Clan Tarentum Prospectus: Difference between revisions

From Wikipedia of the Dark Brotherhood, an online Star Wars Club
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=== Legislature ===
=== Legislature ===


Yridia has a dual legislative arm.  One half of the legislature is the Tarentae, the other half is the Common House.  The Common House serves as the voice of the population in political affairs, although The Common House has limited legal power, it is often respected and listened to so as to keep the  government running smoothly and without snags from strikes, uprisings and all out rebellion.  The Common House is chaired by the Governor-General and seats 21 members - one representative from each major city and large town.
Yridia has a dual legislative arm.  One half of the legislature is the Tarentae, the other half is the Common House.  The Common House serves as the voice of the population in political affairs.  Although The Common House has limited legal power, it is often respected and listened to so as to keep the  government running smoothly and without snags from strikes, uprisings and all out rebellion.  The Common House is chaired by the Governor-General and seats 21 members - one representative from each major city and large town.


When both legislative branches meet, the entire process is overseen by the Grand Chamberlain.  When both branches meet, the Common House is afforded a total of two votes - one by the Governor-General and one by the House as a whole.  Each seated Tarenate is given one vote.  To date, both branches have never been convened to hear and vote upon legislation.  The Tarentae are content to leave the day to day runnings of the government to the Common House.
When both legislative branches meet, the entire process is overseen by the Grand Chamberlain.  When both branches meet, the Common House is afforded a total of two votes - one by the Governor-General and one by the House as a whole.  Each seated Tarenate is given one vote.  To date, both branches have never been convened to hear and vote upon legislation.  The Tarentae are content to leave the day to day runnings of the government to the Common House.

Revision as of 09:24, 29 November 2006

Template:Government infobox


As with the other Clans now in existence, Clan Tarentum began as one of many Houses that dotted the socio-political landscape of the Brotherhood. The last of the "original" Houses to form, Tarentum was formed by the members of the legendary Tau Squadron. When Tarentum became a Clan proper, it sired the vassal Houses of Tridens, Gladius and Cestus.

Brief History

Of all the Clans and Houses, Tarentum is the only one formed under direct order. Not wanting to tie themselves to any of the other Houses, and thereby having to share their glory as the best of the best, the pilots of Tau Squadron formed their own House - Tarentum.

Eventually, the Clan would grow to serve the interests of the man who ordered them into existence - Grand Master Khyron. The Clan now serves the Sith King unfailingly and unflinchingly.

Government and Politics

As with all feudal societies, Clan Tarentum and the Yridia System is headed by a Monarch - Justinian Arcanious Khyron. The entire system falls under the command and control of his vassal, The Prince of Yridia, who has at his disposal a cabinate of military, secular and Brotherhood Captains.

Yridia also operates a limited parliamentary system. In matters of trade and internal taxation, the Legislature is called upon to handle these affairs.

Offices

Prince of Yridia

The head of the System Government, the Prince of Yridia is always the Consul and retains nearly complete control of his fief.

Grand Chamberlain

Sith Bloodfyre was appointed Grand Chamberlain for life. The Grand Chamberlain is the steward of the Clan and oversees the day to day political affairs which include, but are not limited to calling a quorum of the Tarentae, opening the Common House and managing the docket of supplicants wishing an audience with the Prince.

Governor-General

The chief function of the Governor-General is to act as the head of the legislative branch of the Yridian government - The Common House. In times of conflict, the Governor-General commands the Yridia System's defense.

Field Marshal

Maxamillian von Oberst-Tarentae is the Supreme Commander of military forces for the Clan. As Field Marshal, he acts with the leave of the King, Prince and Clan Summit to organize the military and marshall forces in times of war.

Equite Noctis

The Equite Noctis, Rekio Corsair, is the head of not only the Clan's law enforcement, but is rumored to also head the Clan's intelligence arm.

Legislature

Yridia has a dual legislative arm. One half of the legislature is the Tarentae, the other half is the Common House. The Common House serves as the voice of the population in political affairs. Although The Common House has limited legal power, it is often respected and listened to so as to keep the government running smoothly and without snags from strikes, uprisings and all out rebellion. The Common House is chaired by the Governor-General and seats 21 members - one representative from each major city and large town.

When both legislative branches meet, the entire process is overseen by the Grand Chamberlain. When both branches meet, the Common House is afforded a total of two votes - one by the Governor-General and one by the House as a whole. Each seated Tarenate is given one vote. To date, both branches have never been convened to hear and vote upon legislation. The Tarentae are content to leave the day to day runnings of the government to the Common House.

Judiciary

The Tarentae serve as the highest bench for the system and is generally reserved only to hear affairs within the Clan. Lesser cases (non-clan related, but System wide) are remanded over to a series of lower courts within the system. Once a year an appellate court convenes to re-hear and reconsider past verdicts. This special court is made up of three Clansmen, chosen by the Consul and is a mix of Clan and House Summits as well as Tarentae.

The Prince of Yridia and The Sith King reserve the right to overturn any verdict or hear any case that they wish.

Economy

Society and culture

Military

Astrography

Allies and Enemies

Typical Clan Actions/Reactions

Important Figures

Former and current leaders, or any influential member associated with the Clan.