|
|
| Line 53: |
Line 53: |
|
| |
|
| Kharse would work for some time with various minor groups while ruling his domain, brokering deals and turning upon his partners as deemed beneficial. This would include the group known as the [[Collective]], and Kharse's quiet infiltration and then treachery would earn his enmity of them. This would be the start of his undoing however. A combination of an internal rebellion, a [[Collective]] assault group cornering him, and the [[Children of Mortis]] deeming him enough of a threat to try and end his life would bring his kingdom to ruin. Kharse would only survive by tricking an old enemy, [[Nikora Rhan]], into coming to his rescue. Although this would ensure his survival, he would be imprisoned and held by [[Clan Odan-Urr]]. Too useful to kill and too dangerous to set free, Kharse is now kept as an asset for when his knowledge is required by them. | | Kharse would work for some time with various minor groups while ruling his domain, brokering deals and turning upon his partners as deemed beneficial. This would include the group known as the [[Collective]], and Kharse's quiet infiltration and then treachery would earn his enmity of them. This would be the start of his undoing however. A combination of an internal rebellion, a [[Collective]] assault group cornering him, and the [[Children of Mortis]] deeming him enough of a threat to try and end his life would bring his kingdom to ruin. Kharse would only survive by tricking an old enemy, [[Nikora Rhan]], into coming to his rescue. Although this would ensure his survival, he would be imprisoned and held by [[Clan Odan-Urr]]. Too useful to kill and too dangerous to set free, Kharse is now kept as an asset for when his knowledge is required by them. |
| | |
| | == Character History == |
| | |
| | == Physical Description == |
| | |
| | == Personality == |
| | |
| | == Equipment == |
| | |
| | == Powers and Abilities == |
Revision as of 20:53, 17 June 2025
|
Under Construction This page seems to be Under Construction. Watch out for large groups of Rebel fighters. After construction is complete, please remove this message.
|
Erasmus Kharse, known once also as The King Breaker, the Arch Genomancer, the Master, and Grand Chirurgeon, was an Arkanian Sith Lord and ruler of a minor domain deep within Wild Space. Once a grand warlord who raised up a band of corsairs into a powerful armada, Kharse ruled a powerful warfleet relatively unopposed in his isolated region of the galaxy. Becoming dissatisfied with merely ruling through power with little contest, Kharse gradually turned his attention toward the sciences. Learning what he could of sorcery and Alchemy, Kharse's attention was steadily drawn to crafting and controlling the nature of life itself. Ruling his dominion for decades and leaving to pursue his own experiments on other planets, Kharse left a trail of dead worlds and monsters in his wake. Abandoning and killing every partner as soon as their value was spent in pursuit of knowledge, those who learned of his name came to associate it with betrayal.
Kharse would work for some time with various minor groups while ruling his domain, brokering deals and turning upon his partners as deemed beneficial. This would include the group known as the Collective, and Kharse's quiet infiltration and then treachery would earn his enmity of them. This would be the start of his undoing however. A combination of an internal rebellion, a Collective assault group cornering him, and the Children of Mortis deeming him enough of a threat to try and end his life would bring his kingdom to ruin. Kharse would only survive by tricking an old enemy, Nikora Rhan, into coming to his rescue. Although this would ensure his survival, he would be imprisoned and held by Clan Odan-Urr. Too useful to kill and too dangerous to set free, Kharse is now kept as an asset for when his knowledge is required by them.
Character History
Physical Description
Personality
Equipment
Powers and Abilities