Immobilization: Difference between revisions

From Wikipedia of the Dark Brotherhood, an online Star Wars Club
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* Second Rite ([[PRT]] - [[DJK]])
* Second Rite ([[PRT]] - [[DJK]])
A power that temporarily deadens the senses of a target; it does not immobilize, but can render one quite sluggish for a moment. The success and effectiveness of this power are based on the target's adeptness in the Force.
A power that temporarily deadens the senses of a target; it does not immobilize, but can render one quite sluggish for a moment. The success and effectiveness of this power are based on the target's adeptness in the Force.




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* Force power: Stun, 5 points
* Force power: Stun, 5 points
An advanced form of Stun, this power can completely immobilize a target. The victim will maintain all their senses, but the induced state renders them helpless.
An advanced form of Stun, this power can completely immobilize a target. The victim will maintain all their senses, but the induced state renders them helpless.




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* Force power: Stasis, 5 points
* Force power: Stasis, 5 points
This power is the most advanced form of Stun. It incorporates all of the effects resulting from Stun and Stasis, but can be applied to multiple targets. The effects can last up to 10 seconds.
This power is the most advanced form of Stun. It incorporates all of the effects resulting from Stun and Stasis, but can be applied to multiple targets. The effects can last up to 10 seconds.





Revision as of 21:32, 29 May 2011

Stun

File:FP-Stun.jpg

Prerequisites:


A power that temporarily deadens the senses of a target; it does not immobilize, but can render one quite sluggish for a moment. The success and effectiveness of this power are based on the target's adeptness in the Force.


Stasis

File:FP-Stasis.jpg

Prerequisites:


  • Third Rite (EQ1 - EQ4)
  • Force power: Stun, 5 points

An advanced form of Stun, this power can completely immobilize a target. The victim will maintain all their senses, but the induced state renders them helpless.


Stasis Field

Prerequisites:


  • Mastery (DA - DP)
  • Force power: Stasis, 5 points

This power is the most advanced form of Stun. It incorporates all of the effects resulting from Stun and Stasis, but can be applied to multiple targets. The effects can last up to 10 seconds.


Stasis Wave

File:FP-StasisWave.jpg

Prerequisites:


  • Grand Mastery (GM only)
  • Force power: Stasis Field, 5 points

Allows the Grand Master to simultaneously incapacitate multiple targets rendering them in a catatonic state for up to 30 seconds.