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{{planet|
{{Eras|old|reb|new|njo|djb}}
image=[[Image:planet_karufr.jpg|250px]]|
{{Clanimprove|Taldryan}}
name=Karufr|
{{Planet
system=[[Kr'Tal System]]|
|image= [[File:Karufr.jpg|250px]]
region=Expansion Region|
|name= Karufr
suns=[[Kr'Tal]]|
|region= [[starwars:Expansion Region|Expansion Region]]
moons=*[[Karufr#Oteuky | Oteuky]]
|system=[[Kr'Tal System]]
*[[Karufr#Amaho | Amaho]]|
|suns= [[Kr'Tal]]
class=Terrestrial|
|moons= 2 moons
diameter=10,340km|
|lengthyear= 365 standard days
terrain=Grassy plains|
|lengthday= 27 standard hours
atmosphere=Type I|
|class= Terrestrial
climate=Temperate|
|diameter= 13,112 km
gravity=Standard (1.50 Standard)|
|atmosphere= [[starwars:Atmosphere#Type I atmospheres|Type I]]
lengthday=24 Standard Hours|
|climate= Temperate
lengthyear=359 Standard Days|
|gravity= 1.05g
population=25,000,000 approx.|
|terrain=
species=|
* Grasslands
otherspecies=|
* Mountains
language=Galactic Basic|
* Oceans
government=|
|water= 68%
affiliation=[[Clan Taldryan]]|
|interest=
exports=|
* [[Taldryan Great Hall]]
imports=|
* [[TalSec Headquarters]]
cities=|
* Taldryan Temple
interest=*Taldryan HQ
* Main city(ies)
*Taldryan Temple|
* Many other places
|species=
* [[starwars:Gundark|Gundarks]]
* [[starwars:Kell dragon|Kell Dragons]]
* [[starwars:Howlrunner|Howlrunners]]
|otherspecies=
* [[starwars:Zeltron|Zeltrons]]
* [[starwars:Lethan|Lethan]]
* [[starwars:Humans|Humans]]
* [[starwars:Bothan|Bothans]]
* [[starwars:Near-Human|Near-Humans]]
* [[Kr'tallian Vornskr]]
|government= Dictatorship?
|cities=
* Karufr City
* [[Dragostae (City)|Dragostae]]
* Others
|language=[[starwars:Galactic Basic|Galactic Basic]]
|population=320 million
* 30% Human
* 49% Zeltron
* 21% Other species
|affiliation=
* [[Taldryan]]
* [[Dark Brotherhood]]
* [[starwars:Galactic Empire|Galactic Empire]] {{C|formerly}}
}}
}}


[[Karufr]] resides in the [[Kr'Tal System]], which is currently controlled by [[Clan Taldryan]]. [[Karufr]] is the home planet of [[Clan Taldryan]].
'''Karufr''' was the fourth orbit of [[Kr'Tal]] and the sole habitable planet of the [[Kr'Tal System]]. It was mainly covered in vast oceans, which broke up the three large land masses that supported the indigenous species, and later, the settlement of civilization. Due to the fierce nature of the creatures roaming the land, settlement was difficult and it was many thousands of years before a group of [[starwars:Zeltron|Zeltron]] colonists were able to tame the wilds. Millenia later, Karufr would become the base of operations for [[Taldryan]], a [[House]] of the [[Dark Jedi Brotherhood]] who silently seized control of the government.


== Geography ==
=== Landforms ===


== History ==
=== Species ===


Upon entering the Kr'Tal system, the Houses of Clan Taldryan all traveled to the planets they had pre-scouted and planned to occupy. The Clan Summit, with their advisers, assistants, workers, and guards made their way to the lush, third planet of the system, Karufr. The planet is mostly ocean; however there are three large landmasses as well. The terrain on each landmass varies slightly. One is quite mountainous, one contains a very large jungle, and the third is made up of mostly plains with a large canyon in the middle.
==  History  ==
=== Old Republic Era ===
==== Savage Welcome ====
* Earliest discovery and attempts at colonization were from the Zeltron people, as Kr'Tal is actually visible in the Zeltros sky, this was somewhere around 5000 BBY.
* Karufr was a completely wild world, with a temperate climate, and home to a violent subspecies of gundarks.
* The first attempts at settlement were complete failures, but it various mining concerns took up around the mineral rich planets of taruma and altur. These operations were based on space stations.


== Continents ==
==== Colonization & The Old Republic ====
* Eventually the mining concerns on the other planets made it integral to establish a permanent colony within the system, and so after sufficient investment of military personnel and equipment from Zeltros, the first colony ship, by the name of Karufr made planetfall, and would eventually give the planet it's new name. This colonization took place in 4500 BBY.
* Due to the Zeltros proclivity to protecting natural habitats, the Zeltron colonists loosely associated themselves during the Expansion Period, attempting to avoid the despoilation of the planets that was common under the various powerful entities most involved in expansion: the Hutts, Neimodians, Duros and Corellians.
* Despite the Republic's support, one of the Hutt Cartel's eventually wrested control of Karufr away from the Republic around 1700 BBY. Over the next 200 years, they proceeded to abuse its resources as they would have done to so many other planets. This saw the first colonization of a largely non-zeltron populace.
* In 1500 BBY the Republic finally managed to oust the Hutt Corporations, but the damage was already done. The Zeltron who remained behind, bound and determined to revive their newfound home, and would eventually form cities out of the mostly abandoned mining complexes. This has led to some very peculiar names for some cities.
* Though the system was often threatened by outside entities, especially the hutts, the system stayed linked to the Old Republic even until the days of the Empire.
* A strong enmity toward the Hutts remains in the local folklore even to this day.


=== Teramon ===
=== Imperial Era ===
==== The Moff ====
* Upon the formation of the Empire, and the tightening of Imperial Beauracracry an young, inept but politically connected Moff named Archibald Tallin was assigned to Karufr, granting him control over the growing planet and the entire system.
* Upon making planetfall, Tallin objected to the "pink populace" and put out many calls to increase imperial citizenry, lobbying hard for the creation of Imperial works throughout the system.
* Tallin's greatest achievement was the creation of a small fleet sized drydock above Altur, large enough to service Heavy cruisers but not build, as well as the stationing of a Seinar TIE Factory on Karuma.
* Under Tallin's leadership, the population of the planet changed demographics significantly, going from over 70% Zeltron and 10% human to 50% Zeltron and 30% human, and population and industry boomed, much to the Zeltron displeasure.
* Though he was unimportant in the Galactic Empire, Tallin was virulent in stamping out unrest, and thus was left in power throughout the entire Imperial Period.


This is the notorious mountain continent. Karufr is not known for its mineral deposits yet this landmass has many large mines and foundries that roll out the life-blood of the ever-growing industrialization of the Taldryan home world. Two garrisons are manned on this continent as well as large underground training facilities for the Obelisk knights. Auxiliary Naval fighters as well as local miner's guild terra-fighters patrol the skies to ensure that the minerals are safely sent to their destinations. Efforts are underway to rapidly expand and increase the output of the mining industry here.
=== New Republic Era===
* Upon the fall of the Coruscant to the New Republic, Tallin was one of the many Moffs to sever ties with the Empire and style himself a dictator.
* Due to the proximity of Hutt Space, and military facilities he had overseen, Tallin was able to carve himself out a small little empire, where he could serve as dictator, There was a large enough military presence to make Kr'Tal a tough nut to crack, but not enough of one to make it a threat to neighbouring systems.
* Because of this, and it's position off of the major hyperlane routes, Kr'Tal was largely ignored, and Tallin ruled Karufr without quarrel as an independent system.


=== Thana ===
==== Dictatorship ====
* Though his methods were often times brutal and heavy handed, Tallin was able to prop of his position, and declare himself a ruler for life, stylizing himself Regent of Karufr.
* By bribing rogue warlords with TIE resupplies from the Karuma factory, Tallin acquired enough materiel to expand Kr'Tal's drydock facilities above Altur expanded to be able to build a local variant of the Corellian Gunship.
* Tallin focused on maintaining his strength through might, rather than diplomacy. He was a brutal leader, but had learned how to deal with his populace during the Imperial reign, and was therefore more than effective at staying in power.


Not much is known about this jungle continent. It is the smallest on Karufr and the least populace aside from millions of animal life forms. Thick underbrush and forests prohibit any real exploration or development at the present although a few local shrines operate on the northern shores. Ektrosis has established a small outpost here to investigate local legends and archaeological finds here linking Exar Kun to this region.
==== Taldryan ====
* Following the events of the Exodus, the leadership of Taldryan fled Karana, and eventually found their way to Kr'Tal.
* Being aware of the threat still looming from the Emperor's Hammer Fleet, and the resurgent New Republic, the leadership chose to take a more measured approach in how to conquer the system.
* Ambassadors from Taldryan negotiated with Tallin, and by bribing him and assuring the support of Taldryan's significant war fleet, convinced the man to grant the Clan settlement rights on a largely uninhabited continent that was home to an ancient force nexus.
* Through back channel maneuvers, and manipulation, key Taldryan agents and Dark Jedi quickly established themselves throughout the government and took control.
* Tallin was too late in discovering the truth of his new allies--that they were dark jedi--and was given the choice of being a puppet or a corpse. He wisely chose the former.  
* Taldryan was now in control of a puppet dynasty, in a system with the means to repair and resupply its fleet, and guard its identity from the wider galaxy for years to come.


=== Karufr ===
== Points of Interest ==
 
=== Great Hall ===
This flat and rolling continent lends its name to the planet. Karufr is the heart of the indigenous population with nearly 75% living in the beautiful cities and villages dotting the landscape. The locals have fertilization techniques that match interstellar standards and can produce astounding amounts of grain and other needed foods. Idyllic and serene, this continent is where the Taldryan headquarters is located.
{{Main|[[Taldryan Great Hall]]}}
 
== Cities ==
 
=== Rarel ===
 
This city is the central hub for the mining activity on the Teramon Continent. In the center of Rarel is the processing facility for Axidite, the metal used to form protective coverings and control boxes. The streets are full of cargo trucks delivering loads of the metal to the small starport to be taken to Karufr Calidomar.
 
=== Klu Naga ===
 
This garrison is located a few miles northwest of the main processing center. A group of Interceptors usually do flying drills here to keep in form while small platoons of soldiers set up on mountain ranges and do sniper practice.
 
=== Mei'ntal ===
 
This small town is a luxury resort for the social elite and the leaders of Taldryan. A fairly isolated place there are no roads that go in or out of the town with the only way to get there is by ship. The second garrison is located only a mountain top away for security purposes as guests enjoy their time in resorts.
 
=== Osterith ===


The second garrison has fighters on standby launch pads as pilots do their training in simulators to be ready to launch for defense of Mei'ntal. A small group of shock troopers do drills in the ranges along with a few Obelisk soldiers from the training facility at Caidon.
Blurb on Great Hall
* Fictional Hub and Centre of Taldryan's Powerbase. Needs better description.


=== Caidon ===
=== Naurauth Continent ===
 
This continent has been entirely evacuated except for members of the Clan, and members of the Taldryan Massassi Tribes. Mention [[Aidan Kincaid]]'s Massassi Temple training ground ACC Venue.
Located under the mountains of Qu Xil this installation is shut off from the rest of the world by tons of rock and thin layers of un-mined metal. It's here that some of the new Obelisk recruits to Taldryan come to begin their training. In this location they learn the basics of hand to hand combat, wilderness survival and some melee weapons tactics.
 
=== Suthist ===
 
Location of the small Ektrosis outpost this place is manned by a few Krath Priests and their assistants. They spend their time researching a temple nearby that may be the ruins of ancient Sith Lords. The locals avoid this place because of many stories of those who enter the temple and never return.
 
=== Ren Tulzen ===
 
This town is lightly populated with natives and few outsiders. This town is secluded by thick jungle with almost no technology that interweaves with life. The natives keep to themselves and avoid all contact with the Krath researchers at Suthist.
 
=== Karufr Calidomar ===
 
This is the main capital for the Headquarters of Taldryan. Here the ore mined at Teramon is sent to the other planets and ship docks to be used for ship computers. This is the largest city on the planet with merchants and military personnel on leave traveling the sites of statues and the outside of the official headquarters for Taldryan. The city is loaded with hover cars transporting people to numerous cites for shopping and tourism. Here the Consul and Proconsul spend much of their time working towards the betterment of the clan.
 
=== Loth Setien ===
 
A small farming community filled with agricultural drones and row upon row of yellow grains. Here people work with the drones sun up to sun down to provide food for their protectors.
 
=== Welbutr ===
 
This is one of two coastal cities that sports vacation harbors for those of middle income. Here anyone can get away for a few hours and enjoy the calm blue waters of Dru'tal.
 
=== Karufr Remas ===
 
The military starport resides here along with the maintenance for Taldryan's ground mechanical forces like their two Self Propelled Heavy Artillery units and their Mobile Planetary Defense Super Lasers. A few AT-STs and AT-ATs are on station. The LAAT's are rotated monthly to and from this port to the capital ships for Taldryan's fleet for special maintenance.
 
=== Eathsi ===
 
A medium sized town with a rental speeder place for the younger population. Fortunately for miles around there's nothing but short grass fields and small hills to provide a form of excitement for those that enjoy high speed riding.
 
=== Joc'olan ===
 
The other farming community on Karufr, this land is cultivated with small bushels for fruits. Small mounds with vegetables are in rows laid along the southern side of the city.
 
=== Nas Gral ===
 
Along the southern coast these mountains cover every little inch of land. These ranges are barren of any vegetation with rough terrains and high cliffs that make passage difficult.
 
== Forests ==
 
=== Kul Lyn Forest ===
 
This is the largest forest on the Thana continent. Both official law and local suspicions about the true contents of the forest keep out residents and travelers. Trees are packed tightly together so that the interior of the forest is dark and traveling to the interior is difficult at best.
 
== Mountain Ranges ==
 
=== Epidome Mountains ===
 
In the western regions is Epidome Mountains and they are some of the gentlest sloping ranges possible. Covered in tall grass and soft dirt this is an ideal range to go and relax. Tall and slightly curved trees provide shade against the evening sun as random bushes with wild berries litter the hill sides.
 
== Seas ==
 
=== Sq'Van Sea ===
 
Actually the northern ocean of the planet Karufr, it is the deepest and most mysterious waterway. Geological analysis shows this ocean may have been created when a large meteor crashed down on Karufr bringing water crystals and most astoundingly microorganisms to the planet. This theory would corroborate the reason why some trenches here are nearly five kilometers deep. The frigid glaciers here are home to the most prehistoric and monstrous beasts. Navigation is only possible during the four summer months as during the winter and fall seasons the entire area is densely covered in ice caps.
 
=== Placiro Sea ===
 
The southern Ocean of Karufr, which separates two of the three continents, it is also the most voluminous and abounding with flaura and fauna. Dotting this waterway system are tropical atolls and island getaways that the locals cling to dearly. Truly it is paradise with very few predators and many exotic plants and wildlife to gaze upon. A Taldryan Complex has been built on a larger atoll as a resort and spa for the many members and leaders of the Clan.
 
== Moons ==
[[image:Moon oteuky.jpg|right|Oteuky]]
=== Oteuky ===
 
A moon covered more by landmass than ocean Oteuky is considered by many members of Taldryan to be a perfect moon for vacations for the more adventurous type. Mountains scattered on the continents provide wonderful opportunities for rock climbing and the view from the mountaintops are fantastic. Gentle rolling hills accompany grassy plains to allow leisure hikers and outdoors type a relaxing day or two of just sitting out in the sun on soft dirt. Warm temperatures with little humidity and few rainstorms leave the skies clear blue as divers can visit the oceans and lakes to do some scuba diving or just float in the gentle waters.
[[image:Moon amaho.jpg|left|Oteuky]]
=== Amaho ===
 
The most unusual of all moons in the Kr'Tal system, Amaho's surface is easily spotted from even a distance due to the ocean's composition. The chemicals Vanadyl, Cobalt, and Vanadium all combine in the waters of this moon to form an almost milky white color. A stark contrast against the blackness of space the moon has one large landmass of a cream colored brown. The mix of these three chemicals has made living on the moon impossible and visiting very rare. Still, Consul Duga Taldrya Arkarso admired the settings of the moon and ordered that a space station be setup so he could visit his beloved moon. [[Infinity Station]] was built to serve as a research platform and a personal retreat for reigning Consuls. It is one of the greatest mysteries on how those three chemicals could have come to be at the same place. Some think that asteroids may have brought them there while others think that the chemicals may have been dumped there by certain people in power.
 
== Points of Interest ==


=== Taldryan Headquarters ===
=== Taldryan Military Institute ===
{{Main|[[Taldryan Military Institute]]}}
Description of the Taldryan Military Institute. Maybe a mention of [[Kenath Zoron]]'s ACC Venue.


Information on the Taldryan HQ can be found [http://www.taldryan.net/hq.php here]
=== The Library of Lears ===
{{Main|[[Library of Lears]]}}
Hey, we moved this from the now uninhabited other planet. It's now on Karufr. Retcon ftw. Main page needs updating.


=== Taldryan Temple ===
=== Ektrosis Temple ===
{{Main|[[Ektrosis Temple]]}}
* Etc.


After construction of Taldryan's headquarters was completed, then Consul [[Kir Taldrya Katarn]] ordered that a temple be constructed in the jungle nearby. The Temple would be the home of Taldryan's Rank Initiation Rituals, mysterious ceremonies that would signify each member's advancement through the Brotherhoods rank hierarchy.
=== Saarai Estate ===
{{Main|[[Saarai Estate]]}}
* Kir's Love Nest / Private Estate


No clear paths led from the Headquarters to the Temple, as if it had been dropped into a clearing in the center of the jungle. The Temple was large, but the surrounding jungle seemed to swallow the structure, making it appear much smaller than it is. Outwardly it did not appear to be an architectural wonder, but rather a very simple stone structure. The real marvel of the Temple was the use of its interior space. There were ten rooms inside the structure. Two were large audience chambers that backed up to each other, and each large chamber had four smaller antechambers. The chambers were lined with different types of stone, and were all designed to be easily modifiable for the many different rituals they would house. All of these rooms were connected by a maze of corridors that were built to confuse Initiates who would travel through them.
=== Spanky's Tavern ===
* Make a Spanky's Page, Yacks.


The same workers and artisans that had constructed Taldryan's Headquarters had quickly gone to work on the Temple, after a "polite" request from the Consul. They had worked night and day and managed to complete the Temple in record time. The Consul then had the workers move in the many artifacts Taldryan had brought with them when they have fled the Emperor's Hammer territories, as well as the force-enhanced objects that make the many Initiation Rituals possible.
== Behind the Scenes ==
who invented, etc


[[Kir Taldrya Katarn]] and former Proconsul Sharad Taldrya Hett personally presided over the opening of the Temple, using ancient Sith incantations to ensure its sanctity. Nearly every rank elevation in Taldryan takes place inside the Initiation Temple. These rituals are known only to the Consul and the Ritual Master, an elder and respected member of the Clan, as well as those who have gone through them. The Initiation Temple is both feared and admired by the members of [[Clan Taldryan]], who yearn for promotions but fear the mysterious rituals that accompany them.
{{Clear}}
{{Taldryan}}


[[Category:Taldryan Dominion]]
[[Category:Former Taldryan territories]]
[[Category:Planets]]
[[Category:Planets]]

Latest revision as of 06:09, 18 December 2018

This map's not complete. It's just a piece.
This page is flagged for further work under the Clan Taldryan article improvement drive.
Expected changes include: General updates

After improvement is complete, please place a note on the article's talk page and remove this message.


Karufr
Astrographical
Region:

Expansion Region

System:

Kr'Tal System

Suns:

Kr'Tal

Moons:

2 moons

Rotation period:

27 standard hours

Orbital period:

365 standard days

Physical
Class:

Terrestrial

Diameter:

13,112 km

Atmosphere:

Type I

Climates:

Temperate

Gravity:

1.05g

Primary Terrain:
  • Grasslands
  • Mountains
  • Oceans
Surface Water:

68%

Points of interest:
Societal
Native species:
Immigrated species:
Primary language(s):

Galactic Basic

Population:

320 million

  • 30% Human
  • 49% Zeltron
  • 21% Other species
Government:

Dictatorship?

Major cities:
Affiliation:
[ Source ]


Karufr was the fourth orbit of Kr'Tal and the sole habitable planet of the Kr'Tal System. It was mainly covered in vast oceans, which broke up the three large land masses that supported the indigenous species, and later, the settlement of civilization. Due to the fierce nature of the creatures roaming the land, settlement was difficult and it was many thousands of years before a group of Zeltron colonists were able to tame the wilds. Millenia later, Karufr would become the base of operations for Taldryan, a House of the Dark Jedi Brotherhood who silently seized control of the government.

Geography

Landforms

Species

History

Old Republic Era

Savage Welcome

  • Earliest discovery and attempts at colonization were from the Zeltron people, as Kr'Tal is actually visible in the Zeltros sky, this was somewhere around 5000 BBY.
  • Karufr was a completely wild world, with a temperate climate, and home to a violent subspecies of gundarks.
  • The first attempts at settlement were complete failures, but it various mining concerns took up around the mineral rich planets of taruma and altur. These operations were based on space stations.

Colonization & The Old Republic

  • Eventually the mining concerns on the other planets made it integral to establish a permanent colony within the system, and so after sufficient investment of military personnel and equipment from Zeltros, the first colony ship, by the name of Karufr made planetfall, and would eventually give the planet it's new name. This colonization took place in 4500 BBY.
  • Due to the Zeltros proclivity to protecting natural habitats, the Zeltron colonists loosely associated themselves during the Expansion Period, attempting to avoid the despoilation of the planets that was common under the various powerful entities most involved in expansion: the Hutts, Neimodians, Duros and Corellians.
  • Despite the Republic's support, one of the Hutt Cartel's eventually wrested control of Karufr away from the Republic around 1700 BBY. Over the next 200 years, they proceeded to abuse its resources as they would have done to so many other planets. This saw the first colonization of a largely non-zeltron populace.
  • In 1500 BBY the Republic finally managed to oust the Hutt Corporations, but the damage was already done. The Zeltron who remained behind, bound and determined to revive their newfound home, and would eventually form cities out of the mostly abandoned mining complexes. This has led to some very peculiar names for some cities.
  • Though the system was often threatened by outside entities, especially the hutts, the system stayed linked to the Old Republic even until the days of the Empire.
  • A strong enmity toward the Hutts remains in the local folklore even to this day.

Imperial Era

The Moff

  • Upon the formation of the Empire, and the tightening of Imperial Beauracracry an young, inept but politically connected Moff named Archibald Tallin was assigned to Karufr, granting him control over the growing planet and the entire system.
  • Upon making planetfall, Tallin objected to the "pink populace" and put out many calls to increase imperial citizenry, lobbying hard for the creation of Imperial works throughout the system.
  • Tallin's greatest achievement was the creation of a small fleet sized drydock above Altur, large enough to service Heavy cruisers but not build, as well as the stationing of a Seinar TIE Factory on Karuma.
  • Under Tallin's leadership, the population of the planet changed demographics significantly, going from over 70% Zeltron and 10% human to 50% Zeltron and 30% human, and population and industry boomed, much to the Zeltron displeasure.
  • Though he was unimportant in the Galactic Empire, Tallin was virulent in stamping out unrest, and thus was left in power throughout the entire Imperial Period.

New Republic Era

  • Upon the fall of the Coruscant to the New Republic, Tallin was one of the many Moffs to sever ties with the Empire and style himself a dictator.
  • Due to the proximity of Hutt Space, and military facilities he had overseen, Tallin was able to carve himself out a small little empire, where he could serve as dictator, There was a large enough military presence to make Kr'Tal a tough nut to crack, but not enough of one to make it a threat to neighbouring systems.
  • Because of this, and it's position off of the major hyperlane routes, Kr'Tal was largely ignored, and Tallin ruled Karufr without quarrel as an independent system.

Dictatorship

  • Though his methods were often times brutal and heavy handed, Tallin was able to prop of his position, and declare himself a ruler for life, stylizing himself Regent of Karufr.
  • By bribing rogue warlords with TIE resupplies from the Karuma factory, Tallin acquired enough materiel to expand Kr'Tal's drydock facilities above Altur expanded to be able to build a local variant of the Corellian Gunship.
  • Tallin focused on maintaining his strength through might, rather than diplomacy. He was a brutal leader, but had learned how to deal with his populace during the Imperial reign, and was therefore more than effective at staying in power.

Taldryan

  • Following the events of the Exodus, the leadership of Taldryan fled Karana, and eventually found their way to Kr'Tal.
  • Being aware of the threat still looming from the Emperor's Hammer Fleet, and the resurgent New Republic, the leadership chose to take a more measured approach in how to conquer the system.
  • Ambassadors from Taldryan negotiated with Tallin, and by bribing him and assuring the support of Taldryan's significant war fleet, convinced the man to grant the Clan settlement rights on a largely uninhabited continent that was home to an ancient force nexus.
  • Through back channel maneuvers, and manipulation, key Taldryan agents and Dark Jedi quickly established themselves throughout the government and took control.
  • Tallin was too late in discovering the truth of his new allies--that they were dark jedi--and was given the choice of being a puppet or a corpse. He wisely chose the former.
  • Taldryan was now in control of a puppet dynasty, in a system with the means to repair and resupply its fleet, and guard its identity from the wider galaxy for years to come.

Points of Interest

Great Hall

Main article: [[Taldryan Great Hall|Taldryan Great Hall]]

Blurb on Great Hall

  • Fictional Hub and Centre of Taldryan's Powerbase. Needs better description.

Naurauth Continent

This continent has been entirely evacuated except for members of the Clan, and members of the Taldryan Massassi Tribes. Mention Aidan Kincaid's Massassi Temple training ground ACC Venue.

Taldryan Military Institute

Main article: [[Taldryan Military Institute|Taldryan Military Institute]]

Description of the Taldryan Military Institute. Maybe a mention of Kenath Zoron's ACC Venue.

The Library of Lears

Main article: [[Library of Lears|Library of Lears]]

Hey, we moved this from the now uninhabited other planet. It's now on Karufr. Retcon ftw. Main page needs updating.

Ektrosis Temple

Main article: [[Ektrosis Temple|Ektrosis Temple]]
  • Etc.

Saarai Estate

Main article: [[Saarai Estate|Saarai Estate]]
  • Kir's Love Nest / Private Estate

Spanky's Tavern

  • Make a Spanky's Page, Yacks.

Behind the Scenes

who invented, etc


Taldryan Republic
About The Clan
History of Taldryan Taldryan Prospectus Sons & Daughters of Taldryan Taldryan's Vault
Republic Leadership
Clan Supreme Chancellor: Ood BnarVice-Chancellor: TBA
Magistrates of the Supreme Chancellor First Magistrate: Meleu KarthdoSecond Magistrate: Morax Darkblade
Military Forces
Main Taldryan MilitaryTaldryan Defense Force
Naval Forces Taldryan Republic Naval Fleet
Armed Forces Taldryan Republic Armed Forces
A brotherhood within a Brotherhood.