Kel Rasha

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Kel Rasha
General information
Constructed:

35 ABY

Location:

Aeotheran

Builder:

House Shar Dakhan

Physical specifications
Population:

125000

Usage
Era:

Dark Jedi Brotherhood Era

Affiliation:
[ Source ]


Kel Rasha is an Aeotheran city being built by experimental means. Using refugees local to the system, a ready pool of labor has been gathered to build the city that will support the Crown Jewel of Aeotheran, the Gilded Archipelago. Kel Rasha is built under the new Sadow Directive, specifically by House Shar Dakhan, as the financial arm of the Clan. Working hand in hand with the Dlarit Corporation, the plan for the city is one of economic enhancement through local business.

Overview

Upon completion, the dream of Kel Rasha will be something like this.

Covering approximately 320 square kilometers on the western shore of one of the Aeotheran continents, Kel Rasha sits about 20 degrees longitude north of the equator. The city was built on the coast, nestled against the foothills of a mountain chain, with the city limits shaped in something of a rough trapezoid with the widest point facing towards the ocean.

The city was zoned specifically so that the taller the building, the further from the coast it must be built, so that those who purchase property closer the beach, are ensured an excellent view. Unlike the strict, structured, and organized layout found in most other Dlarit cities in the Orian system, Kel Rasha is laid out in a much more lazy manner, with streets approximately a meter wider than necessary and speed limits much lower, to encourage a more relaxed environment.

The businesses within Kel Rasha are also a major departure from Dlarit standards, as less than 10% of the businesses are chain or franchise. Instead, they are all small, locally owned affairs, selling locally crafted wares. Because of this attitude, all business owners must queue for the business license, depending on the nature of their venture. A holocinema owner might wait over a year to open, while a Vegetarian Wookiee food vendor would be approved almost immediately.

Keeping in line with other major population centers in the Orian system, Kel Rasha is protected by a powerful shield generator to protect the city from orbital bombardment. The citywide shield, however, does not contain localized weather control, but does have the power to protect the city from severe tropical storms and hurricanes.

Resources and Utilities

Power

Kel Rasha is a departure from standard power generation, and instead uses three different methods to supply power to the city.

  1. Tidal Energy: Tied to the local desalination centers are tidal energy plants, allowing for less use of space to provide multiple services.
  2. Solar Farming: A series of solar farms are set up on the far side of the mountain chain so that they aren't plainly visible to the city of Kel Rasha.
  3. Wind Turbines: Set amidst the solar farms are wind traps, built to take advantage of the air currents at elevation.

Food

The primary food production are the ichthyoculture farms submerged 35 kilometers northwest of the city proper. Many varieties of local fish are farmed here, as well as many varieties of kelp. This location is kept very secret, as it exists to support the Seng Karesh subterranean farms in the event of system-wide siege.

Approximately 80 kilometers south of Kel Rasha are small, privately owned plantations, growing many tropical climate specific fruits and vegetables, as well as luxury goods such as caf beans and exotic teas. Owing to the rich soil, these luxury goods grow in great abundance, and due to the very stable climate, have almost no stop to their growing season. In addition, there are a number of vineyards which produce many different varieties of wines and spirits.

Hydroponic farming is also common, though instead of large scale farming operations, there are numerous small indoor hydroponic farms operating as greengrocers.

Unlike most of the rest of the local economy, Kel Rasha does import a certain amount of foodstuffs, though this is done through Dlarit's hospitalities division.

Goods

Several goods are produced locally. Among them are:

  • Exotic Woods
  • Holofilms
  • Art
  • Wines and Spirits

History

As it happens, it shall be added.

Points of Interest

Oshairana Beach

The largest of the many public beaches found in Kel Rasha, and also the most appointed. Oshairana Beach has a large boardwalk complete with a permanent carnival, food and drink vendors, beach shops and the like. This is also the only public beach with permanently employed lifeguards on duty.

Yurashima Point

A large, jutting rock just off the cliffs north of the beaches, Yurashima point was a curiosity of nature. Tides and erosion have created a natural staircase which leads to the top of the rock, offering an incredible view of the coastline. Thrillseekers are prone to leaping from the top of the rock.

Buurenaar Cove

At a point between two of the larger beaches, Buurenaar cove is nestled in a very stony part of the coastline. The area attracts few swimmers, but is probably the best place one can find to fish without chartering a boat.

Mononoke Drive

A long, winding road on the mountains to the east of the city, where the city's wealthy populace resides. While there are more effecient ways to get from point A to point B, none are quite as relaxing or enjoyable to drive on one's own.

Alabaster Square

In the middle of the city, a very large, pedestrian only square has been built, with several fountains, a bandstand, and carefully manicured topiary.

The Verda Cruise Line

Because of the nature of Speeder tuners and Swoop Jockies to gather, a length of street spanning a few dozen blocks has been specifically developed as an attractant to the aforementioned vehicle fans. The Verda Cruise line is known as a place where one can get into some trouble when the sun goes down. While this area is still policed, one can find women, gambling, and sundry other vice here.