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From Wikipedia of the Dark Brotherhood, an online Star Wars Club
(equipment section)
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The helmet contained a HUD system similar to that of the re-emerging Mandalorians, with a 360° field of vision as well as various optical enhancements and active threat assessment. The design of the system was cutting edge, with special attention paid to AI software that could track and predict enemy movements. This enabled the '''Nephilim''' to counter Jedi using the Force to enhance their physical capabilities.
The helmet contained a HUD system similar to that of the re-emerging Mandalorians, with a 360° field of vision as well as various optical enhancements and active threat assessment. The design of the system was cutting edge, with special attention paid to AI software that could track and predict enemy movements. This enabled the '''Nephilim''' to counter Jedi using the Force to enhance their physical capabilities.
[[File:DeathHammer.jpg|thumb|right|Merr-Sonn Model 434 blaster pistol]]
 
'''Nephilim''' were expected to be proficient in all forms of melee and ranged weaponry, however, much of their training involved the standard armament utilized by each fireteam. As the fireteams  were often required to act autonomously, they were well-equipped with all manner of blaster, slugthrower, and explosive weaponry. Each member was required to carry two sidearms, a [[starwars:Merr-Sonn Munitions, Inc|Merr-Sonn Munitions]] [[starwars:Model 434 blaster pistol|Model 434 blaster pistol]] and [[starwars:Model MSD-32 disruptor pistol|Model MSD-32 disruptor pistol]] as back-up. The [[starwars:SoroSuub Corporation|SoroSuub Corporation]] [[starwars:Kylan-15 blaster rifle|Kylan-15 blaster rifle]] served as the team's assault rifle, capable of supporting various loadouts including sniper scope and silencer, which made it a versatile weapon, while the [[starwars:BlasTech Industries|BlasTech Industries]] [[starwars:A280 blaster rifle|A280 blaster rifle]] provided heavy firepower when necessary.
'''Nephilim''' were expected to be proficient in all forms of melee and ranged weaponry, however, much of their training involved the standard armament utilized by each fireteam. As the fireteams  were often required to act autonomously, they were well-equipped with all manner of blaster, slugthrower, and explosive weaponry. Each member was required to carry two sidearms, a [[starwars:Merr-Sonn Munitions, Inc|Merr-Sonn Munitions]] [[starwars:Model 434 blaster pistol|Model 434 blaster pistol]] and [[starwars:Model MSD-32 disruptor pistol|Model MSD-32 disruptor pistol]] as back-up. The [[starwars:SoroSuub Corporation|SoroSuub Corporation]] [[File:DeathHammer.jpg|thumb|right|Merr-Sonn Model 434 blaster pistol]][[starwars:Kylan-15 blaster rifle|Kylan-15 blaster rifle]] served as the team's assault rifle, capable of supporting various loadouts including sniper scope and silencer, which made it a versatile weapon, while the [[starwars:BlasTech Industries|BlasTech Industries]] [[starwars:A280 blaster rifle|A280 blaster rifle]] provided heavy firepower when necessary.


Rounding out the arsenal were a multitude of grenades ([[starwars:LX-1 laser-flechette mine|LX-1 laser-flechette mine]], [[starwars:LXR-6 concussion grenade|LXR-6 concussion grenade]], [[starwars:WW-47 CryoBan grenade|WW-47 CryoBan grenade]]), a custom-manufactured [[starwars:Stun net|Stun net]] capable of subduing even Force-sensitive opponents, and a heavy [[starwars:Merr-Sonn Devastator|Merr-Sonn Devastator]] combat knife.
Rounding out the arsenal were a multitude of grenades ([[starwars:LX-1 laser-flechette mine|LX-1 laser-flechette mine]], [[starwars:LXR-6 concussion grenade|LXR-6 concussion grenade]], [[starwars:WW-47 CryoBan grenade|WW-47 CryoBan grenade]]), a custom-manufactured [[starwars:Stun net|Stun net]] capable of subduing even Force-sensitive opponents, and a heavy [[starwars:Merr-Sonn Devastator|Merr-Sonn Devastator]] combat knife.

Revision as of 06:27, 1 October 2011

Template:GJW X

The Nephilim
Unit Information
Active:

31 ABY to Present

Allegiance:
Branch:

Army of the Iron Throne

Role:

Special Operations

Size:

Squad (13)

Patron:

Grand Master Muz Ashen

Commander(s)
Commanders:

Squad Leader

Fireteam Leaders

[ Source ]

"Not quite gods..."
―Muz Ashen

The Nephilim were an elite cadre of soldiers specifically chosen by the Grand Master each year out of the top twenty recruits of the Brotherhood's military academy. Selected for advanced training, these recruits were eventually bestowed power from the hands of the reigning Grand Master and trained with full members of the Royal Guard. Against normal opponents the Nephilim were nearly invincible, easily overcoming odds of two or even three to one. Against Force-sensitive opponents, their unique conditioning and training put them on nearly equal ground, allowing the unit to take on a handful of Jedi adversaries and survive.

Organization

The Nephilim received some of their conditioning at the hands of the Grand Master, which imbues an iron clad loyalty between them and the Iron Throne. Though they received and obeyed orders from the Grand Master and his Shadow Hand, they were otherwise autonomous, given the freedom to complete their tasks in any way deemed necessary by the team's leader.

The overall commander of the unit was the Sergeant, the strongest and most loyal of Grand Master's super soldiers, but the unit was divided into three fireteams each led by a Corporal. In this way, the Sergeant could send each fireteam on a specific mission when overwhelming force was deemed unnecessary. Otherwise, the Nephilim would work together as a perfect strike team, utilizing each members' skill to take down adversaries with unfathomable powers.

Training


"There is but one test remaining... if you survive, you will become more powerful than you can imagine."
―Disciples of the Grand Master to Nephilim potentials

Members of the Nephilim were specially selected members of the Army of the Iron Throne. The instructors at the training facilities had standing orders to watch out for recruits with real potential, and those selected were then sequestered from their units, and given further disciplinary training and eventually force imprinted by the Grand Master. Following that, the newly enabled soldiers were transferred to Atrophos to train with the Grand Master's Royal Guard.

History

Formation


"Conquer the temptation to create specimens that are superior in every way. The danger of such monstrosities being turned against you is too great."
―Darth Sidious

Formed in 31 ABY, after the Reclamation of Antei. After succeeding the fallen Sarin, Muz Ashen decided he needed a cadre of soldiers equipped to deal with Force-sensitive adversaries that were not loyal to any House, Clan, or Order. Wary of trusting the recovering Clans, Ashen instead opted to train the most gifted soldiers at his disposal to resist Force-based mental and physical attacks.

The first iteration of the Nephilim involved a group of decorated soldiers that had been performed beyond exceptionally during the war with Omancor Crask and his droids. Ashen took these gifted warriors and began a new phase of their training.

Reconnaissance


"quote goes here"
―by guy

Sent to dealt with the growing problems on Salas V. Eventually have to report back to the Iron Throne that the armed forces cannot handle the task, request Jedi backup.

A New Era


"quote goes here"
―by guy

Despite the effectiveness of the Nephilim, Grand Master Ashen reinstated the old Grand Master's Royal Guard to train Dark Jedi from each House and Clan to serve as bodyguards to the Dark Council. However, he knew that their loyalty would always remain with their own units and so decided to keep his super soldiers around.

The return of the Guard also gave him a chance to further fine-tune his soldiers by pitting them against the strongest Jedi warriors he had in mock combat, further preparing them to take on Force-sensitives.

Assault on Temple Boyna


"quote goes here"
―by guy

Loyal to Muz, the Nephilim participated secretly in the Disorder war on the side of the Krath, assaulting the Obelisk temple of Boyna, though their efforts were in vain. Still managed to blah blah or something.

Subjugation of New Tython


"quote goes here"
―by guy

What's going on now. Muz has given the order to invade the Jedi base on New Tython. Thusly, the Nephilim are sent as the vanguard to prepare the way for the Houses and Clans.

Notable Members

Brant Altaris

Brant Altaris

"Listen to me, it ain't over, you just gotta give me something to drink!"
―Altaris after a bar fight

Biography

Even from a young age, all Brant Altaris ever wanted to be was a soldier. Born in Haverling to two Zeltron, who were business partners in a pleasure house, Brant lacked the strong family unit that most humans would expect from a steady household. One of his earliest memories was being evacuated from his home planet during the Imperial Remnant's annexation of the Pentastar Alignment. Ever since he saw the strong, and honorable men lead his family to safety, Brant knew what he wanted to be in life. Shunning the hedonistic lifestyle that comes so easily to his species, he focused all of his energies on finding a post within an army that would match his unique skills.

After his family settled on Muunilist, Brant sought to exploit the new openness of the Imperial Remnant Forces, were he received Imperial Navy Special Intelligence training, specializing in sniper and reconnaissance and infiltration techniques. Having fought through much of the rear guard and delaying actions that were the hallmark of the Remnant's decline in power, Brant was bounced from the Imperial Service in 26 ABY after having been found guilty of carrying out an inappropriate relationship with his Unit Commander's wife.

After a year earning a living as a private bodyguard, Brant was approached by a shadowy figure who was recruiting for a new special army. After doing some research, and having received a death mark for yet another illicit affair, Brant accepted the posting in the Army of the Iron Throne, and was shipped to Antei for special training in the 13th Starborne Division, where he earned glowing reports, and learned the most valuable lesson about the Iron Throne's army—as long as you can defend yourself, it doesn't matter whose wife you sleep with.

After a particularly eventful shore leave, where in a drunken bar fight Brant managed to subdue and defeat two (drunk) Jedi from the infamous Old Folks' Home, Brant was approached by an agent of the Grand Master about joining and leading an elite unit. His orders would come exclusively from the Grand Master himself, meaning he would no longer have to worry about officers above him in the chain-of-command. Though not without some trepidation, Brant realized the great opportunity ahead of him, and accepted the task of leading the Nephilim.

Physical Characteristics

Brant was a member of the Zeltron species, with a dark reddish skin tone, a shaved head and a roguish mustache. He was a larger male, heavily muscled from his years of military service. Like all members of his species he was physically beautiful, morally liberal, and possessed a latent telepathic ability to project emotions onto others, an ability which was helpful on the battlefield and in the bedroom. Zeltron were often considered to be excellent sources for intelligence gathering, as it is said that most Zeltron tend to look familiar to people, even when they do not know them.

Specialties

With the latent telepathic ability of his species, Brant was adept at leading his troops, inspiring calm and loyalty in them, as well as being the team's primary infiltration and reconnaissance asset. In combat, Brant preferred to command from the rear, in a position with good sight lines and the ability to exercise judgment with his Karpaki 50 Sniper Rifle, as well as maintain communications and intercepts command, giving the best possible intel to his team in the field.

Coryn Vance

Coryn Vance

"Sure you want to fight? Because in about ten seconds this place gets blown to hell."
―Coryn Vance

Biography

  • Born in 22ish BBY on Bunduki
  • Parents were part of hte conquering Epicanthix army. Stayed as colonists.
  • Joined the Followers of Palawa, an ancient sect of Teras Kasi users.
  • The Followers, since ancient times, have been an anti-Jedi establishment, who developed their fighting style to be able to combat the Jedi.
  • Masters art of Teras Kasi
  • When the DB was driven from Antei, Clans began campaigning to shore up troop numbers. Vance, already a believer in the anti-jedi stuff, eagerly joined up to escape his backwater life living with hermits.
  • Some awesomeness during reclamation of antei
  • Technically oldest member of elite unit, but actually more like a 20-something year old due to the difference in lifespan. Prime of life,
  • Made fireteam leader.

Physical Characteristics

  • Epicanthrix
  • Male
  • Physical perfection, lifetime spent mastering the art of Teras Kasi
  • Brown hair, beard, eyes.
  • 6 feetish
  • Dark countenance

Specialties

  • Close Quarters Combat (Teras Kasi)
  • Demolitions (additional training after joining Brotherhood)

Vanessa Lunelle

Vanessa Lunelle

"You touch my ass, I'll shoot yours."
―Vanessa Lunelle, discouraging sexual harassment in the work place

Biography

Born on the Core World of Corellia in 13 ABY, Vanessa was the scion of hotel moguls in the lavish, riverside city of Tyrena. Raised as a princess among adventuring tourists, this spoiled girl quickly grew tired of her monotonous life and rebelled during her early teen years. She joined up with the various thrill-seekers who visited the city to take part in its many exciting attractions. Whenever she could escape from her maids and guards, Vanessa would be with roguish scoundrels who imparted their worldly knowledge on her, though most of their knowledge involved either bedroom antics or shooting things.

These adventures eventually led to Vanessa joining up with some of the local gangs, eager to make use of her fledgling marksman skills. Having been trained in gymnastics from a young age, Vanessa had incredible coordination and, after training in life-or-death situations, developed incredible accuracy with blaster weapons. She lived an exciting life, though her restless nature meant she wandered from planet to planet, often joining up with different gangs purely at whim. Unfortunately, this reckless attitude found her working for a dangerous man who uncovered her past and decided she made a better ransom than member.

Her parents were quick to hire a group of, what they thought were bounty hunters to track down and save their daughter. These bounty hunters, however, were actually members of the Dark Brotherhood who, having been driven from their own systems, were looking for any work they could do. After finding the gang and Vanessa, they recognized her potential as a warrior and decided to draft her into the burgeoning Armed Forces of the Iron Throne.

Though she lacked the discipline required for the Brotherhood's Armed Forces, the training officers felt with a bit of conditioning, she would be an excellent candidate for the advanced training of the Nephilim. The mental conditioning she underwent ensured her loyalty to the Iron Throne, without breaking the thrill-seeking will of hers. Only two years after joining the elite unit, Vanessa was promoted to fireteam leader becoming both the youngest member and the only female to earn the rank of Corporal in the unit's history.

Physical Characteristics

Vanessa was a beautiful and deadly human female with shoulder-length, straight red hair, angular features, and an incredible ass. She had soft, angular features, dark eyes, and caramel-colored skin. Having spent her early years in gymnastics, and maintaining a rigorous aerobic exercise regiment since then, Vanessa was lithe and graceful, with a light build and well-toned muscles in her arms, lacks, and backside. When she spoke she betrayed her origins with a sharp Corellian accent and the vulgar vocabulary Corellian smugglers are known for.

Specialties

Despite her lithe appearance, Vanessa was the Nephilim's expert in assault weaponry, with top marks for accuracy with both pistols and rifles. Because she lacked the physical build for serious hand-to-hand combat, Vanessa was always heavily equipped with weapons—pistols, shotguns, rifles—having a weapon ready for whatever the situation called for. Her quick hands and sharp eyes made her a deadly marksman. As the only female on the team, Vanessa was also the perfect "bait", as few would expect a team of elite military soldiers to employ such a stunningly attractive woman. This camouflage, along with her seduction techniques, allowed her to easily infiltrate enemy organizations and extract information useful to the team.

Dietrich Trenor

Dietrich Trenor

"I wanted lemon-lime, but it gave me orange. The maintenance man is toying with me...he knows that's the only flavor I buy!"
― Dietrich, complaining about vending machines

Biography

Dietrich Trenor has not lived an easy life. Recruited at a young age into the Imperial Military at the height of the Galactic Civil War, he flunked out of basic training for an inability to follow commands. Determined to fight in some war, somewhere, he headed away from the Core joining up with whatever small-time group would take him. In these earlier years, he never stayed very long in one place—inevitably, his aggression and paranoia lead to killing the wrong man at the wrong time, and he'd end up having to head further into the Outer Rim to find work.

Eventually, he signed on with the Army of the Iron Throne around the time of the Reclamation of Antei. His berserker attitude against Crask's droid army earned him the recognition of his superiors, and was later chosen to be one of the earliest members of the Nephilim. His status in the elite unit later afforded him the opportunity to enhance his body with cybernetics. He once joked with one of his squadmates that he wished to "become an iron golem, used to scare the children".

Physical Characteristics

Dietrich had a very imposing figure for a human. He was over 6 feet tall, white hair, and a muscular build. Much of Dietrich's body had been replaced by cybernetic replacements; most of which concealed illegal modifications that pushed him far beyond the physical limits of a normal human. His left eye was completely cybernetic, with an intimidating red iris and the ability to see into wavelengths beyond visible. He normally wore large, bulky jackets to conceal his robotic arms.

Specialties

Dietrich was not a subtle man - if a weapon had the word "heavy" in its name, he likely knew how to use it well. On any given mission, he was the Nephilim most likely to be carrying the biggest weapon. His personal favorite appeared to be the LS-150 Heavy Accelerated Charged Particle Repeater Gun, but depending on the mission, he also showed some preference towards the BT X-42 flamethrower. With his large build, Dietrich was also the go-to member for anything involving intimidation or being the "bad cop" in interrogations.

Equipment


"Be prepared for anything."
―Sergeant Altaris
Nephilim combat armor

Nephilim combat armor recalls the Sith Troopers of old, their black-faced masks inspiring a sense of dread, as if one was being gazed on from an endless abyss. The armor itself was designed and manufactured by the Herald's office, which was tasked with constructing an agile suit of body armor that could withstand glancing blows from a lightsaber. With a combination of phrik, specifically authorized by the Grand Master, and the ancient art of Sith Alchemy, the Herald created something akin to "Dark Armor", though somewhat limited compared to the suit of Darth Vader.

The helmet contained a HUD system similar to that of the re-emerging Mandalorians, with a 360° field of vision as well as various optical enhancements and active threat assessment. The design of the system was cutting edge, with special attention paid to AI software that could track and predict enemy movements. This enabled the Nephilim to counter Jedi using the Force to enhance their physical capabilities.

Nephilim were expected to be proficient in all forms of melee and ranged weaponry, however, much of their training involved the standard armament utilized by each fireteam. As the fireteams were often required to act autonomously, they were well-equipped with all manner of blaster, slugthrower, and explosive weaponry. Each member was required to carry two sidearms, a Merr-Sonn Munitions Model 434 blaster pistol and Model MSD-32 disruptor pistol as back-up. The SoroSuub Corporation

Merr-Sonn Model 434 blaster pistol

Kylan-15 blaster rifle served as the team's assault rifle, capable of supporting various loadouts including sniper scope and silencer, which made it a versatile weapon, while the BlasTech Industries A280 blaster rifle provided heavy firepower when necessary.

Rounding out the arsenal were a multitude of grenades (LX-1 laser-flechette mine, LXR-6 concussion grenade, WW-47 CryoBan grenade), a custom-manufactured Stun net capable of subduing even Force-sensitive opponents, and a heavy Merr-Sonn Devastator combat knife.

Powers and abilities


"quote goes here"
―by guy

Resistant to mental and physical Force attacks, but unable to overtly wield the Force. Increased stamina, endurance, physical abilities, etc. A unique bestowment of power involving both affect force imprint and alchemy.

Trivia

  • The squad name "Nephilim" comes from the biblical Nephilim, beings that were known as either the offspring of demigods, or giants.
  • Ranks and organization are based of the United States Marine Corps squad unit.
  • The character of Dietrich is based off the Deus Ex character Gunther Hermann