Krayiss II - Team Pwncona: Difference between revisions

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===One Sith Star Port===
===One Sith Star Port===
At first glance the Star Port looks rather unassuming; a large circular landing pad that was constructed over a crater that had been left in the planet's surface. The once abandoned Port maintains a theme of smooth and rounded edges in its architecture. It was designed to blend with the surrounding terrain, but to stand out enough so that ships could find it without much trouble-- if they knew where they were looking.
The hangar entrance sits at ground level, and is housed under a disk-like roof very similar to the landing platform around it. The hangar was designed to handle nothing larger than Freighter class, as there was little Capital-class ships that bothered with the ancient world. While this is the only visible entrance for ships, there is a secured heavy-duty blastdoor next to it that allows entrance in the event of the hangar being locked down. The true depth of the Space Port, though, lies in what was buried beneath the surface. The platform inside is actually a giant elevator powered by repulsor lifts. Underneath the surface hangar is a much larger facility that can store additional ships.
Though mostly empty, the space port itself holds the remnants of what would be considered a lounge. Outdated holo transmitters, circular booths with tables, and a series of shops all boarded off long ago. Branching out from the lounge,there was also a suite of formal conference rooms,  an abandoned armory stripped of anything of value, and a small barracks complete with mess hall. There is also an engineering room for the security droids that had patrolled the once bustling port. The docks for the security droids lays untouched in the time since this place has been abandoned. Though some of the hulking droids can be found stationed here once more, it is still uncertain if they are operational as they have lain dormant for so long.
While the space port itself is impressive enough, the final part that is unseen, even unknown to most, is the elaborate network of tunnels that shoot off from the building itself. These tunnels were used more as an escape route away from the Space Port as well as a quick entrance inside. These were used mainly for maintenance most of the time, hence why not many people have the knowledge of these tunnels.





Revision as of 17:18, 15 February 2013

Geography

Moons

History

Ancient Sith Empire

Temple Library & Obelisk

High Value Targets

One Sith Occupation and Structures

One Sith Base Camp

One Sith Star Port

At first glance the Star Port looks rather unassuming; a large circular landing pad that was constructed over a crater that had been left in the planet's surface. The once abandoned Port maintains a theme of smooth and rounded edges in its architecture. It was designed to blend with the surrounding terrain, but to stand out enough so that ships could find it without much trouble-- if they knew where they were looking.

The hangar entrance sits at ground level, and is housed under a disk-like roof very similar to the landing platform around it. The hangar was designed to handle nothing larger than Freighter class, as there was little Capital-class ships that bothered with the ancient world. While this is the only visible entrance for ships, there is a secured heavy-duty blastdoor next to it that allows entrance in the event of the hangar being locked down. The true depth of the Space Port, though, lies in what was buried beneath the surface. The platform inside is actually a giant elevator powered by repulsor lifts. Underneath the surface hangar is a much larger facility that can store additional ships.

Though mostly empty, the space port itself holds the remnants of what would be considered a lounge. Outdated holo transmitters, circular booths with tables, and a series of shops all boarded off long ago. Branching out from the lounge,there was also a suite of formal conference rooms, an abandoned armory stripped of anything of value, and a small barracks complete with mess hall. There is also an engineering room for the security droids that had patrolled the once bustling port. The docks for the security droids lays untouched in the time since this place has been abandoned. Though some of the hulking droids can be found stationed here once more, it is still uncertain if they are operational as they have lain dormant for so long.

While the space port itself is impressive enough, the final part that is unseen, even unknown to most, is the elaborate network of tunnels that shoot off from the building itself. These tunnels were used more as an escape route away from the Space Port as well as a quick entrance inside. These were used mainly for maintenance most of the time, hence why not many people have the knowledge of these tunnels.


First to Wake, Last to Die

In 36ABY, members of the Dark Jedi Brotherhood were deployed to investigate One Sith’s actions, and tasked with scouting the ancient planet. Clan Arcona was first to touch down, lead by Proconsul Marick Arconae. Team 'Pwncona' was broken into two teams. Marick headed up Team "Duh", consisting of veterans Legorii Kryotek Entar, Kratus Vahillus, Cethgus Entar,xK'tana, and the recently-knighted xIncendus.

Quaestor Socorra Erinos along with her Aedile Valhavoc made up Team "Winning". With them was Dark Jedi Master xTroutrooper, Gatewarden xTsainetomo Keibatsu, and recently-knighted Montresor and xFet'ai'narun. The team rounded off with veteran Etah d'Tana.