Dark Tower

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Template:Structure infobox

The Dark Tower is the headquarters of Clan Plagueis in the Jusadih System. It is here that the Clan Summit resides, as well as where the clan's primary library is located.

Structure

Home of the Iron Throne. A massive five story complex rests on horizon of Ellesmeria, a central square building connected with archways to four circular towers that mirror the height of the other buildings. This is the strong hold of the Clan Plagueis, their official headquarters on Kapsina - it is here that the Consul, Proconsul, Envoys and Council of the Wise reside or meet in conference. The building appears archaic, built in black stone, a deep gray ore placed for accents, defining the graceful lines and breaks in the building.

First Level

The Central building, or Core, is made up of five levels. The first level is the entrance and display halls of the Clan Plagueis, one enters two onyx doors, each spanning ten feet in height, as they progress into the entrance hall. Here a comb of halls and passages are filled with works from the members of Clan Plagueis, scrolls of great wisdom, weapons forged by artisans, even past awards the Clan has received from their courageous exploits. In addition a single passage way commemorates the histories of Clan Exar Kun, Clan Satal Keto and the forming of Clan Plagueis - here an outside observer can begin to understand the depths of the Clan; to begin to understand the members that hold her together.

Second Level

A massive stair case leads to the Audience Chamber of the Clan, the second floor is a spacious room dominated by several features. In the back another set of stairs exist to take one to the third floor, but in the front exists a platform used for ceremony, discussion and placeholder for the Iron Throne, a massive stout tract that has been perfectly crafted in 90 degree angles. The concept is to make the Consul, whom sits in the Iron Throne, dutifully uncomfortable - so that he remembers the tasks before him, not falling into lavish contempt. Attached on the right and left sides are conference rooms, these are used to hold general meetings, hear complaints and handle day to day business. In essence, they are the offices of the Consul and Proconsul.

Third Level

The third floor is a Dojo, dedicated to training hand to hand martial arts, instructional leadership and mentorship on lightsaber basics (known as Dulon), practical and advanced application of the Force - in combative circumstances, and any other means or desires set before the Trainer of the given day. This level is seemingly higher, double standard regulation at twenty feet high. This allows for more acrobatic maneuvers and proper training in several lightsaber forms. Here regular tournaments are held between Clan members to determine whom is most skilled in the art of war. In each corner is the outside access to the arch ways that are connected to the four towers - these will be explained in greater detail. Along the back are a series of rooms used for private mentorship and instruction and the stair case that leads to the fourth floor.

Fourth Level

The Fourth floor is designated for personnel. It is broken into quadrants, each with a specific purpose. The first quadrant is a full squadron, plus four, of flight simulators - these are used to train the Dark Jedi and pilots alike. The adjacent quadrant is the mess hall - here all the meals are served to those whom are living on Kapsina, and guests alike. The third quadrant is a barracks, the bunks are stacked and space is limited - it is designed for capacity, not comfort and can hold a majority of the Clan in times of need. The last quadrant is guest quarters. These are considerably more lavish and are reserved for visiting Elders, Tribunes, Staff or Dark Council members themselves. A series of steps lead to the fifth floor and a massive, vaulted door.

Fifth Level

The Fifth floor is home to the War Room and the Equipment lockers. In the center a tactical screen is situated upon a circle dais, so Clan and House Summits can view and add input in times of war. This is the nerve center of war time operations, it is only accessible to members whom hold sensitive positions - though they can bring others in, especially for access to the arms lockers. A stash of weapons, ammo and materials are stored here in the event of a standoff - the Weapon Master is responsible for distribution at all times.

Towers

The towers are four, each with a specific purpose, housing a single element of Clan Plagueis: Clan Summit, Envoys, Council of the Wise, Armed troops.

The first tower, those there is no real order, is designated for the troops of Clan Plagueis. There are their necessary rooms and they are the only tower that has ground level access. It is sealed from the remainder of the complex, except for a one way door in the Dojo - where the Consul or Proconsul may enter the Officer's quarters when they desire.

The second tower is for the Envoys of the Clan - in their frequent travels to train, recruit and meet the deadlines set before them by the Knight Commander they have only this tower to call home. The first level is non existent, the pillars stand, but air travels freely through the gaps creating a spot for meditation instead of work. The second story is designated for the archives and records of the Envoys, while the third holds a vast library necessary for them to understand the galaxy, the fourth floor is the living quarters of the House Envoys - the fifth level is held as the personal quarters of the Clan Envoy.

The third tower is reserved for the Council of the Wise. Only those upon the board know what goes on in that tower, the only known fact is that the entrance is on the third level of the tower - a sort of lounge, library and conversational piece used by the members.

The fourth tower is the personal quarters of the Consul and Proconsul, they share the third story as an entry way, but the bottom levels are for the Proconsul to do with as he pleases - the top floors are the Consul's. There are rumors that he has converted one of the levels into a laboratory, exclusively designed to investigate the properties of Sith Alchemy.