Harrower

From Wikipedia of the Dark Brotherhood, an online Star Wars Club

Template:Ship (individual)The Harrower is one of two Bothan Assault Cruisers within the Ascendant Fleet, and serves as the lead ship of Battleteam Karness Muur. Leading the frigates of Plagueis in raids across the stars, it forms the lead of one of two Battleteams within Plagueis.

Characteristics

Built to fill the role of the aging Victory-class Star Destroyer, the Bothan assault cruiser was an intimidating design. Armed with twenty four heavy dual turbolaser cannons, ten ion cannons, twenty turbolaser cannons, twenty proton torpedo launchers with sixteen missile magazines, and four tractor beam projectors, it was a capable and versatile offensive ship.

The two hangars on the ship were capable of carrying four squadrons of fighters. Dorsal and ventral hangars were located amidships and were fitted with launch apertures for flexible deployment and recovery. They also contained rear meditation cabins, equipped with transparisteel arches for the viewing of space. Their sublight engines could match a Victory-class destroyer while their Class 1 hyperdrive allowed for rapid hyperspace transport.

Defensively it was better-equipped than the Destroyer it was meant to replace, with its armor being 150 percent heavier than the other craft. That said, it was primarily an offensive vessel, with most of its power siphoned toward the weaponry systems. This left it vulnerable to heavy attack.

History

The Harrower was commissioned in 27 ABY by Bothawui Shipyards originally under the name Harvest. The ship was assigned to the Fifth Fleet during the duration of the Yuuzhan Vong War. It was assigned there as a replacement ship to a Victory-class Star Destroyer which had been destroyed during the attempted hyperspace jump to Fondor to assist the First Fleet.

It remained with the Fifth Fleet for the next seven years, but was reassigned to Task Force Apex, Galactic Alliance 4th Fleet, and was deployed to Ord Pardron in case the Geonosians sympathized with the Killiks in what would eventually come to be called the Swarm War.

In 36 ABY the Harvest was among the ships captured by House Plagueis in their raid on Ord Pardon. It's surviving crew transformed into subjugates after it's capture, the Harvest was renamed Harrower and began its service in the Ascendant Fleet. It was assigned as the flagship and base of operations of Battleteam Karness Muur under the command of Arden Karn. In 37 ABY, command was transferred to Celevon Edraven upon Arden's promotion to Rollmaster.

Role

The Harrower serves as the flagship of Karness Muur. Its firepower is considerable, but it is also quite versatile; this is bolstered by the added weaponry and equipment.

Command Staff

Complement

Attached Craft

Currently attached to the Harrower are 4 squadrons of fighters:

The Harrower also carries a squadron of various transport craft for passenger transportation and troop deployment:

Ground Forces

During normal operations, the only troops carried on board the Harrower are a double strength unit of battle droids. These droids allow for the ship to carry double the standard complement of troops since they can be stored unlike troops. The battle droids carried by the Harrower are also linked via a command signal directly into the central computer, giving them highly optimized performance while they are on board.

When the Harrower is engaged in planetary assault or raid operations, it can be overloaded to transport the ground forces of Karness Muur. The additional capacity is gained through the conversion of much of the ships cargo bays to house troops and equipment. This also requires the debarkation of the standard unit of battle droids. Combinations of the total armed force of the Battleteam and the standard battle droid complement can also be transported.

This gives a total force of 788 men, 18 battle droids, and 26 vehicles.

Layout

Bridge ‘Level’

The Bridge Level contains the Bridge, Quaestor’s Suite, Aedile’s Quarters, Rollmaster’s Quarters, Commander’s Suite, Lieutenant Commander’s Suite, the Communications Centre, War Room, Pilot Ready-Room, Medical Bay and Officers Quarters.

  • Bridge: The Bridge is a large area where the Captain that had long been the highest commander on the ship once held the reins. Now, however, Captain Grant, a cold female Hapan can be seen still walking the higher area, though her orders are only a repeat of what her Dark Jedi masters command, specifically the Commander. Unlike smaller vessels, the navicomputer is manned by three of these naval soldiers. Dozens of information consoles line either side, as well as a communications area for when dealing with approaching ships and planet-side landings.
  • Quaestor’s Suite: For it was expected of Plagueis’ leader to visit at times, the Quaestor had the most lavishly decorated apartment in the entire ship, containing standard sleeping chambers with elegant furnishings, a large sonic-shower, a reception area and a dark, hardwood desk with the sigil of Plagueis fire-etched into the wood and lined with silver, making it stand in stark contrast to the grain of the piece. Currently behind the desk is the personal warbanner of Tra’an Reith. The apartment also connects to the Aedile and Rollmaster’s Quarters, only connected to the Exarch’s genetic signature. When the Summit visits the Harrower, five of the SD-10 Battle Droids are assigned as their Honour Guard.
  • Aedile/Rollmaster Quarters: Though not as lavish nor as large as the Quaestor’s Suite, the Aedile’s Quarters contain decorations of a casual elegance with the sigil of Plagueis throughout the room itself. As the Aedile and Rollmaster would spend a lot of time around their Quaestor if they were to visit, it makes sense that they have only sleeping quarters and not the ostentatious apartment of his/her direct superior. The Quarters of the Rollmaster are nearly identical to that of the Aedile, the only difference being their personal Warbanners.
  • Commander’s Suite: Unlike those of the Quaestor, Knight Karn chose a simple, yet elegantly furnished sleeping quarters, though it was insisted upon that he at least take the smaller suite. After taking command, Celevon decorated the room with trophies and medals, including the past armor sets, adorn varied stands and plaques. Celevon has a clear case that bears his weapons and armor when not worn. As with the Sith, the title of Lieutenant Commander is merely an honorary rank to his position and does not reflect his actual military rank, though one of the sets of armor bears the Arconan Army Corps insignia of Captain on the upper right arm.
  • Lieutenant Commander’s Suite: The Executive Officer’s Suite is slightly larger than that of the Commander, mostly because the previous Executive Officer Celevon didn’t argue when they told him: “As a High-Ranked Officer, you get a suite.” The office is has a theme of silver and dark blue hues, with standard sleeping quarters. Since taking the room for himself, Executive Officer Arturis Schulen made a number of upgrades including built in sections where the room became two separate floors, due to his short stature. He does not have much with him at the moment, except an assortment of crates filled with Corellian Carrots.
  • Communications Centre: The Communications Centre is a room full of panels, screens, varied terminals and a multitude of electronic equipment that’s EMP shielded. Lieutenant Xathia Edraven Erinos can often be found in this room with her team of experts, though the Krath herself freely admits to being mostly skilled as a Hacker.
  • War Room: The War Room is the area where the highest Leaders operate from when not in the Bridge. It contains a large table where a holograph of the battle arena can be pulled up and shows the real-time action, where the commanders of every unit not in the field can remotely order their forces to a certain, exact area. As this area can be sealed off from any attempts at listening in, it is perfect for Classified discussions, including meetings held with the Plagueian Summit, where holograms of the members will appear if they cannot travel to the ‘’Harrower’’ for whatever reason.
  • Medical Bay: The Medical Bay area contains state-of-the-art equipment needed to heal all forces contained within BAC Harrower, including a small section dedicated to cybernetic replacements for lost limbs. Bacta tanks, sick beds and an entire cordoned off wall where a droid (Z8-D4) retrieves the medication needed for their forces. The Force Users are rarely seen in this area, due to their ability to heal themselves. Only the worst cases end up here, as Force Users cannot heal lost limbs or severe wounds.

Training ‘Level’

The Second (Training) Level contains four separate training areas: one for Lightsaber Combat, one for Ranged Training, one for Melee Training and a final one meant for Hand-To-Hand Training. Beyond the training facilities, it also hosts the areas where the varied military assets can hone their tactical and strategic skills, the GT (Ground Troop) Ready-Room, as well as the General Quarters for the rest of the Crew.

  • Training Facilities: There are four training facilities, separated for a certain style of combat: Lightsaber training, Ranged training (Firing Range), Melee training and Hand-To-Hand training. They are separate so that a specific thing can be taught in those areas and for safety issues. The only time a mundane (Non-Force User) will be seen in the lightsaber training area is if he or she is searching for one of the Dark Jedi.
  • GT Ready-Room: Similar in concept to the Pilot Ready-Room, the Ground Troop (GT) Ready Room is a large briefing area for the leaders and sub-leaders of each individual military unit of the Ground Forces. Numerous boards, maps and generally everything needed to give the units the information needed for any mission litters this large room.

Battle ‘Level’

The Third (Battle) Level is restricted to the crew trained for Space Combat, which contains a large portion of the ammunition and supplies. For every operational turret and cannon, there is a two-person team operating the terminals to control it.

Maintenance ‘Level’

The Fourth (Maintenance) Level contains the Engine Room, some crew Quarters for those who kept the vessel in top-notch condition and the Armory, which required a message from both the Commander and Lieutenant Commander to get certain equipment unless it was an emergency situation.

  • Armory: Located in the aft section of the Harrower, the Master-at-Arms stands behind a shielded enclosure. In order to procure arms, one must have pre-sent approval from both the Commander and Executive Officer to the Master-at-Arms in the form of holo-communications. The actual armory proper is behind the high security door behind the Master-at-Arms,who then fetches the equipment. The role for the moment is performed by a male Snivvian named Kritch who is also known for procuring all sorts of unique items and erotic entertainment.

Hangar ‘Level’

The Fifth (Hangar) Level is a short corridor leading to the large Hangar Bay, containing what few personal ships remained from those who had joined the Commander and the Assassin on their journey to new territories. Aside from that, it held the two Squadrons of X and Y-Wings, Rapier and Voulge respectively, as well as two Squadrons of HLAF-500s, called Harpoon and Javelin, always primed and ready for their pilots.

  • Pilot Ready-Room: The Pilot Ready-Room is an averaged sized assembly area with interactive, holographic maps, dozens of boards and the information that both squadrons of fighters need to accomplish their missions. Unlike the Ground Troop Ready Room, the Pilot Ready Room can hold all of the members of all four (Harpoon, Javelin, Voulge and Rapier) squadrons of fighter pilots, due to the significantly less number of people than the regular Ground Forces.

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