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| {{Imageless}} | | {{Underlinked}} |
| {{Underlinked}}== Light ==
| | == Light == |
| === Shock === | | === Shock === |
| | [[File:FP-Shock.jpg|thumb|75px|right]] |
| '''Prerequisites:''' | | '''Prerequisites:''' |
| * Third Rite ([[EQ1]] - [[EQ4]]) | | * Third Rite ([[EQ1]] - [[EQ4]]) |
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| === Lightning === | | === Lightning === |
| | [[File:FP-Lightning.jpg|thumb|75px|right]] |
| '''Prerequisites:''' | | '''Prerequisites:''' |
| * Mastery ([[DA]] - [[DP]]) | | * Mastery ([[DA]] - [[DP]]) |
Revision as of 23:32, 7 December 2009
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Light
Shock
Prerequisites:
An electrical jolt delivered through the Force, Shock does not cause severe damage. Its uses are minimal, but can be advantageous in disarming an opponent or disrupting electrical systems.
Lightning
Prerequisites:
- Mastery (DA - DP)
- Force power: Shock, 5 points
Some wielders possess the ability to kill opponents instantly, or render death through slow torture. Those who survive Force Lightning, or are merely tortured by it, suffer a lingering incapacitation among other effects associated with electrical shock trauma.
Force Storm
Prerequisites:
- Grand Mastery (GM only)
- Force power: Lightning, 5 points
An extremely devastating form of Force Lightning. This power can ravage multiple opponents in the user's vicinity, often maiming and killing instantly. In addition, more powerful users have learned to unify the very elements themselves, possessing the ability to generate airborne, atmospheric and stellar storms that can devastate entire landscapes and planetary atmospheres.