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| Following the Stark Hyperspace War, the ''Voidbreaker'' was decommissioned and sold to a private owner. The ships provenance becomes difficult to ascertain after this, with the ship changing hands frequently between multiple private owners until eventually ending up in auction in 35 ABY. It was then purchased by [[Consul]] [[Atyiru Caesura Entar]] [[Arconae]] to be utilized by a newly formed Battleteam, which quickly adopted the ship’s name as its own. | | Following the Stark Hyperspace War, the ''Voidbreaker'' was decommissioned and sold to a private owner. The ships provenance becomes difficult to ascertain after this, with the ship changing hands frequently between multiple private owners until eventually ending up in auction in 35 ABY. It was then purchased by [[Consul]] [[Atyiru Caesura Entar]] [[Arconae]] to be utilized by a newly formed Battleteam, which quickly adopted the ship’s name as its own. |
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| The ship was later destroyed some time prior to [[35 ABY]], forcing the battle team to move their base of operations to the ''Voidbreaker II'', a [[StarWars:Minstrel-class space yacht/Legends]]. | | The ship was later destroyed some time prior to [[35 ABY]], forcing the battle team to move their base of operations to the ''Voidbreaker II'', a [[StarWars:Minstrel-class space yacht/Legends|Minstrel-class space yacht]]. |
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| [[Category:Former Arcona starships]] | | [[Category:Former Arcona starships]] |
The Voidbreaker is a Consular-class cruiser that serves as the primary base of operations and transport for the Battle Team of the same name. Heavily modified for the team's purposes, the Voidbreaker is capable of transporting all the staff and equipment necessary for any mission. The Battle Team leader of Voidbreaker, Mune Cinteroph, is also the ranking officer in charge of the ship.
Description
The Voidbreaker’s exterior appears much the same as any other Consular-class Cruiser. Closer inspection, however, reveals the Voidbreaker to actually be a Charger C70 retrofit of the Consular-Class, with new weapons and armor installed.
Interior
The Bridge
By Grot
The bridge on the Voidbreaker has been heavily modified from that of a more typical Consular-class cruiser, resembling a warship rather than a diplomatic ship. The bridge is sparsely decorated and kept free of any extraneous furniture to keep the ship running as efficiently as possible. There are six stations, as well as the captain’s command chair. The three piloting stations are worked by the pilot and the two co-pilots, whose jobs are to maintain the ship's course and speed. Behind them sits the tactical station, where the Voidbreaker’s weapons are wired and controlled. To either side sits the navigations and communications stations, and in the very center is the captain’s chair.
Calling it a chair is rather inaccurate, more precisely the captain’s command station resembles a throne. Made from solid durasteel and overlaid with thick, dark wood the chair is as old as the ship itself. This antique bears the marks of every previous captain of theVoidbreaker, some of them more literally than others. In many places there are etchings and carvings into the wood, crude drawings and initials left by crew and captain alike.
The Captain’s Ready Room
By Grot
Located directly below the bridge in the Voidbreaker’s salon pod, the [[starwars:Ready room|ready room] is designed so that the captain can be a moment away from the bridge at all times. A direct turbolift leads up to the bridge, or in emergencies, a ladder through one of the maintenance hatches. It’s location in the salon pod also makes it perfect for clandestine meetings and briefings, as the area of the ship is heavily armored and proofed against enemy surveillance.
The accommodations in the ready room are both luxurious and practical. Antique furniture, knick-knacks, and decorations litter the room, each one a remnant of one of the Voidbreaker’s previous captains. The space is dominated by a large desk, equipped with a holovid projector and computer terminal. Adjacent to the ready room is a larger meeting room/dining room, sleeping quarters, and a private study. The salon pod is fully detachable from the ship and contains several weeks of food, water, and other supplies. Over long years the Voidbreaker’s captains have accumulated a significant supply of alcohol as well.
The Library
By Malfrost Xeon
Occupying one of the lower holds, the library serves as a welcome and comforting retreat from the grinds of everyday life. Most of the books that line the shelves were donated by members of the crew or by stores and patrons on Selen. This resulted in a skewing of the majority of the content away from serious academic matters and more towards fiction novels or novice level manuals on a wide variety of subjects.
One of the favored and most heavily stocked sections were filled with books about young women falling in love with ancient and mythical beings such as Rakatan, Sith purebloods, and Celestial descendants. In addition to the large collection of romance novels, the library also features a sizeable collection of alchemy and history books, tended by the resident scholar Malfrost Xeon.
The library is overseen by LK-50, a worn out HK-50 model droid that had once been consigned to the trash heap. Its paint job is an eclectic mess of red, blue, yellow and purple on various different parts of its body. Its right arm is vastly longer than its stubby left one and its legs are stripped down nearly to the wire. Its personality is as colorful as its exterior. Though LK-50 can be helpful in finding books and files, it does so while barraging the patron with a variety of insults and sarcastic witticisms.
The Brig
By Grot
The Voidbreaker’s brig is a masterpiece of modern incarceration technology, capable of detaining both Force users and more mundane prisoners. It consists of four cells, arranged radially around a central guard station. Each cell is a self-contained unit designed to house a single prisoner and is outfitted with basic amenities to accommodate them. The cells are enclosed by an externally mounted deflector shield and equipped with a five-minute emergency battery in case of ship-wide power failure. There are no ventilation shafts leading directly into the cells and the brig’s plumbing and waste disposal systems operate separately from the rest of the ship. The brig is only accessible by a single entrance.
Each cell can only be opened by two-person verification requiring one guard to be present at the cell itself(usually a team of two) and another to be stationed back at the guard post. The interior of each cell is directly visible from the central guard-station and recorded by CCTV cameras.
Each cell is outfitted with a sound suppression system capable of physically debilitating most species, but this is not their primary purpose. These suppression systems are primarily intended to deal with Force users. When active at the low-level setting the system produces a constant, variable, and directed high-pitched noise which, while not loud enough to be immediately harmful, disrupts sleep and makes concentration difficult.
In a worst-case scenario, the Brig can be completely sealed off from the rest of the ship. This is accomplished through a series of durasteel blast doors which seal off both the ventilation shafts leading into the brig and at the primary entrance. Once sealed, other countermeasures can be deployed or reinforcements brought up to regain control of the brig.
The Vehicle Bay
By Grot
Many of Voidbreaker’s members have personal ground transports which require hauling from place to place. To accommodate this, one of the Voidbreaker’s main cargo holds has been transformed into an ad-hoc vehicle bay to house them. speeders and other transports sit back-to-back in the wide open hold, with jury rigged maintenance equipment pulled up alongside them and temporary dividers placed in between.
Many of Voidbreaker’s crew also maintain personal starfighters, but the ship is far to small to carry them internally. To compensate for this, a number of external starfighter mounts have been added to the ship, allowing it to carry a small number of them on the hull.
The Training Room
ByTali Sroka
The training room aboard the Voidbreaker is, like so many other amenities within the cramped ship, a compact but efficient affair. The bare durasteel walls are a mismatched hodgepodge of old and new, easily discernible from the various scorch marks and shallow cuts that cover the older ones, testament to heavy usage. The ceiling is much the same, but with illumination strips lining the sides and allowing the entire room to be flooded with various spectra of light and darkness to provide further challenge to the trainees. The flooring is double-thick durasteel plating, with seamless panels for hiding various target dummies and training hazards.
The layout is fairly simplistic, with the entire space taking on a rectangular shape. A square area immediately next to the point of ingress is uncovered and meant for combat training and sparring. Meanwhile, a smaller rectangular shape at the back is covered in a slightly cushioned beige matting to facilitate martial arts and meditation .
With the crew mostly training in their own weaponry, only a modest selection of weapons is kept within the training room, offering a number of captured enemy weapons dialed down to training settings for the crew to try out. The racks themselves are located immediately next to the port and starboard doorways for easy access.
A number of physical training equipment are also made available, cleverly hidden behind the wall paneling to save on space. In ‘Gym’ mode, these can be summoned forth and a modest selection of basic exercise machines for targeting specific muscle groups emerge from their hidden stowage configurations.
Similarly, training dummies for close quarters fighting can be made to appear either as static foes or as more dynamic ‘pop-up’ targets from beneath the floor plating. The various combat scenarios can be accessed remotely via the trainee’s hololink or communicator, though the custodian droid D0-J0, can also be summoned to input or adjust the combat patterns to the user’s liking.
History
By Grot
The Voidbreaker began service as a diplomatic vessel for the Republic. These old records are difficult to obtain, but it is known that the ship went under the designation of Voidstar at this time. At some some point prior to 44BBY the ship was then decommissioned by the Republic and sold.
The Voidstar re-enters the historical record when it was purchased by Senator Ranulph Tarkin in 44 BBY. The ship was commissioned as part of the Republic Outland Regions Security Force and renamed to the “Voidbreaker” to reflect it’s more militaristic role. Tarkin intended the Voidbreaker to be included in his fleet to disrupt talks between the Stark Commercial Combine, the Galactic Republic and the Trade Federation, and had the Voidbreaker’s manufacturing schedule moved up to ensure that it would be present during the battle. The curtailed manufacturing schedule resulted in a number of technical malfunctions, some of which continue to plague the ship.
The Voidbreaker’s inaugural flight took place in 44 BBY, prior to the Stark Hyperspace War. The plan was for the ORSF to jump to the summit via hyperspace, using the element of surprise to destroy both the Combine and the Republic representatives there. However, a navcomputer virus transmitted to the fleet caused many of the ships to exit hyperspace in unsafe areas, such as near stars and black holes. Though the Voidbreaker was able to exit hyperspace safely, it emerged far from its intended destination and was unable to participate in the First Battle of Qotile.
Following the Stark Hyperspace War, the Voidbreaker was decommissioned and sold to a private owner. The ships provenance becomes difficult to ascertain after this, with the ship changing hands frequently between multiple private owners until eventually ending up in auction in 35 ABY. It was then purchased by Consul Atyiru Caesura Entar Arconae to be utilized by a newly formed Battleteam, which quickly adopted the ship’s name as its own.
The ship was later destroyed some time prior to 35 ABY, forcing the battle team to move their base of operations to the Voidbreaker II, a Minstrel-class space yacht.