The Dark Jedi Brotherhood's The Old Republic Guild refers to both the Sith Empire and Republic aligned guilds under the banner of the Brotherhood. The server that the guild is currently on is: Jedi Covenant
Empire and Republic Guild Information
The Empire Guild Dark Jedi Brotherhood is the where all members have their Empire characters.
The Republic Guild Knights of Odan Urr allows for those to who wish to play Republic characters to still enjoy the benefits and fellowship of the Brotherhood, and acts as a foil to the Empire guild in PvP.
Both guilds are located on the This is located on the Jedi Covenant Server.
Guild Webpage
The Dark Jedi Brotherhood TOR Guilds utilize a website powered by Enjin for game specific communication and planning. A Calendar for Operation and PVP Event Times, Forums, listing of Crafters, and listing of Raid Groups can all be found on this page.
Dark Jedi Brotherhood TOR Guild Webpage
Chat
The lifeblood of communication for the DJB's movements through The Old Republic galaxy will mainly be from the guild chat in the game but there are other places as well.
TeamSpeak 3
Members will use this service for Operations, Flashpoints, and PVP activities. Its highly suggested that all members use this service.
If you are having issues running the game and Teamspeak at the same time and you can not talk while in The Old Republic, run your Teamspeak client as administrator.
Current Information - DJB Voice Server
In Game
A custom channel was created called Brotherhood on the Empire Side to assist in getting Club Members invitations to the guild. To set up the channel, in The Old Republic, right click the chat tabs, click Create Custom Channel, and then type Brotherhood.
Awards
Clusters of Fire
The main awards earned for playing SWTOR are Clusters of Fire (refer to the link for additional information). These awards are automatically counted to your rank in the GMRG.
Rewarding
Members need to have at least 2 people from the actual DJB site, to qualify. A screenshot of the flashpoint quest complete box, the warzone scoreboard at the end of the scoreboard, or a group photo of the members who took down the world boss where everyone are next to each other, must be taken, and then submit it to the form on your admin menu.
Screenshots are not required if a Fist Staff member (Praetor, Magistrate, or the Fist) is present in the group.
Pendants of Blood
The Fist and his staff award Pendants of Blood to members who level a character to 55 and to Operations Groups who complete a Guild or Server first achievement. Screenshots are required for your max level character. Guild or Server first achievements should be communicated directly to the Fist Staff.
Rules
- Have fun!
- Treat your fellow Guild Members respectfully
- Racism, Homophobia, and/or Sexism will not be tolerated
- Do not kill steal. Use common courtesy and move onto the next group of NPCs.
- Groups may be formed from members all from the same DJB Unit, however excluding individuals from a Operations or Flashpoint group based on their DJB Unit is not permitted.
- Ninja looting is not allowed.
- If your character has not been active for more than 90 days and not a DJB Member, your character will be kicked from the guild to allow more members to be active.
- Most DJB Members will be allowed to remain after those 90 days, but those that haven't logged in over 90 days can still be removed to allow more active members at the discretion of the Fist
Being in the Guild is a privilege, not a right. If you are a disruptive member to the rest of the Guild, the Overseer or Guild Leaders can have you removed.
General Raid Guidelines
- Need rolls are for your Character present in the Raid only, companions of that Character do not apply.
- Be on 15 minutes before raid time
- Show up with repaired gear and stims
- Be on Teamspeak
- Don't go AFK during boss fights
- Don't loot the boss unless the Raid Leader says so
- Prepare to be raiding for 2-3 hours
- All decisions by the Raid Leader of the group can only to be overturned by the Praetor to the Fist or the Fist of the Brotherhood
Raid Loot Rules
These rules are designed for newer members joining a raid group, or a highly geared team joining another eight players to down the 16 man raids.
- If a heavily geared member that is short by three or less pieces of top-tier gear for a full set agrees to help gear newer raiders through raid attendance, the geared member will be permitted a pre-raid assignment of a single specific drop. Newer raiders will roll on all other class drops, from which the geared member will refrain from rolling.
- All pre-raid drop assignments will be announced before the start of the raid.
- Pre-raid drop assignments will be limited to one drop per person per raid lockout.
- Nothing prohibits the geared member that obtains a pre-raid drop assignment from rolling on off-spec and companion rolls.
- These rules apply only to the highest-level tier in-game.
- Raid leader will keep a tally on who has been receiving tokens of gear.
Note: These rules are for raids that are DJB only. In pick up raids it is highly encouraged that you roll for all loot either through the need (if you need it) or greed (if you don't need it but you like the look or want some extra money) options, or use master looter and everyone rolls for the loot if they need it or roll for if they want it for money.
Rank Structure
Administrative Ranks
These ranks have oversight to the Guild as a whole, but do not overrule the Guild Leader on game driven (operational) decisions such as raiding schedules, loot, etc. Their purpose is to ensure that the TOR Guild’s aims and directives coincide with those of the Dark Jedi Brotherhood Club itself.
GM
The GM Rank is an Administrative Rank only. This person is a current or previous Grand Master of the Brotherhood, or someone directly appointed by the Grand Master to fill this role. They have full administrative control of the DJB Guild. This includes setting permissions for each Rank and setting the access to the Guild Bank for each Rank.
DC
The DC Rank is an Administrative Rank only. These individuals are current members of the Dark Council or previous Grand Masters.
Operational Ranks
Guild Leader
This title refers specifically to the in-game Guild Leader. They are specifically responsible for the Guild, and ensure that the DJB TOR Guilds are staffed and running properly. They are also tasked with helping run regular competitions for their guild. Their job includes the following:
- Maintains the guild bank
- Brings competition ideas for TOR players to the Fist and P:Fist.
- Work to ensure resolution is determined for guild conflicts.
Dark Jedi Brotherhood Leader (Sith Empire)
Knights of Odan-Urr Leader (Republic)
Banker
The Banker has all responsibilities of an Officer, and is entrusted with administering to the Guild Bank.
- Maintains the guild bank
- Are the first people to come to if there are conflicts, either with DJB vs DJB members or DJB vs others.
- Promotes Members to ranks per this wiki's guidelines.
- Enforces TOR Guild Rules, such as no racism or sexism
- Brings competition ideas for TOR players to the Overseer
Officer
Officers are just a step below Guild Leaders. These members function as secondary leaders, recruiters, and keep track of the membership in the guild. Officers will be the main point of contact for many members, and will be assisting the Guild Leaders in competitions and events. They will also regularly communicate on the Guild Forums and answer any questions or concerns members may have. Their job includes the following:
- Are the first people to come to if there are conflicts, either with DJB vs DJB members or DJB vs others.
- Promotes Guild activity (Leading and Forming: Operation Groups, Flashpoint Groups, PVP Groups)
- Lists planned Guild activities on the DJBTOR.com Webpage Calendar.
- Invite new members and update the Guild Listing with their Dossier & Main Character names as applicable.
- Promotes Members to ranks per this wiki's guidelines.
- Enforces TOR Guild Rules, such as no racism or sexism
- Brings competition ideas for TOR players to the Overseer
Current Officers
Elite Raiders
Raiders who have cleared all but the current end game progression Operation. [This role’s explanation subject to change as we develop our Raid Groups]
Raider
A Member is promoted to Raider if they express interest in raiding and their equipment consists of 3 of 6 items (Helm, Chest, Gloves, Belt, Legs, Feet) with Purple 69 Mods and a Weapon with Purple 66 Mods, equipment must be specific for their Raid Role (no Tanks using PVP DPS gear to qualify).
Member
After 30 days at the Recruit Rank OR after registering on both the DJB TOR Guild Site and the DJB Club Site the individual gets full member privileges.
Recruit
New Guild Members.
In Time Out
This member has been put into 'time out' by another guild leader for breaking the rules of the guild. This rank has no access to any of the guilds functions.
Allies
- Emperor's Hammer
- Rebel Squadrons
Additional Information
Accolades
- First guild to have a progression group to defeat Eternity Vault and Karagaa's Palace on 8-man Nightmare mode on Keller's Void.
- First guild to complete Eternity Vault and Karagaa's Palace on 8-man Nightmare mode in under 2 hours total, earning the titles "Unyielding" and "Infernal".
- First guild to defeat Kephess on Hardmode on Keller's Void
- First guild to have the Nightscythe (Achievement Vehicle) on Keller's Void
- Has 5-manned Eternity Vault on Story Mode
Trivia
- Originally dubbed "Project Retro" by the FIST staff.