Nighthawk (Marauder-class)

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Revision as of 01:23, 15 August 2024 by Bril Teg Arga (talk | contribs) (Added the needs improvement template, added the Command and Operations decks and added two rooms within them.)
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New Order era.
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This article is about the Marauder corvette. You may be looking for the former battleteam.
Nighthawk
Production information
Class:

Marauder-class Corvette

Possession Item:

46212

Technical specifications
Length:

195m

Beam:

131m

Height:

22m

Engine unit(s):

engine

Hyperdrive rating:

2

Armament:
  • 8 dual turbolaser turrets
  • 3 tractor beams
Complement:

Darkwing Squadron

Crew:

87

Passengers:

80

Cargo capacity:

300t

Usage
Role(s):

Battleteam flagship

Era(s):

New Order era

Affiliation:

Arcona

Taskforce:
Known commander(s):

Bril Teg Arga

Known crewmembers:
  • Eyotli
  • Rano Grix
  • Taro Chatal
  • Talnoc
Commissioned:

34 ABY

[ Source ]



The Nighthawk is the flagship of the Dajorran Marshals. It is the third Arconan vessel to bear this name, after a Carrack-class and a more famous Agave-class. Like its predecessors, it was associated with House Galeres before command was delegated to the Marshals.

Description

Ship Crew

Nighthawk Crew (NPC)
Commander Eyotli
Bridge Officer

A Selenian native with a gift for naval tactics and leadership, serves as the highest ranking non-Shadesworn aboard the Nighthawk.
Rano Grix
Chief Engineer

An Anzellan mechanic and engineer who oversees the bulk of engineering projects aboard the Nighthawk.
Taro Chatal
Chief Surgeon

A Selenian-Pantoran doctor who serves as the Chief of Surgery aboard the Nighthawk.
Talnoc
Master Gunner

A Wookie weapons specialist and veteran of several of the Brotherhood's wars.

Layout

Command Deck

Bridge

The Bridge is a state-of-the-art command center designed to maximize efficiency and tactical superiority. From the highest point of the Command deck, the Bridge provides the Marshals and DDF personnel with an unobstructed, panoramic view of the corvette's surroundings through a set of reinforced, transparisteel viewports. This commanding view allows the ship's officers to oversee all aspects of the vessel's operation, providing them with crucial situational awareness during their duties. Designed with a sleek, minimalistic aesthetic captured by the neutral tones of dark metal panels and its dim ambient lighting that casts the room in a lambent blue glow, the Bridge is known for its uncanny ability to put anyone within its walls at ease. This quirk is further emphasized by the fact that it's heavily soundproofed to prevent external noise from interfering with the operations housed within; only the voices of officers discussing tactics, the faint hum of the ship's systems, and the occasional beep or chime from the Bridge's consoles can be heard. Only authorized personnel are allowed within the Bridge, which features a set of biometric scanners on entry points that are guarded by security droids.

Operations Deck

Medical Bay

The Medical Bay is a medical facility impressive in both scope and avant-garde, designed to handle a plethora of medical emergencies that the Dajorran Marshals might encounter during their missions. It is strategically positioned to provide quick access from all other parts of the ship, ensuring that injured crew can receive prompt treatment. Visitors will note the emphasis on cleanliness, efficiency, and patient comfort in its design. White walls cast in soft blue lightning creates a calming atmosphere essential for patients and the medical staff who treat them, often during high stress situations. The Medical Bay features soundproofing to maintain its tranquil atmosphere, and also possesses redundant power and life support systems to ensure continued treatment of the sick and injured should the ship ever lose power during missions. Should the need ever arise, the Medical Bay can be isolated from the rest of the ship to contain dangerous patients or to quell potential outbreaks.

Support Deck

Mess Hall

Tucked within the barracks sector of Deck III, the Mess Hall is a small space that can accommodate at max forty-five occupants at a time. This results in a mix of practices for accommodating the vast number of crew (83) and passengers (up to 80) on the Nighthawk. The Mess Hall staff operates two to three twenty-minute meal shifts for each mealtime: breakfast and dinner with snacks/small bag lunches to grab mid-day. They also break up the crowd by bringing meals via carts to both the crew quarters and the Officers’ quarters.

The Mess Hall layout itself starts with the modified and enlarged arch leading into the room. A couple rows of metal tables and benches have been bolted to the floor for stability, several spots have been adjusted to accommodate the smaller and larger members of the crew, soldiers, and officers. On the ram-facing wall is another large door and a giant open-faced window where food is dished out. The kitchen itself has accommodations that are generally expected in a Marauder-class Corvette. However, there are obvious signs of recent reconstruction done to make the floor room wider in order to account for burlier staff members. Additionally, a more high-tech gasser was installed, complete with a grill front. Finally, a walk-in storage area is accessible from the kitchen on the starboard wall and runs the span of the entire Mess Hall, the more aft half being a freezer.