Weapons: Difference between revisions

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Vibroweapons are usually considered superior to common melee weapons due to their high-speed sonic vibrations that make these weapons more deadly in combat. These weapons used vibrations generated from a Vibrogenerator, often found in the hilt of the weapon, to cause a rippling effect in organic and nonorganic materials. These vibrations reverberate through the object, or body, and rend it with ease. The other side of the coin were common melee weapons, found in the hands of common bandits and master martial artists alike. These weapons, while lacking the vibration quality of their more powerful counterparts, still maintain a presence in society due to their availability and utilitarian qualities.
Vibroweapons are usually considered superior to common melee weapons due to their high-speed sonic vibrations that make these weapons more deadly in combat. These weapons used vibrations generated from a Vibrogenerator, often found in the hilt of the weapon, to cause a rippling effect in organic and nonorganic materials. These vibrations reverberate through the object, or body, and rend it with ease. The other side of the coin were common melee weapons, found in the hands of common bandits and master martial artists alike. These weapons, while lacking the vibration quality of their more powerful counterparts, still maintain a presence in society due to their availability and utilitarian qualities.


==  Obtaining a Ranged or Melee weapon  ==
All weapons are available through [[Regent|Possessions]].
In the [[Dark Brotherhood]], members first gain access to a Dagger or Basic Blaster when they join. As they progress through the ranks, they are permitted more advanced weapons such as carbines, swords, axes, heavy weapons and others. When a member reaches a [[JM1|certain rank]], they will gain access to a Basic Carbine and a Vibro Short Sword. The next tier may be unlocked by reaching the rank of [[JM4|Knight]]. At this tier members unlock selector pistols, carbines or shotguns and vibro swords (long, short, two handed).
[[File:Lowhrick_EotE_DG_by_Adam_Schumpert.jpg|thumb|200px|right|While not as common, melee weapons can still be found throughout the galaxy.]]
Members that reach [[Equite 1]] are permitted the use of Armory Dual pistols, Sniper rifles, Heavy weapons, Armory Dual Weapons and Force pikes. At [[Equite 2]] members may use Special weapons and specialized Weapon and grenade combinations. The [[Equite 3]] rank unlocks Dual weapon combinations (Sniper+pistol, carbine+pistol, shotgun+pistol, etc.) as well as all Dual melee weapons as well as Dual-Bladed Vibro Weapons.
 
=== Creation ===
 
Any member of the Dark Jedi Brotherhood may use the Weapon Construction Tool found on their administration page to choose a weapon for themselves, based on their rank, Society status and Clan allegiance.
 
The tool is located on the administration page, under "My Dossier". Once inside the tool, the member must select weapon, style and color and, once satisfied with the desired look, press the "Submit" button located below the three drop-down menus. This weapon will then be displayed on their dossier. Weapons may freely be changed at will, depending on the member's preferences and aesthetic tastes.
 
All modern Weapons come in at least five different styles and four different bolt colors (or a smoke trail for Slugthrowers), while older weapons may only have up to three styles and four blade colors depending on the design.


==  Custom Melee & Ranged weapons ==
==  Custom Melee & Ranged weapons ==
At the [[Equite 2]] rank, a member is permitted to request, or manufacture himself, a custom melee or ranged weapons.
At the [[Equite 2]] rank, a member is permitted to request, or manufacture himself, a custom melee or ranged weapons.


=== Melee Weapons ===
Melee weapons are usually Vibro weapons, however some may prefer mundane weapons instead. They are requested, and created, much like [[Lightsabers]]. The requesting member will receive a fully customized weapon. Ranged weapons can be [[starwars:Blaster|Blasters]], [[starwars:Slugthrower|Slugthrowers]], or other weapon types available through Possessions.  
Melee weapons are usually Vibro weapons, however some may prefer mundane weapons instead. They are requested, and created, much like [[Lightsabers]]. The requesting member will receive a fully customized weapon.  
 
=== Ranged Weapons ===
Ranged weapons can be [[starwars:Blaster|Blasters]], [[starwars:Slugthrower|Slugthrowers]], or other weapon types. Unlike Lightsabers or Melee weapons, however, Ranged Weapons are created based on pre-made templates. These templated are heavily inspired by Star Wars canon weaponry to fit the Club thematically. A member can request '''any''' combination of parts displayed below from any of the categories they are entitled to.
 
Depending on rank within the Brotherhood, members will receive additional options. Review the tables below for more information.
 
'''''IMPORTANT NOTE: While the shapes and models are determined by the templates, colors and additional effects are not. For example, a member requesting a slugthrower sniper rifle may request that it be covered in ghilie or some other type of camouflage, likewise for any other ranged weapon. Likewise anyone requesting a fully custom ranged weapon may select the materials they want as well as and non-mod additions, such as additional logos, buttons, panels, lights, or similar cosmetic modifications. All you have to do is explain in detail what you want. The mods and templates are here to limit the scope of the ranged weapons to the Star Wars aesthetic, not to limit your customizalibility of the weapons. Also don't be scared to ask the Herald staff if you have any questions.'''''
 
'''All weapons and weapon options are open to all [[Orders]] and [[Paths]].
 
The [[Herald]] is the [[Dark Council]] member who is responsible for creating and uploading custom melee weapons.
<br clear="both"/>
{|cellpadding="3" cellspacing="0" class="fancy" style="margin:0 auto;"
|-
|colspan="3" class="head" style="background-color: #151515;  padding: 1em;"| '''Ranged Weapon Availability'''
|-
! width="50" style="border-right:1px solid #111; border-top:1px solid #111; text-align:center; padding: 1em;" | Rank
! style="border-right:1px solid #111; border-top:1px solid #111; text-align:center; padding: 1em;" | Selector Options
! style="border-right:1px solid #111; border-top:1px solid #111; text-align:center; padding: 1em;" | Custom Options
|-
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[NV1]]
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | Armory blaster DL-44
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | --
|-
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[JM1]]
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | Armory E-11 Blaster carbine
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | --
|-
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[JM4]]
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |
*Pistols
*Carbines
*Shotguns
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | --
|-
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EQ1]]
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |
*Armory Dual Westar-34 blaster pistols
*Sniper rifles
*Heavy weapons
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | --
|-
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EQ2]]
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |
*Special weapons
*Weapon & grenade
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |
All:
*Any one Weapon in one of these categories:
**Pistols
**Carbines
**Sniper rifles
Additional:
*Any available Mods (Add-ons)
*Colors: Red, Blue, Green, Yellow
 
Optional: At this rank and all ranks thereafter you<br>
may request ONE (1) Custom ranged weapon and <br>
ONE (1) Selector ranged or melee weapon as your <br>
dual weapon option. The Selector ranged weapon <br>
MUST be a pistol or short melee weapon.
 
Caution: Many selector images are of poorer quality. <br>
The Herald staff may not have the original HD files <br>
for these weapons. Expect varied results. The Herald <br>
reserves the right to deny any requests.
 
|-
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EQ3]]
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |
Dual weapon combinations
*Sniper & pistol
*Carbine & pistol
*Shotgun & pistol
*etc
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |
All:
*Any one Weapon in one of these categories:
**Pistols
**Carbines
**Sniper rifles
**Heavy Weapons
Additional:
*Any available Mods (Add-ons)
*Any colors, Any special effects
|-
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EQ4]]
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | Dual Weapon combinations
*Including special weapons
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |
All:
*Dual Blaster Pistols
*Dual Slug Pistols
*Long weapon+Pistol
Additional:
*Any available Mods (Add-ons)
*Any colors, Any special effects
|-
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EL1]]
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | --
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |
*Any weapon combination
*Any additions/Any mods
|}
{|cellpadding="3" cellspacing="0" class="fancy" style="margin:0 auto;"
|-
|colspan="3" class="head" style="background-color: #151515;  padding: 1em;"| '''Melee Weapon Availability'''
|-
! width="50" style="border-right:1px solid #111; border-top:1px solid #111; text-align:center; padding: 1em;" | Rank
! style="border-right:1px solid #111; border-top:1px solid #111; text-align:center; padding: 1em;" | Selector Options
! style="border-right:1px solid #111; border-top:1px solid #111; text-align:center; padding: 1em;" | Custom Options
|-
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[NV1]]
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | Armory Vibro Dagger
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | --
|-
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[JM1]]
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |
Armory Vibro Sword
*Armory Vibro Short Sword
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | --
|-
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[JM4]]
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | Basic vibro swords
*Long sword
*Short sword
*Two handed sword
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | --
|-
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EQ1]]
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |
*Armory Dual Vibro Swords
*Armory Dual Vibro Daggers
*Force pikes
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | --
|-
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EQ2]]
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |
*5x Dual Weapons
*Armory Dual-Bladed Vibro Swords
*Vibro Axe
*Power Maul
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |
*Vibro dagger
*Vibro sword (longsword)
*Vibro short sword
*Vibro Two-handed sword
 
Optional: At this rank and all ranks thereafter you<br>
may request ONE (1) Custom melee weapon and <br>
ONE (1) Selector ranged or melee weapon as your <br>
dual weapon option. The Selector ranged weapon <br>
MUST be a pistol or short melee weapon.
 
Caution: Many selector images are of poorer quality. <br>
The Herald staff may not have the original HD files <br>
for these weapons. Expect varied results. The Herald <br>
reserves the right to deny any requests.
|-
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EQ3]]
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |
*Any Dual Sword
*Any  Double-Bladed Vibro weapons
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |
*Vibro Axe
*Power Maul
*Force pikes
*Custom blade effects (Cosmetic)
|-
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EQ4]]
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | --
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |
*Custom Double-Bladed Vibro Weapons
*Custom Dual Vibro Weapons
|-
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EL1]]
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | --
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |
*Cortosis sword
*Any effects
|-
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EL2]]
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | --
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |
Sith sword
|-
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | [[EL3]]
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" | --
| style="border-right:1px solid #111; border-top:1px solid #111;text-align:left; padding: 1em;" |
Dual Sith Swords
|}
 
== Weapon Gallery and options ==
 
<center>
{|align="center" cellpadding="0" cellspacing="0" class="fancy fancy-blue"
|-
|td colspan="5" class="head" style="background-color: #1e1e1e;color: #4482b4"| '''Examples of melee and ranged Weapons'''
|-
| class="sub-head" width="20%" style="background-color: #1e1e1e;color: #4482b4"| '''Selector Westar blaster'''
| class="sub-head" width="20%" style="background-color: #1e1e1e;color: #4482b4"| '''Custom DL-44 blaster (EQ3)'''
| class="sub-head" width="20%" style="background-color: #1e1e1e;color: #4482b4"| '''Selector Vibroax'''
| class="sub-head" width="20%" style="background-color: #1e1e1e;color: #4482b4"| '''Custom Karambit knife (EQ2)'''
| class="sub-head" width="20%" style="background-color: #1e1e1e;color: #4482b4"| '''Selector Z6 riot control baton'''
|-
| [[File:Westar35-Blue-Gray.png|170px]]
| [[File:3690-custom-blaster.png|170px]]
| [[File:VibroAx-Gray-Normal.png|170px]]
| [[File:Celevon-Custom-alt.png|170px]]
| [[File:LegionRiotGear-Loyalist-Blue.png|170px]]
|-
|td colspan="5" class="foot" style="background-color: #1e1e1e;color: #4482b4"|&nbsp;
|}
</center>
 
=== Ranged Weapon options (click to enlarge) ===
==== Pistols ====
[[file:Dl-44 Blaster.jpg|120px]][[file:Dl-45 Lawgiver.jpg|120px]][[file:DH-17 Blaster.jpg|120px]][[file:DH-20 Divider.jpg|120px]][[file:.48 Arbiter.jpg|120px]][[file:.48 Enforcer.png|120px]][[File:Westar35.png|120px]]
 
==== Carbines ====
[[file:E-11 Blaster.jpg|120px]][[File:E-11c Marauder Blaster.png|120px]][[file:EE-3 Blaster.jpg|120px]][[file:EE-3 E-11 Mod.jpg|120px]][[file:EE-3 Gravewalker.jpg|120px]][[file:EE-3 Silverback.jpg|120px]][[File:Dl-44c Blaster Carbine.png|120px]][[File:Dl-45c Magnum Blaster Carbine.png|120px]]
 
==== Sniper Rifles ====
[[file:6-2Aug2 hunting rifle.jpg|120px]][[file:KiSteer 1284 projectile rifle.jpg|120px]]
 
==== Heavy Weapons ====
[[file:T-21 Repeater.jpg|120px]]
 
==== Mods ====
[[file:Mods.jpg|120px]]
 
== Metals ==
Here's an example of some of the metals available to members during the crafting:


[[File:Metal_Pattern.jpg|thumb|250px|center|Examples of metals used in ranged and melee weapons.]]
All weapons available in Possessions may have Custom skins. A member must first buy their desired weapon before requesting a Custom skin through the requisition form in their admin panel.


==Addendum==
Please refer to the [[Herald Requisition Limit]] policy for information on request limits.


* 11/20/2015 - Dual option at EQ 2
[[Category:Codex]] [[Category:DJB Info]][[Category:Herald Policies]]
[[Category:Codex]] [[Category:DJB Info]] [[Category:Herald Policies]]

Revision as of 13:00, 6 December 2016

Dark Brotherhood Infrastructure

Dark Jedi of the Brotherhood

Rights of the Brethren

Lore

The galaxy is the home of many individuals, and a vast majority of these are not Force sensitive. Where a Force user uses a Lightsaber as a weapon of choice, the Non-Force user will utilize a different weapon altogether. ‘’’Ranged’’’ and ‘’’Melee’’’ weapons fall into this category. This page will explain how these two weapon categories work in the Dark Brotherhood.

How they work

Blasters are the most common weapons in the galaxy.

‘’’Ranged weapons’’’ are divided into two categories: Blasters and Slughtrowers.

Where blasters fire bursts of particle beam energy called blaster bolts from a replaceable power pack, slughtrowers - true to their name - launch a solid projectile (a "slug") at a high velocity through a process of explosive chemical combustion.

Both types of weapons are popular due to their unique qualities. Blasters are often regarded as superior due to their immense stopping power and high-energy fire which can sear flesh and burn through armor. They are, however, quite easily deflected by Force users handling lightsabers. Slugthrowers, on the other hand, are hard to deflect with a lightsaber but they are much more rare than blasters and require specialized ammunition which is often not available.

‘’’Melee weapons’’’ are a popular alternative to Lightsabers. These are divided into Vibroweapons and common melee weapons made from a wide variety of materials.

Vibroweapons are usually considered superior to common melee weapons due to their high-speed sonic vibrations that make these weapons more deadly in combat. These weapons used vibrations generated from a Vibrogenerator, often found in the hilt of the weapon, to cause a rippling effect in organic and nonorganic materials. These vibrations reverberate through the object, or body, and rend it with ease. The other side of the coin were common melee weapons, found in the hands of common bandits and master martial artists alike. These weapons, while lacking the vibration quality of their more powerful counterparts, still maintain a presence in society due to their availability and utilitarian qualities.

All weapons are available through Possessions.

Custom Melee & Ranged weapons

At the Equite 2 rank, a member is permitted to request, or manufacture himself, a custom melee or ranged weapons.

Melee weapons are usually Vibro weapons, however some may prefer mundane weapons instead. They are requested, and created, much like Lightsabers. The requesting member will receive a fully customized weapon. Ranged weapons can be Blasters, Slugthrowers, or other weapon types available through Possessions.

All weapons available in Possessions may have Custom skins. A member must first buy their desired weapon before requesting a Custom skin through the requisition form in their admin panel.

Please refer to the Herald Requisition Limit policy for information on request limits.