Orian Authority

From Wikipedia of the Dark Brotherhood, an online Star Wars Club
Under Construction
This page seems to be Under Construction. Watch out for large groups of Rebel fighters.
After construction is complete, please place a note on the article's talk page and remove this message.
Exodus era.New Order era.
Orian Authority
General information
Leader(s):
  • Consul of Naga Sadow
  • Proconsul of Naga Sadow
Headquarters:

Sepros, Orian System

Historical information
Formed from:

Dlarit Police/D-SOG, 32 ABY

Reorganization:

As part of the Assembly, 32 ABY

Other information
Affiliation:

Naga Sadow

Era(s):

Dark Brotherhood Era

[ Source ]


The Orian Authority is the primary law enforcement agency of the Orian Assembly. The Authority is committed to protecting and improving the quality of life for all by providing a broad range of public safety services. In striving to accomplish this mission the Authority has five primary functions:

  • Provide law and order
  • Counter-Terrorism/Intelligence
  • Criminal and Internal Investigation
  • Spread of Information/News
  • Publicize/Promote the Assembly

The Authority is split into three specific agencies: Peacekeeping, Intelligence, and Propaganda. Each agency plays its part to fulfill the primary functions of the Authority and bring peace, justice and security to the Orian System and the Assembly.

Orian Police Force


"Firm, Fair, Consistent"
―OPF Motto

The Orian Police Force (OPF) is the primary security agency of the Authority charged with enforcing the law, maintaing order and promoting peace within the Orian System. Its duties included routine patrols of major cities, periodic patrols of rural areas, psychical security details, criminal investigations, diplomatic protection, maintaining skylines, and, in some cases, counter-terrorism operations partnered with the Intelligence Service. The OPF is a paramilitary police unit and technically a division of the Warhost responsible for law enforcement in both the armed forces and the civilian population. Cadets attend the same training academy as members of the Warhost with an additional eight weeks for specialized peacekeeping training. The Orian Police Headquarters is located in the heavily militarized zone of Kar Alabrek, Tarthos.

The OPF is overseen by the Provost Marshal and commanded by the Superintendent of Police Forces. The title of Provost Marshal give its holder de jure executive authority over the Orian Police Force. The Superintendent is the de facto leader, running the day-to-day operations and making executive decisions on the Provost Marshal’s behalf.

The current Provost Marshal is Locke Sonjie. (HMR QUA will hold this position, ceremonial only)

The current Superintendent of Police Forces is Victor Basik. (NCP, profile to come)

Organization of the OPF

The Orian Police Force is structured into various Police Barracks and specialized units. It also maintains a chain of command with ranks and equivalent positions. There is one barracks on each populated planet throughout the Orian System with a sub-station on Onyx II, Sepros, and other remote military installations or civilian colonies. Sub-stations are loosely staff and managed but nearby planetary barracks an only have periodic patrols. Sepros is the only exception having a small security detail that is stationed there around the clock. Below is the breakdown of the overall organization of the OPF.

Rank/Position Chart


Ranks and Positions of the OPF
Rank Position Description
Chief Barracks Commander Responsible for managing the overall operations of a Barracks.
Deputy Chief Assistant Barracks Commander Responsible for the day-to-day administration and operations of a Barracks.
Major District Commander Supervises daily operations of assigned District. Majors are also put in charge of Specialized units.
Captain
Lieutenant
Shift Commander Officer in charge of a shift (1st Shift: 0700-1500, 2nd Shift 1500-2300, 3rd Shift 2300-0700)
Master Sergeant
Sergeant
Patrol Supervisor Responsible for overseeing patrol officers assigned to their specific patrol zone.
Master Peace Officer
Peace Officer
Patrol Officer (10+ years)
Patrol Officer
Assigned to regular duty or specialized units.
Cadet Peace Officer Cadet Trainee still at the Academy
 

Specialized Units


Emergency Response Teams
The Emergency Response Teams, also known as ERT, are specialized tactical police units consisting of Peace Officers who have undergone special training in hostage rescue, riot/crowd control, antiterrorism, urban combat, and sharpshooting. There are currently four active Emergency Response Teams within the OPF.

Aviation Unit
The aviation unit is used to quickly move police assets, such as an ERT or additional peace officers, to uncontrollable/troublesome areas that may be on other planets or in other locations that may be hard to reach for a normal Police Speeder. The Aviation Unit is equipped with two MAATs and eight Police Gunships.

Traffic Unit
The Traffic Unit is the traffic enforcement unit of the OPF charged with monitoring the many skylanes of the Orian System. Patrol officers enforce speed limits and other traffic regulations as they related to speeders, gunships, transports, and cargo vessels. The Traffic Unit utilizes police speeders and Rapid-Response Speeder Bikes. Occasionally Police Gunships will be used during night searches, felony pursuits or during events that have a high probability of arrests.

Organized Crime Unit
The Organized Crime Unit, or OCU, is a group of twenty non-uniformed peace officers dedicated to stopping criminal organizations, gambling, narcotics usage/sales, humanoid trafficking and illegal sales of weapons.

System Breakdown


Aeotheran Barracks
Chief
Deputy Chief

North District
District Commander
1st Shift Commander
2nd Shift Commander
3rd Shift Commander
Zone 1 - Inner Seng Karash: 9 Patrol Supervisors (3 per shift) and 460 Officers split among each shift.
Zone 2 - Outer Seng Karash: 6 Patrol Supervisors (2 per shift) and 280 Officers split among each shift.
Zone 3 - Pandaemonium: 6 Patrol Supervisors (2 per shift) and 120 Officers split among each shift.
Zone 4 - Uninhabited/Rural Areas: 3 Supervisors (1 per shift) and 80 Officers split among each shift.
South District
District Commander
1st Shift Commander
2nd Shift Commander
3rd Shift Commander
Zone 1 - Lor Zatean/G. Archipelago: 6 Supervisors (2 per shift) and 120 Officers split among each shift.
Zone 2 - Kel Rasha: 9 Patrol Supervisors (3 per shift) and 380 Officers split among each shift.
Zone 3 - Uninhabited/Rural Areas: 3 Supervisors (1 per shift) and 80 Officers split among each shift.

The physical barracks for Aeotheran is located in the city of Seng Karash. Aeotheran is divided into two district, north and south. North District has four patrol zones. Zone 1 and 2 includes Sang Karash and its immediate surroundings. Zone 3 is the resort island of Pandaemonium. Zone 4 is the mostly uninhabited areas of the planets northern hemisphere. South District only has three patrol zones. Zone 1 is Lor Zatean and the Gilded Archipelago. Zone 2 is the city of Kel Rasha and it’s surrounding areas. Zone 3 is anything not covered by the other two zones. Total for the Aeotheran Barracks is 1,572 personnel.

Amphor Barracks
Chief
Deputy Chief

San Korinar District
District Commander
1st Shift Commander
2nd Shift Commander
3rd Shift Commander
Zone 1 - Public Core: 9 Patrol Supervisors (3 per shift) and 380 Officers split among each shift.
Zone 2 - Corporate Wing: 6 Patrol Supervisors (2 per shift) and 200 Officers split among each shift.
Zone 3 - Industrial Wing: 3 Patrol Supervisors (1 per shift) and 120 Officers split among each shift.

The physical barracks for Amphor is located in the Corporate Wing of San Korinar. Amphor only has one district to cover the only habitable zone of the planet. San Korinar District has three patrol zones. Zone 1 covers the public core. Zone 2 is the corporate wing and Zone 3 is the industrial wing. Total for the Amphor Barracks is 724 personnel.

Tarthos Barracks
Chief
Deputy Chief

East District
District Commander
1st Shift Commander
2nd Shift Commander
3rd Shift Commander
Zone 1 - Lugar Mau: 6 Patrol Supervisors (2 per shift) and 140 Officers split among each shift.
Zone 2 - Terra Do Gelo: 3 Patrol Supervisors (1 per shift) and 80 Officers split among each shift.
West District
District Commander
1st Shift Commander
2nd Shift Commander
3rd Shift Commander
Zone 1 - Markosian City: 9 Patrol Supervisors (3 per shift) and 460 Officers split among each shift.
Zone 2 - Kar Alabrek: 9 Patrol Supervisors (3 per shift) and 400 Officers split among each shift.
Zone 3 - Mucenic: 3 Patrol Supervisors (1 per shift) and 60 Officers split among each shift.
Zone 4 - Uninhabited/Rural Areas: 3 Supervisors (1 per shift) and 160 Officers split among each shift.

The physical barracks for Tarthos is located in the same complex as the Orian Police Headquarters in Kar Alabrek. Tarthos is divided into two district, east and west. East District is sparsely populated and only split into two patrol zones. Zone 1 is the continent of Lugar Mau and its surrounding islands. Zone 2 is the frozen wasteland of Terra Do Gelo. West District is split into four patrol zones and is focused around the continents of Lugar Da Forca and Terra Inesorable. Zone 1 covers Markosian City and its nearby mining operations. Zone 2 covers Kar Alabrek and its immediate surroundings. Zone 3 is the small settlement of Mucenic. Zone 4 covers the various minor settlements and the remaining areas of the two continents. Total for the Aeotheran Barracks is 1,343 personnel.

Notable Members KIA

  • Master Sergeant Kitt, ERT Commander (ERT-B)

Orian Intelligence Service


"From knowledge, truth"
―OIS Motto

The Orian Intelligence Service (OIS) is the central intelligence agency of the Authority charged with protecting and monitoring inside and outside the Orian System thru surveillance, espionage and internal affairs. Its duties included gathering information about foreign/enemy governments, corporations, and individuals, analyzing information gathered by other sources, antiterrorism operations in conjunction with the Orian Police Force, conducting internal investigation and carrying out covert activities like targeted assassinations and interrogations. The OIS is operated under a paramilitary style of organization and consists of former/current members of the Warhost, OPF, and Dark Jedi’s of Clan Naga Sadow. Recently the Orian Intelligence Service has taken on more offensive roles including covert military operations.

The OIS is overseen by the Inquisitor General and commanded by the Director of Intelligence Services. The title of Inquisitor General give its holder de jure executive authority over the OIS. The Director is the de facto leader, running the day-to-day operations and making executive decisions on the Inquisitor General’s behalf.

The current Inquisitor General is Quentin Shadows. (HSD QUA will hold this position, ceremonial only)

The current Director of Intelligence Services is Tonis Simonetti. (NCP - Related to Admiral Simonetti, profile to come)

Organization of the OIS

The Orian Intelligence Service is composed of various Detachments that operate throughout the Orian System and areas of interest within the Esstran Sector. The location of these Detachments are classified and the exact number of personnel employed by the OIS is kept confidential. Being similar in structure to other paramilitary agencies the OIS maintains a chain of command with ranks and equivalent positions. Below is the breakdown of the organization of the OPF.

Rank/Position Chart


Ranks and Positions of the OPF
Rank Position/Description
Director Head of OIS
Adjutant Director In charge of assigned Detachment (1 per). Responsible for supervising all clandestine missions in detachment’s area of operations.
Special Agent A master agent who has experience in every function of the OIS. Will typically be in charge of lower ranking agents and can be assigned to upper echelon missions.
Senior Field Agent A full-time staff member of the OIS with more than 10 years. Typically will be assigned high valued missions like assassinations.
Field Agent A full-time staff member of the OIS that has proven himself. Typically will be assigned covert missions.
Agent A full-time staff member of the OIS, typically does office work, collecting/analyzing intelligence.
Operative First Class Same as an operative but with 10+ years doing work for the OIS.
Operative An active member of the Warhost or OPF who secretly provides information or does undercover work for the Intelligence Service.
 

OIS Departments


Under construction....

Jurisdiction of Dark Jedi

Sometimes it becomes necessary for Dark Jedi to work alongside or command assets of the Authority to complete missions or assignments given to them by the Summit of Naga Sadow. Listed below are the ranks of the Dark Jedi within Naga Sadow and the authority they can possess when working in conjunction with the Police Force or Intelligence Service. These ranks are equivalent to those of the Warhost.

Ranks of Naga Sadow Dark Jedi
Rank Level Description
Commander Apprentice to Dark Jedi Knight Can utilize assets from a given OPF patrol zone or work alongside OIS Agent.
Senior Commander Equite 1 to Equite 4 Can utilize assets from an OPF District, part of a Specialized Unit, or work alongside an OIS Senior Field Agent.
Marshal Commander Elders Can utilize any asset, within reason, from the Orian Police Force or Orian Intelligence Service.
 
Clan Naga Sadow
Units Clan Naga Sadow • Houses Marka Ragnos & Shar Dakhan • Battleteams Night Hawks & Disciples of Dakhan
Leadership Consul DarkHawk Sadow • Proconsul TBA
Marka Ragnos • Quaestor Locke Sonjie • Aedile Sanguinius • Battleteam Leader Muz Ashen Keibatsu
Shar Dakhan • Quaestor Quentin Shadows • Aedile TBA • Battleteam Leader Malik Sadow
Possessions DominionOrian AssemblyOrder of the Black GuardWarhost of Naga Sadow
Misc OverviewDisciples of SadowSons & Daughters of SadowInner CircleMaster-Student Program
Conquest is our destiny, we shall not fail.