan trading goes through House Imperium. The second aspect is the Center for Economics and Imperial Development, a sub organization of the Imperial Resource Center (headed by the Skald Imperius, Chief of Operations and Diplomacy). This organization is the corporate liaison for all business in the Clan Dominion as well as the lead officer for development of both infrastructure and economics in the region.

Clan Trade

The Clan has two major exports, and other imports that are more specialized. The House Imperium helps in the export of theoretical knowledge, and we help the Clan trade in different steels. These steels help compose much of the blaster components, vehicles, starfighters, and buildings. In terms of theoretical knowledge, it includes Scholae's ambitious scientific division as well as basic military tactics, formations, and strategies (at least ones that are willing to be departed with).

The more specialized imports (as in beyond the usual raw materials and such), is outer agricultural needs and things that a freer society might have that the Empire itself does not. The known list is not public knowledge.

Center for Economics and Imperial Development

The Center for Economics and Imperial Development (also known as the CEID) is a large organization tasked with the operation of trade within Imperial territory. The CEID has representatives in every corporation and those corporations report directly to the CEID. However, they ultimately are in direct control of the CEID, although the illusion of self governance is maintained for the greater well being of the people and their own prosperity House Imperium leads the administration of this organization, which is also ultimately under the Imperial Resource Center (controlled by the Skald Imperius).

The CEID also promotes smaller business practice and self business practice with the options to grow into larger economic powerhouses, or be bought up for large sums of money. This allows the CEID to remain in control of the economy without sacrificing individual ideas that one might usually accidentally oppress in a larger government.

Imperial Ideology

House Imperium is the ideological center of the Clan. While Excidium serves as the guard and Main Fleet of the Clan, always in hiding and in cells all around the Cocytus System, Imperium serves as the forefront of what the Clan is and always will be; an mostly self-contained Empire. There are ways the people are kept in line and ways the Clan makes this happen. There are also ideological backdrops that service what the House is to the larger Clan and what Imperium wishes to accomplish.

Society of Imperial Research and Development

The Society of Imperial Research and Development (also known as SIRD) is an organization devoted to scientific discovery and application of scientific principles within the House and greater Clan. Not only are they the leaders of their respective fields, but they also provide ethical procedures in which to practice their fields. SIRD is what every citizen should strive to be; an intelligent and open-minded person in the fields of science, with a loyalty and dedication to service of the Empire. House Imperium is responsible for the administration of this organization, which is also under the Imperial Resource Center.

Imperial News Agency

The Imperial News Agency is one of the most important and widespread civilian organizations within the Cocytus System. Reporters, Editors, Writers, and Admin staff work around the clock to create quality material ready for dissemination by the public. They control the holovids, the holopapers, radio, viewscreens, and other such activities meant for viewing work and pleasure. They also offer the best services from outside the Cocytus system, that go through quality assurance providers to make sure the material is up to Imperial standards. House Imperium provides the resources and extensions necessary to carry out the message of the Emperor and his War Advisors. The INA is also under the Imperial Resource Center.

Imperial War Office

From the front lines of war to the logistical backdrops of small Cainan ice villages, the Imperial War Office has a hold. The Jarl Imperius controls this prestigious office in four different ways. Firstly, the IWO is the central nervous system of the Imperial war machine. Every Admiral, every Captain, every soldier, every munitions officer, every combat supplier, and so forth goes through the IWO. Every ship is connected to it, every speeder from it, and every military report has gone through it. It is the home base of battle in the Cocytus system.

Secondly, the IWO has the Imperial Diplomatic Control as a sub organization. This is the central office with embassies from different systems, Clans, and governments represented here and where Imperial diplomats are sent off from themselves. The function of the office is to implement strategy abroad and to serve as masters of economics, psychology, and wellness to our allies, while convincing our enemies that we are not a force to be reckoned with. Our reckoning is their destruction in face of the Emperor alongside his Grand Marshal.

Thirdly, the IWO also is in control of the Imperial Civilian Government. It is an unofficial government set up to allow the people to have a choice in who they wish to advise in some civilian matters dealing with the Empire. Although it has no real power, the power of the ICG lies within the effect it has on any potential for rebellion. Amongst loyal followers, the ICG serves as a place for average citizens to prop up the Emperor and the ideology of the Empire itself even with toxic democratic ideologies in the Empire's midst. The IWO controls the ICG because advice from the ICG is sent to top level civilians in the War Office itself.

Lastly, the Imperial Police Force allows people to interact with the government in a different way. A combination of two major forces, military and civilian, allows the IPF to deal with hard-line cases the military comes across and has to deal with and cases that civilians need on a day to day basis that the military need not directly deal with. The IWO receives all these reports and places them into an intelligence folder that allows the Jarl Imperius to see statistical day to day activity of the populous.

The Imperial War Office is a juggernaut of war and bureaucracy. It is not bogged down though. It is efficient and mathematical. Civilians look up to the office, and the Jarl Imperius who guides it. The office is respected and those civilians who fall into the graces of the Emperor may one day work within the confines of the War Office itself.

Center for History, Artifacts, and Nobility

Clan Scholae Palatinae has a rich history of nobility, titles, history, and artifacts. This form of heraldry needs tight controls and limits in order to function properly within the Clan and House environments. That is why CHAN exists; to make sure that the process of this is tracked. The Empire needs the ability to control tradition and art within the dominion as well. Without the history of the Empire, it would certainly fall prey to said history. CHAN also checks on outside influences and what they have on the Empire. CHAN makes the Empire a marketable place to live to those who might remain unconvinced and they also aid in tourism and the keep up of museums all around the dominion itself.

Leadership History

Jarl Skald Tyr Years of Service
Kell Dante Lexiconus Qor Delak Krennel 33 ABY-Present
Clan Scholae Palatinae
Main Scholae Palatinae Main ArticleScholae Palatinae ProspectusScholae Palatinae Category
Leaders

Consul: Xen'Mordin Vismorsus-Palpatine

Proconsul: Cyris Oscura

Rollmaster: Elincia Rei

Houses

House Excidium • Quaestor: Lucyeth

House Excidium • Aedile: Rosh Nyine

House Imperium • Quaestor: Lexiconus Qor

House Imperium • Aedile: Blade Ta'var

Military Scholae Palatinae Military [Category:Scholae Palatinae military|Battle Category]]

Major Subordinate Elements: Imperial Scholae GuardExpeditionary ForceThe Fleet of Scholae PalatinaeScholae Palatinae Fighter CorpsPraetorian GuardImperial Scholae Intelligence

Dominion Cocytus System

Planets: AntenoraJudeccaPtolomeaCainaIblisVassago

Miscellaneous Children of PalpatineClan Force PowersDark Paladins
For the Empire!