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| {{Underlinked}}== Light ==
| | #REDIRECT[[CS Guide: Force Powers]] |
| === Twilight ===
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| '''Prerequisites:'''
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| * First Rite ([[INI]] - [[ACO]])
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| The act of pushing light from one's immediate vicinity, usually by several meters, which results in obscured vision and minimal ambient light for those in the area of effect lasting up to a full minute.
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| === Blackness ===
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| '''Prerequisites:'''
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| * Second Rite ([[PRT]] - [[DJK]])
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| * Force power: Twilight, 5 points
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| The act of pushing light from one's general vicinity, usually within their line of sight, which results in varying degrees of darkness and absence of light; the darkest being around the individual where even a lightsaber will not be seen. This effect will cease upon the user making an offensive action.
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| === Blinding ===
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| '''Prerequisites:'''
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| * Third Rite ([[EQ1]] - [[EQ4]])
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| * Force power: Blackness, 5 points
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| A Force-generated explosion of light across a wide range of wavelengths which can blind enemies for several seconds.
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| === Flash ===
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| '''Prerequisites:'''
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| * Mastery ([[DA]] - [[DP]])
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| * Force power: Blinding, 5 points
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| This power allows Elders the ability to create a flash of Force energy that blinds enemies, security holograms and recording devices alike over a wide area.
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| === Void ===
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| '''Prerequisites:'''
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| * Grand Mastery ([[GM]] only)
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| * Force power: Flash, 5 points
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| The act of converting light into an almost tangible darkness that is completely devoid of light. Over a vast expanse, sight is non-existent and the reach of the effects are dependent upon the user.
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| [[Category: Force Powers]]
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