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| {{Underlinked}}== Energy ==
| | #REDIRECT[[CS Guide: Force Powers]] |
| === Drain Energy ===
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| '''Prerequisites:'''
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| * Second Rite ([[PRT]] - [[DJK]])
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| This power grants the user the ability to deplete power packs, energy cells, and similar sources, making the devices useless until recharged.
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| === Dissipate Energy ===
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| '''Prerequisites:'''
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| * Third Rite ([[EQ1]] - [[EQ4]])
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| * Force power: Drain Energy, 5 points
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| The ability to willingly accept an incoming energy or power attack, delivered with the intent of causing harm, and scatter the energy into a harmless form.
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| ===Absorb Energy ===
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| '''Prerequisites:'''
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| * Mastery ([[DA]] - [[DP]])
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| * Force power: Dissipate Energy, 5 points
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| The ability to willingly accept an incoming energy or power attack and convert it into a physical revitalization of the user's strength.
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| === Deflection ===
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| '''Prerequisites:'''
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| * Grand Mastery ([[GM]] only)
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| * Force power: Absorb Energy, 5 points
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| The ability to willingly accept an incoming energy or power attack and redirect the energy, in a similar form, to the original aggressor or a different target altogether.
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| [[Category: Force Powers]]
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