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Created by the Mercenary/Bounty Hunter Jarudoo Nein, this form of combat was conceptualized on the planet Hoth. While using a base he had constructed there, he took to conditioning his body in the icy winds of the snow-covered world. During this conditioning, he took note of the behavior of the Wampas, how they moved and fought. It was on this that he based his own fighting style, which he called Wampa Do.
Wampa Do utilizes incredible strength and constitution, and has no defensive moves whatsoever. It concentrates on inflicting untold amounts of damage, yet leaves the user open to damage himself. For this reason, only those of the utmost strength and conditioning are successful at it. If one has a high enough strength and conditioning, however, the results are devastating. Nein tested the style against actual Wampas, and was capable of defeating them with its strong, decisive blows. Many scars tell of those days of combat, yet its effectiveness is unarguable.
Details
Summary
Variant of: Broken Gate
Prerequisites: Broken Gate 3/5
Style: Soft
Weapons: Unarmed Only
Brotherhood Practitioners
Zandro Savric Erinos
Celahir Erinos
Wuntila
Llats Ordo
Manji Keibatsu Sadow
Malisane Sadow
Fremoc Pepoi
Dyrra Skye
Teu Pepoi
Dalthid
Raken
Angelo Palpatine Dante
Brent "Archangel" Ligur Victae
Exodius
Uzbad Zol Tamalar
Callidous
Keirdagh Taldrya Cantor
Randar Fond
Frosty Romanae Tarentae
Tyyravis Nami Dantes