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| |affiliation=[[Clan Arcona]], [[Clan Plagueis]], [[Clan Taldryan]] | | |affiliation=[[Clan Arcona]], [[Clan Plagueis]], [[Clan Taldryan]] |
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| {{quote|Friends may come and go, but enemies accumulate.|'''Kresh'taa'''}} | | {{quote|Friends may come and go, but enemies accumulate.|'''Xander Drax'''}} |
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| == Character Description == | | == Character Description == |
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| But, as the years went by and he became more and more disenfranchised with the Hammer and its 'Jedi', he was approached by a member of the one true Brotherhood. Finally deciding to leave the pretenders and journey back to his true brethren. He has been expanding his formalized training in the dark side ever since. | | But, as the years went by and he became more and more disenfranchised with the Hammer and its 'Jedi', he was approached by a member of the one true Brotherhood. Finally deciding to leave the pretenders and journey back to his true brethren. He has been expanding his formalized training in the dark side ever since. |
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| Having found it hard to find his place within the Brotherhood, Kresh has bounced from clan to clan. He has served in Taldryan, [[Clan Plagueis|Plagueis]], and has now seemingly found a home in [[Clan Arcona|Arcona]]. | | Having found it hard to find his place within the Brotherhood, Xander has bounced from clan to clan. He has served in Taldryan, [[Clan Plagueis|Plagueis]], and has now seemingly found a home in [[Clan Arcona|Arcona]]. |
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| == Personal Information == | | == Personal Information == |
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| === Demeanor === | | === Demeanor === |
| Kresh'taa tries to stay away from the focus of attention, keeping to dark corners. Most always he moves with a purposeful stride, moving from place to place and rarely dawdling. He rarely sits, preferring to stand in a rigid, upright posture. He speaks in a tight, clipped form. Most of the time his voice lacks much inflection or feeling, leading people to consider him distant and unconcerned. This demeanor is a side affect of centuries living in hiding, leaving him unprepared to form attachments to others.
| | Xander tries to stay away from the focus of attention, keeping to dark corners. Most always he moves with a purposeful stride, moving from place to place and rarely dawdling. He rarely sits, preferring to stand in a rigid, upright posture. He speaks in a tight, clipped form. Most of the time his voice lacks much inflection or feeling, leading people to consider him distant and unconcerned. This demeanor is a side affect of centuries living in hiding, leaving him unprepared to form attachments to others. |
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| Having such a long lifespan (and at this point seemingly unlimited baring disease or accident), he cares little for the changes and events that many others consider important. For example, during the Sixth Great Jedi War, he cared little for which of the Grand Masters were the true leader of the Brotherhood, knowing that in the long term, it mattered little who was controlling the Brotherhood for this short period of its history. | | Having such a long lifespan (and at this point seemingly unlimited baring disease or accident), he cares little for the changes and events that many others consider important. For example, during the Sixth Great Jedi War, he cared little for which of the Grand Masters were the true leader of the Brotherhood, knowing that in the long term, it mattered little who was controlling the Brotherhood for this short period of its history. |
Template:Sith charinfo
- "Friends may come and go, but enemies accumulate."
- ―Xander Drax
Character Description
Xander is a Firrerreo, a near-human race easily mistakable for human. The main difference between then is a golden tint to their skin, and longer canine teeth. Though over 300 years old, Xander maintains the appearance of a male of his species of 35 to 40 years of age, owing to the creature he is bonded to combined with his naturally faster healing rate.
Early Years
Xander was born a slave on the world of Sleheyron, his mother owned by Tiranga the Hutt. Once he was old enough (5 years old on Sleheyron), he joined his mother working in one of Tiranga's Tibanna gas refineries. As he grew not only in age and size, he was eventually assigned to the fuel mines below. Years of misery were finally punctuated by his mother's death when he was 21 years old, an event that crushed Xander. Feeling that the life he lead held nothing, be petitioned Tiranga to participate in the Gladitorial Games that saw the Hutts pit their slaves together in combat.
After a grueling training regimine, Xander entered the arena and began to do well for himself. His first battles were learning experiences, not fought to the death, but later he was entered in those as Tiranga saw his skill growing. Many would say it was his innate skill in combat, or an unfocused connection with the force, that saw him through his many battles. After facing and defeating 47 different opponents in single combat to the death, Xander decided he would leave Sleheryon. Killing several guards, and releasing an entire cell block of gladiatorial slaves to add to the confusion, Xander escaped the holding area and stowed away aboard a fuel transport.
Making a Name
Xander began to work his way across the galaxy, taking jobs as enforcer, body guard, or hired muscle. For several years he was paid to stand and look tough, throw a few punches, and perhaps break up a fight or two. For a man that had lived and breathed the harsh reality of the pits of Sleheryon for years, it just wasn't enough. Using the money he had earned, he started to look for a place where his special skills could allow him to shine.
That place was eventually found in The Cauldron located on the planet Rattatak. The Cauldron, like the gladitoral arenas on Sleheryon, were filled with beasts and slaves fighting for the enjoyment of others. Here, as a free being, Xander entered the games as one of the only non-slaves to participate. Fighting for himself, and betting on himself to boot, Xander cut a swath of blood across the field of combat. As time went on, he began to see his opponents moves before they made them, know what they were thinking before they did. It was his first real conscious brush with the force, tainted though it may have been. As the fights became repetitive, Xander soon grew bored. Taking his newfound wealth with him, Xander began another search, this one for more knowledge of this newfound power within him.
Descent into Darkness
After years of searching, Xander had uncovered much. With the incomplete knowledge he possessed, he taught himself to focus his talents, leaving him with an incomplete and spotty knowledge of the force. His studies uncovered information on the Dark Lord Freedon Nadd, ruler of Onderon, and armed with this knowledge Xander set off in search of him. Unbeknownst to Xander, Freedon Nadd's spirit had been destroyed millenia before, but he was traveling a path once taken by Darth Bane.
A fate similar to Bane's befell Xander, with some unknown force dragging him off course, his ship crashing on Dxun. Fighting through the jungle, Xander was being inexorably pulled to Nadd's tomb. Entering the tomb, Xander eventually uncovered a holocron that had been left there by Darth Bane. Activating it, Xander summoned forth the spirit of Bane, the same spirit that had been guiding his journey.
Bane demanded to know the fate of the Sith order, but with the order working behind the scenes, Xander knew nothing. Deciding that the order should be preserved, Bane passed on his knowledge to his new "apprentice". Much of Xander's growth in the Dark Side took place during this time, and when he left Dxun a year later, he was a far more powerful being. But he was not a Jedi yet.
The thing that had fascinated him most was the Orbalisk armor that Bane had worn, and it's strange symbiotic relationship with its wearer. Taking one of the beasts to study, Xander decided to come up with a better version of the armor. Knowing that the constant battle between symbiosis and being overwhelmed by the Orbalisks was the biggest problem, Xander decided to have the problem removed. Traveling to Cartao and enlisting the aid of Spaarti Creations, Xander spent the vast majority of his remaining fortune on a re-engineered version of the Orbalisk. The new entity would be far smaller, a tiny version of its original. They would still join together in colonies to form their living armor, but now it would be millions instead of hundreds, like living nano-technology. And each one would have within it programming to maintain a certain amount, never to overwhelm its wearer.
The overall protection was decreased, and their ability to enhance the wearer's force ability was virtually eliminated, the living armor was now in a truly symbiotic relationship with the wearer, as opposed to a controlled parasitic one. And with them being tailored to fit Xander's specific genetic profile, they would be useless to another. So on that day, Xander donned the colony of "Orbites", and has been wearing the living armor ever since. The one unforseen consequence, that would not be noticed until years later, was that by nature of the Orbites symbiosis with his Firrerreo physiology, Xander's aging virtually halted.
The Dark Brotherhood
After centuries of hiding in shadows, avoiding the gaze of the jedi or other sith, he was drawn into the Dark Brotherhood by one of its warriors. A member of Clan Taldryan, he studied for many months before the great schism that split the Brotherhood in twain. Being a relatively new member, Xander stayed with the brotherhood in the Minos Cluster.
But, as the years went by and he became more and more disenfranchised with the Hammer and its 'Jedi', he was approached by a member of the one true Brotherhood. Finally deciding to leave the pretenders and journey back to his true brethren. He has been expanding his formalized training in the dark side ever since.
Having found it hard to find his place within the Brotherhood, Xander has bounced from clan to clan. He has served in Taldryan, Plagueis, and has now seemingly found a home in Arcona.
Personal Information
Attire
Xander is always covered by his Orbite armor, a dark grey mass of natural organisms that covers all but his face. Over this Xander will wear whatever suits him (within physical requirements) including his jedi robes. But, he favors a simple hoodless cloak of deep red fabric fastened at the shoulders with golden clasps.
Demeanor
Xander tries to stay away from the focus of attention, keeping to dark corners. Most always he moves with a purposeful stride, moving from place to place and rarely dawdling. He rarely sits, preferring to stand in a rigid, upright posture. He speaks in a tight, clipped form. Most of the time his voice lacks much inflection or feeling, leading people to consider him distant and unconcerned. This demeanor is a side affect of centuries living in hiding, leaving him unprepared to form attachments to others.
Having such a long lifespan (and at this point seemingly unlimited baring disease or accident), he cares little for the changes and events that many others consider important. For example, during the Sixth Great Jedi War, he cared little for which of the Grand Masters were the true leader of the Brotherhood, knowing that in the long term, it mattered little who was controlling the Brotherhood for this short period of its history.
Personal Craft
Star Saber: "Ghest" - the Star Saber XC-02 Starfighter was a highly experimental starfighter created c. 400 BBY by Republic Fleet Systems based on a much older design that was never put into production. Measuring seventeen meters in length, the Star Saber was designed as a patrol fighter. The Star Saber's shape resembles a swooping bird of prey, with a long nose and a pair of swooping wings at each side. Four laser canons are housed below the inner sections of the wings, and a proton torpedo launcher is situated on the nose. The thin outboard nacelles house additional engines, used to give the Star Saber exceptional maneuverability.
Kresh acquired the craft before he set off in search of Freedon Nadd's tomb, and has been making changes and upgrades to it ever since. A more recent addition to the craft was a small, more modern hyperdrive unit and a A-wing type NavComp that can store the coordinates of up to five different jumps. While the craft is an outmoded design, it can still hold its own in combat with newer starfighters in the hands of a competent pilot.
Trivia
- The name "Xander Drax" comes from the film adaptation of "The Phantom".
For more info see his dossier