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| {{Underlinked}}{{Character
| | {{Character |
| |type=NPC | | |order=NPC |
| |image=[[image:macorpp.jpg|250px]] | | |image=[[image:macorpp.jpg|250px]] |
| |name=Mac Orpp | | |firstname=Mac |
| | |lastname=Orpp |
| |homeworld= Autoch Prime | | |homeworld= Autoch Prime |
| |birth= [[24 BBY to 1 BBY|7BBY]] | | |birth= [[24 BBY to 1 BBY|7BBY]] |
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| |dossier= | | |dossier= |
| }} | | }} |
| Mac Orpp is a twisted Sith who has spent the majority of his life running a prizefight arena in the outer rim. Delighting in his own prowess in the sport, he often challenges his own reigning champions to hone his skill. | | Mac Orpp is a twisted [[StarWars:Sith/Legends|Sith]] who has spent the majority of his life running a prizefight arena in the [[StarWars:Outer Rim/Legends|Outer Rim]]. Delighting in his own prowess in the sport, he often challenges his own reigning champions to hone his skill. |
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| == History == | | == History == |
| Born to relatively well off parents deep within Autoch Space, Mac had felt the wanderlust from an early age. The dull daily life of the Strictly governed Ecumenopolis chafed him from a young age, and his parent enrolled him in several martial studios, hoping that the teachers there would be able to channel the destructive energies. | | Born to relatively well off parents deep within [[Autoch|Autoch Space]], Mac had felt the wanderlust from an early age. The dull daily life of the Strictly governed [[StarWars:Ecumenopolis/Legends|Ecumenopolis]] chafed him from a young age, and his parent enrolled him in several martial studios, hoping that the teachers there would be able to channel the destructive energies. |
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| While seeming to help, Mac was merely maturing, keeping his wanderlust hidden as he trained under the old [[starwars:Teräs Käsi|Teräs Käsi]] master until he had earned his Palawi Braid at a young age. Having competed in several championships on Autoch Prime, Mac lost several judgments on his matches, minor technicalities that cost him the points needed to win the match, despite having displayed a far greater skill at arms than his opponent. | | While seeming to help, Mac was merely maturing, keeping his wanderlust hidden as he trained under the old [[starwars:Teräs Käsi|Teräs Käsi]] master until he had earned his Palawi Braid at a young age. Having competed in several championships on Autoch Prime, Mac lost several judgments on his matches, minor technicalities that cost him the points needed to win the match, despite having displayed a far greater skill at arms than his opponent. |
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| Deciding that his homeworld was not fostering his strengths, Mac slipped away on a freighter, selling his speeder bike for fare to the Outer Rim, where he had been led to believe that they were less concerned with the rules than with the display of skill and power. | | Deciding that his homeworld was not fostering his strengths, Mac slipped away on a [[StarWars:Freighter/Legends|freighter]], selling his [[StarWars:Speeder Bike/Legends|speeder bike]] for fare to the Outer Rim, where he had been led to believe that they were less concerned with the rules than with the display of skill and power. |
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| === Broken Knuckles === | | === Broken Knuckles === |
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| Mac found the arenas quickly enough, following rumors from darkened cantina corners to decrepit buildings where makeshift bleachers were made of tied together crates. Even young, the Autoch made a name for himself quickly, writ in the red of his opponents' blood. Vicious and quick, the money bet started to favor him, and the attention of the Crime Syndicates came to bear. | | Mac found the arenas quickly enough, following rumors from darkened cantina corners to decrepit buildings where makeshift bleachers were made of tied together crates. Even young, the Autoch made a name for himself quickly, writ in the red of his opponents' blood. Vicious and quick, the money bet started to favor him, and the attention of the Crime Syndicates came to bear. |
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| It didn't take many meetings for Mac to become a rich man. With his fights being set up months ahead of time, Mac found no shortage of warriors to test his mettle against. And with his notoriety came heavier challenges, aliens with aggressive and exotic fighting styles, champions from other systems, masters of other schools. And yet, Orpp managed to sneak victory past each of them, leaving many to claim that the Autoch was a Jedi, his seeming ability to read what an opponent was about to do before he did it stacking the odds in his favor every time. | | It didn't take many meetings for Mac to become a rich man. With his fights being set up months ahead of time, Mac found no shortage of warriors to test his mettle against. And with his notoriety came heavier challenges, aliens with aggressive and exotic fighting styles, champions from other systems, masters of other schools. And yet, Orpp managed to sneak victory past each of them, leaving many to claim that the Autoch was a [[StarWars:Jedi/Legends|Jedi]], his seeming ability to read what an opponent was about to do before he did it stacking the odds in his favor every time. |
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| Rumors flew, and with each new challenger falling at his feet, Mac began to despise the lack of real opposition. People slowly stopped showing at the fights, and more drunks with something to prove would assault him as he moved around town, each trying to eke out a name for themselves. After a particularly bad attempt on his life, Mac broke his contract, took his money in cash, and booked passage to the Core Worlds. | | Rumors flew, and with each new challenger falling at his feet, Mac began to despise the lack of real opposition. People slowly stopped showing at the fights, and more drunks with something to prove would assault him as he moved around town, each trying to eke out a name for themselves. After a particularly bad attempt on his life, Mac broke his contract, took his money in cash, and booked passage to the [[StarWars:Core Worlds/Legends|Core Worlds]]. |
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| It was on this trip that he met [[Eojin Quon-Shen]], a mysterious figure who intoned that Mac had much to learn about how to properly fight. Initially dismissive, Mac ignored the man. But as the yacht traveled, the curiosity in his mind blossomed, and Mac found himself asking the old man for a demonstration. | | It was on this trip that he met [[Eojin Quon-Shen]], a mysterious figure who intoned that Mac had much to learn about how to properly fight. Initially dismissive, Mac ignored the man. But as the yacht traveled, the curiosity in his mind blossomed, and Mac found himself asking the old man for a demonstration. |
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| Eojin managed to best the prizefighter quickly and efficiently. Mac could not predict the old man's strikes, nor could he slip his own past his defenses. Panting and astounded, Mac asked him how he had managed to achieve victory. | | Eojin managed to best the prizefighter quickly and efficiently. Mac could not predict the old man's strikes, nor could he slip his own past his defenses. Panting and astounded, Mac asked him how he had managed to achieve victory. |
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| The words that Eojin said were the same that he had used in post-fight interviews for the holonets. The old man just knew what Mac was going to do before he did. Flabbergasted, he asked how that could be, as his years in the arena would have certainly given him the edge over an old man. | | The words that Eojin said were the same that he had used in post-fight interviews for the [[StarWars:Holonet/Legends|holonets]]. The old man just knew what Mac was going to do before he did. Flabbergasted, he asked how that could be, as his years in the arena would have certainly given him the edge over an old man. |
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| Eojin's one word reply was enigmatic to the prizefighter. "Force." | | Eojin's one word reply was enigmatic to the prizefighter. [[StarWars:The Force/Legends|"Force."]] |
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| === Chasing the Mystery === | | === Chasing the Mystery === |
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| [[image:MacOrppSaber.jpg|thumb|200px|left|Mac Orpp's Lightsaber]]Mac traveled with the Old Jedi, learning the arts of how to manipulate the Force from him, quietly absorbing all the information he could, studying his techniques until late in the night. becoming an accomplished Force User in his own right, Mac began to challenge the other students, honing his art against them in the hopes that eventually he would be able to best the Master. | | [[image:MacOrppSaber.jpg|thumb|200px|left|Mac Orpp's Lightsaber]]Mac traveled with the Old Jedi, learning the arts of how to manipulate the Force from him, quietly absorbing all the information he could, studying his techniques until late in the night. becoming an accomplished [[StarWars:Force-sensitive/Legends|Force User]] in his own right, Mac began to challenge the other students, honing his art against them in the hopes that eventually he would be able to best the Master. |
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| As time went on, Eojin began to spend less and less time at his ranch, spending more time off-world, rumors of rebellion giving the old man hope, hope that he would be able to 'move freely once more back home'. Mac began to wonder if he had learned all there was to learn from the man. A Jedi as powerful as he seemed to be was still too afraid to use his strength and claim his homeland seemed to be a contradiction to him. | | As time went on, Eojin began to spend less and less time at his ranch, spending more time off-world, rumors of rebellion giving the old man hope, hope that he would be able to 'move freely once more back home'. Mac began to wonder if he had learned all there was to learn from the man. A Jedi as powerful as he seemed to be was still too afraid to use his strength and claim his homeland seemed to be a contradiction to him. |
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| === Breaking Eyes === | | === Breaking Eyes === |
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| While the money served Orpp very well, his drive to hone himself has led him down darker paths. Using goodly portions of his fortunes to seek out ancient Jedi and Sith artifacts and writings, Mac began to embrace the teachings of Ancient Dark Side Adepts, their unabashed pursuit of power and strength appealing to him. Mac began to obsess over the collection, starting to grow more and more ruthless about how he retrieved them. | | While the money served Orpp very well, his drive to hone himself has led him down darker paths. Using goodly portions of his fortunes to seek out ancient Jedi and Sith artifacts and writings, Mac began to embrace the teachings of [[StarWars:Dark Side Adept|Ancient Dark Side Adepts]], their unabashed pursuit of power and strength appealing to him. Mac began to obsess over the collection, starting to grow more and more ruthless about how he retrieved them. |
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| No longer content to deal with antiquities dealers, Mac began to take vacations to dismal worlds. Ruusan, Dathomir, Korriban all played host to the collector, each whispering spirit of Dark Lords long dead taking their toll on the man. Secrets flowed from the tombs of Korriban, hidden truths from the caves of the Nightsisters, understanding from the silent madness of Ruusan. | | No longer content to deal with antiquities dealers, Mac began to take vacations to dismal worlds. Ruusan, Dathomir, Korriban all played host to the collector, each whispering spirit of [[StarWars:Dark Lord of the Sith/Legends|Dark Lords]] long dead taking their toll on the man. Secrets flowed from the tombs of [[StarWars:Korriban|Korriban]], hidden truths from the caves of the [[StarWars:Nightsisters/Legends|Nightsisters]], understanding from the silent madness of [[StarWars:Ruusan/Legends|Ruusan]]. |
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| When Mac finally returned home, he did so with a changed demeanor, his eyes spoiled in red and gold, and he wore his saber now freely on his hip. Orpp let the rumors grow, that a Sith walked among them. | | When Mac finally returned home, he did so with a changed demeanor, his eyes spoiled in red and gold, and he wore his saber now freely on his hip. Orpp let the rumors grow, that a Sith walked among them. |
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| [[Category:NPCs]] | | [[Category:NPCs]] |
Mac Orpp is a twisted Sith who has spent the majority of his life running a prizefight arena in the Outer Rim. Delighting in his own prowess in the sport, he often challenges his own reigning champions to hone his skill.
History
Born to relatively well off parents deep within Autoch Space, Mac had felt the wanderlust from an early age. The dull daily life of the Strictly governed Ecumenopolis chafed him from a young age, and his parent enrolled him in several martial studios, hoping that the teachers there would be able to channel the destructive energies.
While seeming to help, Mac was merely maturing, keeping his wanderlust hidden as he trained under the old Teräs Käsi master until he had earned his Palawi Braid at a young age. Having competed in several championships on Autoch Prime, Mac lost several judgments on his matches, minor technicalities that cost him the points needed to win the match, despite having displayed a far greater skill at arms than his opponent.
Deciding that his homeworld was not fostering his strengths, Mac slipped away on a freighter, selling his speeder bike for fare to the Outer Rim, where he had been led to believe that they were less concerned with the rules than with the display of skill and power.
Broken Knuckles
Mac found the arenas quickly enough, following rumors from darkened cantina corners to decrepit buildings where makeshift bleachers were made of tied together crates. Even young, the Autoch made a name for himself quickly, writ in the red of his opponents' blood. Vicious and quick, the money bet started to favor him, and the attention of the Crime Syndicates came to bear.
It didn't take many meetings for Mac to become a rich man. With his fights being set up months ahead of time, Mac found no shortage of warriors to test his mettle against. And with his notoriety came heavier challenges, aliens with aggressive and exotic fighting styles, champions from other systems, masters of other schools. And yet, Orpp managed to sneak victory past each of them, leaving many to claim that the Autoch was a Jedi, his seeming ability to read what an opponent was about to do before he did it stacking the odds in his favor every time.
Rumors flew, and with each new challenger falling at his feet, Mac began to despise the lack of real opposition. People slowly stopped showing at the fights, and more drunks with something to prove would assault him as he moved around town, each trying to eke out a name for themselves. After a particularly bad attempt on his life, Mac broke his contract, took his money in cash, and booked passage to the Core Worlds.
It was on this trip that he met Eojin Quon-Shen, a mysterious figure who intoned that Mac had much to learn about how to properly fight. Initially dismissive, Mac ignored the man. But as the yacht traveled, the curiosity in his mind blossomed, and Mac found himself asking the old man for a demonstration.
Eojin managed to best the prizefighter quickly and efficiently. Mac could not predict the old man's strikes, nor could he slip his own past his defenses. Panting and astounded, Mac asked him how he had managed to achieve victory.
The words that Eojin said were the same that he had used in post-fight interviews for the holonets. The old man just knew what Mac was going to do before he did. Flabbergasted, he asked how that could be, as his years in the arena would have certainly given him the edge over an old man.
Eojin's one word reply was enigmatic to the prizefighter. "Force."
Chasing the Mystery
Mac traveled with the Old Jedi, learning the arts of how to manipulate the Force from him, quietly absorbing all the information he could, studying his techniques until late in the night. becoming an accomplished Force User in his own right, Mac began to challenge the other students, honing his art against them in the hopes that eventually he would be able to best the Master.
As time went on, Eojin began to spend less and less time at his ranch, spending more time off-world, rumors of rebellion giving the old man hope, hope that he would be able to 'move freely once more back home'. Mac began to wonder if he had learned all there was to learn from the man. A Jedi as powerful as he seemed to be was still too afraid to use his strength and claim his homeland seemed to be a contradiction to him.
Finally tired of staying put and meditating when he had sought to live a more exciting life, Mac returned to the Outer Rim, using the remains of his money to buy a small arena for himself. Originally intending to use it as a training grounds for himself, and perhaps take on a few students, he instead found himself dragged back into the prizefighting world. Using the money he earned from his victories to build up the arena, his 'Bloodsport' matches and high quality arena started to draw more money in merely fighting his own matches did.
Breaking Eyes
While the money served Orpp very well, his drive to hone himself has led him down darker paths. Using goodly portions of his fortunes to seek out ancient Jedi and Sith artifacts and writings, Mac began to embrace the teachings of Ancient Dark Side Adepts, their unabashed pursuit of power and strength appealing to him. Mac began to obsess over the collection, starting to grow more and more ruthless about how he retrieved them.
No longer content to deal with antiquities dealers, Mac began to take vacations to dismal worlds. Ruusan, Dathomir, Korriban all played host to the collector, each whispering spirit of Dark Lords long dead taking their toll on the man. Secrets flowed from the tombs of Korriban, hidden truths from the caves of the Nightsisters, understanding from the silent madness of Ruusan.
When Mac finally returned home, he did so with a changed demeanor, his eyes spoiled in red and gold, and he wore his saber now freely on his hip. Orpp let the rumors grow, that a Sith walked among them.