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Template:Organization infobox
Overview
Battle Team Hex of Ektrosis has been through several Tetrarchs, the most recent being Dark Jedi Knight Vardar who was also recently replaced by Anubis Wrath. Hex has recently encountered a dramatic increase in size as a result of the creation of House Archanis and the arrangement of members within Clan Taldryan. Hex prides itself on activity and a spawning place of the Leaders of the Future.
Battle Team Hex has been a notable Battle Team in House Ektrosis' History, and stands as one of the longest serving BTs in the Clan. Though not very active at times, Hex was noted for their superb capture of the Rougue Imperial Admiral, Lanar.
Battle Tactics
Space
Hex tactics are very precise, the team as old as it is. Each member of the team is put through strict training, to ensure that they are capable of flying a craft when given the order to, or in an extreme emergency. The training consists of showing the basis of starfighter piloting, such as turning the craft, hovering, the list goes on.
Afterwords, they are given the task of flying around the planet, through large rings hovering seventy five meters in the air, that hover using repulsors. The rings are placed to test the limits of the pilots, as a precaution that they might not be suitable for starfighter piloting.
Those who cannot fly because they just lack the ability, are trained to use turrets located upon various vessels. They fire when they recieve a lock, which is a pretty usual thing. When on Taruma, they practice their space tactics in simulators, which both Battle Team Leaders ordered for their teams.
Land
Land training is very important. When in the field, you have three options. Stay alive, get shot, or be killed. Team members usually tend to want to return home with little to no injuries, so they stay in top physical condition by running obstacle courses, boxing, and preforming training exersizes on each other to keep their healthiness at it's peak.
very morning, the members of Hex, including their commander, get out of bed and run a lap around the entire Ektrosis temple before eating breakfast. Although a few complain, they know it isn't that bad compared to what they could be doing. Besides, their commander runs too.
When in the field, all moves are first relayed to the team leader for approval before they inggage. The only time they do have permission to fire without first contacting the rest of the team, is if they are in immediate danger. After they have eliminated the threat, they are to report their actions to the commander.
Backup
Because the commander felt that the team was too small for even a medium level threat, he brought in four special operatives from the Taldryan Navy. These four are equiped with the same gear as the other troopers. The only skill that they lack, is Force Sensitivity. They can be a valuable aid when in dire situations, and listen to commands when given them. The four special ops members are truly an asset to the team.
Vehicles
Space
Hex utilises the Lizard's Hold as it's main form of transportation, having revived the vessel. Each battle team member has a job to do aboard the vessel, so not just one person is doing all of the work. The Sith members of the crew control the piloting controls of the vessel and do repairs on the engines, while the Krath members man the various weapons inside the ship. The four special ops team members make sure that the speeders are in top condition, as well as make sure everything is in proper working order. Finally, the commander acts like a captain for the vessel. Each crew member shares a double bunk with somebody else except for the commander, seeing how the ship lacks in single beds for everybody.
Land
Hex makes use with fourteen BARC speeder bikes, ten for the normal team members and four for the special ops team members. Although they are quite old models, they were revamped and given new systems to stand up with modern bikes like the Z4-Z speeder bike. Easy to use, they have a maximum altitude of 10 meters (32 feet) and are highly manoueverable. They are also easy to transport, being stored on the Lizard's Hold until they need to be used.
Armour & Weapons
Armour
This armor is a unique design, based on Clone War era Clone Trooper armor. It's equiped with a standard MFTAS system, as well as comlink, servomotors, life support systems, and most of all it's utility belt. The armor itself is custom made for the team, designed by a small arms comany specializing in armors. When off duty, some members of the team still wear their armor as an assassination precaution. They find the armor well equipped to defend them.
Weapons
Members of the Battle Team Hex have access to few weapons, and have chosen the DC-15A Blaster Rifle, as well as the SSK-7 Heavy Blaster Pistol as their choice of weapons. They each carry four extra blaster packs, as well as two thermal detonators.
Hex team members are also armed with a few melee weapons, being two vibrodaggers, and a BD-1 Cutter Vibro Axe (which was slung over their backs).
- Commander Anubis Annedu Wrath
- Tyro Tiberius Serpentium
- Flight Member devirus
- Tyro Betja Jun
- Tyro NexusMage
- Flight Member DarkAmiz
- Flight Member Daar Kareth
- Tyro Raistline Majere
- Tyro James Longstreet
- Flight Member Rannik 'Warhammer' Narius
Timeline of Leaders