Energy: Difference between revisions

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(New page: == Energy == === Drain Energy === '''Prerequisites:''' * Second Rite (PRT - DJK) This power grants the user the ability to deplete power packs, energy cells, and similar sources, ...)
 
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== Energy ==
{{Underlinked}}== Energy ==
=== Drain Energy ===
=== Drain Energy ===
'''Prerequisites:'''
'''Prerequisites:'''

Revision as of 09:08, 2 December 2009

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== Energy ==

Drain Energy

Prerequisites:

This power grants the user the ability to deplete power packs, energy cells, and similar sources, making the devices useless until recharged.

Dissipate Energy

Prerequisites:

  • Third Rite (EQ1 - EQ4)
  • Force power: Drain Energy, 5 points

The ability to willingly accept an incoming energy or power attack, delivered with the intent of causing harm, and scatter the energy into a harmless form.

Absorb Energy

Prerequisites:

  • Mastery (DA - DP)
  • Force power: Dissipate Energy, 5 points

The ability to willingly accept an incoming energy or power attack and convert it into a physical revitalization of the user's strength.

Deflection

Prerequisites:

  • Grand Mastery (GM only)
  • Force power: Absorb Energy, 5 points

The ability to willingly accept an incoming energy or power attack and redirect the energy, in a similar form, to the original aggressor or a different target altogether.