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| |image=[[Image:ShaeCity.jpg|250px]] | | |image=[[Image:Markosian_City.jpg|250px]] |
| |name=Markosian City | | |name=Markosian City |
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Revision as of 03:55, 11 November 2009
Template:Structure infobox
Markosian City is the Capital of Tarthos, and hold the major starport for anything and everything coming in and out of Tarthos.
Overview
Markosian City is the Seat of Power in Tarthos, with a population of nearly 250,000. Located almost perfectly on the equator, it experiences almost even dark and light periods, and for a few weeks each year the weather can almost be described as tropical. The gubernatorial mansion is in Markosian City, and it is also home to all government services on Tarthos. It here here that the appointed Governor of the Dlarit Corporation executes his command and control of all operations and residents on Tarthos. A garrison of 18,000 troops is always on Temporary Duty Assignment to Markosian City from Kar Alabrek. They are at the direct command of the Mayor of Markosian City, who is appointed by the Governor.
Though small in population on a planetary scale, the city itself is quite expansive, with a land area able of accommodating a populace 9 times its current size. A planned city, Markosian City has five zones, each accessible only through a checkpoint, with military troops stationed at each checkpoint to prevent unauthorized entry and exit. The zones are determined by the distinct functions they serve, with each segmented by a shield controlled by the generator within that zone.
Five planetary shield generators are installed in Markosian City, providing both protection from attack and planetary weather control. Because the atmosphere within the city is maintained as a different concentration of gases (more oxygen, less nitrogen) than the rest of the planet, a bubble appears to dome the city. Central control for the shield generators is housed within the Black Zone, and restricted to high-level government officials and military personnel.
Zones
Though small in population on a planetary scale, the city itself is quite expansive, with a land area able of accommodating a populace 9 times its current size. A planned city, Markosian City has five zones, each accessible only through a checkpoint, with military troops stationed at each checkpoint to prevent unauthorized entry and exit. The zones are determined by the distinct functions they serve, with each segmented by a shield controlled by the generator within that zone.
Red
The red zone is actually the largest out of the 5. It encompasses most of the city, considering that it is the residential zone for the city.
Blue
The Blue Zone is home to the gubernatorial mansion, as well as the offices for other government officials in Markosian city. Additionally, schools, both public and private, and universities are located within the Blue Zone, in an attempt to instill civic pride in their graduates.
Gubernatorial Mansion
The mansion is very large and takes up a decent portion of the blue zone. It is a large building of Star Destroyer white, that has 2 levels above ground while also 3 below ground. The 2nd floor is used as a private residence for the Governor and their family, while the first floor is for the offices and various briefing rooms. The First sub-basement level is for the various war time offices and war rooms. The Second sub-basement is the Governor Security Force Headquarters. The Third Sub-Basement is the bunker that the Governor, family, GSF, and other higher authority officers can stay in the event of an attack.
Green
The Green Zone of Markosian City provides an outlet for all goods, from bargain stores to grocery stores, retailers are located within this zone.
Yellow
Whether holo theaters or bordellos, all forms of legal entertainment (and some illicit forms as well) are located within the yellow zone. In addition to entertainment, other services (such as tattooists, spas, etc.) can also be found in the yellow zone.
Black
While soldiers are stationed city-wide, the barracks within Markosian City are located in the Red Zone. Within this zone, there is no civilian law, with all trespasses being tried under military jurisdiction.