CS Guide: Force Powers

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"The Force is what gives a Jedi his power."
―Obi-wan Kenobi

Every Dark Jedi has the ability to call upon the Force in order to augment their abilities, preconceive the future, or even volley bolts of lightning, amongst other abilities. These abilities come with practice and, in the Dark Jedi Brotherhood Universe, with higher ranks. Instead of receiving a blanket amount of points which are then assigned to Force Powers as you see fit, you instead have to choose which Powers you wish to be able to use at a higher proficiency.

Each Dark Jedi focuses on a different area of the Force. Some are more focused on manipulation and mind-control, while others specialize in combat related techniques like Force Lightning or Telekinesis. In order to balance this, every Force Power placed at a higher proficiency requires at least one “support” Power in each lower proficiency. For example, if you wanted to have two Force Powers at the Adept Proficiency, you would be required to have at least two skills in Disciple, Studied, and Initiate. Unlike with skills, which can be used untrained, albeit at an extremely low proficiency, Force Powers require the minimum proficiency of Initiate (+1) in order to use.

Force Power Points

There are five different rank tiers which provide access to higher proficiencies as you progress in Brotherhood rank. Moving from one tier to the next gives you a larger boost in total Force Power points from which to draw upon.

Novitiate Journeyman Equite Elder Grand Master
Initiate 11 Protector 20 Equite I 29 Dark Adept 38 Grand Master 46
Apprentice 12 Guardian 21 Equite II 30 Dark Jedi Master 39
Novice 13 Jedi Hunter 22 Equite III 31 Dark Prophet 40
Acolyte 14 Dark Jedi Knight 23 Equite IV 32

The table above is listed for Sith (Sentinels). Obelisk (Guardians) have a Force Power Point Modifier of -3 Points and start at 8 points, and Krath (Consulars) have a Force Power Point Modifier of +3 and start at 14 points.

Force Power Proficiencies Explained

At higher Force Power Levels, an individual may choose to use a force power at a weaker level than his or her maximum ability. This allows for more frequent use, albeit for an ability that is weaker in terms of power or duration or both.

Buying Force Powers

Each level of proficiency in a Force Power can be bought using one (1) point. There are six levels of Force Power proficiency:

Initiate (+1) - Available to all ranks
Studied (+2) - Available to all ranks
Disciple (+3) - Available at Protector
Adept (+4) - Available at Equire I
Master (+5) - Available at Dark Adept
Grand Master (+6) - Available at Grand Master

Initiate (+1) - All Ranks

You have barely scratched the surface in this Force Power. Your command in this Power is very sparse, has limited duration, causes very limited damage, and require a substantial amount of time before reuse.

Example: Using Force Shock, you are able to hit someone for minimal damage in one instantaneous blast of dark side energy, as a distraction or to disrupt electrical equipment, though you only can use it very infrequently and with a lot of focus.

Studied (+2) - All Ranks

You have put practice into this Force Power, though the experience of how to utilize these powers is still beyond you. Their duration, damage, and frequency of use have increased slightly.

Example: Your Force Shock produces a moderately painful, instantaneous blast of dark side energy at close range. You are able to use it a little more often, though have difficulty hitting targets more than ten meters away.

Disciple (+3) - Protector and Above

Your focus on this Force Power allows you to use it far more frequently than before. It’s potential duration has lengthened, though you still feel it slipping away relatively quickly. It has a moderate effectiveness and you can draw on this Power more often than before.

Example: Your Force Shock causes a moderate amount of pain that has the potential to disarm and disorient opponents. You are able to use it much more often and over a longer distance, however your accuracy over longer distances leaves something to be desired.

Adept (+4) - Equite and Above

Your training with this Force Power has strengthened to a level that allows you to use it for longer periods of time and with less cooldown time between uses. You are capable of seeing how powerful it can be, however that expertise still evades you. Its effectiveness can be devastating and sparks awe in those untrained in its ability, though you are able to see the potential that has yet to present itself.

Example: Your Force Shock causes great pain in one instantaneous blast. You are able to call upon it often, though still find yourself a little fatigued after its use. It can cause permanent damage to electronics and can cause blistering and burning of skin. Your accuracy over long distances is improved, though attempting to hit something fifty meters away is very difficult. At close range, however, it can be devastating.

Master (+5) - Elder and Above

You have reached all but the pinnacle of this Force Power. The duration of its usage is seemingly endless and its effectiveness is outstanding. Your ability to draw upon the power is second nature and any fatigue that you used to feel from its extended usage is all but eliminated.

Example: Your Force Shock causes extreme pain. You can always feel its strength just behind your fingertips and you are aware of its deadly accuracy and raw power. All electrical equipment struck by it is rendered completely useless and beyond repair. It’s intense heat and power can cause irreparable bodily damage even at long distances, even causing death in weaker opponents.

Grand Master (+6) - Grand Master Only

Your ability with this Force Power is known throughout the Brotherhood and you are feared for it. There is nearly no limit to its power or duration. You have forgotten any time when you were unable to call upon it as it comes as simple as breathing.

Example: Your Force Lightning is now your ultimate weapon. It is feared as much as your lightsaber and should be, if not more so. You are able to choose between causing death instantly with an incredibly high voltage of Dark Side energy or sustaining the terrific pain that even those who have apparently “mastered” it can only dream of inflicting.

Removing for now.