|
|
Line 1: |
Line 1: |
| == Energy == | | {{Underlinked}}== Energy == |
| === Drain Energy === | | === Drain Energy === |
| '''Prerequisites:''' | | '''Prerequisites:''' |
Revision as of 09:08, 2 December 2009
|
You plan to take them on.. with just those? This article does not contain very many links to other articles, which would be of use for easy navigation. After editing is complete, please place a note on the article's talk page and remove this message.
|
== Energy ==
Drain Energy
Prerequisites:
This power grants the user the ability to deplete power packs, energy cells, and similar sources, making the devices useless until recharged.
Dissipate Energy
Prerequisites:
- Third Rite (EQ1 - EQ4)
- Force power: Drain Energy, 5 points
The ability to willingly accept an incoming energy or power attack, delivered with the intent of causing harm, and scatter the energy into a harmless form.
Absorb Energy
Prerequisites:
- Mastery (DA - DP)
- Force power: Dissipate Energy, 5 points
The ability to willingly accept an incoming energy or power attack and convert it into a physical revitalization of the user's strength.
Deflection
Prerequisites:
- Grand Mastery (GM only)
- Force power: Absorb Energy, 5 points
The ability to willingly accept an incoming energy or power attack and redirect the energy, in a similar form, to the original aggressor or a different target altogether.