Telepathy: Difference between revisions

From Wikipedia of the Dark Brotherhood, an online Star Wars Club
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Revision as of 13:04, 2 December 2009

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Communication

Hear

Prerequisites:

The basic ability enabling one to receive telepathic communication.

Speak

Prerequisites:

  • Second Rite (PRT - DJK)
  • Force power: Hear, 5 points

A slightly more advanced understanding of telepathy allows, not only hearing, but telepathic communication of simple ideas to those within their line of sight.

Communicate

Prerequisites:

  • Third Rite (EQ1 - EQ4)
  • Force power: Speak, 5 points

Two-way telepathic communication of thoughts and intentions to those within the user's line of sight.

Connect

Prerequisites:

  • Mastery (DA - DP)
  • Force power: Communicate, 5 points

Unabated telepathic communication with one individual who can be sensed across vast distances.

Interconnect

Prerequisites:

  • Grand Mastery (GM only)
  • Force power: Connect, 5 points

The unabated process of telepathic communication with multiple individuals who can be sensed, no matter the distance.

Battle

Battlemind

Prerequisites:

The ability to instill a sense of morale in a single ally.

Force Meld

Prerequisites:

  • Third Rite (EQ1 - EQ4)
  • Force power: Battlemind, 5 points

A technique where a number of Force users join their minds together through the Force, drawing strength from each other.

Battle Meditation

Prerequisites:

  • Mastery (DA - DP)
  • Force power: Force Meld, 5 points

This power can influence the course of an entire battle, raising the morale of allies, and sapping the will to fight from enemies. It requires concentration and minimal distraction - often performed by a skilled practitioner under guard and alone.

Battle Coordination

Prerequisites:

  • Grand Mastery (GM only)
  • Force power: Battle Meditation, 5 points

This ability is the Grand Master form of Battle Meditation. As well as influence over a battle, Battle Coordination also grants one powerful foresight. Though taxing, this power can be exerted by a Grand Master even while otherwise engaged.