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| The Rites of Combat are guidelines to be enforced throughout the Brotherhood for all major competitions and weekly MP nights to provide a sense of fair play and consistency to how we deal with combat. If you choose not to follow these rules, you will be accused of cheating as cheating is defined as violating accepted standards or rules. Cheating is dealt with by the [[Chamber of Justice]]. | | {{Eras|real}} |
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| | The [[Rites of Combat]] (ROC) are the standard gaming rules for all official [[Dark Brotherhood|Brotherhood]] gaming activities, to include normal gaming, Tournaments and [[Vendetta|Vendetta’s]]. All members should familiarize themselves with the general gaming rules, as well as the rules for their platform(s) of choice. |
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| Of course, not all members who play will know these rules. New members especially will not be used to having rules enforced on them. If you encounter a person who isn’t following the rules explain it to them and point them towards the Rites of Combat. It would also be good practice for Quaestors and Aediles to point new members to the RoC when they first join a House.
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| All competitions will follow the rules of the Rites of Combat unless the person(s) running the competition specifically opt to not use certain parts. Any alterations must be made clear prior to the start of any such competition and enforced throughout the entirety of the event.
| | The goal of the ROC is to provide a sense of fair play and consistency in how multiplayer competitions operate. Violations of these Rites falls under the jurisdiction of both the [[Chamber of Justice]] and the [[Fist]]. |
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| ==Rules:==
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| To be able to participate in a competition you must be in the channel that the competition is being hosted from. No hiding in clan or other channels to exclude people from getting matches. If you are not present in the channel but are reporting matches they will be discounted. The current channel for competition is #DBGaming.
| | If you encounter a member who isn’t following the rules or displays questionable behavior while competing in a multiplayer platform, direct them towards the Rites of Combat. It is also good practice for leaders to point new members to the ROC when they first join a [[Clan]] and/or [[House]]. |
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| To refuse a challenge you must have a good reason, which you will have to verify with the person in charge of the competition in question. If you’re playing during a competition but deny certain people matches you will be disqualified from said competition and the Chamber of Justice will have a talk with you about sportsmanship.
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| All MP matches in the DB will follow a basic "Soft Cap" ruling. We will allow 6 games maximum per person you play but normally we would like it to remain around 3 games. At times you may find that not everyone is up for 6 games, so this rule will not come into play. Feel free to play as much as you like, but only the first 6 submitted games will gain you credit. We prefer the rules to be flexible in the Brotherhood to allow everyone to enjoy there time here and have fun; not be hampered by rules and regulations. | | All competitions will follow the rules outlined under the Rites of Combat unless the person(s) running the competition specifically state otherwise in the details of an approved competition. Any alterations to rules or guidelines must be made clear prior to the start of any such competition and enforced consistently throughout the entirety of the event. Any changes made during the course of a competition must be transparently made available to all participating members. |
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| ===General Rules of Multi-Player Combat (JO, JA)===
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| * For Vendetta purposes, only servers that are PURE may be used to play matches. All other types of servers are restricted to "for fun" gaming only.
| | This page is the main page for the Rites of Combat. For a list of supported games please go to the following link: |
| * One vs. One matches are played to five (5) points
| | * [[Supported Games]] |
| * Team matches are played to ten (10) or more points based on how many people are participating
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| * CTF matches are played to five (5) or ten (10) captures, or to a specific time-limit (Example: a 30 minute match)
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| * For Vendetta purposes, only standard maps and settings will be played unless maps are specifically made for a Vendetta event (Example: SP Missions), or if both fighters can agree on a different map. (note: inform those organizing the Vendetta of such an event)
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| * Unless all parties agree to it beforehand, there will be no creating of new rules for a match. (Example: JK – "We can play No Force guns but you aren’t allowed to use the concussion rifle.")
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| * Lightsaber duels are to be played with 100/100 in JA and 100/25 in JO unless otherwise decided by both participants
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| * You may not use bacta tanks during a lightsaber duel
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| * You may not attack your opponent in a duel until you are both prepared (No attacking right off the start with thrusts or DFA’s)
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| * You may not attack a player who has fallen to the ground in a saber duel
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| * You may not attack another player who has the chat box active, though the player should make some effort to distance themselves from combat
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| * Dropping out of a match because you are losing results in an automatic win to your opponent and can result in being suspended from gaming nights
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| * If you and your opponent can’t decide on settings you will each get to choose one (Example: One person chooses Force the other weaponry)
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| * Laming will not be tolerated, this will be judged on a case by case situation. With a warning first, and then proceeding to further measures if continued. Going as far as a ban from Gaming Nights, or a Visit with the Council of Justice | |
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| ===General Rules of Multi-Player Combat (JK)===
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| * In a Lightsaber match, changing to fists constitutes a "peace" Do not attack a person when they have fists out
| | == Article 1 - Rites of Combat == |
| * For Vendetta purposes the following settings can be used: BGJ NF, BGJ FF, CO FF, JiO/CO NF unless maps are specifically made for a Vendetta event (Example: SP Missions)
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| * In a No Force Guns match, you may not pick up your opponents backpack when they die. Until that player respawns and picks up his/her backpack you cannot attack them
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| * You may not grab items, weapons, etc until you’ve picked up your backpack and your opponent can again start attacking
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| * If you and your opponent can’t decide on settings you will each get to choose one (Example: One person chooses Force the other weaponry)
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| * Kill/Capture limit can be decided by players before the start of the match
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| * There will be no use of COGs or other hacks to enhance or alter the gameplay. If you’re worried someone may try using hacks request that you play with an Anti-Hack Patch
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| | === Section 1.1 - Purpose === |
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| ===General Rules of Multi-Player Combat (XWA, XvT)===
| | The [[Rites of Combat]] (ROC) are the standard gaming rules for all official [[Dark Brotherhood|Brotherhood]] gaming activities, competitions, Tournaments, and [[Vendetta|Vendettas]]. The goal of the ROC is to provide a sense of fair play and consistency in how multiplayer competitions operate. |
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| * Matches will be hosted by each player for a minimum of five (5) minutes
| | === Section 1.2 - Application === |
| * Kills for each host are added up to determine a winner in One vs. One matches
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| * Craft type and shield/warhead usage must be decided prior to the match and used for both hosts (No changing from Interceptors to Defenders on different hosts, etc)
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| * Starting distance of two to three kilometers
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| * Running to recharge shields constitutes automatic forfeiture
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| * Use of hyperspace is forbidden
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| * If ship type can’t be agreed upon the default is TIE Interceptor
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| * You may not use the "W-trick" to increase your rate of fire
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| | a. Gaming competitions will follow the rules outlined under the Rites of Combat. |
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| ===General Rules of Multi-Player Combat (BF 1 & 2, SWGB and EaW)===
| | b. Competition organizers may alter rules and guidelines for specific competitions with express approval of the Fist. |
| * Tech level and game settings must be decided on by all players prior to the start of the match
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| * Hosting for each game should be decided before they’re played.
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| * Game Type (Space or Ground) should be decided before playing
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| | c. Any alterations to rules or guidelines must be made clear prior to the start of any such competition and enforced consistently throughout the entirety of the event. |
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| ===Game Reporting Through the Database===
| | d. Any changes made during the course of a competition must be transparently made available to all participating members, including having them part of the publicly available competition details. |
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| * All Battle Front 1&2, Galactic Battlegrounds and Empire at War scores should be reported as 1-0 this is for each game you play.
| | === Section 1.3 - Jurisdiction === |
| * All JA – JO – RC games should be reported as single matches 5-0, 5-1, and 5-3 would be a good example of three games submitted through the database. Please remember that if you submit the score as 15-5, the database will not break this up and you will be awarded for a Single game.
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| * All XWA and XvT scores are the total kills per person not the points total.
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| * Winners of the total games played is the one that submits to the Database.
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| * To submit to the database, you need to log on to the DJB.com site. Under you’re Administration page, there are a link that says “Submit Gaming Scores” and go through the normal procedures for submitting. If you do not know you’re opponents dossier or “pin” number just simply ask them.
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| | Violations of these Rites falls under the jurisdiction of both the [[Chamber of Justice]] and [[Fist of the Brotherhood]]. |
| | Under Section 7.07 of the [[Covenant]] members are required to abide by Brotherhood policies. |
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| ===General Rules of Multi-Player Combat (ACCLive!)=== | | === Section 1.4 - Amendment === |
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| * Matches are of the 2+2 ACC format.
| | a. As per Section 1.03 of the Covenant of the Dark Jedi Brotherhood, the Fist reserves the right to amend the Rites of Combat. |
| * Once started, both participants have 3 minutes to read the intro, followed by five minutes each
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| * for their first post, and finally five minutes each for their deathpost. The Judge will keep track of this time, by the means of a mIRC script.
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| * The fight will be judged by the hosting ACC Staff member immediately
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| * The winner of the fight submits the score
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| * This document does not supersede rules in effect for the Antei Combat Centre; other than those conducted through the ACCLive! system/format.
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| | b. All amendments to the Rites of Combat will be reviewed by the Justicar prior to implementation. |
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| ===General Rules of Writing===
| | c. All amendments must be reported to the Membership upon enactment. |
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| A note about fictional activities and competitions within the Dark Brotherhood: Due to the varied nature of such activities there are very few accepted standards when it comes to writing. Each competition should state its own requirements for your entry to be counted. If you can’t seem to find a list of such requirements, talk to the person running the competition directly to find out what’s going on.
| | == Article 2: Setting Up Matches == |
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| * A page refers to one typed page of 12-point TNR or Arial font, single-spaced
| | === Section 2.1 - DB Gaming Channel === |
| * Standard minimum pages requirement is one (1) page
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| * No plagiarizing of other works, published or otherwise
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| * Writing must be in English unless explicitly stated otherwise (Example: SW-text)
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| | a. To participate in Brotherhood Gaming for [[Vendetta|Vendettas]], and Tournaments members must be present in the DB Gaming Matchmaking Channel on Discord. |
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| ===Multiplayer Gaming Forfeitures: All Gaming Platforms===
| | b. For PvE and PvP outside of a vendetta, presence in DB Gaming Matchmaking is strongly encouraged but not mandatory. |
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| *What is forfeiting: When the opponent has or is experiencing technically difficulties or has other items that have come up, causing him to leave early in the game, without returning and making an effort to finish the match..
| | === Section 2.2 - Setting up Gaming Matches and Events === |
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| *What is not forfeiting: When your opponent quits because he is losing, a forfeit will probably be granted, but you may not submit the forfeit on your own. These are conduct issues that must be documented and addressed by the Event Organizer. You will most likely be awarded the forfeiture, but the event organizer needs to be the one to give it to you, since it was due to a blatant rules violation. See below.
| | a. During [[Vendetta|Vendettas]] and DB Wide Gaming Tournaments members must use the “party create” functions on Discord unless specific competition rules say otherwise. |
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| *Submitting/Requesting forfeiture: If you are in the middle of the game, and the other person has the issues without returning and making an effort to finish the match., you gain the win. Submit that Game only as a Forfeiture.
| | b. For normal gaming outside of a competitive event, members are permitted to set up matches and events in any way they choose. |
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| *If you have agreed to more games with the person, give them time to come back later on. If you leave the event early then the subsequent non-played matches will not be considered forfeits since both parties did not return or they missed each other. If you are around for the entire event, and the other person doesn’t show back up, you are allowed to submit the rest of the games as forfeits, up to 3 games max
| | c. Members may play as many games per day as they wish, with the understanding that Clusters of Earth and Fire are managed using a Daily/Weekly cap function. For all Star Wars Games, there is a maximum of 50 Clusters of Fire for PvP modes and 50 Clusters of Fire for PvE modes per day, for a maximum of 350 CFs and 350 CEs per game per week. For non Star Wars games, there is a maximum of 30 Clusters of Fire for PvP Modes and 30 Clusters of Earth for PvE modes, for a maximum of 210 Clusters of Fire and 210 Clusters of Earth per game per week. |
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| *In cases of people wishing to quit the game early for unsportsmanlike like conditions, you will need to ask the event organizer and or his staff. The decision could range from allowing no forfeitures, to allowing three forfeiture matches, to a recommendation to the CoJ for misconduct.
| | d. During a Great Jedi War or Rite of Supremacy, members will follow all competition specific rules for each competition. If competitions do not have specified rules, members will follow the guidelines in Section 2.2(a) of the Rites of Combat. |
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| | === Section 2.3 - Setting Up During Clan Feuds and Cooperative Events === |
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| ==General rules of Conduct==
| | a. The Rites of Combat are still enforced, along with additional requirements, during Clan Feuds and Cooperative events. Each of these events is unique and may have additional changes to the rules, beyond what is listed here. These details will be listed with the information for each Gaming Competition, so be sure to refer to those rules and guidelines as well. |
| ===Conduct in Gaming Nights and Other Events===
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| In all Dark Jedi Brotherhood events, members are expected to give their best behavior. Complaints will arise from time to time, but it is important to keeping order and good sportsmanship to keep those issues out of the public channels. If you have a complaint, please send a private message or email to the Tribune of the event. The leader will work to end the issue and give out warnings to members. If the issue persists, members will be kicked from the channel or server. Continued violations will result in members involved on both sides of the issue will be banned from the event until there is a resolution to the problem. Keep in mind that both parties involved with laming, cheating, or any other activity deemed as a problem will receive the same punishment since both parties are equally guilty. If you have been attacked during a match, or had your matches interfered with, inform the Tribune for the event and the issue will be handled as soon as all possible. | | b. In a joint or vs. event between two (or more) clans, all gaming participants must use the “party create” functions on Discord unless specific competition rules say otherwise. |
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| Acting out on your own in any form will land you the same punishment as the original offender.
| | == Article 3 - Rules by Game Type == |
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| Laming: Laming is usually spamming the same move time after time to gain an advantage over you're opponents. It can also be abusing the Force powers in a non-force match. With laming each person has there own definition, but it boils down to how you treat the other opponent, and vice versa. Random attacks by people running by will not be tolerated and will be treated as Laming. If you are messing around on the server, please keep away from those that are involved with personal matches.
| | === Section 3.1 - 1v1 PvP Rules === |
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| Cheating: Cheating is a big offense. It includes using any kind of alternate program allowing an advantage. This can be aiming bots, or Hacks. Cheating complaints will be dealt with in the strictest fashion. If you feel that you have an opponent cheating with any of these issues, bring it to the Tribune, Justicar, Grand Master, and Deputy Grand Master's attention with your reason. Please supply proof.
| | a. Each 1v1 match will be played until one player reaches three (3) points, or best out of five (5). Exceptions to this rule are listed in [[Supported Games]]. |
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| ==Punishments for infractions of the rules==
| | b. In combat based PvP, members may not kill their opponent as soon as they respawn. |
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| We usually try to avoid being harsh or too strict. However, if you have continuously disregarded the rules you’re punishment can range from being kicked from the Server or Channel, to being banned from the Server or Channel. Furthermore if the actions continue you will receive a trip to the Justicar and his hands of justice. There decisions are final and which can lead to being banned from Gaming Nights, Sunday Invitational Tournaments, and Vendettas all together. So please remember that we try to give everyone a chance, but those that choose to not listen will be dealt with on a firm basis.
| | === Section 3.2 - Team PvP Rules === |
| [[category:Policies]] | | |
| | a. Team Matches with less than six (6) players are played until one team reaches 20 points. |
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| | b. Members may choose to raise the points required to win a match of either size if they desire. This should be agreed upon in the DB Gaming Matchmaking Channel on Discord. |
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| | === Section 3.3 - FFA Rules === |
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| | a. FFA matches may include up to 10 people. |
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| | b. FFA matches are played until one participant reaches twenty (20) points. |
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| | c. Agree on a map with your opponents prior to the start of the game. Smaller maps are recommended, but not required. |
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| | d. Members may not kill their opponent as soon as they respawn. |
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| | e. JA Specific: You may only use a single power weapon at a time. |
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| | f. You may use health items to heal at any time during the game. |
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| | === Section 3.4 - PvE Rules === |
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| | a. Player versus Player(PvP) is defined as when members of the DJB team up in a multiplayer match against other players who are not in the DJB, or against other members of the DJB. |
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| | b. Player versus Environment (PvE) is defined as when members of the DJB team up against AI controlled enemies. |
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| | c. There must be a minimum of two (2) DJB members in order to qualify for clusters of fire or earth. Single player submissions are not allowed and will be immediately rejected. |
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| | === Section 3.5 - Gaming Platform Rules === |
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| | Each individual platform may have specific rules for its use within the Dark Jedi Brotherhood. A full list of these rules can be found in the list of [[Supported Games]]. All rules for specific platforms are considered to be a part of the Rites of Combat and must be followed. |
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| | == Article 4 - Reporting == |
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| | === Section 4.4 - PvE / PvP Reporting === |
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| | a. Use the Submit Gaming Scores page, accessible from a member’s admin page, to report final scores. |
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| | b. Ensure the correct competition is selected for each participant as necessary. |
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| | c. Double check screenshots and modifiers prior to submission to prevent delays in proper cluster awarding. |
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| | d. All screenshots must be submitted to the website within 48 hours of the match conclusion, or 24 hours during a Vendetta or Clan Feud/Co-op. Late submissions will be declined. |
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| | == Article 5 - Rites of Combat Infractions == |
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| | === Section 5.1 - Authority === |
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| | a. The Fist has the authority under the [[Covenant]] to investigate RoC Infractions and mete out punishment for violations of the ROC. |
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| | b. The Fist is the first person to investigate possible violations of the ROC. |
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| | c. The following are the potential violation punishments: |
| | *Written warning |
| | *Declining of gaming activity. |
| | *Disqualification from an event |
| | *A gaming ban for up to one month |
| | *Loss of progress toward awards related to gaming. |
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| | d. These punishments are independent of any action that may be taken by the Chamber of Justice. |
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| | e. Under Section 7.07(g) of the [[Covenant]], any punishments administered by the Fist are subject to a review by the Justicar or Appeals Panel if requested by the affected member. |
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| | f. All Gaming Platforms are subject to enforcement by the Chamber of Justice. Other infractions that occur during gaming include, but are not limited to: 7.06(d) Cheating and Exploitation, 7.06(g) Crude Behavior, and 7.06(i) Disreputable Behavior. |
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| | === Section 5.2 - Filing Complaints === |
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| | a. If you suspect the person you are playing against is cheating or breaking the rules, use an in-game video recording program or take screenshots to record the alleged RoC violation. |
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| | b. Send any accusations to the Fist privately. The Fist will judge them on a case-by-case basis. |
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| | c. If there is someone verbally abusing another person, provide a screenshot or video of the offense and present it to the [[Fist of the Brotherhood|Fist]]. They have the authority to act on the evidence provided to resolve the situation. This extends to the DJB Gaming Matchmaking and DB Gaming Chat Channels on Discord. |
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| | === Section 5.3 - Match Dodging === |
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| | a. Match Dodging occurs when a member who is actively gaming in an environment where use of the “party create” functions on Discord are mandatory intentionally avoids or excludes another member or group of members from play. Examples of match dodging include but are not limited to: abruptly ending a party when a certain member joins, leaving a party when a certain member joins, and creating a new party for the same game/mode of another active party with ample open slots. |
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| | b. Exceptions to the match dodging rule can be granted by the Fist and Justicar for special circumstances such as an ongoing Chamber of Justice mediation. Such exceptions will be issued in writing by the Justicar for particular members and kept on file with the Chamber of Justice. |
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| | === Section 5.4 - Dbb0t and DB Gaming Matchmaking System === |
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| | a. Members are not permitted to excessively idle when creating or joining parties in the #gaming-matchmaking discord channel. Members who join parties should be added to in-game groups within a reasonable amount of time. Members who create parties should start gaming within a reasonable amount of time after the first person joins the party. |
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| | b. Party owners must use the /disband party function when their group is done playing. |
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| | c. Members must use the /leave command if they are planning on not playing any more matches. |
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| | === Section 5.5 - Falsifying Matches === |
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| | a. Falsifying Matches is defined as a member tries to report matches that have not been played for personal gain of [[Cluster of Fire|Clusters of Fire]], [[Cluster of Earth|Clusters of Earth]], to rank up in the [[GMRG]], earn wins in a competition, or earn a higher place on the GMRG Leaderboard. |
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| | b. The Fist will remand the member(s) in question to the Chamber of Justice for investigation. |
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| | === Section 5.6 - Unsportsmanlike Conduct === |
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| | a. Interpretation of Unsportsmanlike Conduct is at the discretion of the Fist. |
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| | b. If a member is acting in an unsportsmanlike manner do not follow in suit with them, remain polite and send screenshots or audio/video recordings of the conversation to the Fist. |
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| | c. The following are examples of actions classified as unsportsmanlike conduct, this is not an exhaustive list: |
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| | *Cursing at another member (not including cursing in general conversation, which should still be avoided) |
| | *Demeaning talk to another member. |
| | *Talking negatively about a member in public to third parties. |
| | *Clan/House stereotypes being levied against a person. |
| | *Excessive gloating over a match. |
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| | d. Unsportsmanlike conduct will result in an initial warning, and may be followed by a ban if it continues. |
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| | e. Please note that warnings may carry over from event to event; members are not entitled to multiple warnings simply because you are gaming in a different competition or Vendetta. |
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| | f. If a member feels the need to drop out of a current match because of such conduct, they should notify the Fist immediately about the matches that will be reported and the reasons why you felt you needed to drop out of the match. |
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| | g. If the actions continue after a gaming ban issued by the Fist, the Chamber of Justice may seek further action. |
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| | h. Although unsportsmanlike conduct is prohibited, this policy is not meant to encourage members to report minor infractions. Someone being a sore loser (or winner) is not the same as being unsportsmanlike, and healthy competitive language is not penalized. |
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| | === Section 5.7 - Gaming Bans === |
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| | a. PVE/PVP Gaming - No CFs or CEs will be earned for the duration of the Gaming Ban. The member who has been banned will not count as a second member for others to earn Clusters with when grouped. |
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| | [[Category:Fist Policies]] |
The Rites of Combat (ROC) are the standard gaming rules for all official Brotherhood gaming activities, to include normal gaming, Tournaments and Vendetta’s. All members should familiarize themselves with the general gaming rules, as well as the rules for their platform(s) of choice.
The goal of the ROC is to provide a sense of fair play and consistency in how multiplayer competitions operate. Violations of these Rites falls under the jurisdiction of both the Chamber of Justice and the Fist.
If you encounter a member who isn’t following the rules or displays questionable behavior while competing in a multiplayer platform, direct them towards the Rites of Combat. It is also good practice for leaders to point new members to the ROC when they first join a Clan and/or House.
All competitions will follow the rules outlined under the Rites of Combat unless the person(s) running the competition specifically state otherwise in the details of an approved competition. Any alterations to rules or guidelines must be made clear prior to the start of any such competition and enforced consistently throughout the entirety of the event. Any changes made during the course of a competition must be transparently made available to all participating members.
This page is the main page for the Rites of Combat. For a list of supported games please go to the following link:
Article 1 - Rites of Combat
Section 1.1 - Purpose
The Rites of Combat (ROC) are the standard gaming rules for all official Brotherhood gaming activities, competitions, Tournaments, and Vendettas. The goal of the ROC is to provide a sense of fair play and consistency in how multiplayer competitions operate.
Section 1.2 - Application
a. Gaming competitions will follow the rules outlined under the Rites of Combat.
b. Competition organizers may alter rules and guidelines for specific competitions with express approval of the Fist.
c. Any alterations to rules or guidelines must be made clear prior to the start of any such competition and enforced consistently throughout the entirety of the event.
d. Any changes made during the course of a competition must be transparently made available to all participating members, including having them part of the publicly available competition details.
Section 1.3 - Jurisdiction
Violations of these Rites falls under the jurisdiction of both the Chamber of Justice and Fist of the Brotherhood.
Under Section 7.07 of the Covenant members are required to abide by Brotherhood policies.
Section 1.4 - Amendment
a. As per Section 1.03 of the Covenant of the Dark Jedi Brotherhood, the Fist reserves the right to amend the Rites of Combat.
b. All amendments to the Rites of Combat will be reviewed by the Justicar prior to implementation.
c. All amendments must be reported to the Membership upon enactment.
Article 2: Setting Up Matches
Section 2.1 - DB Gaming Channel
a. To participate in Brotherhood Gaming for Vendettas, and Tournaments members must be present in the DB Gaming Matchmaking Channel on Discord.
b. For PvE and PvP outside of a vendetta, presence in DB Gaming Matchmaking is strongly encouraged but not mandatory.
Section 2.2 - Setting up Gaming Matches and Events
a. During Vendettas and DB Wide Gaming Tournaments members must use the “party create” functions on Discord unless specific competition rules say otherwise.
b. For normal gaming outside of a competitive event, members are permitted to set up matches and events in any way they choose.
c. Members may play as many games per day as they wish, with the understanding that Clusters of Earth and Fire are managed using a Daily/Weekly cap function. For all Star Wars Games, there is a maximum of 50 Clusters of Fire for PvP modes and 50 Clusters of Fire for PvE modes per day, for a maximum of 350 CFs and 350 CEs per game per week. For non Star Wars games, there is a maximum of 30 Clusters of Fire for PvP Modes and 30 Clusters of Earth for PvE modes, for a maximum of 210 Clusters of Fire and 210 Clusters of Earth per game per week.
d. During a Great Jedi War or Rite of Supremacy, members will follow all competition specific rules for each competition. If competitions do not have specified rules, members will follow the guidelines in Section 2.2(a) of the Rites of Combat.
Section 2.3 - Setting Up During Clan Feuds and Cooperative Events
a. The Rites of Combat are still enforced, along with additional requirements, during Clan Feuds and Cooperative events. Each of these events is unique and may have additional changes to the rules, beyond what is listed here. These details will be listed with the information for each Gaming Competition, so be sure to refer to those rules and guidelines as well.
b. In a joint or vs. event between two (or more) clans, all gaming participants must use the “party create” functions on Discord unless specific competition rules say otherwise.
Article 3 - Rules by Game Type
Section 3.1 - 1v1 PvP Rules
a. Each 1v1 match will be played until one player reaches three (3) points, or best out of five (5). Exceptions to this rule are listed in Supported Games.
b. In combat based PvP, members may not kill their opponent as soon as they respawn.
Section 3.2 - Team PvP Rules
a. Team Matches with less than six (6) players are played until one team reaches 20 points.
b. Members may choose to raise the points required to win a match of either size if they desire. This should be agreed upon in the DB Gaming Matchmaking Channel on Discord.
Section 3.3 - FFA Rules
a. FFA matches may include up to 10 people.
b. FFA matches are played until one participant reaches twenty (20) points.
c. Agree on a map with your opponents prior to the start of the game. Smaller maps are recommended, but not required.
d. Members may not kill their opponent as soon as they respawn.
e. JA Specific: You may only use a single power weapon at a time.
f. You may use health items to heal at any time during the game.
Section 3.4 - PvE Rules
a. Player versus Player(PvP) is defined as when members of the DJB team up in a multiplayer match against other players who are not in the DJB, or against other members of the DJB.
b. Player versus Environment (PvE) is defined as when members of the DJB team up against AI controlled enemies.
c. There must be a minimum of two (2) DJB members in order to qualify for clusters of fire or earth. Single player submissions are not allowed and will be immediately rejected.
Section 3.5 - Gaming Platform Rules
Each individual platform may have specific rules for its use within the Dark Jedi Brotherhood. A full list of these rules can be found in the list of Supported Games. All rules for specific platforms are considered to be a part of the Rites of Combat and must be followed.
Article 4 - Reporting
Section 4.4 - PvE / PvP Reporting
a. Use the Submit Gaming Scores page, accessible from a member’s admin page, to report final scores.
b. Ensure the correct competition is selected for each participant as necessary.
c. Double check screenshots and modifiers prior to submission to prevent delays in proper cluster awarding.
d. All screenshots must be submitted to the website within 48 hours of the match conclusion, or 24 hours during a Vendetta or Clan Feud/Co-op. Late submissions will be declined.
Article 5 - Rites of Combat Infractions
Section 5.1 - Authority
a. The Fist has the authority under the Covenant to investigate RoC Infractions and mete out punishment for violations of the ROC.
b. The Fist is the first person to investigate possible violations of the ROC.
c. The following are the potential violation punishments:
- Written warning
- Declining of gaming activity.
- Disqualification from an event
- A gaming ban for up to one month
- Loss of progress toward awards related to gaming.
d. These punishments are independent of any action that may be taken by the Chamber of Justice.
e. Under Section 7.07(g) of the Covenant, any punishments administered by the Fist are subject to a review by the Justicar or Appeals Panel if requested by the affected member.
f. All Gaming Platforms are subject to enforcement by the Chamber of Justice. Other infractions that occur during gaming include, but are not limited to: 7.06(d) Cheating and Exploitation, 7.06(g) Crude Behavior, and 7.06(i) Disreputable Behavior.
Section 5.2 - Filing Complaints
a. If you suspect the person you are playing against is cheating or breaking the rules, use an in-game video recording program or take screenshots to record the alleged RoC violation.
b. Send any accusations to the Fist privately. The Fist will judge them on a case-by-case basis.
c. If there is someone verbally abusing another person, provide a screenshot or video of the offense and present it to the Fist. They have the authority to act on the evidence provided to resolve the situation. This extends to the DJB Gaming Matchmaking and DB Gaming Chat Channels on Discord.
Section 5.3 - Match Dodging
a. Match Dodging occurs when a member who is actively gaming in an environment where use of the “party create” functions on Discord are mandatory intentionally avoids or excludes another member or group of members from play. Examples of match dodging include but are not limited to: abruptly ending a party when a certain member joins, leaving a party when a certain member joins, and creating a new party for the same game/mode of another active party with ample open slots.
b. Exceptions to the match dodging rule can be granted by the Fist and Justicar for special circumstances such as an ongoing Chamber of Justice mediation. Such exceptions will be issued in writing by the Justicar for particular members and kept on file with the Chamber of Justice.
Section 5.4 - Dbb0t and DB Gaming Matchmaking System
a. Members are not permitted to excessively idle when creating or joining parties in the #gaming-matchmaking discord channel. Members who join parties should be added to in-game groups within a reasonable amount of time. Members who create parties should start gaming within a reasonable amount of time after the first person joins the party.
b. Party owners must use the /disband party function when their group is done playing.
c. Members must use the /leave command if they are planning on not playing any more matches.
Section 5.5 - Falsifying Matches
a. Falsifying Matches is defined as a member tries to report matches that have not been played for personal gain of Clusters of Fire, Clusters of Earth, to rank up in the GMRG, earn wins in a competition, or earn a higher place on the GMRG Leaderboard.
b. The Fist will remand the member(s) in question to the Chamber of Justice for investigation.
Section 5.6 - Unsportsmanlike Conduct
a. Interpretation of Unsportsmanlike Conduct is at the discretion of the Fist.
b. If a member is acting in an unsportsmanlike manner do not follow in suit with them, remain polite and send screenshots or audio/video recordings of the conversation to the Fist.
c. The following are examples of actions classified as unsportsmanlike conduct, this is not an exhaustive list:
- Cursing at another member (not including cursing in general conversation, which should still be avoided)
- Demeaning talk to another member.
- Talking negatively about a member in public to third parties.
- Clan/House stereotypes being levied against a person.
- Excessive gloating over a match.
d. Unsportsmanlike conduct will result in an initial warning, and may be followed by a ban if it continues.
e. Please note that warnings may carry over from event to event; members are not entitled to multiple warnings simply because you are gaming in a different competition or Vendetta.
f. If a member feels the need to drop out of a current match because of such conduct, they should notify the Fist immediately about the matches that will be reported and the reasons why you felt you needed to drop out of the match.
g. If the actions continue after a gaming ban issued by the Fist, the Chamber of Justice may seek further action.
h. Although unsportsmanlike conduct is prohibited, this policy is not meant to encourage members to report minor infractions. Someone being a sore loser (or winner) is not the same as being unsportsmanlike, and healthy competitive language is not penalized.
Section 5.7 - Gaming Bans
a. PVE/PVP Gaming - No CFs or CEs will be earned for the duration of the Gaming Ban. The member who has been banned will not count as a second member for others to earn Clusters with when grouped.