Crimson Tide

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Revision as of 02:52, 1 November 2006 by Aabsdu (talk | contribs) (→‎Structure)

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History

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Structure

The Crimson Tide is ruled by one leader, often called the High General. This leader stays in office until dead, there is no retiring. After a new one is needed, the Council of Trustees votes on a new leader, who usually turns out to be the right hand man. There have been cases, however, when leadership was taken over without a vote.

This leader is followed by a left and right hand, which is then followed by the Council of Trustees. The Council of Trustees is made up of those that the current leader trusts in the most, and each are in charge of their own unit. The units are espionage, fleet, ground forces, and assassins. Usually, the leader of each group is placed there due to their specialty. Under these commanders, lie the rest of the Crimson Tide forces.

The espionage group often nevers goes into the actual battle. Most of their action takes place before any of the real fighting takes place, deep in the shadows. The members of this group often spend time scouting out enemy territory to discover weaknesses, as well as cause any amount of damage they can without threatening the overall mission. It is thanks to this group that the Crimson Tide has been able to defeat many of its enemies, even though they may be supremely outnumbered. The group is commanded by a Lead Spy, a member of the Council of Trustees. Currently, this leader is Nemo Dupar.

The fleet group is just as it sounds, the fleet. The Crimson Tide's group of space bound ships and fighters has varied from small to large. Before the attack against Clan Plagueis, it was a fairly large fleet, though still not enough to defeat the dark jedi. Most of the time it is made of of various pirate ships and fighters, although Jonah Kraul did bring a Super Star Destroyer when he joined the tide. The fleet is commanded by one Admiral, a member of the High General's Council of Trustees. Currently, this is Admiral Jonah Kraul. This group is often the first to come into battle, after the spies, and engages enemy forces in the air.

The ground forces group is third to come into battle. Once the battle in space is over, or sometimes while it is still occuring, this group will travel down to the planet surface and engage enemy forces there. Like the fleet, the size of this groups varies, but for the most part it is mainly made of soldiers. Rarely do vehicles make their way here, save for fighters and transports used as escorts and protection. A General commands this group, also a member of the Council of Trustees. Under him are various commanders, and then the rest of the force. Often, this group will guard the assassins until they reach planetside and split up from there. Currently, the group is led by General Ravian Pulastra.

The forth and final group to enter the battle in the assassins. This group is made of the Tide's four strongest and bravest fighters, along with a Chief Assassin, who is a member of the Counsil of Trustees. Each of the four members has their own speciality, which is used to take our their target. At times, this group will go in with the spies and take out the target then, but most of the time they sneak in while the enemy is busy fighting the Tide in space and on the ground. They are the Tide's best killers, and never fail their job. Members usually go through years and years of training in the ground forces unit before making it here. The current leader is Chief Assassin Alonzo Bodelle.