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| {{Eras|new|njo|djb}} | | {{Eras|new|njo|djb}} |
| {{Construction}}
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| {{Character | | {{Character |
| |type = Krath | | |order = Force Disciple |
| |image=[[image:Kordath.jpeg|250px]] | | |image=[[image:Kordath2.jpg|250px]] |
| |name=Kordath Bleu | | |firstname=Kordath |
| | |lastname=Bleu |
| |homeworld=Freighter born | | |homeworld=Freighter born |
| |birth=7 ABY (30 Years Old) | | |birth=7 ABY (30 Years Old) |
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| |weight=120lbs/54 kg | | |weight=120lbs/54 kg |
| |cyber=None | | |cyber=None |
| |allies=[[Etah d'Tana]] | | |allies= |
| | *[[Etah d'Tana]] |
| | * [[Atyiru Caesus Entar]] |
| | * [[Uji]] |
| | * [[Nath Voth]] |
| | * [[Stres'tron'garmis]] |
| |enemies= | | |enemies= |
| |saber= | | |saber= |
| |form= | | |form= |
| |fightingstyle=[[Dulon]] | | |fightingstyle=[[Jeswandi]] |
| |profession=Wanderer | | |profession=Wanderer |
| |position= | | |position= |
| |era=[[Dark Jedi Brotherhood Era]], [[New Republic Era]], [[New Jedi Order Era]] | | |era=[[Dark Jedi Brotherhood Era]], [[New Republic Era]], [[New Jedi Order Era]] |
| |affiliation=[[Clan Arcona]], [[House Galeres]], [[Dark Forge]] | | |affiliation=* [[Clan Arcona]] |
| | * [[House Qel-Droma]] |
| |ship= | | |ship= |
| |masters=[[Nath Voth]] | | |masters=[[Nath Voth]] |
| |apprentices= | | |apprentices= [[Lonewolf]] |
| |dossier=[[Dossier:13593|13593]] | | |dossier=[[Dossier:13593|13593]] |
| }} | | }} |
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| [[File:ACTIV.jpg|thumb|left|100px|Class VI Bulk Freighter]] | | [[File:ACTIV.jpg|thumb|left|100px|Class VI Bulk Freighter]] |
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| Born to the Bleu Clan sometime around 7 ABY, Kordath Bleu started live on the move. His family of Ryn were traveling through the mid-rim on an ancient Class VI Bulk Freighter when his mother delivered him into the galaxy, another burden on the traveling family. Despite this, he was taken care of as well as can be expected when you're born to a group of traveling folk, though to this day he claims his short height is a result of malnourishment.
| | Kordath Bleu was born to his Ryn Clan sometime in the year 7 ABY, aboard a Class VI Bulk Freighter. His Ryn Clan consisted of a dozen separate families, traveling the Galaxy together as wandering laborers. Until Kordath was of an age where he could contribute to the jobs the Clan could take on, he was unaware of how many outsiders viewed his people. Around his tenth year he began to take on light work loads alongside his Father and older brother, Kordo, as well as cousins and other members of the Family. This is when he learned about the real world, and just how hateful life was in the Galaxy. |
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| His first few years, once he was walking and talking anyways, were spent behind a veil of lies. Never let out of sight by his parents or elders of the clan, the young Ryn didn't know how the galaxy at large felt about his people. Only when he reached about his tenth name day did his father bring him out to aid in the clan's ventures. Working alongside his father and uncles, cousins, and older brother Kordo, did he learn just how much the people of the galaxy despised his race.
| | Even as he was exposed to the racist attitude and stereotypes that people placed upon the Ryn, Kordath managed to keep a cheerful disposition through much of his childhood. Filled with curiosity and energy, Kord spent his time learning various jobs and trades as the Clan moved from place to place. He gained a great respect for those with skilled trades and specialists, even though he knew he’d never get to fully master a craft of his own with how his family moved around. |
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| Despite this disillusionment, Kordath kept a cheery disposition throughout his childhood, learning various trades, or at least the starts of them, alongside his family. The angry looks, occasional rude comment, which his father taught him to ignore before he could even be allowed to work, passed by the young Ryn like a breeze. He never let others thoughts about him and his kind bother him, instead focusing on the task at hand, which in the overall picture, was survival. They worked so as to pay the clan's way, whether it be for food and shelter, or transport when the local toughs would start spending a bit too much time watching their camp.
| | He also learned about survival, and how to focus past the stares and distrust of outsiders. At some point in every Ryn’s development they learn to start keeping their head down and to watch the locals. No matter how useful, how open the Ryn were in whatever work they were doing for a local farmer or some kind of maintenance job for a small town, people only tolerated them for so long. Kordath started to recognize the looks, the side long glances and mutterings between men who’d watch them. |
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| As such, Kordath had seen a dozen worlds in nearly three years, never spending long on any one planet, and never long at a single job. He learned how to mine, he learned how to farm, how to sew, cook, clean, drive speeders, even some light repair work concerning starships and swoop bikes. The Ryn soaked it in, everything he could learn he would pursue, and what little spending money he was allotted from the work would go to data cards with books, excepting the clothes on his back they were his only possession. Even the clothes weren't really his, but of the clan, and would be given to another youth when he outgrew them.
| | Shortly after this would start his Family would gather their things, collect what pay they could, and hop another transport offworld. Despite the bigotry and hostility from the adults everywhere he went, Kordath did enjoy the life he lead. Seeing new worlds and sites on a regular basis was invigorating, and he learned things everywhere he went. Making friends among other children wherever they went was easy, at least when they’d first land. By the time the Family left again, most friends he’d made would say they weren’t allowed to talk to him anymore, even though they could never figure out why. It wasn’t till he was much older that he realized this is what it looked like when a parent imbues their child with racism and hate. |
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| At this early age, Kordath was exposed to Sabacc, a game that his brother claimed the Ryn had invented, centuries ago. From his brother he learned how to play, and just when he thought he was getting good, winning more then he was losing, his father learned of it. A nigh playing with his father and uncles taught him how much Kordo had held back on teaching him, how much his brother had been playing him for his own amusement.
| | ===Hosk Station and Lonely Travels=== |
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| From his brother, father, and uncles, Kordath learned how to play seriously, to win credits if he could find anybody willing to play a Ryn. He learned to read people, something that gradually opened up feeling people later on in life, and he learned how to get good at the game. This was all well and good, and would help him throughout most o f his life when he was really desperate for credits, people always assumed that if a Ryn was winning at cards, he had a skifter up their sleeve.
| | Puberty isn’t fun, no matter what species you are, and it’s even less amusing when you travel with the same people all the time. This was also when Kordath’s abilities with the Force began to manifest themselves in small ways. Knowing when trouble was coming to the Clan before it happened, being able to find little, lost items and the like. Things he’d later learn was more or less normal for the burgeoning Force Sensitive. Kordath also learned in this time from his mother, the art of reading cards. Divination through Sabacc cards was an old Ryn tradition, it’s one of the reasons it’s believed they came up with them in the first place. Foretelling the future is a finicky thing at best, but could be a useful schtick when on a more accepting world. Even if people didn’t believe it, the showmanship and entertainment value could help the Family get enough credits to book the next ship out. |
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| While this was useful, from his mother he learned another talent, one generally learned by the women of the clan, but his sisters weren't old enough yet for her to teach. She taught him how to read the cards, to lay them out and chart a course through life with them. Divination was an old art amongst the Ryn, she taught him, that the cards had been originally designed for that very purpose, not the gambling of arrogant men. In later years, as Kordath grew more familiar with his abilities with the Force, he would revisit the 'games' that his mother had taught him, of laying out cards, and was disturbed by the accuracy. This talent wasn't so useful for making his way through the galaxy....many people viewed a fortune teller without either a hump on their back, or weren't female, as totally illegitimate. Versus the usual kind, which bothers Kordath to this day.
| | [[File:Hosk_Station1.jpg|thumb|right|200px|Hosk Station]] |
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| Even with all the bigotry and hate around him, Kordath believed this to be a wonderful life. The scenery was ever changing, there was always new people, and he'd even make friends with local children. Right up until their parents found out, suddenly he wouldn't see the other youths, and his own family was hesitant to explain the reasons to one of the only members who still had some kind of hopeful view on life. Even when bandits would raid the camps, the Ryn doing their best to compromise and give up whatever was demanded to avoid violence, Kordath kept his cheer. Even when the authorities would do nothing, the young Ryn would do his best to cheer up his little sisters and put smiles on his parent's faces.
| | Kordath learned he had a talent for it, to an eerie extent that resulted in him not being allowed to do it for prospective customers. Foretelling divinations of doom and misfortune helped sell the act, but when a man goes home to find his house gutted by flame and everyone he loves dead after the young Ryn flipping Sabacc cards told him something ‘bad was coming’ never ended well. After a few close calls, his mother decided that Kordath was gifted enough in the art of card reading that he should never, ever do it for an audience. |
| Nearing his thirteenth year, around 20 ABY, Kordath's life changed drastically aboard Hosk station. This would mark a turning point for the young Ryn, and start him down a road that could only lead to darkness.
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| ===Hosk Station and Lonely Travels===
| | This was a time when Kordath was heavily influenced by both ends of his immediate family. His parents were steadfast sources of confidence, always seeming certain of what the Family was doing. He could tell they were travel worn, but they held no hate for those who harassed the Ryn at every stop. His older brother, Kordo, on the other hand was dealing with what every young male Ryn went through at some point. Barely restrained anger and a desire to lash out as they were treated like thieves and scum everywhere they went. At the other end was Karina and Karo, his little sisters, still innocent to the world. |
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| | Kordath was regularly left to corral his sisters, and their friend, Gwen, who was only around a year younger than he. Another seemingly universal fact, the female of the species knows what’s going on first when puberty strikes. |
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| | It was on Hosk station, in the Kalabra system, that life took a sudden shift on the adolescent Ryn. While the Family waited for the transport they’d be traveling on, as cargo, Kordath had been baited into chasing Gwen while he was meant to be keeping an eye on his sisters. Interrupted by his parents right at the moment where the young man didn’t know what was going on after the female Ryn had allowed herself to be caught, it was discovered that Karo and Karina were missing. |
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| | Confused and feeling guilty for the whole thing, Kordath went off in search of his sisters, knowing that station personnel would be of little use. The station manager used them for maintenance on a regular basis, a very tolerant Human who knew the Ryn Families that came through to be adept and useful, and didn’t view them as thieves. Not everyone aboard was so tolerant, viewing the traveling species as vermin and rodents. Kordath ran the halls of the station, begging for anyone to tell him if they’d seen his little sisters, and got little for his efforts. |
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| | Worried out of his mind, he felt something, something he’d been feeling for sometime since he’d begun finding things, or feeling trouble before it happened. It tugged at him, guiding his steps through the halls, to darkened corridors and parts of the station he’d never seen on the few trips to Hosk he’d been a part of. The young Ryn found his sisters, held in cells by slavers. He saw their faces, the slavers and his sisters. Surprise from one, hope from the other. The world went red, than black, and Kordath never could recall what happened next. When things cleared all he could see were his sisters’ faces, a look of empty eyed horror on Karo’s, Karina crying and huddled up against her. Of the slavers, charred bodies that smelled of burnt ozone and flesh. When Kordath got the cell open, his sisters fled, screaming in terror, refusing to meet his eyes. |
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| | The Ryn were very strict about defending oneself while traveling, problems caused by one member of the Family would affect the whole. Kordath wasn’t sure how, but he’d just ended three lives, which is a lot for a twelve year old kid to take in. The station manager found him huddled outside of the room, hugging his own knees and sobbing. He told the man what happened, as far as he could remember, and that he could never go back to his Family now. The manager informed him the men who’d taken his sisters were part of a crew, he couldn’t stay on the station, but he could get him to another transport. |
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| As the Ryn started the agonizing climb into adulthood, oddness started to manifest, he lost his cheerful exterior as he gained a strange empathy for those around him. His parents were saddened by this, thinking it was the loss of childhood innocence finally catching up with their son, but they didn't realize how deep the change was. Kordath started to read the emotions of those nearest to him, first his parents, a quiet stubbornness that defied the anger and hate that many directed towards the clan; his older brother, Kordo, and his increasing rage at the way his family was treated by the locals on every world they traveled to. And the still oddly cheerful hope of childhood from his two little sisters, Karina and Karo. If not for his sisters, Kordath would likely have slipped into a deep depression from not being able to stop seeing how people felt around him.
| | It was one of the last acts of kindness Kordath would get till years later on Nar Shaddaa. |
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| Another strange ability started to manifest itself within the Ryn, though at the time he couldn't have known it was the Force speaking to him in some manner. Kordath would claim that the camp was going to be attacked soon, and when questioned, he'd simply tell the elders that he 'just knew it'. When the young Ryn's predictions were consistently proven right, the elders grew nervous. His parents thought him paranoid or mad at first, but quickly learned to do what any folk who were victimized on a regular basis do; they accepted it. Kordath began to 'feel' trouble before it would come, whether to the clan or to just himself, he began picking up on things that would cause them harm when working dangerous jobs.
| | ===Nar Shaddaa=== |
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| Over time his ability was simply accepted by the clan, when they started heeding it raids on the camps would go awry, and the Bleu clan started to gain some measure of hope for their future. This all changed on Hosk station, in the Kalabra system, when Karina and Karo didn't turn up for the clan's mealtime one evening. Barely eight years of age at that point, the two children weren't even supposed to be apart from the clan, and no one was certain where the children were. Station authorities couldn't be bothered, to them the Ryn was a borderline infestation, tolerated at best due to their willingness to do work no one else really wanted to do.
| | ====Criminal Enterprises==== |
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| Two days later, the Bleu's were getting scared on top of worried, and Kordath was feeling every ounce of it. Fear and anger saturated the cargo hold that they'd been allowed to live in for the past few days, and they were due out on a freighter the next morning to some agricultural world to work as farm hands for a time. Farming usually was the best work they would get, people needed the help, they were cheaper to 'maintain' then droids, and normally they were left alone by the locals outside of the farmers. But if they left, they'd be leaving two of their children behind, and Kordath was certain this would cause immeasurable pain for the clan.
| | Nar Shaddaa living treated the Ryn surprisingly well, much better than anyone could have expected. Almost fifteen years had passed since his separation from his clan, and Kordath had survived and, some would say, flourished. Gaining a reputation for being able to get into places he shouldn't, and always getting out again, had gotten him somewhat steady work with local crime lords. Everyone needed spies, and Kordath proved time and again that he was capable of infiltrating rival gangs strongholds and stealing information or 'product'. The fact that sometimes the same criminals he stole from in service of another would turn around and hire him to retaliate just made things more lucrative. |
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| The Ryn were unhappy, and no one on the station was willing to help them; they were simply waiting for them to leave. Kordath slipped out of the hold during the night cycle, needing to get away from his crying mother, his stone faced father, his brother who had nearly broken both hands punching the bulkheads in anger and frustration. He wandered the station, passing from public areas to maintenance without a thought of what he was doing, feeling a tug that was leading him...somewhere. It was an odd sensation, filtering through his own frustration and pain of loss and uncertainty, something was drawing him further into the dark bowels of the station.
| | In this time he made a few contacts, who helped him learn the finer arts of data theft and encryption breaking. With a budding skill at slicing, Kordath was able to expand his offered services. This also allowed him to start circumventing some security systems, letting him complete jobs with much greater ease. |
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| Kordath had never felt this before, he'd become used to knowing what others were emotionally feeling, even sometimes what they were thinking. But he'd never felt...lead before, as if something was pushing him. His own curiosity, an attribute that had lead more then one young Ryn to his death, urged him on as well, something to distract him from the loss of his sisters. Passing through a rusted open hatch somewhere deep in the station's inner workings, Kordath stopped and grabbed his head, sharp pains shooting through his skull. He could <i>feel</i> his sisters nearby, he could feel their fear and their pain. And he wasn't sure how he could stop it.
| | While this provided, if not a steady income, at least a livable amount of credits. And it provided a rush for the Ryn, who came to pride himself on his abilities. But no one can do that kind of job for to long, not on a planet like Nar Shaddaa anyways. He managed just over a year of work, before he had to get out of that line of work. If he’d made a living out of this further out in the Rim, providing his service to just one client rather than freelancing it might have gone on for some time. Instead as his reputation grew he gained enemies, rivals who thought he was taking their work and gang bosses who he robbed in the service of bigger crime lords. |
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| Kordath could see a door, on the other side of the door, he was certain, was his kin. Others were in their as well, though if you were to ask the Ryn who they were, what they looked like, he'd never be able to tell you. Hours after a feeling pulled him to his missing sisters, he returned them to his parents and clan, an event that should have been joyous if not for the utter silence it was met with. Even with not a mark on him, Kordath was different to his family, they could tell. It radiated off of him, and when the morning came and the station security came looking for him, he didn't argue, his family didn't plead. They let him go, and he went.
| | It was only a matter of time before he was tracked down, despite his efforts to keep off the map. The setup came through one of the contacts he’d done business with a few times, it hadn’t smelled bad when it came through, just another job. Despite that he’d had that familiar bad feeling; it had popped up more then a few times on Nar Shaddaa and he’d turned down every job when it happened. But he had a rep, and the criminal upper crust deserved respect. Thus he’d always turned down jobs in person despite the danger, showing respect and explaining that he just couldn’t take on the task at the time. Only by offering to do another job down the line for free was he still alive, with that attitude. |
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| In the end he was released, even the station managers couldn't overlook a slavery ring using what was supposed to be a legitimate port of call as a staging area. By the time they let him go, his clan was gone, and Kordath knew he'd never see them again. The station authorities had told him he had to get off the station, they weren't sure if the men that had taken his sisters had friends on board, and they didn't want anymore trouble. To speed this, they bought his passage on the first transport out, which was the first and last charity Kordath ever experienced in his life.
| | And everytime he’d turn down a job, he’d heard about a rival who’d taken it on and gotten caught. Killed, tortured, maimed and thrown out into the street, the results were different but the gist was always the same. So he went to turn down the job, in person as he’d always done with a hope that the crime lord would understand. Instead of the usual business of getting patted down and escorted through a storefront or the like, he found himself in the office of a warehouse. The bad feeling intensified, and the Ryn nearly managed to get away from the dozen or so toughs that came for him. |
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| He was alone now, truly alone. The transport ride was a strange experience for the Ryn, having almost always traveled in cargo bays, or on occasion, maintenance tunnels that the clan stowed away in. It was disconcerting to Kordath, being able to see space, to be surrounded by so many species, many of which he'd never seen before. Some didn't know what he was either, it seemed, as they were indifferent, some did, and seemed to clutch what baggage they were allowed to carry a bit harder when he was around.
| | Instead he was beaten, many of his bones broken and his skull bounced around like a sportsball. Various warnings were screamed at him, insults and names and threats of further violence if he didn’t take himself out of the game. All the usual trash talk he’d heard from them in the taverns and cantinas over the last year. Only now, armed with pipe and chain, they were backing up their threats and offers of violence. When they left, Kordath wasn’t certain, he was bloody and broken on the floor. Somehow he dragged himself out into the streets, and was found sometime near morning and taken to a hospital. |
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| It dumped him in the outer rim, on a planet that was barely notable enough to have a name, and not important enough for Kordath to remember it. Being young and alone was rough, but the Ryn had skills, and had sat in with his father on more then one job negotiation. He spent a few weeks on the rock, doing odd jobs and sleeping behind a shop at night, before he scrapped enough credits to hop on another ship to another rock. He kept this up for nearly two years, working, moving, working, and just trying to survive. In this time he learned the joys of stowing away by yourself, how to sneak into ships and vacant buildings, how to steal a bit of food here and there to keep going.
| | An expensive week of bacta treatments later, he was back on the street very nearly broke. The Ryn found himself back at square one, if he went back to working for the criminal world he’d wind up dead. He was almost out of credits, some of his accounts had been found by rivals while he was in the hospital and drained. It was time to get back to doing odd jobs and labor, he decided, until he could hop off this rock and find his next place to settle for a time. Wandering the streets of Nar Shaddaa, letting his feet guide him and unbeknownst to the Ryn at the time, likely the Force as well. |
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| Somewhere in his mind he knew, that if his father had ever known what Kordath was doing, he'd have been disappointed. The longer he was out there, hopping across the outer-rim, the less that thought worried him. By the time he was sixteen, he'd learned how to thieve his way to survival rather then break his back working, he got good at it, slipping in and out of places that he shouldn't. Despite his caution while performing these deeds, eventually he'd always have to leave the planet he'd land on, chased off by natives or security, someone claiming he was a thief just because he was Ryn. Even though he was in fact a thief now, it was an accusation that always caused problems. When someone is declared a thief by enough people in a community, it gave them someone to pin all the troubles on.
| | ====A New Style of Life==== |
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| And then Kordath stepped off a ship on to Nar Shadda, and his life changed yet again. Bright lights, foul air, and more species then the Ryn had ever dared imagine. The type of place that would be full of the worst kinds in the galaxy, the type of place that even a Ryn could get lost in the crowd. The type of place that he thought he could make a home for once.
| | Where his feet took him, ended up being the front window of a run down looking building, proclaiming itself a Bothan Dojo. In the window was a sign offering an upstairs apartment in exchange for cleaning services and errand running. With no where left to turn, and little money to his name, Kordath took a chance. When he entered to the dojo, he noted that the inside was much better looking than the outside, something that the old Bothan he met said was purposeful. The old Bothan, whom Kordath learned was Master Bahn’sing, told him that whenever the dojo looked prosperous he would get robbed. He seemed to find this amusing, in that beating street toughs trying to extort money from him got tiring after a while. |
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| Nar Shadda living treated the Ryn surprisingly well, much better then anyone could have expected. Almost fifteen years had passed since his separation from his clan, and Kordath had survived and, some would say, flourished. Gaining a reputation for being able to get into places he shouldn't, and always getting out again, had gotten him somewhat steady work with local crime lords. Everyone needed spies, and Kordath proved time and again that he was capable of infiltrating rival gangs strongholds and stealing information or 'product'. The fact that sometimes the same criminals he stole from in service of another would turn around and hire him to retaliate just made things more lucrative.
| | Bahn’sing offered him the apartment and job before Bleu could even ask for it, leading the Ryn to believe the old Bothan was lonely. Later he’d realize that the Master was just a good judge of character, and had spotted that the Ryn was at the end of his proverbial rope. Over the next few weeks, Kordath did odd jobs for the man, sweeping the sidewalks outside the dojo. Running to market for groceries for the old man, painting some of the walls inside and generally sprucing up the appearance of the old dojo. Bahn’sing was kind to the Ryn, not caring about the reputation that generally followed Kordath’s species around. |
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| On a day like any other, being invited to the offices of a criminal lord of quite impressive standing, as Nar Shadda standings went, he thought it would be just another job. As soon as he entered the building Kordath felt things we're different this time, something was off. He'd had the feeling once before, and other feelings like it in many of the times he was nearly caught or shot, something he tried to avoid. The one time this feeling had pervaded the Ryn's very being was the day he killed three men on Hosk Station, fifteen years prior. Curious and more then a little apprehensive, Kordath decided to keep his appointment with the crime boss despite the feeling of being guided by an unknown hand.
| | He also didn’t try and get Bleu to talk about his past, even when the two men, one old, one still quite young, started sharing meals. Over time, Kordath opened up to the old man, explaining why he’d ran away from his Clan and his travels since. He tried for some time to avoid explaining what he’d done on Nar Shaddaa prior to meeting the old Bothan, but even that eventually came out. Bahn’sing never judged, simply nodding and dispensing bits of wisdom over tea. As time went on Kordath spent more time in the dojo itself, as his strength returned after leaving the hospital. |
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| When Kordath walked through the door to the office, he knew life had just changed again. Expecting the fat, smelly man that would provide him his next paycheck, he was surprised by the tall, hairy Mirialan dressed in swoop leathers waiting in the room as well. At first sight, Kordath knew this man was different from anyone he'd ever dealt with, and he knew without a doubt that he was dangerous. While Kordath has never told anyone what was spoken of while in that room, his life on Nar Shadda ended, and a new one began.
| | Bahn’sing had few students, mostly youths from the neighborhood who he taught for very little money from their parents. The old Bothan explained to him at one point that ‘It was better to have them learning patience and control here, then spending their time on the streets fighting’. It only occurred to Kordath years later that Bahn’sing had recognized his Force sensitivity when listening to the Ryn’s tales. It was probably because of this that the old Bothan pushed the Ryn to start sitting in on lessons. After a few months of staying in the dojo’s apartment, Kordath had begun to take his first steps in learning the Bothan art of [[Jeswandi]]. |
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| ===Adulthood===
| | The art of baiting and parrying attacks helped focus the Ryn’s mind wonderfully over the next few months, and would lead him to using the drills he learned further on in life in the Brotherhood. This lifestyle went on for many months, and Kordath was relatively happy with his situation. But, Nar Shaddaa being Nar Shaddaa, gangs started pushing in on the area demanding protection money and robbing people’s homes. Bahn’sing refused, when the gangs returned with weapons and firebombs, Kordath attempted to defend what he’d come to view as home. At the end of the night, burned and battered, the Ryn watched the dojo burn to the ground, Bahn’sing watching alongside him. |
| ====Kessel and Swoops====
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| [[Etah d'Tana]] took Kordath away from Nar Shadda, making vague references to the Ryn having an ability that few in the galaxy had. Before he would tell him more, Etah was going to make certain the Ryn was trustworthy, thus they went to Kessel. There Kordath was introduced to the Thrice Damned Swoop club, a group of brutes with leathers and swoop bikes. His time here was spent oddly, learning to ride was of course required, but mostly he set about the Ryn-like business of running games of chance among the swoopers.
| | His Master went back to Botahwui, saying he had no reason to stay on Nar Shaddaa, cautioning Kordath against vengeance. He told him this was just another chapter starting in life, and to move on rather than hold on. The Ryn was again homeless and broke, finding no other options he began waylaying gang members in the darker parts of Nar Shaddaa to gain credits for food. His actions eventually lead [[Etah]] d’Tana to him, finding the Ryn drunkenly fighting off members of a gang that he’d been harassing after they found him in a cantina. Etah recognized the frustration and anger the Ryn was exuding, as well as sensing the Force in him. |
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| With no one to steal from anymore, Kordath left that part of himself behind, using his skills of stealth to assist in keeping watch when the gang went on runs, scouting locations and the like. After nearly a year he was introduced to the knowledge that the Damned we're part of a larger organization that made his own criminal activities on Nar Shadda look like the games of a toddler.
| | Etah tracked Bleu back to an alley that the Ryn had set up a small shelter in, out of the elements. Even with his own skills as a former security officer, he was surprised when the Ryn met him in the alley as if expecting him. The two had a long talk, eventually the Obelisk was able to convince Bleu to come with him to work for the d’Tana Family for a time. After a few years working under the Dark Jedi, Etah began to quietly tutor him on controlling his precognitive abilities, the very danger sense he’d relied on most of his life. Once Etah felt the Ryn was ready, and trustworthy, he took him to Lyspair, and the Shadow Academy. |
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| After two years on Kessel, with no signs of betrayal or information leaking, as Kordath really had no one else in his life as it was, Etah finally explained what he'd meant when he first took the Ryn in. Thus started Kordath's dark path to the Brotherhood.
| | ===Brotherhood Career=== |
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| ====Scholarly Pursuits and Carnivorousness Invaders==== | | ====Scholarly Pursuits and Carnivorousness Invaders==== |
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| During the conflict with what were called 'Death Walkers', Kordath was paired off with a fellow Krath, a Knight named [[Nath Voth]], who was more or less tasked with keeping him alive. After the cannibals were driven off the planet, this relationship was formalized with Kordath becoming her Apprentice, much to the annoyance of Nath. | | During the conflict with what were called 'Death Walkers', Kordath was paired off with a fellow Krath, a Knight named [[Nath Voth]], who was more or less tasked with keeping him alive. After the cannibals were driven off the planet, this relationship was formalized with Kordath becoming her Apprentice, much to the annoyance of Nath. |
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| | ====Sojurn, Hapans and Puppies==== |
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| | Kordath found himself in charge of the [[Dark Forge]] Battleteam when the next major crisis occurred. This time the summit’s pet dogs were ill, and the Clan as a whole, fresh out of fighting [[One Sith]] forces in various skirmishes and engagements, traveled to the Hapes cluster to find medicine. Over the course of the operation, Kordath and team were nearly captured by Hapan elite forces. As said force was made up entirely of attractive Hapan females who attempted to seduce Dark Forge to capture them, Kordath was naturally suspicious and managed to alert his team to foil the plot. |
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| | Due to many factors, Kordath stepped down near the end of the Operation, and went into seclusion in the archives within Kurs’kranak on [[Eldar]]. |
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| | ====Arconan Civil War==== |
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| | A short while after Operation Sojurn, a brief civil war occurred within Arcona. A war to decide how best to proceed or who to lead, Kordath wasn’t sure as he wasn’t paying attention, locked in the archives doing research. Somebody won, somebody lost. |
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| | ====Attack On Estle City==== |
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| | Briefly after the civil war ended, with tensions still running high the summit had a meeting at the SPECTER HQ in Estle City on Selen. During said meeting, [[Atyiru]], Aedile of the House Galeres was shot by a sniper and nearly killed. Over the course of the next week, Kordath, reassigned to Dark Forge, helped to investigate the shooting. After discovering the location that the shooter had used, and finding a place she’d been spotted often enough, he was told to babysit the witness they’d found. This turned out badly, as the shooter turned out to be a Force Sensitive Zeltron woman who managed to capture Kordath. |
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| | After escaping, with some aid from his team mates, the Ryn nearly got caught in the sabotage of the SPECTER HQ blast. Shuttles had been landing in the central courtyard when it went up, as Kordath and Lexiconus were arriving, including one carrying [[Cethgus]], the Quaestor at the time. After securing the Quaestor from the wreckage of his shuttle, a cry through the Force went out from Ood B’nar, who’d tracked the would be assassin. Along with [[Meleu]] he was facing both the Zeltron and her Master, a Chistori named Dassac. |
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| | As the battle escalated, Cethgus and Ood attempting to take out the One Sith Elder, while Meleu, Lexiconus, and Kordath fought the Zeltron, Lexiconus was killed. Kordath suffered a grievous injury, nearly severing one of his arms, and Cethgus and company retreated...leaving Kordath’s unconcious body behind. Dassac saved himself, the Zeltron, and Kordath from an orbital bombardment called down on the location, and proceeded to both nurse the Ryn back to health, and perform electroshock torture on him in an attempt to turn him against Arcona. |
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| | When Arconan forces began to encroach on Dassac’s bunker, and learning that Ood had killed his assassin, he released the Ryn of his own accord. Kordath found a man named [[Uji]] as he left the bunker, who went to the medcenter with him as both men were exhausted. On the way they got to know one another, both being mutual acquaintances of Atyiru. They hadd heard of one another and felt they could at least trust each other. Upon arriving and learning that their Aedile was up and about, the three were able to have a few moments of peace together, and Kordath got to feel the tension between the apparently ex-couple. |
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| | Shortly after, the twin children of Andrelious and Kookimarissia were kidnapped by a DIA double agent, taking them hostage so as to force Atyiru to leave with him. Feeling an alarm through the Force, Kordath and Uji tracked them despite their obvious fatigue. Uji confronted the agent, Braxant, and convinced him to give up the children, taking them back to the hospital to give into the care of Ood. Kordath tracked them from the rooftops the rest of the way to a tower in the financial sector of the city. Uji returned, hopped up on stims given to him by Ood, and charged the building, forcing Kordath to scramble to keep up and not let the Obelisk get killed. |
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| | The two stormed the building, fighting their way to a turbo lift. During the time since he’d been released from Dassac, Kordath had been hearing the Chistori’s voice in his head. It had been trying to get him to view Arcona as his enemy, and nearly got him to cut down Uji in the lift. When the Obelisk left the lift, Kordath, who didn’t realize until later, fell into a mind trap of some kind. Finding himself sitting with Dassac having a ‘chat’, the Krath fought for control of his sanity, until Uji’s confrontation with Braxant shook the building. The DIA double agent had used explosives in an attempt to kill the Obelisk, which broke Kordath from the mental prison. |
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| | Kordath and Uji, fighting despite exhaustion and injuries against Braxant, managed to disarm him to some extent. At this time, Andrelious and his wife crashed the windows in hover tanks, and killed Braxant for threatening their children. Atyiru was saved, and Kordath and Uji went to have a beer together. Since these events the two have bonded. |
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| | ====Korriban?==== |
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| | Shortly after the events that transpired in Estle City, the Brotherhood had a three way rumble of pointless proportions upon the surface of Korriban. Three factions squared (triangled? triangled.) off in a bid for power that turned out to be false. Hurrah. A lot of people died, Kordath was captured alongside his mate [[Uji]] by Odan Urr forces who they ended up aiding the defence of when other people tried to attack them. The safest place in a war is supposed to be a cell. |
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| | ====Specter and Perdition==== |
| | Sometime after the events of Korriban, Kordath was appointed to the Captain’s chair of the [[Nighthawk]], a decision he was nominally involved in. For several uneventful months this wasn’t a bad thing, the duty was light, and his ship had a damned good crew on it. This meant Kordath didn’t have to do a whole lot of Captaining, until remnant forces of One Sith and Brotherhood military deserters came knocking. Lead by Dassac, the same Chistori who’d dug around in Bleu’s brain, they went about systematically attacking the infrastructure of the Clan’s Private Military Corp, SPECTER. |
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| | Uji Tameike lead the beginning counteroffensive, as the PMC was primarily a Galeres operation and he’d taken the regrettably annoying job of Aedile at the time. SPECTER suffered major losses, though the enemy was driven back once more. |
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| | A short time after this they of course returned, catching the ''Nighthawk'' in a trap that forced Kordath to turn himself over to save his ship and crew. This left the Ryn at the mercy of Dassac once more, and Trilsha, the sister to the Zeltron that had previously made his life a living hell during the attack on Estle City. |
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| | Several weeks later Dassac’s forces, calling themselves Perdition, engaged the Arconan fleet in open battle. At the beginning of said battle, Kordath was heard spouting propaganda over the communication channels, in an attempt to convince Arconan military forces to turn on their masters. This also activated sleeper agents within the fleet, evening the field for the out numbered Perdition forces. |
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| | After the battle, Kordath was recovered by Arconan forces and his head cleaned out again. It’s unknown if this will have any long term effects on the Ryn’s psyche, or if there’s any extra programming still up there. |
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| == DJB Facts == | | == DJB Facts == |
| === Positions Held === | | === Positions Held === |
| Currently a member in good standing of [[Dark Forge]] | | Currently a member of the [Shadow Gate]] Battleteam of [[Qel-Droma]]. |
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| | Kordath has also been Rollmaster for Arcona, and survived six months as a Magistrate to the MAA. |
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| | Also two six month stints as a BTL, once for [[Nighthawk]], the other for a mistake that shall not be named. |
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| === Outstanding Achievements === | | === Outstanding Achievements === |
| Named 'Prodigy of Galeres' after placing first in the House's 'Homecoming' event. | | Named 'Prodigy of Galeres' after placing first in the House's 'Homecoming' event. |
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| | Got a [[Sapphire Blade]] as an Equite 2 almost entirely on activity and Rollmaster work. Woot. |
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| == Personality, Writing Kordath == | | == Personality, Writing Kordath == |
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| Kordath is, at his most basic, a simple soul looking for a life less complicated by the pettier ideals or superfluous ambitions popular to most of his comrades. His nomadic people carry with them a wanderer's heritage, calling no place in the Galaxy home, instead finding belonging in their family, folklore, and stories, despite a heavy reputation as thieves and gypsies. This influence is apparent in Kordath’s nature, as he has reservations interacting with and befriending other people, despite his kinder inclinations. His appreciation for an unhurried and a largely peaceful, salt-of-the-earth lifestyle are most obvious in his nonviolent tendencies, his love for just few, fine things—like whiskey, quiet moments, and decent reading material—and his easier association with other plain, hearty folk, like mundane workmen and soldiers. | | Kordath is, at his most basic, a simple soul looking for a life less complicated by the pettier ideals or superfluous ambitions popular to most of his comrades. His nomadic people carry with them a wanderer's heritage, calling no place in the Galaxy home, instead finding belonging in their family, folklore, and stories, despite a heavy reputation as thieves and gypsies. This influence is apparent in Kordath’s nature, as he has reservations interacting with and befriending other people, despite his kinder inclinations. His appreciation for an unhurried and a largely peaceful, salt-of-the-earth lifestyle are most obvious in his nonviolent tendencies, his love for just few, fine things—like whiskey, quiet moments, and decent reading material—and his easier association with other plain, hearty folk, like mundane workmen and soldiers. |
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| Kordath’s main motivators can be difficult to pinpoint, particularly because of his seemingly cowardly (and sometimes actually cowardly) behaviors. He is protective of his family, once having saved his sister at cost to himself, but sees little point in hurting others and will not go out of his way to do so just for the sake of material greed or idealistic causes, such as with campaigns in the Brotherhood. His sense of moral good partnered with his experience growing up roughing it on various streets across the Galaxy lead him to only kill, steal, or, really, act at all, out of necessity, and only honest necessity, not greed. However, he is also compassionate, and has a strong, if skewed, sense of justice, especially for the downtrodden or looked-down-on, and will act on their behalf without personal gain. What little ambition he has, if any, can be thought of as a desire to learn and, more so, a desire to just live his life (and survive long enough to do it). | | Kordath’s main motivators can be difficult to pinpoint, particularly because of his seemingly cowardly (and sometimes actually cowardly) behaviors. He is protective of his family, once having saved his sisters at cost to himself, but sees little point in hurting others and will not go out of his way to do so just for the sake of material greed or idealistic causes, such as with campaigns in the Brotherhood. His sense of moral good partnered with his experience growing up roughing it on various streets across the Galaxy lead him to only kill, steal, or, really, act at all, out of necessity, and only honest necessity, not greed. However, he is also compassionate, and has a strong, if skewed, sense of justice, especially for the downtrodden or looked-down-on, and will act on their behalf without personal gain. What little ambition he has, if any, can be thought of as a desire to learn and, more so, a desire to just live his life (and survive long enough to do it). |
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| In short, Kordath is a man (er, Ryn) who appreciates family, necessity, spirit, and the little things in life that he loves. | | In short, Kordath is a man (er, Ryn) who appreciates family, necessity, spirit, and the little things in life that he loves. |
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| | [[File:AttyKord.jpg|thumb|left|200px|Atty and Kord imbibing]] |
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| <i>"Caf, The Force, and Death Sticks, are all that we need.</I> | | <i>"Caf, The Force, and Death Sticks, are all that we need.</I> |
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| His speech patterns are both erratic and, to many, annoying. Lot's of 'umm' and pauses, and the occasional comment that makes your brain hurt. He is not assertive, not because he doesn't believe in what he's saying, but because the Ryn is so used to not attracting attention. This changes in certain situations, depending on his responsibilities or what he's trying to accomplish. An experienced con-man, Kordath can slip in and out of various speech patterns on command, going from fortune teller to sales man, to crazed homeless person at the drop of a hat. | | His speech patterns are both erratic and, to many, annoying. Lot's of 'umm' and pauses, and the occasional comment that makes your brain hurt. He is not assertive, not because he doesn't believe in what he's saying, but because the Ryn is so used to not attracting attention. This changes in certain situations, depending on his responsibilities or what he's trying to accomplish. An experienced con-man, Kordath can slip in and out of various speech patterns on command, going from fortune teller to sales man, to crazed homeless person at the drop of a hat. |
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| He is also somewhat of an alcoholic, more likely to be found at the local 'watering hole' then anywhere else. Often times he seeks out Atyiru, one of the few people who shares his passion for the drink, and likely his closest friend within Galeres. They're just friends. Really. | | He is also somewhat of an alcoholic, more likely to be found at the local 'watering hole' then anywhere else. Oftentimes he seeks out Atyiru, one of the few people who shares his passion for the drink, and likely his closest friend They're just friends. Really. |
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| As to being useless in a fight, the Ryn is more likely to fade to the back of an encounter in an attempt to find an opening he can use in a decisive manner. His preferred method is a knife in the back, or the edge of his hand to a throat, the lightsaber being a final resort. Don't give the Ryn a gun. Ever. Nothing good will ever happen. Since his time in Dark Forge, he's learned the joy of explosives, which when coupled with his natural nimbleness and skills in stealth have lead to more then a few amusing moments. For him anyways. | | As to being useless in a fight, the Ryn is more likely to fade to the back of an encounter in an attempt to find an opening he can use in a decisive manner. His preferred method is a knife in the back, or the edge of his hand to a throat, the lightsaber being a final resort. Don't give the Ryn a gun. Ever. Nothing good will ever happen. Since his time in Dark Forge, he's learned the joy of explosives, which when coupled with his natural nimbleness and skills in stealth have lead to more than a few amusing moments. For him anyways. |
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| In short, Kordath will avoid confrontation if possible, and if forced to fight, will try and do so from the shadows. If he knows something is going to be unavoidable, he'll strike first if possible. If he thinks it's amusing, he'll take advantage of a situation, but only if he thinks it will get a laugh and not physically harm someone. | | In short, Kordath will avoid confrontation if possible, and if forced to fight, will try and do so from the shadows. If he knows something is going to be unavoidable, he'll strike first if possible. If he thinks it's amusing, he'll take advantage of a situation, but only if he thinks it will get a laugh and not physically harm someone. |
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| | He's also the last person to pull a weapon on an opponent in a straight up fight, believing that escalation is a horrible thing. |
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| And he always, <i>always</i>, pays for his drinks. Seriously. | | And he always, <i>always</i>, pays for his drinks. Seriously. |
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| | | [[Category:Arcona members]] |
| [[Category: Arconans]] | |
Character History
Childhood
Kordath Bleu was born to his Ryn Clan sometime in the year 7 ABY, aboard a Class VI Bulk Freighter. His Ryn Clan consisted of a dozen separate families, traveling the Galaxy together as wandering laborers. Until Kordath was of an age where he could contribute to the jobs the Clan could take on, he was unaware of how many outsiders viewed his people. Around his tenth year he began to take on light work loads alongside his Father and older brother, Kordo, as well as cousins and other members of the Family. This is when he learned about the real world, and just how hateful life was in the Galaxy.
Even as he was exposed to the racist attitude and stereotypes that people placed upon the Ryn, Kordath managed to keep a cheerful disposition through much of his childhood. Filled with curiosity and energy, Kord spent his time learning various jobs and trades as the Clan moved from place to place. He gained a great respect for those with skilled trades and specialists, even though he knew he’d never get to fully master a craft of his own with how his family moved around.
He also learned about survival, and how to focus past the stares and distrust of outsiders. At some point in every Ryn’s development they learn to start keeping their head down and to watch the locals. No matter how useful, how open the Ryn were in whatever work they were doing for a local farmer or some kind of maintenance job for a small town, people only tolerated them for so long. Kordath started to recognize the looks, the side long glances and mutterings between men who’d watch them.
Shortly after this would start his Family would gather their things, collect what pay they could, and hop another transport offworld. Despite the bigotry and hostility from the adults everywhere he went, Kordath did enjoy the life he lead. Seeing new worlds and sites on a regular basis was invigorating, and he learned things everywhere he went. Making friends among other children wherever they went was easy, at least when they’d first land. By the time the Family left again, most friends he’d made would say they weren’t allowed to talk to him anymore, even though they could never figure out why. It wasn’t till he was much older that he realized this is what it looked like when a parent imbues their child with racism and hate.
Hosk Station and Lonely Travels
Puberty isn’t fun, no matter what species you are, and it’s even less amusing when you travel with the same people all the time. This was also when Kordath’s abilities with the Force began to manifest themselves in small ways. Knowing when trouble was coming to the Clan before it happened, being able to find little, lost items and the like. Things he’d later learn was more or less normal for the burgeoning Force Sensitive. Kordath also learned in this time from his mother, the art of reading cards. Divination through Sabacc cards was an old Ryn tradition, it’s one of the reasons it’s believed they came up with them in the first place. Foretelling the future is a finicky thing at best, but could be a useful schtick when on a more accepting world. Even if people didn’t believe it, the showmanship and entertainment value could help the Family get enough credits to book the next ship out.
Kordath learned he had a talent for it, to an eerie extent that resulted in him not being allowed to do it for prospective customers. Foretelling divinations of doom and misfortune helped sell the act, but when a man goes home to find his house gutted by flame and everyone he loves dead after the young Ryn flipping Sabacc cards told him something ‘bad was coming’ never ended well. After a few close calls, his mother decided that Kordath was gifted enough in the art of card reading that he should never, ever do it for an audience.
This was a time when Kordath was heavily influenced by both ends of his immediate family. His parents were steadfast sources of confidence, always seeming certain of what the Family was doing. He could tell they were travel worn, but they held no hate for those who harassed the Ryn at every stop. His older brother, Kordo, on the other hand was dealing with what every young male Ryn went through at some point. Barely restrained anger and a desire to lash out as they were treated like thieves and scum everywhere they went. At the other end was Karina and Karo, his little sisters, still innocent to the world.
Kordath was regularly left to corral his sisters, and their friend, Gwen, who was only around a year younger than he. Another seemingly universal fact, the female of the species knows what’s going on first when puberty strikes.
It was on Hosk station, in the Kalabra system, that life took a sudden shift on the adolescent Ryn. While the Family waited for the transport they’d be traveling on, as cargo, Kordath had been baited into chasing Gwen while he was meant to be keeping an eye on his sisters. Interrupted by his parents right at the moment where the young man didn’t know what was going on after the female Ryn had allowed herself to be caught, it was discovered that Karo and Karina were missing.
Confused and feeling guilty for the whole thing, Kordath went off in search of his sisters, knowing that station personnel would be of little use. The station manager used them for maintenance on a regular basis, a very tolerant Human who knew the Ryn Families that came through to be adept and useful, and didn’t view them as thieves. Not everyone aboard was so tolerant, viewing the traveling species as vermin and rodents. Kordath ran the halls of the station, begging for anyone to tell him if they’d seen his little sisters, and got little for his efforts.
Worried out of his mind, he felt something, something he’d been feeling for sometime since he’d begun finding things, or feeling trouble before it happened. It tugged at him, guiding his steps through the halls, to darkened corridors and parts of the station he’d never seen on the few trips to Hosk he’d been a part of. The young Ryn found his sisters, held in cells by slavers. He saw their faces, the slavers and his sisters. Surprise from one, hope from the other. The world went red, than black, and Kordath never could recall what happened next. When things cleared all he could see were his sisters’ faces, a look of empty eyed horror on Karo’s, Karina crying and huddled up against her. Of the slavers, charred bodies that smelled of burnt ozone and flesh. When Kordath got the cell open, his sisters fled, screaming in terror, refusing to meet his eyes.
The Ryn were very strict about defending oneself while traveling, problems caused by one member of the Family would affect the whole. Kordath wasn’t sure how, but he’d just ended three lives, which is a lot for a twelve year old kid to take in. The station manager found him huddled outside of the room, hugging his own knees and sobbing. He told the man what happened, as far as he could remember, and that he could never go back to his Family now. The manager informed him the men who’d taken his sisters were part of a crew, he couldn’t stay on the station, but he could get him to another transport.
It was one of the last acts of kindness Kordath would get till years later on Nar Shaddaa.
Nar Shaddaa
Criminal Enterprises
Nar Shaddaa living treated the Ryn surprisingly well, much better than anyone could have expected. Almost fifteen years had passed since his separation from his clan, and Kordath had survived and, some would say, flourished. Gaining a reputation for being able to get into places he shouldn't, and always getting out again, had gotten him somewhat steady work with local crime lords. Everyone needed spies, and Kordath proved time and again that he was capable of infiltrating rival gangs strongholds and stealing information or 'product'. The fact that sometimes the same criminals he stole from in service of another would turn around and hire him to retaliate just made things more lucrative.
In this time he made a few contacts, who helped him learn the finer arts of data theft and encryption breaking. With a budding skill at slicing, Kordath was able to expand his offered services. This also allowed him to start circumventing some security systems, letting him complete jobs with much greater ease.
While this provided, if not a steady income, at least a livable amount of credits. And it provided a rush for the Ryn, who came to pride himself on his abilities. But no one can do that kind of job for to long, not on a planet like Nar Shaddaa anyways. He managed just over a year of work, before he had to get out of that line of work. If he’d made a living out of this further out in the Rim, providing his service to just one client rather than freelancing it might have gone on for some time. Instead as his reputation grew he gained enemies, rivals who thought he was taking their work and gang bosses who he robbed in the service of bigger crime lords.
It was only a matter of time before he was tracked down, despite his efforts to keep off the map. The setup came through one of the contacts he’d done business with a few times, it hadn’t smelled bad when it came through, just another job. Despite that he’d had that familiar bad feeling; it had popped up more then a few times on Nar Shaddaa and he’d turned down every job when it happened. But he had a rep, and the criminal upper crust deserved respect. Thus he’d always turned down jobs in person despite the danger, showing respect and explaining that he just couldn’t take on the task at the time. Only by offering to do another job down the line for free was he still alive, with that attitude.
And everytime he’d turn down a job, he’d heard about a rival who’d taken it on and gotten caught. Killed, tortured, maimed and thrown out into the street, the results were different but the gist was always the same. So he went to turn down the job, in person as he’d always done with a hope that the crime lord would understand. Instead of the usual business of getting patted down and escorted through a storefront or the like, he found himself in the office of a warehouse. The bad feeling intensified, and the Ryn nearly managed to get away from the dozen or so toughs that came for him.
Instead he was beaten, many of his bones broken and his skull bounced around like a sportsball. Various warnings were screamed at him, insults and names and threats of further violence if he didn’t take himself out of the game. All the usual trash talk he’d heard from them in the taverns and cantinas over the last year. Only now, armed with pipe and chain, they were backing up their threats and offers of violence. When they left, Kordath wasn’t certain, he was bloody and broken on the floor. Somehow he dragged himself out into the streets, and was found sometime near morning and taken to a hospital.
An expensive week of bacta treatments later, he was back on the street very nearly broke. The Ryn found himself back at square one, if he went back to working for the criminal world he’d wind up dead. He was almost out of credits, some of his accounts had been found by rivals while he was in the hospital and drained. It was time to get back to doing odd jobs and labor, he decided, until he could hop off this rock and find his next place to settle for a time. Wandering the streets of Nar Shaddaa, letting his feet guide him and unbeknownst to the Ryn at the time, likely the Force as well.
A New Style of Life
Where his feet took him, ended up being the front window of a run down looking building, proclaiming itself a Bothan Dojo. In the window was a sign offering an upstairs apartment in exchange for cleaning services and errand running. With no where left to turn, and little money to his name, Kordath took a chance. When he entered to the dojo, he noted that the inside was much better looking than the outside, something that the old Bothan he met said was purposeful. The old Bothan, whom Kordath learned was Master Bahn’sing, told him that whenever the dojo looked prosperous he would get robbed. He seemed to find this amusing, in that beating street toughs trying to extort money from him got tiring after a while.
Bahn’sing offered him the apartment and job before Bleu could even ask for it, leading the Ryn to believe the old Bothan was lonely. Later he’d realize that the Master was just a good judge of character, and had spotted that the Ryn was at the end of his proverbial rope. Over the next few weeks, Kordath did odd jobs for the man, sweeping the sidewalks outside the dojo. Running to market for groceries for the old man, painting some of the walls inside and generally sprucing up the appearance of the old dojo. Bahn’sing was kind to the Ryn, not caring about the reputation that generally followed Kordath’s species around.
He also didn’t try and get Bleu to talk about his past, even when the two men, one old, one still quite young, started sharing meals. Over time, Kordath opened up to the old man, explaining why he’d ran away from his Clan and his travels since. He tried for some time to avoid explaining what he’d done on Nar Shaddaa prior to meeting the old Bothan, but even that eventually came out. Bahn’sing never judged, simply nodding and dispensing bits of wisdom over tea. As time went on Kordath spent more time in the dojo itself, as his strength returned after leaving the hospital.
Bahn’sing had few students, mostly youths from the neighborhood who he taught for very little money from their parents. The old Bothan explained to him at one point that ‘It was better to have them learning patience and control here, then spending their time on the streets fighting’. It only occurred to Kordath years later that Bahn’sing had recognized his Force sensitivity when listening to the Ryn’s tales. It was probably because of this that the old Bothan pushed the Ryn to start sitting in on lessons. After a few months of staying in the dojo’s apartment, Kordath had begun to take his first steps in learning the Bothan art of Jeswandi.
The art of baiting and parrying attacks helped focus the Ryn’s mind wonderfully over the next few months, and would lead him to using the drills he learned further on in life in the Brotherhood. This lifestyle went on for many months, and Kordath was relatively happy with his situation. But, Nar Shaddaa being Nar Shaddaa, gangs started pushing in on the area demanding protection money and robbing people’s homes. Bahn’sing refused, when the gangs returned with weapons and firebombs, Kordath attempted to defend what he’d come to view as home. At the end of the night, burned and battered, the Ryn watched the dojo burn to the ground, Bahn’sing watching alongside him.
His Master went back to Botahwui, saying he had no reason to stay on Nar Shaddaa, cautioning Kordath against vengeance. He told him this was just another chapter starting in life, and to move on rather than hold on. The Ryn was again homeless and broke, finding no other options he began waylaying gang members in the darker parts of Nar Shaddaa to gain credits for food. His actions eventually lead Etah d’Tana to him, finding the Ryn drunkenly fighting off members of a gang that he’d been harassing after they found him in a cantina. Etah recognized the frustration and anger the Ryn was exuding, as well as sensing the Force in him.
Etah tracked Bleu back to an alley that the Ryn had set up a small shelter in, out of the elements. Even with his own skills as a former security officer, he was surprised when the Ryn met him in the alley as if expecting him. The two had a long talk, eventually the Obelisk was able to convince Bleu to come with him to work for the d’Tana Family for a time. After a few years working under the Dark Jedi, Etah began to quietly tutor him on controlling his precognitive abilities, the very danger sense he’d relied on most of his life. Once Etah felt the Ryn was ready, and trustworthy, he took him to Lyspair, and the Shadow Academy.
Brotherhood Career
Scholarly Pursuits and Carnivorousness Invaders
The first time Kordath set foot on Lyspair he knew that the course of his life had changed yet again. Idle competitiveness between students of the Shadow Academy not withstanding, the Ryn found himself in an environment where learning wasn't just an option, it was life-saving. And Kordath threw himself into his studies, taking every course that time allowed him to and generally having an enjoyable time. It was no surprise when the Ryn took up the purple of the Krath Order when questioned as to where his pursuits would lie.
Due to Etah's influences, the newly minted Krath ended up in House Galeres of Clan Arcona, where he found a surprisingly diverse group of individuals. While acclimating to his new surroundings, and attempting to pursue his studies in the lore of the Force, the House's home of Eldar was attacked by a group of cannibals how believed that the flesh of Force Sensitives would give them power. Everyone was called to fight, including the Ryn whom disliked everything that happened in the following weeks.
During the conflict with what were called 'Death Walkers', Kordath was paired off with a fellow Krath, a Knight named Nath Voth, who was more or less tasked with keeping him alive. After the cannibals were driven off the planet, this relationship was formalized with Kordath becoming her Apprentice, much to the annoyance of Nath.
Sojurn, Hapans and Puppies
Kordath found himself in charge of the Dark Forge Battleteam when the next major crisis occurred. This time the summit’s pet dogs were ill, and the Clan as a whole, fresh out of fighting One Sith forces in various skirmishes and engagements, traveled to the Hapes cluster to find medicine. Over the course of the operation, Kordath and team were nearly captured by Hapan elite forces. As said force was made up entirely of attractive Hapan females who attempted to seduce Dark Forge to capture them, Kordath was naturally suspicious and managed to alert his team to foil the plot.
Due to many factors, Kordath stepped down near the end of the Operation, and went into seclusion in the archives within Kurs’kranak on Eldar.
Arconan Civil War
A short while after Operation Sojurn, a brief civil war occurred within Arcona. A war to decide how best to proceed or who to lead, Kordath wasn’t sure as he wasn’t paying attention, locked in the archives doing research. Somebody won, somebody lost.
Attack On Estle City
Briefly after the civil war ended, with tensions still running high the summit had a meeting at the SPECTER HQ in Estle City on Selen. During said meeting, Atyiru, Aedile of the House Galeres was shot by a sniper and nearly killed. Over the course of the next week, Kordath, reassigned to Dark Forge, helped to investigate the shooting. After discovering the location that the shooter had used, and finding a place she’d been spotted often enough, he was told to babysit the witness they’d found. This turned out badly, as the shooter turned out to be a Force Sensitive Zeltron woman who managed to capture Kordath.
After escaping, with some aid from his team mates, the Ryn nearly got caught in the sabotage of the SPECTER HQ blast. Shuttles had been landing in the central courtyard when it went up, as Kordath and Lexiconus were arriving, including one carrying Cethgus, the Quaestor at the time. After securing the Quaestor from the wreckage of his shuttle, a cry through the Force went out from Ood B’nar, who’d tracked the would be assassin. Along with Meleu he was facing both the Zeltron and her Master, a Chistori named Dassac.
As the battle escalated, Cethgus and Ood attempting to take out the One Sith Elder, while Meleu, Lexiconus, and Kordath fought the Zeltron, Lexiconus was killed. Kordath suffered a grievous injury, nearly severing one of his arms, and Cethgus and company retreated...leaving Kordath’s unconcious body behind. Dassac saved himself, the Zeltron, and Kordath from an orbital bombardment called down on the location, and proceeded to both nurse the Ryn back to health, and perform electroshock torture on him in an attempt to turn him against Arcona.
When Arconan forces began to encroach on Dassac’s bunker, and learning that Ood had killed his assassin, he released the Ryn of his own accord. Kordath found a man named Uji as he left the bunker, who went to the medcenter with him as both men were exhausted. On the way they got to know one another, both being mutual acquaintances of Atyiru. They hadd heard of one another and felt they could at least trust each other. Upon arriving and learning that their Aedile was up and about, the three were able to have a few moments of peace together, and Kordath got to feel the tension between the apparently ex-couple.
Shortly after, the twin children of Andrelious and Kookimarissia were kidnapped by a DIA double agent, taking them hostage so as to force Atyiru to leave with him. Feeling an alarm through the Force, Kordath and Uji tracked them despite their obvious fatigue. Uji confronted the agent, Braxant, and convinced him to give up the children, taking them back to the hospital to give into the care of Ood. Kordath tracked them from the rooftops the rest of the way to a tower in the financial sector of the city. Uji returned, hopped up on stims given to him by Ood, and charged the building, forcing Kordath to scramble to keep up and not let the Obelisk get killed.
The two stormed the building, fighting their way to a turbo lift. During the time since he’d been released from Dassac, Kordath had been hearing the Chistori’s voice in his head. It had been trying to get him to view Arcona as his enemy, and nearly got him to cut down Uji in the lift. When the Obelisk left the lift, Kordath, who didn’t realize until later, fell into a mind trap of some kind. Finding himself sitting with Dassac having a ‘chat’, the Krath fought for control of his sanity, until Uji’s confrontation with Braxant shook the building. The DIA double agent had used explosives in an attempt to kill the Obelisk, which broke Kordath from the mental prison.
Kordath and Uji, fighting despite exhaustion and injuries against Braxant, managed to disarm him to some extent. At this time, Andrelious and his wife crashed the windows in hover tanks, and killed Braxant for threatening their children. Atyiru was saved, and Kordath and Uji went to have a beer together. Since these events the two have bonded.
Korriban?
Shortly after the events that transpired in Estle City, the Brotherhood had a three way rumble of pointless proportions upon the surface of Korriban. Three factions squared (triangled? triangled.) off in a bid for power that turned out to be false. Hurrah. A lot of people died, Kordath was captured alongside his mate Uji by Odan Urr forces who they ended up aiding the defence of when other people tried to attack them. The safest place in a war is supposed to be a cell.
Specter and Perdition
Sometime after the events of Korriban, Kordath was appointed to the Captain’s chair of the Nighthawk, a decision he was nominally involved in. For several uneventful months this wasn’t a bad thing, the duty was light, and his ship had a damned good crew on it. This meant Kordath didn’t have to do a whole lot of Captaining, until remnant forces of One Sith and Brotherhood military deserters came knocking. Lead by Dassac, the same Chistori who’d dug around in Bleu’s brain, they went about systematically attacking the infrastructure of the Clan’s Private Military Corp, SPECTER.
Uji Tameike lead the beginning counteroffensive, as the PMC was primarily a Galeres operation and he’d taken the regrettably annoying job of Aedile at the time. SPECTER suffered major losses, though the enemy was driven back once more.
A short time after this they of course returned, catching the Nighthawk in a trap that forced Kordath to turn himself over to save his ship and crew. This left the Ryn at the mercy of Dassac once more, and Trilsha, the sister to the Zeltron that had previously made his life a living hell during the attack on Estle City.
Several weeks later Dassac’s forces, calling themselves Perdition, engaged the Arconan fleet in open battle. At the beginning of said battle, Kordath was heard spouting propaganda over the communication channels, in an attempt to convince Arconan military forces to turn on their masters. This also activated sleeper agents within the fleet, evening the field for the out numbered Perdition forces.
After the battle, Kordath was recovered by Arconan forces and his head cleaned out again. It’s unknown if this will have any long term effects on the Ryn’s psyche, or if there’s any extra programming still up there.
DJB Facts
Positions Held
Currently a member of the [Shadow Gate]] Battleteam of Qel-Droma.
Kordath has also been Rollmaster for Arcona, and survived six months as a Magistrate to the MAA.
Also two six month stints as a BTL, once for Nighthawk, the other for a mistake that shall not be named.
Outstanding Achievements
Named 'Prodigy of Galeres' after placing first in the House's 'Homecoming' event.
Got a Sapphire Blade as an Equite 2 almost entirely on activity and Rollmaster work. Woot.
Personality, Writing Kordath
Personality
Note: This was written primarily by Atyiru Caesus Entar and is being used with her permission, it was just too good not to use.
Kordath is, at his most basic, a simple soul looking for a life less complicated by the pettier ideals or superfluous ambitions popular to most of his comrades. His nomadic people carry with them a wanderer's heritage, calling no place in the Galaxy home, instead finding belonging in their family, folklore, and stories, despite a heavy reputation as thieves and gypsies. This influence is apparent in Kordath’s nature, as he has reservations interacting with and befriending other people, despite his kinder inclinations. His appreciation for an unhurried and a largely peaceful, salt-of-the-earth lifestyle are most obvious in his nonviolent tendencies, his love for just few, fine things—like whiskey, quiet moments, and decent reading material—and his easier association with other plain, hearty folk, like mundane workmen and soldiers.
Kordath’s main motivators can be difficult to pinpoint, particularly because of his seemingly cowardly (and sometimes actually cowardly) behaviors. He is protective of his family, once having saved his sisters at cost to himself, but sees little point in hurting others and will not go out of his way to do so just for the sake of material greed or idealistic causes, such as with campaigns in the Brotherhood. His sense of moral good partnered with his experience growing up roughing it on various streets across the Galaxy lead him to only kill, steal, or, really, act at all, out of necessity, and only honest necessity, not greed. However, he is also compassionate, and has a strong, if skewed, sense of justice, especially for the downtrodden or looked-down-on, and will act on their behalf without personal gain. What little ambition he has, if any, can be thought of as a desire to learn and, more so, a desire to just live his life (and survive long enough to do it).
In short, Kordath is a man (er, Ryn) who appreciates family, necessity, spirit, and the little things in life that he loves.
"Caf, The Force, and Death Sticks, are all that we need.
"And whiskey?"
"Well yeah, I thought that went without saying"
--Kordath and Atyiru
Writing Kordath
His speech patterns are both erratic and, to many, annoying. Lot's of 'umm' and pauses, and the occasional comment that makes your brain hurt. He is not assertive, not because he doesn't believe in what he's saying, but because the Ryn is so used to not attracting attention. This changes in certain situations, depending on his responsibilities or what he's trying to accomplish. An experienced con-man, Kordath can slip in and out of various speech patterns on command, going from fortune teller to sales man, to crazed homeless person at the drop of a hat.
He is also somewhat of an alcoholic, more likely to be found at the local 'watering hole' then anywhere else. Oftentimes he seeks out Atyiru, one of the few people who shares his passion for the drink, and likely his closest friend They're just friends. Really.
As to being useless in a fight, the Ryn is more likely to fade to the back of an encounter in an attempt to find an opening he can use in a decisive manner. His preferred method is a knife in the back, or the edge of his hand to a throat, the lightsaber being a final resort. Don't give the Ryn a gun. Ever. Nothing good will ever happen. Since his time in Dark Forge, he's learned the joy of explosives, which when coupled with his natural nimbleness and skills in stealth have lead to more than a few amusing moments. For him anyways.
In short, Kordath will avoid confrontation if possible, and if forced to fight, will try and do so from the shadows. If he knows something is going to be unavoidable, he'll strike first if possible. If he thinks it's amusing, he'll take advantage of a situation, but only if he thinks it will get a laugh and not physically harm someone.
He's also the last person to pull a weapon on an opponent in a straight up fight, believing that escalation is a horrible thing.
And he always, always, pays for his drinks. Seriously.