|
Under Construction This page seems to be Under Construction. Watch out for large groups of Rebel fighters. After construction is complete, please place a note on the article's talk page and remove this message.
|
|
Godless Matron
|
Lucrehulk-class battleship
|
3,356.9 meters
|
60 MGLT
|
14 engines
|
Class 0.75, Backup Class 10
|
- Heavy turbolaser batteries
- Medium turbolaser batteries
- Point-defense light laser cannon batteries
- Tractor beam batteries
|
12,568
- Crew: 8,447
- Security: 4,121
|
74,214
|
- 12 squadrons (144) of TIE/fo
- 4 flights (28) of VT-49 Decimators
|
4 Years
|
- Pirate raider
- Base of operations
|
The Godless Matron is a Lucrehulk-class battleship in the service of Dark Council, more specifically the Herald. It is a ship out of time, far beyond its former glory, serving as a base of operations for the Shroud Syndicate, and their crews of cutthroats and brigands.
To its enemies it is a visage of terror, emerging from the darkest parts of the galaxy. For its allies it is, at best, an I'll omen and a sign of trouble to come. The Matron constantly spreads her influence across Dark Brotherhood space, ready to engulf it's next victim.
Vessel Info
The Godless Matron is a dated design, more than fifty years old, which is very rarely used in the galaxy anymore, if ever. She has been in active service for a short time before being crippled during the Clone Wars. It was only returned to active service forty years later as a base for an illicit smuggling ring, lead by a human pirate named Jom Ferran. While its engines were still functional, as were most of her essential systems, her auxiliary generators, and weapons, including the droid assembly facilities were largely damaged, under-used and under-powered.
Today the Matron is fully refurbished and retrofitted with modern weapon systems and shields. Her old engines were upgraded to achieve more speed, and she was retrofitted with additional power generators in place of the droid assembly facilities. These generators power auxiliary engines mounted on the ship that help her manouverability.
Her portside hangar arm was refurbished into a large marketplace — Chute Town — where many smaller ships, such as freighters and shuttles, may freely trade in illicit goods. The starboard wing is used largely for larger vessels, such as transport ships and corvettes, to offload their cargo for trade. Still larger ships, such as frigates and destroyers, are anchored to the primary or secondary docking arms.
History
When she was laid down, the Godless Matron was one of the many Lucrehulk droid control ships developed for the Confederacy of Independent Systems by the Hoersch-Kessel Drive, Inc. Christened under the name Perilous, during her first engagement in the war in 21 BBY, she and her battlegroup were deployed against the Grand Army of the Republic in the Dustig sector in the Mid Rim. Her first deployment proved to be her last when three full Republic battlegroups attacked and pursued the Perilous’ battlegroup across the sector. Having fought and lost several battles, she lost her entire escort to swift hit and run attacks, and was left alone and severely damaged.
During a battle in a dense particle cloud in the Nuvar system, one of its main generators was damaged beyond repair, creating energy oscillations that destabilized the secondary power core. The ship was abandoned to its fate by the crew and left to drift in the particle cloud where Republic ships lost track of it shortly after the battle. Marking the ship as destroyed, while also capturing its crew, the Republic vessels left the system.
Meanwhile, the Perilous drifted through the particle cloud, its energy core depleted by the massive power sink created in her still operating systems. It powered down and drifted through the nebula for the next forty-six years.
In 26 ABY the ship was found by a pirate, Jom Ferran, who refurbished and towed her into orbit around a planet in the Seswenna system, creating a small but stable smuggling ring. The smuggling ring lasted until 34 ABY, when Morgan B. Sorenn broke apart their operation and included it into the Shroud Syndicate’s business.
Specifics
Purpose
The Matron is the main operating base of the Shroud Syndicate, a criminal organization that rose from the Dark Council and their machinations. Its berth is the Shroud nebula surrounding the Antei system, a place the pirates and criminals have taken to calling home after the last war left the system barren of life. The Matron does not remain stationary, however, keeping on the move most of the time to avoid authorities and keep her enemies on their toes.
The ship operates as a self-sustaining base where many different smugglers, pirates, slavers or merchants can dock, unload and sell their wares without prosecution and for a cut off the top for the Herald and their crew. Many of its hangars function as areas to drop off merchandise, while many of the areas once holding Trade Federation personnel, droids, and equipment, now function as massive storage areas to stockpile and safeguard that same merchandise.
The Gathering
The Gathering is the name given to a group of major players operating in and around the Matron. Lead by the Herald as its head, the Gathering controls the inner workings of the Shroud Syndicate and leads all its crews and gangs. It may consist of as many as ten individuals but usually consists of less than that, mostly due to constant in-fighting among the crew captains and gang leaders vying for power. The Herald uses the Gathering as a tool to control illicit trade in the many systems under the Brotherhood's reign but also to control the masses that the Matron's crew cannot contain aboard its own ship.
In the absence of the Herald, the Gathering is preceded over by the First Mate of the Matron, or the Majordomo. They usually meet at the top of the control spire in the Matron's Core ship in an observation lounge designated for this purpose. Here they deliberate on the economy, security and future investments of the organization and its many assets.
The hierarchy of the Gathering is simple with the Herald, representing the Dark Council — and the Grand Master as the true power behind the Syndicate — as the primary benefactor, with all other members swearing one sort of allegiance or another to them and the Syndicate.
Places of interest
Chute Town
Chute Town is the nickname for the largest gathering of illegal traders, merchants, pirates, and slavers in Brotherhood space. It is a hive of scum and villainy not unlike any other in the galaxy. Many ships and crews arrive into Chute Town to sell their "well-earned" commodities, weapons, or artifacts. It is commonplace to find the best and the worst gear the galaxy has to offer, it is only a matter of how big your pocket book is. Chute Town is run by the Matron's crew, who patrol and maintain peace in it's gritty, dirty, smell-ridden streets.
It is built mostly out of spare durasteel panels from derelict ships, dismantled machinery or any other source or material the pirates could scavenge. It spans the length of the massive portside hangar of the Matron, reaching from it's heavily protected reactor — hidden behind triple-enforced blast doors and a guard retinue — all the way to the hangar entrance where the many incoming ships unload their cargo. It is more than a mile long, over five hundred feet wide and up to three stories tall, covering most of the floor. Chute Town's streets are a miniature maze, weaving in between buildings on several levels. Verticality is key for the masses of shops and bars to operate without interfering with one another. The main street is nicknamed Murder alley, mostly because all the weapon shops are prominently opened there.
While the crew of the Matron generally maintains order and keep the many criminals from breaking out into full-blown war, the gangs of Chute Town — some of them prominently positioned within the Gathering itself — have divided their territory and mostly do what they want within it. Chute Town is often described as a "thermal detonator ready to blow", but the Herald maintains order through brute force or cunning, pitting the gangs against each other so that none may take advantage and own the whole hangar. Should that ever happen, the Matron might be lost.
Hangar Zerek
TBA
The Gauntlet
TBA
Crew
Iden Sult - The Majorodomo
- Species: Duros
- Role: Majordomo of the Godless Matron
- Equipment: DL-44 heavy blaster pistol
- Motto: "Give me an hour-long conversation and I will build you empires."
Jom Ferran