Nefarious "NeMo" Moniker

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Nefarious Moniker
Biographical Information
Homeworld:

Alsakan (suspected)

Date of Birth:

c.1077 BBY

Physical Description
Species:

Human

Gender:

Male

Height:

1.8 m (5 ft 11 in)

Weight:

86.18 kg (190 lbs)

Hair:

Black

Eyes:

Brown

Personal Information
Allies:

Tessa Drae

Enemies:

Kodais Solatus

Lightsaber Color(s):

Red

Lightsaber Form(s):

Juyo

Weapon(s):

Forcesaber

Fighting Style(s):

Whiptree

Chronology & Political Information
Affiliation:
Personal Ship:

[Haggard Vulture]

Known apprentices:

Kagon Agra

Dossier:

3069

[ Source ]

NeMo (pronounced /nˈiːmə͡ʊ/) was a figure shrouded in mystery, with few reliable details about his early life. It was believed that he was born on Alsakan around 1077 BBY, possibly tied to the Brotherhood of Darkness. At some point, NeMo's life took a dark turn, and he was either betrayed or captured, leading to his imprisonment in carbonite and entombment on the desolate planet Auratera by 1052 BBY. The reasons behind his entombment remained unclear, but he was lost to the galaxy for over a thousand years.

In 40 ABY, Kodais Solatus discovered NeMo’s tomb, awakened him from his long slumber. NeMo emerged with his mind fractured and memories shattered, unable to recall even his own name. When Kodais asked his identity, NeMo could only respond with “Nemo,” a name that would symbolize his blank slate and new beginning.

As NeMo’s memories slowly resurfaced, so did his darker desires. Although he had formed a connection with Tessa Drae, a fellow member of Kodais’ expedition, his craving for power took precedence. Kodais, eager to help NeMo recover his lost memories, guided him through the fragments of his past. NeMo eventually remembered an ancient Sith artifact hidden within his tomb, which Kodais sought to use for his own ambitions. However, the artifact was a trap, drawing Kodais' essence into it when activated.

Believing Kodais had died, NeMo seized the opportunity to claim everything Kodais had worked for. He falsely mourned Kodais’ death and performed a Sith ritual, but his true intent was to claim Kodais’ skull as a trophy—a symbol of his rising power.

With Kodais gone, NeMo quickly ascended the ranks of the Dark Jedi Brotherhood, joining Clan Scholae Palatinae. His rise was swift and ruthless, marked by manipulation and ambition. NeMo trained an apprentice, Kagon Agra, and climbed through the ranks from Sith Warrior to Sith Battlelord. His leadership was both feared and respected, and he ultimately became Quaestor of House Acclivis Draco, one of the most influential positions within his clan.

Despite his success, NeMo remained a creature of darkness, embracing the fragments of his past as tools for domination. The name "NeMo," once synonymous with emptiness, became a symbol of power, rebirth, and the relentless pursuit of control. His journey had only just begun, and the galaxy would soon learn of his dark ambitions.

Biography

Early Life (c.1077 BBY – c.1052 BBY)

The origins of NeMo were steeped in mystery, with sparse details and conflicting accounts surrounding his early life. It was believed that he was born on Alsakan around 1077 BBY, a planet with deep historical ties to the Sith. Some sources suggested that NeMo might have been a member of the Brotherhood of Darkness, and possibly fought against the Jedi Order. However, any evidence linking him to these ancient events was speculative and unreliable.

What was certain, however, was that NeMo’s life had taken a dark turn. At some point, he was either betrayed or captured by those close to him, leading to a catastrophic fall from grace. By about 1052 BBY, he had been imprisoned in carbonite and entombed on the desolate planet of Auratera. The circumstances surrounding his entombment remained unclear—there were no signs of armor or clothing, and the tomb provided no answers as to who had imprisoned him or why. Some speculated that NeMo may have voluntarily sealed himself away to escape the consequences of his own actions, while others believed he was betrayed by his enemies. Regardless of the truth, NeMo remained in stasis for over a thousand years, his fate forgotten by the galaxy.

Reawakening (40 ABY)


Tessa Drae: "What did he say his name was?"
Kodais Solatus: "'Nemo.' It's an old galactic basic word. It means, nobody."
―Kodais and Tessa discussing NeMo's first word


NeMo’s long-forgotten existence was brought to light in 40 ABY when Kodais Solatus, along withn Tessa Drae discovered his tomb. Driven by an obsession with the Qel-Droma Epics and a desire to uncover lost Sith relics, Kodais and his team ventured to Auratera. There, they unearthed NeMo’s chamber. Upon realizing NeMo was still alive, they determined to revive him.

The revival process was not without complications. NeMo emerged from the carbon-freezing, his mind fragmented and his memories shattered by over a thousand years of stasis. His past was a blur, leaving him struggling to recall even his own name. When Kodais asked for his identity, NeMo could only reply with a single word: “Nemo.” Whether this was a remnant of his original name or a new identity forged from the void of his memories, it became the alias he would adopt—a symbol of his blank slate and the new beginning his life had become.

Murder Most Foul (40 ABY)

As NeMo’s memories began to resurface in the months following his reawakening, he kept much of his past to himself. Fragments of his former life trickled back, yet he remained reluctant to share them. During this period, NeMo also formed a connection with Tessa Drae. However, as his memories returned, so did his darker ambitions. NeMo did not seek mere survival—he craved power.

Kodais, eager to assist NeMo in recovering his lost memories, dedicated himself to guiding the young man through his fragmented recollections. With his deep knowledge of the Force, Kodais helped NeMo unlock the remnants of his past. In time, NeMo remembered the existence of an ancient Sith artifact hidden deep within his tomb on Auratera—a relic that promised not only to aid in his recovery but potentially further Kodais’ ambitions. Driven by hunger for the artifact's power, Kodais relied on NeMo’s guidance, unaware that the relic was a trap.

When Kodais activated the artifact, his essence was drawn into it, leaving his body behind. To NeMo, it appeared as though Kodais had died. However, NeMo had misremembered the artifact’s purpose. He believed it was designed to kill anyone who attempted to activate it. In reality, the artifact was meant to ensnare the essence of any Force user who sought to unlock its secrets.

Believing Kodais dead, NeMo seized his opportunity. He quickly explained the nature of the artifact, claiming it was a dangerous relic that had claimed Kodais' life. However, his words were laced with false sorrow—his actions revealed his true intentions. NeMo saw Kodais' death not as a tragedy but as an opportunity to claim everything Kodais had worked for: his status, his position within the Dark Jedi Brotherhood, and his possessions.

NeMo performed the Sith rites over Kodais' body, but the ritual was nothing more than a façade. His true purpose was to claim Kodais’ skull as a morbid trophy—a symbol of his newfound power. The body was cremated, and the skull became a dark reminder of NeMo’s rise and his unrelenting thirst for domination.

Making a Name (41 ABY)


"The galaxy is but a stage, and all upon it, mere actors in my play."
―NeMo


With Kodais gone, NeMo wasted no time in cementing his position within the Dark Jedi Brotherhood, specifically within Clan Scholae Palatinae. His rise to power was swift and ruthless, a reflection of his dark nature and unyielding ambition. NeMo began training Kagon Agra, an eager apprentice who would serve as both a tool and a stepping stone to further his own power.

Through a mix of cunning, brute force, and calculated manipulation, NeMo quickly ascended the ranks. From his rank of Sith Warrior, he demonstrated his worth through battle and strategic insight, rising swiftly to become a Sith Battlemaster. His leadership was both feared and respected, and before long, NeMo was elevated to the prestigious rank of Sith Battlelord. NeMo’s ambition knew no bounds. His thirst for greater power led him to take on the role of Quaestor of House Acclivis Draco, one of the most influential positions within Clan Scholae Palatinae.

Despite his outward success, NeMo remained a creature of darkness. The years of isolation, betrayal, and the haunting fragments of his past weighed heavily upon him. Yet, instead of allowing them to weaken him, he embraced his fractured memories, using them as tools to further his domination over all who dared challenge him.

The name “NeMo,” once synonymous with emptiness and oblivion, had now become a symbol of rebirth, power, and the relentless pursuit of control. The galaxy, unaware of the full extent of his dark ambitions, would soon learn that NeMo’s journey had only just begun.

Physical Description

NeMo stands with a strong, robust build that hints at both athleticism and power. His broad shoulders taper down to a narrow waist, creating a classic, masculine physique. With dark brown eyes that seem to hold depth and intensity, his fair complexion contrasts well with his dark, mid-length black hair, which falls just enough to add a slightly tousled, youthful appearance.

Though his facial features are sharp, NeMo maintains a clean-shaven look, which he keeps meticulously groomed, as he despises any form of facial hair. His skin is smooth, largely free of distinguishing marks or scars, except for a notable absence of the lobe on his left ear—an imperfection that might stand out to the keen observer.

His physique is solid, well-proportioned, and exudes strength, but it's not overly bulky. His posture suggests someone confident and comfortable in his body, unbothered by his missing ear lobe but perhaps with a quiet story behind it.

Personality and Traits

NeMo’s personality had been a dark and complex tapestry, woven from his past experiences and his relentless pursuit of power. Beneath the carefully constructed façade of control, his true nature had been defined by deep sadism, raw aggression, and a psychopathic desire for domination. These traits made him a dangerous and unpredictable force in the galaxy, someone who viewed others as nothing more than tools or obstacles to be used, manipulated, or disposed of as he saw fit.

At his core, NeMo had derived twisted pleasure from the suffering of others. The time he spent in carbonite, isolated and alone, had allowed these sadistic tendencies to fester unchecked. His need for power had gone beyond mere ambition—he had reveled in the pain he could inflict, whether through physical torture or psychological manipulation. NeMo hadn’t just wanted to control others; he had wanted to break them, to bend them to his will and watch them crumble under the weight of his influence. He had seen people not as individuals with their own autonomy, but as mere playthings to be twisted, broken, and discarded. His relationship with Tessa Drae, while seemingly affectionate, had been a prime example of this manipulation, as he used her emotional attachment to control her and derive satisfaction from her suffering.

This sadism had been coupled with an unchecked aggression that had defined much of NeMo’s approach to the world. He had had no patience for weakness or failure and was quick to escalate any conflict to maintain dominance. His aggression hadn’t just been a reaction—it had been a strategic tool. NeMo had used violence and intimidation not just when provoked, but as a way to remind everyone around him of his power and to strike fear into those who might challenge him. His rage had been explosive, particularly when things hadn’t gone according to plan, and he had been more than willing to destroy anyone who stood in his way. NeMo’s violent outbursts had often been a reflection of his deeper fear: the vulnerability he had felt during his time in carbonite. He had compensated for that fear by constantly asserting control, crushing those around him to ensure that no one could ever bring him back to that helpless state.

At the heart of NeMo’s psyche had lain a cold, psychopathic need for control. He had lacked any empathy for the suffering of others, seeing them only as instruments to further his own goals. His motivations had been purely self-serving—he had been a master manipulator, capable of reading people with frightening accuracy and bending them to his will with ease. Unlike many Sith or Dark Jedi who pursued power for revenge, justice, or ideology, NeMo had been driven solely by a desire to maintain control over everything around him. He had not been afraid to betray or sacrifice anyone, even those closest to him, if it had served his purpose. His relationship with Tessa, for example, had been nothing more than a tool for his manipulation; he had discarded her the moment she became a threat or ceased to be useful to his plans.

NeMo’s psychopathy had made him highly unpredictable. He could have acted with chilling detachment one moment, calmly planning his next move, and exploded into a violent rage the next. His lack of conscience had allowed him to commit horrific acts without remorse, and he had done so with the cold, calculating mindset of someone who viewed others as expendable. He had been a master of deceit, using charm, intimidation, and manipulation to get what he wanted, often leaving those around him unaware of his true intentions until it was too late.

Ultimately, NeMo’s twisted motivation had been one of absolute dominion. Power had no longer been enough for him; he had wanted control over all things, including the people around him. To him, the dark side of the Force had not been a path to knowledge or enlightenment, but a means of bending the galaxy to his will. He had viewed the galaxy as a vast chessboard, with everyone and everything merely a pawn to be manipulated or destroyed as necessary. Loyalty, to NeMo, had been a temporary commodity—he had formed alliances when it suited him, but they had always been conditional, and he would betray anyone the moment they were no longer useful. His ultimate goal had been to ensure that no one would ever have power over him again, that he alone stood at the center of the galaxy, ruling over all with unchallenged dominance.

NeMo’s personality had been a volatile mixture of cruelty, aggression, and manipulation, driven by a deep-seated fear of weakness and a psychopathic need for control. His rise to power had not just been about acquiring status or knowledge, but about dominating every aspect of his surroundings, and he had stopped at nothing to achieve that goal. For NeMo, the galaxy had been his to control, and anyone who stood in his way would have learned the true cost of defying him.

NeMo's Speech


Rayne Palpatine: "How did you understand him?"
Thran Occasus: "Did a holofilm like that once. Had to wear tights and talk funny. They gave me a sword. Neat, right?"
―Rayne and Thran after hearing NeMo for the first time.


NeMo’s speech was marked by an archaic and formal style, which reflected both his ancient origins and his sense of superiority. His use of old-world vocabulary and syntax, including pronouns like "thee" and "thou," gave his speech an elevated, almost regal tone. NeMo frequently employed complex sentence structures, often inverting word order to sound more poetic, and used extended, flowery phrasing to convey his grandiose ambitions.

His speech was also full of rhetorical flourishes, such as rhetorical questions and metaphor, which emphasized his power and contempt for others. He often spoke with a cold, calculating tone, reflecting his emotional detachment and psychopathic nature. While his language was formal and dramatic, it served to assert his dominance and create an imposing, theatrical presence.

This archaic vernacular, coupled with his dark personality, reinforced his image as a detached, power-hungry figure from a forgotten era, whose ambition and cruelty knew no bounds.

Examples of NeMo’s Speech

  • “Tell me, dost thou dare to defy me? Know this—such insolence is met with but ruin. I have seen empires crumble beneath my will, and I shall see thine fall the same.”
  • “The darkness that once consumed me has but sharpened my resolve. I am the harbinger of chaos, and ye shall know my name as the shadow that looms over all.”
  • “Prithee, explain thy motives before I rend thy soul asunder.”
  • “I care not for thy lamentations, for they are but fleeting whispers in the vast expanse of eternity.”
  • “Thine actions speak of weakness. How can one so feeble command such power? I shall correct thy course, or thou shalt be but another forgotten soul in the annals of history.”
  • “In thine eyes, I see the reflection of the broken souls I’ve claimed, yet thou art blind to the true cost of thy loyalty.”

Powers and Abilities

NeMo is a highly skilled and dangerous individual, both in combat and in the social sphere. His mastery of the Force, particularly in the areas of telekinesis, Force lightning, and precognition, makes him an elite warrior capable of overwhelming foes with a combination of raw power and tactical foresight. Additionally, his expertise in lightsaber combat, combined with his exceptional stamina and athleticism, allows him to excel in physical confrontations. NeMo’s charm and ability to deceive further enhance his versatility, making him a master manipulator and negotiator when necessary. As a result, NeMo is a powerful and respected member of Clan Scholae Palatinae, feared by enemies and admired by allies alike.

Force Powers

Telekinesis
NeMo has achieved advanced control over telekinesis, allowing him to manipulate objects of varying sizes and complexities with precision. He is capable of performing intricate maneuvers, such as unlocking mechanical devices and controlling multiple objects at once. In combat, NeMo can use telekinesis offensively, delivering powerful strikes with a telekinetic punch or creating shockwaves by slamming his hand into the ground. These attacks can knock back enemies in proximity, with those within one meter of NeMo being staggered by the force of the impact.

Force Lightning
Through rigorous training, NeMo has learned to wield Force Lightning for extended periods without suffering the usual debilitating aftereffects. This control allows him to use the power multiple times in quick succession, making him a dangerous adversary in prolonged combat.

Barrier
NeMo can summon a protective Barrier almost instantaneously, providing defense in the midst of combat. This unique ability allows him to disperse energy attacks rather than simply blocking them, absorbing and diffusing the energy over a wider area. This makes NeMo more resilient to energy-based assaults and enables him to withstand repeated energy attacks without significant loss of strength.

Precognition
NeMo's training in precognition grants him the ability to sense danger several moments in advance. This foresight allows him to avoid potentially lethal strikes and formulate counterstrategies in real-time. His heightened awareness and instinctual response to threats give him a significant advantage in combat, allowing him to counterattack with deadly precision.

Skills

Deception
NeMo is a master of deception, capable of bluffing his way out of nearly any situation. He can mask injuries, feign weakness, and mislead opponents about his true condition, often using this skill to gain the upper hand in combat or negotiations. His ability to deceive extends beyond physical appearances, allowing him to manipulate his environment and opponents to achieve his goals.

Lightsaber Combat (Form VII - Juyo)
NeMo is a master of Form VII, Juyo, a lightsaber combat style that emphasizes aggressive offense and fluid, unpredictable strikes. Juyo allows him to redirect blaster bolts with ease and engage in rapid, powerful attacks that overwhelm opponents. The emotional intensity required to wield Juyo fuels NeMo’s combat prowess, enabling him to fight with incredible speed and ferocity.

Stamina
NeMo possesses extraordinary stamina, able to function at peak capacity despite physical exhaustion or injury. With minimal rest, he can continue to fight and perform at a high level, even in the face of moderate wounds. His physical endurance, combined with his adaptation to wearing armor, allows him to maintain agility and combat effectiveness even under the most taxing conditions.

Athletics
NeMo's athleticism is exceptional, rivaling that of professional athletes. He possesses remarkable balance, agility, and speed, enabling him to perform complex acrobatic maneuvers and change direction with ease. These abilities are enhanced by his connection to the Force, allowing him to strike with precision and fluidity in battle. NeMo's combat style is marked by rapid, powerful chains of attacks that maintain accuracy and momentum even during intense combat.

Charm
NeMo excels in social situations, using his charm and persuasive abilities to manipulate others and achieve his objectives. He can negotiate, empathize, and convince individuals to act in ways they might not otherwise choose. Whether in political discussions or personal interactions, NeMo's charisma and persuasive skills make him an effective negotiator and manipulator.

Equipment

Forcesaber

NeMo's Forcesaber

Following NeMo's ascension into the Brotherhood, he crafted not a traditional lightsaber, but a forcesaber—an ancient weapon fueled directly by the Dark Side of the Force. His decision to wield a forcesaber instead of a standard lightsaber was a deliberate and telling choice, deeply intertwined with his personality and ambitions. Unlike a conventional lightsaber, the forcesaber represented a raw, untamed manifestation of the Dark Side itself. This weapon became a perfect extension of NeMo's chaotic nature and psychopathic need for control—qualities he had actively nurtured in his pursuit of power and domination.

The Dark Side energy infused into the forcesaber also linked NeMo directly to ancient Sith practices, where more primitive and chaotic forms of weaponry were used to express the intensity of the Sith's connection to the Dark Side. In wielding this weapon, NeMo not only reaffirmed his loyalty to the Sith tradition but also embraced the uncivilized, brutal nature of Sith warfare. The forcesaber became a symbolic link to the Sith Lords of old, connecting NeMo to their ancient knowledge and ensuring his place in the Dark Side's long, violent history.

For NeMo, the forcesaber was more than just a tool for battle; it was an extension of his identity. It reflected his insatiable thirst for power, his desire to dominate, and his unrelenting need for control over every aspect of his life. The weapon symbolized his transformation—from someone once possibly bound by the laws of the galaxy to someone who fully embraced the chaotic, corrupting influence of the Dark Side. It embodied the Sith philosophy of "might makes right" and served as an instrument through which NeMo asserted his power over others, not only physically but psychologically, reinforcing his dark ambitions at every turn.

Sith Armor

The origins of NeMo's Dark Age Sith Armor remained shrouded in mystery. NeMo had always been secretive about its past, and its exact origins were unknown. However, some speculated that the armor might have been his original set from the Jedi-Sith War, given its perfect fit and the ease with which he moved within it. This led some to believe that the armor was an ancient relic, possibly one that NeMo had forged or acquired during his possible time in the Brotherhood of Darkness.

Regardless of its origin, NeMo's armor was undeniably a fearsome and highly specialized piece of equipment. It had been permanently altered through Sith Alchemy that fused the Dark Side of the Force with material creation. These alchemical alterations granted the armor exceptional resistance to both lightsaber and blaster attacks. Its resistance to energy-based attacks made it a truly formidable defense against a wide array of threats.

The armor was also equipped with a climate-controlled body-glove, allowing NeMo to operate in extreme temperatures without fear of freezing or burning. Whether he ventured through icy tundras or blazing deserts, the armor ensured that environmental conditions never hindered his mission. This made him an adaptable and unyielding presence in a variety of combat environments.

An advanced self-repair system had been integrated into the armor, enabling it to passively repair minor damage over time. This system reduced the need for constant maintenance, allowing NeMo to focus on his dark pursuits without worrying about his armor deteriorating from extended battles. The self-repair feature ensured that the armor remained durable and reliable even during prolonged periods of combat or wear.

The waterproofing technology embedded within the armor gave NeMo the ability to enter and remain submerged in shallow water for brief periods without damaging the gear. This made the armor versatile in aquatic environments, where NeMo could adapt quickly to unforeseen circumstances that might require him to cross or operate in water.

The helmet's viewplate had been enhanced with an experimental material designed to completely eliminate glare in high-brightness environments. This ensured that NeMo could maintain a clear, unobstructed view even in situations where most individuals would have been blinded or disoriented by intense light. The viewplate's rapid adjustment feature restored the helmet's visual clarity to ambient light conditions almost instantly, granting NeMo a tactical advantage in environments where visibility was crucial.

Finally, the armor had been coated with kiirium, a rare and highly valuable material known for its ability to absorb and disperse intense heat. This coating protected NeMo from heat-based attacks such as flamethrowers or high-powered blasters, ensuring that he remained protected from immediate major heat damage. Whether he faced the searing flames of a flamethrower or the concentrated fire of energy weapons, the kiirium coating provided NeMo with excellent protection.

Kéto

Kéto, NeMo's personal IG-100 MagnaGuard droid, developed a personality built around its singular prime directive: protection. Its sole purpose had been to safeguard NeMo and his property, which drove it to remain constantly vigilant, ceaselessly scanning for potential threats. This focus and unwavering loyalty made Kéto a relentless and effective guardian, always alert to danger.

IG-100 MagnaGuard

Kéto had been painted in battleship grey with ochre accents, giving it a battle-worn, rugged appearance that spoke to its role as a protector. It wore a drab brown cloak, designed to conceal its weapons and provide a degree of camouflage. The cloak was heavily worn at the seams and edges, a testament to its continuous service and steadfast commitment to its protective duties.

Its reinforced chassis offered it greater durability than a standard IG-100 MagnaGuard, making it a formidable force in combat. Additionally, Kéto was equipped with a shield generator, enabling it to absorb several direct hits from blasters or melee weapons before taking damage. However, the shield offered no protection against lightsabers, leaving Kéto vulnerable Jedi and Sith.

When Kéto was first purchased, it lacked any speech capability. Recognizing the need for communication, NeMo had a basic speech module installed. This module gave Kéto a distinctive manner of speaking: it preceded every sentence with a conditional word to indicate the sentence type. For example, it might have begun with "Query:" before asking a question. This peculiar speech quirk imparted a formal, mechanical tone to its communication, reinforcing its nature as a droid and its precise, calculated manner of interacting with others.

Kéto could be equipped with a wide range of weapons, but it was typically armed with either a vibrosword and heavy blaster pistol or a phrik electro-staff, depending on the situation. These weapons, combined with its tactical intellect and loyalty, made it an even more formidable protector for NeMo.

The Haggard Vulture

The Haggard Vulture is a Dynamic-class Freighter that has long since outlived its original purpose as a cargo vessel, now serving as the personal transport and base of operations for NeMo. The ship's origins date back to an era when it was a workhorse for smugglers and independent traders, a vessel known for its unassuming design, versatility, and ease of modification. Over the years, the Haggard Vulture has passed through many hands, each owner adapting it to their own needs—whether for transporting goods or as a covert smuggling operation. With a long history of battles and skirmishes, the freighter has accumulated various scars, scratches, and dents that only add to its grim appearance.

The name Haggard Vulture was not chosen by chance. Much like its namesake, a scavenger bird that circles and picks apart the remains of its prey, the ship is always in search of its next opportunity. It symbolizes NeMo’s unyielding drive to consume and dominate. The vessel's history, marked by the shadows of smugglers and criminals, now mirrors NeMo's own ascent through the ranks of the Sith—a journey full of destruction, manipulation, and relentless pursuit of power.

Relationships

Tessa Drae

NeMo's relationship with Tessa Drae had been a twisted and dangerous game of emotional manipulation and psychological torment. When NeMo was first revived after being frozen for over a thousand years, he had presented himself as a fragile, vulnerable figure, relying on Tessa to help restore his memories and adjust to the modern galaxy. Initially, Tessa had viewed him as a project—someone she could help rehabilitate or research—and her natural empathy had driven her to become deeply involved in his recovery.

However, NeMo was far from the fragile figure he appeared to be. Recognizing Tessa's empathetic nature, he had manipulated her into thinking she was the only one who could help him. He had feigned gratitude and affection, creating a sense of emotional dependency. This facade had hidden his true nature: a sadistic and calculating manipulator who relished in testing the emotional limits of those around him.

As Tessa grew more attached, NeMo had begun to subtly control her through emotional games, shifting from moments of feigned affection to coldness and cruelty. He had gaslit her, making her question her own judgment, and played on her need for validation. His manipulations had been not just emotional but intellectual as well, exploiting her sense of responsibility and desire to “save” him. Tessa had become increasingly uncertain of where she stood with NeMo, but her attachment had deepened as she was drawn further into his psychological web.

NeMo’s sadistic tendencies had become more apparent as he enjoyed the power he had over Tessa. He had tested her loyalty by pushing her to make sacrifices that challenged her moral boundaries, only to punish her when she hesitated or refused. His affection, always laced with cruelty, had created an emotional rollercoaster for Tessa, leaving her feeling valued one moment and discarded the next. Through these power games, NeMo had kept her emotionally unstable, always unsure of whether she was truly loved or merely a pawn in his grand scheme.

As NeMo had regained his memories and begun to assert more dominance within the Dark Jedi Brotherhood, his manipulations had become more overt. He no longer hid his intentions but had used Tessa as a tool to further his rise to power. Tessa, now aware of his true nature, had begun to see the cracks in his façade. However, by this point, she was too emotionally ensnared to escape. NeMo had ensured that she remained trapped, using her feelings against her and threatening those she cared about to keep her under his control.

In the end, Tessa had realized that she was not helping NeMo—she had been consumed by him. What had begun as an attempt to rehabilitate a broken figure had turned into a nightmare where NeMo’s need for domination and cruelty took precedence. Tessa had been left questioning whether she could ever break free from the emotional stranglehold he had on her, knowing that NeMo’s affection had been nothing more than a twisted tool for control. Ultimately, NeMo’s goal had not been redemption or partnership, but complete domination over those around him, and Tessa had been just another pawn in his sadistic game.

Kodais Solatus

The relationship between Kodais and NeMo was one of manipulation, mentorship, and latent rivalry. It had begun with Kodais' role as a guiding figure, helping NeMo recover from his amnesia and fragmented memories. Kodais had seen NeMo as a tool—a potential asset in his quest for power, knowledge, and his pursuit of the Qel-Droma Epics. He had treated NeMo with a mixture of care and calculated control, using his understanding of the Force to guide NeMo’s recovery and, in the process, reshape the young man into a force for his own ends.

For Kodais, the relationship had been pragmatic. He had helped NeMo, not out of compassion, but because he believed NeMo might be the key to unlocking further ancient Sith knowledge, particularly the amulet NeMo was linked to. Kodais' treatment of NeMo had often been distant, viewing him as a means to an end rather than a true ally. He had not viewed NeMo as an equal but rather as a pawn to be used and discarded when necessary. As NeMo recovered his memory and began to regain his sense of self, Kodais did not see him as a threat—yet.

However, NeMo’s growing sense of self and power had begun to shift the dynamic between the two. As NeMo had started to remember more of his past, he had become increasingly aware of Kodais' ambition, ruthlessness, and the sheer scale of his manipulations. Kodais had been everything NeMo secretly desired to be: powerful, influential, and in control. As NeMo’s memories had come into sharper focus, so had his envy of Kodais. He had coveted the strength and mastery that Kodais had over the Dark Side, as well as his ability to command and manipulate others.

What had begun as a mentor-student dynamic had slowly turned into a rivalry, albeit an unspoken one. NeMo had been driven by a burning desire to surpass Kodais, to claim the knowledge and power that Kodais had so easily wielded. This envy had festered beneath the surface, as NeMo began to question whether he would remain a pawn in Kodais' game, or whether he could become the master of his own fate.

Despite his ambitions, NeMo had remained loyal and obedient—for the time being. Kodais' teachings and influence had still shaped him, but NeMo was no longer content to merely be an instrument of Kodais' will. The relationship, initially based on manipulation and mentorship, had grown more tense as NeMo sought to assert himself, even as he continued to rely on Kodais for guidance.

The latent rivalry between them had come to a head during their expedition to the planet Auratera. Kodais, focused on retrieving the powerful artifact within the tomb, had become ever more consumed by his hunger for power. NeMo, feeling the pull of the same darkness, had grown increasingly resentful. The final stages of their journey had led to a fractured trust: Kodais' death, and NeMo had returned alone, vague about the details of what transpired in the tomb.

This unresolved mystery had been the ultimate culmination of their relationship: NeMo’s envy and covetousness had boiled over into something more dangerous—the opportunity to rid himself of Kodais and claim everything for himself. Whether NeMo’s involvement in Kodais’ death had been out of self-preservation, a desire for power, or even a betrayal, the bond between them had been irreparably shattered. What had once been a mentor-student dynamic had transformed into something far darker and far more complicated: a rivalry born of envy, manipulation, and the eventual pursuit of dominance.

Trivia

  • Nefarious Moniker was originally conceived as a caricature of the stereotypical "bad guy." The name literally means "Evil Name." He was really only supposed to be a temporary character.
  • The portmanteau "NeMo" is derived from the first two letters of Nefarious and Moniker. Conveniently, the portmanteau spells "nemo," which is Latin for "nobody"—an allusion to NeMo not remembering who he is or anything about his past.
  • NeMo speaks in Shakespearean English to reflect his "Old-World" origins. This was originally meant to be funny, but turned out to be exhausting.