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| | Each rank increase in Supplemental Society trophies (RP, ACC) **** | | | Each rank in Supplemental Society trophies (RP, ACC) **** |
| | 50 | | | 50 |
| |- | | |- |
Revision as of 06:26, 25 June 2023
This XP Policy outlines how a member can earn XP in the experience system. This policy is approved by the Grand Master and is enforced for integrity by the Dark Council.
XP Based Awarding
Promotions and Medals can be awarded based on XP earned from the site-tracked activities listed below (e.g., competitions, crescents, clusters, SA courses, etc.). XP used to award a medal is called "Medal XP" and is equal to the member's lifetime XP value, excluding any corrections minus the full value of their combined merit and sacramental awards. Promotions do not reset Medal XP, nor do Medals reset Promotion XP.
Members can receive a medal with an XP value equal to their accrued Medal XP. Medals awarded solely based on Medal XP do not award additional XP. However, DB activity that is not tracked by the site and automatically credited with XP, such as project and leadership work, can also contribute towards medals as explained below:
Without further justification, leaders can award medals with a value less than or equal to a member’s Medal XP. Medals with a value less than or equal to Medal XP do not grant additional XP to the receiving member because the underlying activities have already done so.
If a member has leadership or project activity that leaders want to recognize with a medal, with or without any accrued Medal XP, they can submit a medal recommendation for approval by the MAA detailing what that member has done – much like the old medal system.
If an approved medal exceeds the member’s Medal XP, then the medal will grant additional XP at least equal to the difference between the medal’s value and the member’s Medal XP. The total XP earned is equal to the value of non-site-tracked XP applied to the medal.
Award XP Values
Award XP Value
|
Merit/Sacramental
|
XP Value
|
Dark Cross
|
200
|
Anteian Cross
|
450
|
Steel Cross
|
1012
|
Grand Cross
|
2278
|
Sapphire Blade
|
5125
|
Amethyst Kukri
|
11533
|
Ruby Scepter
|
25949
|
Emerald Dagger
|
58385
|
Diamond Sword
|
131368
|
Silver Sash
|
295578
|
Golden Lightsaber
|
665051
|
Cluster/Novae
|
XP Value
|
Vendetta Seal
|
25
|
Crescent w/ Quartz Star
|
10
|
Crescent w/ Topaz Star
|
15
|
Crescent w/ Emerald Star
|
25
|
Crescent w/ Sapphire Star
|
50
|
Crescent w/ Amethyst Star
|
75
|
Crescent w/ Ruby Star
|
100
|
Crescent w/ Diamond Star
|
200
|
Bronze Nova
|
300
|
Silver Nova
|
450
|
Gold Nova
|
600
|
Cluster*
|
Value*
|
Cluster of Earth
|
(4x)0.5
|
Cluster of Fire
|
(16x)0.5
|
Cluster of Ice
|
(2.64x)0.715
|
Cluster of Graphite
|
(2.64x)0.715
|
Scroll
|
XP Value
|
Dark Side Scroll
|
25
|
Scroll of Foundation
|
25
|
Scroll of the Master
|
50
|
Scroll of Indoctrination
|
100
|
* Clusters have diminishing returns implemented. The formula calculates the total amount of XP awarded by x amount of clusters.
Competition Participation/Organization XP Values
Competition Participation/Organization XP Values
|
Tier
|
Participant**
|
Organizer**
|
Tier 5
|
15
|
30
|
Tier 4
|
20
|
40
|
Tier 3
|
25
|
50
|
Tier 2
|
30
|
60
|
Tier 1/Vendetta
|
35
|
70
|
**Container/Bracket competitions will not generate participation/organization points.
RP Session XP Values
This is XP garnered by either participating or dm'ing roleplaying sessions on discord. Note that a 100-word minimum is required for a session to grant XP.
RP Session Values
|
Source
|
Value
|
Player
|
25
|
DM
|
50
|
Shadow Academy Degree XP Values
This is XP garnered through the completion of Shadow Academy degrees. Different degrees are worth different amounts of XP.
Shadow Academy Degree XP Values
|
Degree
|
Value
|
Dark Pundit
|
50
|
Dark Maven
|
75
|
Dark Savant
|
125
|
Dark Sage
|
200
|
Other XP Source Values
Other XP Source Values
|
Source
|
Value
|
Any SA Course Completed***
|
10
|
Each rank in each primary society
|
100
|
Legion of the Scholar
|
25
|
Pendant of Blood
|
20
|
First CS Created Trophy
|
15
|
Discord linked to dossier
|
5
|
Each rank in Supplemental Society trophies (RP, ACC) ****
|
50
|
***Excludes the Trial of Identity, Trial of Acquisition and 'Trivia' exams created for the purpose of a a Vendetta, which have no XP value.
****Tracked using the 'Players gonna play' and 'You can certainly try' trophies.
Rank Threshholds
The following are the threshold XP accruals required for each rank.
Rank Thresholds
|
Rank
|
Accrued XP
|
Novitiate 1
|
N/A
|
Novitiate 2
|
N/A
|
Novitiate 3
|
1
|
Novitiate 4
|
200
|
Journeyman 1
|
500
|
Journeyman 2
|
850
|
Journeyman 3
|
1450
|
Journeyman 4
|
2500
|
Equite 1
|
5000
|
Equite 2
|
10000
|
Equite 3
|
20000
|
Equite 4
|
40000
|
Elder 1
|
N/A
|
Elder 2
|
N/A
|
Elder 3
|
N/A
|
Elder 4
|
N/A
|
Elder Promotions
Promotions to the rank of Elder 1 and beyond are not based on XP. They are based primarily around member contributions to their clan and the club as a whole.
Looking at recent examples of Elder promotions is a good method of learning what other members who hold that rank did to earn it.