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| {{Imageless}} | | {{Underlinked}} |
| {{Underlinked}}== Energy ==
| | == Energy == |
| === Drain Energy === | | === Drain Energy === |
| | [[File:FP-DrainEnergy.jpg|thumb|75px|right]] |
| '''Prerequisites:''' | | '''Prerequisites:''' |
| * Second Rite ([[PRT]] - [[DJK]]) | | * Second Rite ([[PRT]] - [[DJK]]) |
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| ===Absorb Energy === | | ===Absorb Energy === |
| | [[File:FP-AbsorbEnergy.jpg|thumb|75px|right]] |
| '''Prerequisites:''' | | '''Prerequisites:''' |
| * Mastery ([[DA]] - [[DP]]) | | * Mastery ([[DA]] - [[DP]]) |
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| === Deflection === | | === Deflection === |
| | [[File:FP-Deflection.jpg|thumb|75px|right]] |
| '''Prerequisites:''' | | '''Prerequisites:''' |
| * Grand Mastery ([[GM]] only) | | * Grand Mastery ([[GM]] only) |
Revision as of 23:19, 7 December 2009
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Energy
Drain Energy
Prerequisites:
This power grants the user the ability to deplete power packs, energy cells, and similar sources, making the devices useless until recharged.
Dissipate Energy
Prerequisites:
- Third Rite (EQ1 - EQ4)
- Force power: Drain Energy, 5 points
The ability to willingly accept an incoming energy or power attack, delivered with the intent of causing harm, and scatter the energy into a harmless form.
Absorb Energy
Prerequisites:
- Mastery (DA - DP)
- Force power: Dissipate Energy, 5 points
The ability to willingly accept an incoming energy or power attack and convert it into a physical revitalization of the user's strength.
Deflection
Prerequisites:
- Grand Mastery (GM only)
- Force power: Absorb Energy, 5 points
The ability to willingly accept an incoming energy or power attack and redirect the energy, in a similar form, to the original aggressor or a different target altogether.