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| Setup to provide a means to easily find and purchase items while being in depth enough to provide a detailed explanation of everything needed to understand how an item will work in the possession system. The Seneschal ensures the functionality and interface of the entire system and performs enhancements and improvements as necessary to help the membership interact with the system, while the Regent maintains types, categories, and stores to assist in managing decisions and ensuring an enjoyable Star Wars like experience for all members. | | Setup to provide a means to easily find and purchase items while being in depth enough to provide a detailed explanation of everything needed to understand how an item will work in the possession system. The Seneschal ensures the functionality and interface of the entire system and performs enhancements and improvements as necessary to help the membership interact with the system, while the Regent maintains types, categories, and stores to assist in managing decisions and ensuring an enjoyable Star Wars like experience for all members. |
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Revision as of 00:50, 18 November 2016
The Research and Shopping page outlines the structure and use of both the Stores and Item Research sections of the possessions system, which are the means by which members go about finding the items that they want and making purchases. The primary goal is to provide easy to understand tools and necessary information to evaluate the options available to make decisions about what a member wants to own. These tools are heavily managed by the Seneschal with input by the Regent to ensure the structure and logic that makes up the possessions system come through in the user experience and interaction on the site. Any concerns or problems with these tools should be directed to the Seneschal, while content and item related inquiries should go to the Regent.
Structure
Explanation of how the system works as you purchase instances.
Explanation of how stocking works and various existing variables for quantities.
Explanation of how Item Category plays a large role in cost and how members find what they're looking for, while Item Type is used for functionality and equipping.
Major design intent of the system to be scalable.
Stores
Accessed via the Resource navigation on the main site, stores are where members go to purchase items.
Spending account balance listed on the right is what is in a spending account. Savings account totals are hidden.
Some stores are persistent, while others may show up for only a limited time.
Interface
Image of interface with explanation of what each button does.
- One
Types
Purchasing
Purchased items can be sold back within 1 hour.
After purchasing an item, depending on stocking rules a store will restock that item, or it will be permanently out of stock.
Selling
Sold items are reserved for one hour, and can be purchased back.
Stores will only accept items of certain Item Categories, then depending on stocking rules will unstock items.
Items are renamed when sold, and custom Aspects are stripped from an item.
Item Research
Accessed via the Resource navigation on the main site, Item Research is where members can go to research and find items they want to purchase.
Will show everything that can be acquired, regardless of stocking status.
Main Interface
Image of interface with explanation of what each button does.
- One
Prototype Item Interface
Image of interface with an explanation of what each detail is.
- One
Application
Setup to provide a means to easily find and purchase items while being in depth enough to provide a detailed explanation of everything needed to understand how an item will work in the possession system. The Seneschal ensures the functionality and interface of the entire system and performs enhancements and improvements as necessary to help the membership interact with the system, while the Regent maintains types, categories, and stores to assist in managing decisions and ensuring an enjoyable Star Wars like experience for all members.