Ogmio's Whip

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Ogmio's Whip
Production information
Class:

Lancer-Class Frigate (LFRG)

Technical specifications
Length:

210 Meters

Max speed (space):

20 mglt

Max speed (atmosphere):

Cannot enter atmosphere.

Hyperdrive rating:

Class 2

Shielding:

576 SBD

Hull:

304 RU

Armament:
  • 20 Corellian AG-2G Quad Laser Cannons
Crew:

850

Minimum crew:

375

Cargo capacity:
  • 300 Metric Tons
Usage
Role(s):

Scholae Palatinae Vessel

Known commander(s):
  • Voo-Er Lanas
Destroyed:

Operation: Reclamation

[ Source ]


Vessel Info

The Lancer-Class frigate is an compromising solution to the problem of starfighter attacks against Imperial assets. Built solely to engage and destroy opposing starfighter forces, the ship class out-shines any other, but this comes at great cost. The ship is easily destroyed by other capital ships that are designed for ship-to-ship combat, so the class must remain within the narrow scope of battle for which they were designed to be successful.

History

A relatively new ship, the Ogmio’s Whip was taken directly from the Emperor's Hammer shipyards, and given to the Dark Council. The Council itself made sure that the ship was constructed properly, and then immediately awarded it to the Clan in its’ feud against Clan Satal Keto during the reign of Consul Cuchulain and Proconsul Saitou. The ship then served mainly as the Clans’ big stick against enemy fighter attacks as well as for special missions under the command of Proconsul Saitou. In fact, this became so commonplace that the ship was for a time known as “The Right Hand of the Proconsul.”

In battle, the ship has proven herself to be competent, and has a knack for interposing itself against the main axis of attack by enemy fighters. Since it is mainly a specialized support ship, it usually does not have a chance to shine in battle. However, in her short history, she was an outstanding factor in one memorable battle.

During the flight from Emperor’s Hammer space, the Clan fleet was busy escorting the dependents and worldly goods of the Clan from their prior system to the Clan rendezvous point in deep space, where they would make a few random jumps to throw off any pursuit, and then finally make a their last jump to their new home. The order of the jumps had the Modified CR90 Corvette Victory jump in first, secure the local area with help from one squadron of fighters from the Excidium, and give the Go/No-go transmission to the Excidium. It in turn would jump into the Victory’s location, and leave a squadron of fighters behind with the Ogmio’s Whip to ensure that there would be no pursuit. This went well for the first jump, but on the second jump a stray flight of fighters caught them. Even worse, they were from Praetorian Squadron, the elite fighter squadron in service with the Intelligence Division of the Emperor's Hammer. Captain Voo-Er Lanas, fearful that their covert move was being watched or reported back to Imperial Intelligence, acted on her own. She pretended that the ship had received damage, and hailed the incoming fighters. They fell into a close escort formation, and then the ship started to shoot. Within three seconds, all four enemy fighters were wiped out. In order to keep their location a permanent secret, Captain Lanas had no choice but to fire on the pilots that managed to eject. As she was about to give the order, the rest of Praetorian Squadron jumped in. Later interrogation revealed that at least one of the pilots in the initial flight was a low-ranking Jedi, but managed to send a warning through the Force to one of the other Jedi in the squadron. The squadron came in like demons, launching flight after flight of missiles, but the Whip easily managed to shoot them down or have them impact on shields that were strong. However good they were was immaterial, as the squadron from the Excidium that was with them managed to force the fighters near the 2.5-kilometer kill zone near the Whip. The fight was short and deadly, and at the end of the battle they had destroyed Praetorian Squadron, at the cost of two fighters and negligible damage to the Whip. Captain Lanas then changed her mind, and captured the remaining pilots to interrogate them as to what they knew of their movement. Apparently, the squadron was simply making a patrol run, and the Intelligence Division was still unaware of their current movement. Captain Lanas then ordered the pilots to be placed in an unused container, strapped a life support and nav beacon to the container, and left it in space. They then jumped out, and later on our spies reported that the pilots were rescued shortly thereafter. Captain Lanas later expressed the reason why she had them released, saying that if their situations were reversed, that is what she would have like to have been done, not to mention the fact that the EH and the Clan were not at war with each other, just having a barely-civil separation. The Consul later on affirmed Captain Lanas’ decision, and that was the end of that.

The Alien Incursion

The Whip was present in the Antei System along with the Excidium and the Victory as an escort to the Clan flagship when the panicked call came throughout the Clan tactical channel that they were being engaged by unknown forces. Taking heavy damage, upon orders from the Clan fleet commanding officer Timbal, the Whip and Victory jumped out of Antei and headed back home. There, they blundered into an on-going battle between the remaining Clan fleet and a small task force. The Whip was able to bring its' weapons to bear against swarming fighters to great effect, despite the damage it had received.

Operation: Reclamation

Shortly after the conclusion of that battle, then-Consul Braecen Kaeth ordered the Whip and a few other Clan vessels to chase down the remnants of the task force that had assaulted the Clan home system. Captain Lanas politely gave her misgivings to Commander Sommetra, especially due to the fact that the ship was still heavily damaged, but she was overridden. Upon entry to an unknown system that had two of the frigate analogs that had attacked them present, the Whip set up to wipe out the remaining starfighters in the area, numbering at roughly two squadrons.

The enemy had other plans. Witnesses of the hideous firepower of the ship on their fighters, the two squadrons specifically targeted the Whip, and although they lost a squadron in the effort, the weakened ship was easily broken in half by the combined fire.

Luckily, a good percentage of the crew managed to abandon ship in escape pods, retrieved from the field of battle by the Excidium.

Deployment

Traditionally the Whip was usually sent out on frequent raiding missions, usually with some sort of cover given by one of the Clans’ strike squadrons, as well as undertaking any special missions. This gave the crew plenty of chances to sharpen up on their combat skills. In such operations, the ship covered the strike squadron, which in turn covered the Whip if any capital ships showed up.

In Clan fleet operations, the ship usually stayed close to the Excidium or the Valkyrie, depending on which ship needed more protection from starfighter attack.

The surviving crew of the Whip were given extensive training aboard their new ships, split equally between the new heavy cruisers that the Clan has acquired, the Renown, the Relentless, and the Repulse. They served as experienced hands to help train up the otherwise green crews of these ships up to Clan standards.