Clan/House Force Powers: Difference between revisions

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==  Introduction  ==
Each [[Clan]] and [[House]] has a history and power all their own, brought about and manipulated by personal and unit interests, as well as the forces that have acted upon the Clans and Houses. These "Schools," sometimes referred to as "Clan/House Powers," are secrets jealously guarded by each Clan and House. Those who have mastered the secrets through time and training are given abilities that are generally not mimicked by any other darksider outside of their respective unit. Those who either leave their Clan or House, or are expelled from it, are denied those abilities through various rituals that strip the secrets from these cast out members. Members who only leave their home unit to pursue a position on the [[Dark Council]] generally are permitted to retain their former Clan or House's esoteric information. [[Grand Master]]s, being above [[Order]] or Clan affiliations, have such a deep understanding of the Force that no [[Force Powers|Force Abilities]] are closed to them.


[[Category: Titles]][[Category: Clan and Order Force Power Schools]]
==  Schools of the Clans and Houses ==
===  Arcona  ===
* [[Arcona Powers#Force_Wraith|Force Wraiths]]: Summoning and controlling shadowy minions.
* [[Arcona Powers#Blood_Trail|Blood Trail]]: Using blood to track their quarry anywhere.


==Introduction==
=== Naga Sadow  ===
* [[Naga Sadow Powers#Force_blast|Force Blast]]: Using raw hatred to create devastating bolts.
* [[Naga Sadow Powers#Heart_Stun|Heart Stun]]: Using the Force to instantly shut down an enemy and put them into hibernation.


Each of the Clans has a history and power all their own, brought about and manipulated by personal and Clan interests, as well as the forces that have acted upon the Clans. These "Schools," sometimes referred to as "Clan Powers," are secrets jealously guarded by each of the Clan.  Those who have mastered the secrets through time and training are given abilities that are generally not mimicked by any other darksider outside of their respective Clan.  Those who either leave the Clan, or are expelled from it, are denied those abilities through various rituals that strip the Clan's secrets from these cast out members.
===  Plagueis  ===
* [[Plagueis Powers#Spear_of_Midnight_Black|Spear of Midnight Black]]: Using the Dark Side to create and throw an invisible spear.
* [[Plagueis Powers#Convection|Convection]]: Using the Force to increase their own or their enemy's body heat to extreme temperatures.


==Schools of the Clans==
===  Scholae Palatinae  ===
* [[Scholae Palatinae Powers#Combustion|Combustion]]: Using the Force to violently explode objects.
* [[Scholae Palatinae Powers#Plant_Surge|Plant Surge]]: To radically amplify and control plant growth.


===Clan Arcona===
=== Taldryan  ===
* [[Taldryan Powers#Phase|Phase]]: The ability to control your own molecules so as to move through sold objects.
* [[Taldryan Powers#Cryokinesis|Cryokinesis]]: Using the Force to draw heat away from objects and cause them to freeze.


*[[Shadowcrafting]]: Control over natural darkness and shadows and heightened perception in darkness.
=== Tarentum ===
 
* [[Tarentum Powers#Smoke_Demon|Smoke Demon]]: Summoning and controlling Smoke Demons.
===Clan Naga Sadow===
* [[Tarentum Powers#Rakghoul_Creation|Rakghoul Creation]]: The ability to create mindless beasts known as Rakghouls.
 
*[[Telekinetics]]: Details mastery of the energy fabric of the universe.
 
===Clan Plagueis===
 
*[[Dominance]]: Mind control and illusion.
 
===Clan Scholae Palatinae===
 
*[[Animalism]]: The abilities to control and possess characteristics of animals.
 
===Clan Taldryan===
 
*[[Elementalism]]: Power and mastery over the five elements wind, water, earth, fire, and electricity.
 
===Clan Tarentum===
 
*[[Necromancy]]: Powers over the forces of life, death, and existence, as well as mastery of those within Oblivion.

Latest revision as of 18:25, 17 October 2021

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Introduction

Each Clan and House has a history and power all their own, brought about and manipulated by personal and unit interests, as well as the forces that have acted upon the Clans and Houses. These "Schools," sometimes referred to as "Clan/House Powers," are secrets jealously guarded by each Clan and House. Those who have mastered the secrets through time and training are given abilities that are generally not mimicked by any other darksider outside of their respective unit. Those who either leave their Clan or House, or are expelled from it, are denied those abilities through various rituals that strip the secrets from these cast out members. Members who only leave their home unit to pursue a position on the Dark Council generally are permitted to retain their former Clan or House's esoteric information. Grand Masters, being above Order or Clan affiliations, have such a deep understanding of the Force that no Force Abilities are closed to them.

Schools of the Clans and Houses

Arcona

Naga Sadow

  • Force Blast: Using raw hatred to create devastating bolts.
  • Heart Stun: Using the Force to instantly shut down an enemy and put them into hibernation.

Plagueis

  • Spear of Midnight Black: Using the Dark Side to create and throw an invisible spear.
  • Convection: Using the Force to increase their own or their enemy's body heat to extreme temperatures.

Scholae Palatinae

  • Combustion: Using the Force to violently explode objects.
  • Plant Surge: To radically amplify and control plant growth.

Taldryan

  • Phase: The ability to control your own molecules so as to move through sold objects.
  • Cryokinesis: Using the Force to draw heat away from objects and cause them to freeze.

Tarentum