Weapons

From Wikipedia of the Dark Brotherhood, an online Star Wars Club
Revision as of 13:09, 25 November 2016 by Vyr (talk | contribs)

Dark Brotherhood Infrastructure

Dark Jedi of the Brotherhood

Rights of the Brethren

Lore

The galaxy is the home of many individuals, and a vast majority of these are not Force sensitive. Where a Force user uses a Lightsaber as a weapon of choice, the Non-Force user will utilize a different weapon altogether. ‘’’Ranged’’’ and ‘’’Melee’’’ weapons fall into this category. This page will explain how these two weapon categories work in the Dark Brotherhood.

How they work

Blasters are the most common weapons in the galaxy.

‘’’Ranged weapons’’’ are divided into two categories: Blasters and Slughtrowers.

Where blasters fire bursts of particle beam energy called blaster bolts from a replaceable power pack, slughtrowers - true to their name - launch a solid projectile (a "slug") at a high velocity through a process of explosive chemical combustion.

Both types of weapons are popular due to their unique qualities. Blasters are often regarded as superior due to their immense stopping power and high-energy fire which can sear flesh and burn through armor. They are, however, quite easily deflected by Force users handling lightsabers. Slugthrowers, on the other hand, are hard to deflect with a lightsaber but they are much more rare than blasters and require specialized ammunition which is often not available.

‘’’Melee weapons’’’ are a popular alternative to Lightsabers. These are divided into Vibroweapons and common melee weapons made from a wide variety of materials.

Vibroweapons are usually considered superior to common melee weapons due to their high-speed sonic vibrations that make these weapons more deadly in combat. These weapons used vibrations generated from a Vibrogenerator, often found in the hilt of the weapon, to cause a rippling effect in organic and nonorganic materials. These vibrations reverberate through the object, or body, and rend it with ease. The other side of the coin were common melee weapons, found in the hands of common bandits and master martial artists alike. These weapons, while lacking the vibration quality of their more powerful counterparts, still maintain a presence in society due to their availability and utilitarian qualities.

Obtaining a Ranged or Melee weapon

In the Dark Brotherhood, members first gain access to a Dagger or Basic Blaster when they join. As they progress through the ranks, they are permitted more advanced weapons such as carbines, swords, axes, heavy weapons and others. When a member reaches a certain rank, they will gain access to a Basic Carbine and a Vibro Short Sword. The next tier may be unlocked by reaching the rank of Knight. At this tier members unlock selector pistols, carbines or shotguns and vibro swords (long, short, two handed).

File:Lowhrick EotE DG by Adam Schumpert.jpg
While not as common, melee weapons can still be found throughout the galaxy.

Members that reach Equite 1 are permitted the use of Armory Dual pistols, Sniper rifles, Heavy weapons, Armory Dual Weapons and Force pikes. At Equite 2 members may use Special weapons and specialized Weapon and grenade combinations. The Equite 3 rank unlocks Dual weapon combinations (Sniper+pistol, carbine+pistol, shotgun+pistol, etc.) as well as all Dual melee weapons as well as Dual-Bladed Vibro Weapons.

Creation

Any member of the Dark Jedi Brotherhood may use the Weapon Construction Tool found on their administration page to choose a weapon for themselves, based on their rank, Society status and Clan allegiance.

The tool is located on the administration page, under "My Dossier". Once inside the tool, the member must select weapon, style and color and, once satisfied with the desired look, press the "Submit" button located below the three drop-down menus. This weapon will then be displayed on their dossier. Weapons may freely be changed at will, depending on the member's preferences and aesthetic tastes.

All modern Weapons come in at least five different styles and four different bolt colors (or a smoke trail for Slugthrowers), while older weapons may only have up to three styles and four blade colors depending on the design.

Custom Melee & Ranged weapons

At the Equite 2 rank, a member is permitted to request, or manufacture himself, a custom melee or ranged weapons.

Melee Weapons

Melee weapons are usually Vibro weapons, however some may prefer mundane weapons instead. They are requested, and created, much like Lightsabers. The requesting member will receive a fully customized weapon.

Ranged Weapons

Ranged weapons can be Blasters, Slugthrowers, or other weapon types. Unlike Lightsabers or Melee weapons, however, Ranged Weapons are created based on pre-made templates. These templated are heavily inspired by Star Wars canon weaponry to fit the Club thematically. A member can request any combination of parts displayed below from any of the categories they are entitled to.

Depending on rank within the Brotherhood, members will receive additional options. Review the tables below for more information.

IMPORTANT NOTE: While the shapes and models are determined by the templates, colors and additional effects are not. For example, a member requesting a slugthrower sniper rifle may request that it be covered in ghilie or some other type of camouflage, likewise for any other ranged weapon. Likewise anyone requesting a fully custom ranged weapon may select the materials they want as well as and non-mod additions, such as additional logos, buttons, panels, lights, or similar cosmetic modifications. All you have to do is explain in detail what you want. The mods and templates are here to limit the scope of the ranged weapons to the Star Wars aesthetic, not to limit your customizalibility of the weapons. Also don't be scared to ask the Herald staff if you have any questions.

All weapons and weapon options are open to all Orders and Paths.

The Herald is the Dark Council member who is responsible for creating and uploading custom melee weapons.

Ranged Weapon Availability
Rank Selector Options Custom Options
NV1 Armory blaster DL-44 --
JM1 Armory E-11 Blaster carbine --
JM4
  • Pistols
  • Carbines
  • Shotguns
--
EQ1
  • Armory Dual Westar-34 blaster pistols
  • Sniper rifles
  • Heavy weapons
--
EQ2
  • Special weapons
  • Weapon & grenade

All:

  • Any one Weapon in one of these categories:
    • Pistols
    • Carbines
    • Sniper rifles

Additional:

  • Any available Mods (Add-ons)
  • Colors: Red, Blue, Green, Yellow

Optional: At this rank and all ranks thereafter you
may request ONE (1) Custom ranged weapon and
ONE (1) Selector ranged or melee weapon as your
dual weapon option. The Selector ranged weapon
MUST be a pistol or short melee weapon.

Caution: Many selector images are of poorer quality.
The Herald staff may not have the original HD files
for these weapons. Expect varied results. The Herald
reserves the right to deny any requests.

EQ3

Dual weapon combinations

  • Sniper & pistol
  • Carbine & pistol
  • Shotgun & pistol
  • etc

All:

  • Any one Weapon in one of these categories:
    • Pistols
    • Carbines
    • Sniper rifles
    • Heavy Weapons

Additional:

  • Any available Mods (Add-ons)
  • Any colors, Any special effects
EQ4 Dual Weapon combinations
  • Including special weapons

All:

  • Dual Blaster Pistols
  • Dual Slug Pistols
  • Long weapon+Pistol

Additional:

  • Any available Mods (Add-ons)
  • Any colors, Any special effects
EL1 --
  • Any weapon combination
  • Any additions/Any mods
Melee Weapon Availability
Rank Selector Options Custom Options
NV1 Armory Vibro Dagger --
JM1

Armory Vibro Sword

  • Armory Vibro Short Sword
--
JM4 Basic vibro swords
  • Long sword
  • Short sword
  • Two handed sword
--
EQ1
  • Armory Dual Vibro Swords
  • Armory Dual Vibro Daggers
  • Force pikes
--
EQ2
  • 5x Dual Weapons
  • Armory Dual-Bladed Vibro Swords
  • Vibro Axe
  • Power Maul
  • Vibro dagger
  • Vibro sword (longsword)
  • Vibro short sword
  • Vibro Two-handed sword

Optional: At this rank and all ranks thereafter you
may request ONE (1) Custom melee weapon and
ONE (1) Selector ranged or melee weapon as your
dual weapon option. The Selector ranged weapon
MUST be a pistol or short melee weapon.

Caution: Many selector images are of poorer quality.
The Herald staff may not have the original HD files
for these weapons. Expect varied results. The Herald
reserves the right to deny any requests.

EQ3
  • Any Dual Sword
  • Any Double-Bladed Vibro weapons
  • Vibro Axe
  • Power Maul
  • Force pikes
  • Custom blade effects (Cosmetic)
EQ4 --
  • Custom Double-Bladed Vibro Weapons
  • Custom Dual Vibro Weapons
EL1 --
  • Cortosis sword
  • Any effects
EL2 --

Sith sword

EL3 --

Dual Sith Swords

Weapon Gallery and options

Examples of melee and ranged Weapons
Selector Westar blaster Custom DL-44 blaster (EQ3) Selector Vibroax Custom Karambit knife (EQ2) Selector Z6 riot control baton
 

Ranged Weapon options (click to enlarge)

Pistols

File:Dl-44 Blaster.jpgFile:Dl-45 Lawgiver.jpgFile:DH-17 Blaster.jpgFile:DH-20 Divider.jpgFile:.48 Arbiter.jpgFile:.48 Enforcer.pngFile:Westar35.png

Carbines

File:E-11 Blaster.jpgFile:E-11c Marauder Blaster.pngFile:EE-3 Blaster.jpgFile:EE-3 E-11 Mod.jpgFile:EE-3 Gravewalker.jpgFile:EE-3 Silverback.jpgFile:Dl-44c Blaster Carbine.pngFile:Dl-45c Magnum Blaster Carbine.png

Sniper Rifles

File:6-2Aug2 hunting rifle.jpgFile:KiSteer 1284 projectile rifle.jpg

Heavy Weapons

File:T-21 Repeater.jpg

Mods

File:Mods.jpg

Metals

Here's an example of some of the metals available to members during the crafting:

File:Metal Pattern.jpg
Examples of metals used in ranged and melee weapons.

Addendum

  • 11/20/2015 - Dual option at EQ 2